1 This file has moved to process/coding-style.rs !! 1 >> 2 Linux kernel coding style >> 3 >> 4 This is a short document describing the preferred coding style for the >> 5 linux kernel. Coding style is very personal, and I won't _force_ my >> 6 views on anybody, but this is what goes for anything that I have to be >> 7 able to maintain, and I'd prefer it for most other things too. Please >> 8 at least consider the points made here. >> 9 >> 10 First off, I'd suggest printing out a copy of the GNU coding standards, >> 11 and NOT reading it. Burn them, it's a great symbolic gesture. >> 12 >> 13 Anyway, here goes: >> 14 >> 15 >> 16 Chapter 1: Indentation >> 17 >> 18 Tabs are 8 characters, and thus indentations are also 8 characters. >> 19 There are heretic movements that try to make indentations 4 (or even 2!) >> 20 characters deep, and that is akin to trying to define the value of PI to >> 21 be 3. >> 22 >> 23 Rationale: The whole idea behind indentation is to clearly define where >> 24 a block of control starts and ends. Especially when you've been looking >> 25 at your screen for 20 straight hours, you'll find it a lot easier to see >> 26 how the indentation works if you have large indentations. >> 27 >> 28 Now, some people will claim that having 8-character indentations makes >> 29 the code move too far to the right, and makes it hard to read on a >> 30 80-character terminal screen. The answer to that is that if you need >> 31 more than 3 levels of indentation, you're screwed anyway, and should fix >> 32 your program. >> 33 >> 34 In short, 8-char indents make things easier to read, and have the added >> 35 benefit of warning you when you're nesting your functions too deep. >> 36 Heed that warning. >> 37 >> 38 Don't put multiple statements on a single line unless you have >> 39 something to hide: >> 40 >> 41 if (condition) do_this; >> 42 do_something_everytime; >> 43 >> 44 Outside of comments, documentation and except in [cC]onfig.in, spaces are never >> 45 used for indentation, and the above example is deliberately broken. >> 46 >> 47 Get a decent editor and don't leave whitespace at the end of lines. >> 48 >> 49 >> 50 Chapter 2: Breaking long lines and strings >> 51 >> 52 Coding style is all about readability and maintainability using commonly >> 53 available tools. >> 54 >> 55 The limit on the length of lines is 80 columns and this is a hard limit. >> 56 >> 57 Statements longer than 80 columns will be broken into sensible chunks. >> 58 Descendants are always substantially shorter than the parent and are placed >> 59 substantially to the right. The same applies to function headers with a long >> 60 argument list. Long strings are as well broken into shorter strings. >> 61 >> 62 void fun(int a, int b, int c) >> 63 { >> 64 if (condition) >> 65 printk(KERN_WARNING "Warning this is a long printk with " >> 66 "3 parameters a: %u b: %u " >> 67 "c: %u \n", a, b, c); >> 68 else >> 69 next_statement; >> 70 } >> 71 >> 72 Chapter 3: Placing Braces >> 73 >> 74 The other issue that always comes up in C styling is the placement of >> 75 braces. Unlike the indent size, there are few technical reasons to >> 76 choose one placement strategy over the other, but the preferred way, as >> 77 shown to us by the prophets Kernighan and Ritchie, is to put the opening >> 78 brace last on the line, and put the closing brace first, thusly: >> 79 >> 80 if (x is true) { >> 81 we do y >> 82 } >> 83 >> 84 However, there is one special case, namely functions: they have the >> 85 opening brace at the beginning of the next line, thus: >> 86 >> 87 int function(int x) >> 88 { >> 89 body of function >> 90 } >> 91 >> 92 Heretic people all over the world have claimed that this inconsistency >> 93 is ... well ... inconsistent, but all right-thinking people know that >> 94 (a) K&R are _right_ and (b) K&R are right. Besides, functions are >> 95 special anyway (you can't nest them in C). >> 96 >> 97 Note that the closing brace is empty on a line of its own, _except_ in >> 98 the cases where it is followed by a continuation of the same statement, >> 99 ie a "while" in a do-statement or an "else" in an if-statement, like >> 100 this: >> 101 >> 102 do { >> 103 body of do-loop >> 104 } while (condition); >> 105 >> 106 and >> 107 >> 108 if (x == y) { >> 109 .. >> 110 } else if (x > y) { >> 111 ... >> 112 } else { >> 113 .... >> 114 } >> 115 >> 116 Rationale: K&R. >> 117 >> 118 Also, note that this brace-placement also minimizes the number of empty >> 119 (or almost empty) lines, without any loss of readability. Thus, as