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Linux/Documentation/driver-api/media/v4l2-dev.rst

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Diff markup

Differences between /Documentation/driver-api/media/v4l2-dev.rst (Version linux-6.12-rc7) and /