the >> 120 supply of new-lines on your screen is not a renewable resource (think >> 121 25-line terminal screens here), you have more empty lines to put >> 122 comments on. >> 123 >> 124 >> 125 Chapter 4: Naming >> 126 >> 127 C is a Spartan language, and so should your naming be. Unlike Modula-2 >> 128 and Pascal programmers, C programmers do not use cute names like >> 129 ThisVariableIsATemporaryCounter. A C programmer would call that >> 130 variable "tmp", which is much easier to write, and not the least more >> 131 difficult to understand. >> 132 >> 133 HOWEVER, while mixed-case names are frowned upon, descriptive names for >> 134 global variables are a must. To call a global function "foo" is a >> 135 shooting offense. >> 136 >> 137 GLOBAL variables (to be used only if you _really_ need them) need to >> 138 have descriptive names, as do global functions. If you have a function >> 139 that counts the number of active users, you should call that >> 140 "count_active_users()" or similar, you should _not_ call it "cntusr()". >> 141 >> 142 Encoding the type of a function into the name (so-called Hungarian >> 143 notation) is brain damaged - the compiler knows the types anyway and can >> 144 check those, and it only confuses the programmer. No wonder MicroSoft >> 145 makes buggy programs. >> 146 >> 147 LOCAL variable names should be short, and to the point. If you have >> 148 some random integer loop counter, it should probably be called "i". >> 149 Calling it "loop_counter" is non-productive, if there is no chance of it >> 150 being mis-understood. Similarly, "tmp" can be just about any type of >> 151 variable that is used to hold a temporary value. >> 152 >> 153 If you are afraid to mix up your local variable names, you have another >> 154 problem, which is called the function-growth-hormone-imbalance syndrome. >> 155 See next chapter. >> 156 >> 157 >> 158 Chapter 5: Functions >> 159 >> 160 Functions should be short and sweet, and do just one thing. They should >> 161 fit on one or two screenfuls of text (the ISO/ANSI screen size is 80x24, >> 162 as we all know), and do one thing and do that well. >> 163 >> 164 The maximum length of a function is inversely proportional to the >> 165 complexity and indentation level of that function. So, if you have a >> 166 conceptually simple function that is just one long (but simple) >> 167 case-statement, where you have to do lots of small things for a lot of >> 168 different cases, it's OK to have a longer function. >> 169 >> 170 However, if you have a complex function, and you suspect that a >> 171 less-than-gifted first-year high-school student might not even >> 172 understand what the function is all about, you should adhere to the >> 173 maximum limits all the more closely. Use helper functions with >> 174 descriptive names (you can ask the compiler to in-line them if you think >> 175 it's performance-critical, and it will probably do a better job of it >> 176 than you would have done). >> 177 >> 178 Another measure of the function is the number of local variables. They >> 179 shouldn't exceed 5-10, or you're doing something wrong. Re-think the >> 180 function, and split it into smaller pieces. A human brain can >> 181 generally easily keep track of about 7 different things, anything more >> 182 and it gets confused. You know you're brilliant, but maybe you'd like >> 183 to understand what you did 2 weeks from now. >> 184 >> 185 >> 186 Chapter 6: Centralized exiting of functions >> 187 >> 188 Albeit deprecated by some people, the equivalent of the goto statement is >> 189 used frequently by compilers in form of the unconditional jump instruction. >> 190 >> 191 The goto statement comes in handy when a function exits from multiple >> 192 locations and some common work such as cleanup has to be done. >> 193 >> 194 The rationale is: >> 195 >> 196 - unconditional statements are easier to understand and follow >> 197 - nesting is reduced >> 198 - errors by not updating individual exit points when making >> 199 modifications are prevented >> 200 - saves the compiler work to optimize redundant code away ;) >> 201 >> 202 int fun(int ) >> 203 { >> 204 int result = 0; >> 205 char *buffer = kmalloc(SIZE); >> 206 >> 207 if (buffer == NULL) >> 208 return -ENOMEM; >> 209 >> 210 if (condition1) { >> 211 while (loop1) { >> 212 ... >> 213 } >> 214 result = 1; >> 215 goto out; >> 216 } >> 217 ... >> 218 out: >> 219 kfree(buffer); >> 220 return result; >> 221 } >> 222 >> 223 Chapter 7: Commenting >> 224 >> 225 Comments are good, but there is also a danger of over-commenting. NEVER >> 226 try to explain HOW your code works in a comment: it's much better to >> 227 write the code so that the _working_ is obvious, and it's a waste of >> 228 time to explain badly written code. >> 229 >> 230 Generally, you want your comments to tell WHAT your code does, not HOW. >> 231 Also, try to avoid putting comments inside a function body: if the >> 232 function is so complex that you need to separately comment parts of it, >> 233 you should probably go back to chapter 5 for a while. You can make >> 234 small comments to note or warn about something particularly clever (or >> 235 ugly), but try to avoid excess. Instead, put the comments at the head >> 236 of the function, telling people what it does, and possibly WHY it does >> 237 it. >> 238 >> 239 >> 240 Chapter 8: You've made a mess of it >> 241 >> 242 That's OK, we all do. You've probably been told by your long-time Unix >> 243 user helper that "GNU emacs" automatically formats the C sources for >> 244 you, and you've noticed that yes, it does do that, but the defaults it >> 245 uses are less than desirable (in fact, they are worse than random >> 246 typing - an infinite number of monkeys typing into GNU emacs would never >> 247 make a good program). >> 248 >> 249 So, you can either get rid of GNU emacs, or change it to use saner >> 250 values. To do the latter, you can stick the following in your .emacs file: >> 251 >> 252 (defun linux-c-mode () >> 253 "C mode with adjusted defaults for use with the Linux kernel." >> 254 (interactive) >> 255 (c-mode) >> 256 (c-set-style "K&R") >> 257 (setq c-basic-offset 8)) >> 258 >> 259 This will define the M-x linux-c-mode command. When hacking on a >> 260 module, if you put the string -*- linux-c -*- somewhere on the first >> 261 two lines, this mode will be automatically invoked. Also, you may want >> 262 to add >> 263 >> 264 (setq auto-mode-alist (cons '("/usr/src/linux.*/.*\\.[ch]$" . linux-c-mode) >> 265 auto-mode-alist)) >> 266 >> 267 to your .emacs file if you want to have linux-c-mode switched on >> 268 automagically when you edit source files under /usr/src/linux. >> 269 >> 270 But even if you fail in getting emacs to do sane formatting, not >> 271 everything is lost: use "indent". >> 272 >> 273 Now, again, GNU indent has the same brain-dead settings that GNU emacs >> 274 has, which is why you need to give it a few command line options. >> 275 However, that's not too bad, because even the makers of GNU indent >> 276 recognize the authority of K&R (the GNU people aren't evil, they are >> 277 just severely misguided in this matter), so you just give indent the >> 278 options "-kr -i8" (stands for "K&R, 8 character indents"), or use >> 279 "scripts/Lindent", which indents in the latest style. >> 280 >> 281 "indent" has a lot of options, and especially when it comes to comment >> 282 re-formatting you may want to take a look at the man page. But >> 283 remember: "indent" is not a fix for bad programming. >> 284 >> 285 >> 286 Chapter 9: Configuration-files >> 287 >> 288 For configuration options (arch/xxx/config.in, and all the Config.in files), >> 289 somewhat different indentation is used. >> 290 >> 291 An indention level of 3 is used in the code, while the text in the config- >> 292 options should have an indention-level of 2 to indicate dependencies. The >> 293 latter only applies to bool/tristate options. For other options, just use >> 294 common sense. An example: >> 295 >> 296 if [ "$CONFIG_EXPERIMENTAL" = "y" ]; then >> 297 tristate 'Apply nitroglycerine inside the keyboard (DANGEROUS)' CONFIG_BOOM >> 298 if [ "$CONFIG_BOOM" != "n" ]; then >> 299 bool ' Output nice messages when you explode' CONFIG_CHEER >> 300 fi >> 301 fi >> 302 >> 303 Generally, CONFIG_EXPERIMENTAL should surround all options not considered >> 304 stable. All options that are known to trash data (experimental write- >> 305 support for file-systems, for instance) should be denoted (DANGEROUS), other >> 306 Experimental options should be denoted (EXPERIMENTAL). >> 307 >> 308 >> 309 Chapter 10: Data structures >> 310 >> 311 Data structures that have visibility outside the single-threaded >> 312 environment they are created and destroyed in should always have >> 313 reference counts. In the kernel, garbage collection doesn't exist (and >> 314 outside the kernel garbage collection is slow and inefficient), which >> 315 means that you absolutely _have_ to reference count all your uses. >> 316 >> 317 Reference counting means that you can avoid locking, and allows multiple >> 318 users to have access to the data structure in parallel - and not having >> 319 to worry about the structure suddenly going away from under them just >> 320 because they slept or did something else for a while. >> 321 >> 322 Note that locking is _not_ a replacement for reference counting. >> 323 Locking is used to keep data structures coherent, while reference >> 324 counting is a memory management technique. Usually both are needed, and >> 325 they are not to be confused with each other. >> 326 >> 327 Many data structures can indeed have two levels of reference counting, >> 328 when there are users of different "classes". The subclass count counts >> 329 the number of subclass users, and decrements the global count just once >> 330 when the subclass count goes to zero. >> 331 >> 332 Examples of this kind of "multi-level-reference-counting" can be found in >> 333 memory management ("struct mm_struct": mm_users and mm_count), and in >> 334 filesystem code ("struct super_block": s_count and s_active). >> 335 >> 336 Remember: if another thread can find your data structure, and you don't >> 337 have a reference count on it, you almost certainly have a bug. >> 338 >> 339 >> 340 Chapter 11: Macros, Enums, Inline functions and RTL >> 341 >> 342 Names of macros defining constants and labels in enums are capitalized. >> 343 >> 344 #define CONSTANT 0x12345 >> 345 >> 346 Enums are preferred when defining several related constants. >> 347 >> 348 CAPITALIZED macro names are appreciated but macros resembling functions >> 349 may be named in lower case. >> 350 >> 351 Generally, inline functions are preferable to macros resembling functions. >> 352 >> 353 Macros with multiple statements should be enclosed in a do - while block: >> 354 >> 355 #define macrofun(a,b,c) \ >> 356 do { \ >> 357 if (a == 5) \ >> 358 do_this(b,c); \ >> 359 } while (0) >> 360 >> 361 Things to avoid when using macros: >> 362 >> 363 1) macros that affect control flow: >> 364 >> 365 #define FOO(x) \ >> 366 do { \ >> 367 if (blah(x) < 0) \ >> 368 return -EBUGGERED; \ >> 369 } while(0) >> 370 >> 371 is a _very_ bad idea. It looks like a function call but exits the "calling" >> 372 function; don't break the internal parsers of those who will read the code. >> 373 >> 374 2) macros that depend on having a local variable with a magic name: >> 375 >> 376 #define FOO(val) bar(index, val) >> 377 >> 378 might look like a good thing, but it's confusing as hell when one reads the >> 379 code and it's prone to breakage from seemingly innocent changes. >> 380 >> 381 3) macros with arguments that are used as l-values: FOO(x) = y; will >> 382 bite you if somebody e.g. turns FOO into an inline function. >> 383 >> 384 4) forgetting about precedence: macros defining constants using expressions >> 385 must enclose the expression in parentheses. Beware of similar issues with >> 386 macros using parameters. >> 387 >> 388 #define CONSTANT 0x4000 >> 389 #define CONSTEXP (CONSTANT | 3) >> 390 >> 391 The cpp manual deals with macros exhaustively. The gcc internals manual also >> 392 covers RTL which is used frequently with assembly language in the kernel. >> 393 >> 394 >> 395 Chapter 12: Printing kernel messages >> 396 >> 397 Kernel developers like to be seen as literate. Do mind the spelling >> 398 of kernel messages to make a good impression. Do not use crippled >> 399 words like "dont" and use "do not" or "don't" instead. >> 400 >> 401 Kernel messages do not have to be terminated with a period. >> 402 >> 403 Printing numbers in parentheses (%d) adds no value and should be avoided. >> 404 >> 405 >> 406 Chapter 13: References >> 407 >> 408 The C Programming Language, Second Edition >> 409 by Brian W. Kernighan and Dennis M. Ritchie. >> 410 Prentice Hall, Inc., 1988. >> 411 ISBN 0-13-110362-8 (paperback), 0-13-110370-9 (hardback). >> 412 URL: http://cm.bell-labs.com/cm/cs/cbook/ >> 413 >> 414 The Practice of Programming >> 415 by Brian W. Kernighan and Rob Pike. >> 416 Addison-Wesley, Inc., 1999. >> 417 ISBN 0-201-61586-X. >> 418 URL: http://cm.bell-labs.com/cm/cs/tpop/ >> 419 >> 420 GNU manuals - where in compliance with K&R and this text - for cpp, gcc, >> 421 gcc internals and indent, all available from http://www.gnu.org >> 422 >> 423 WG14 is the international standardization working group for the programming >> 424 language C, URL: http://std.dkuug.dk/JTC1/SC22/WG14/ >> 425 >> 426 -- >> 427 Last updated on 16 March 2004 by a community effort on LKML.
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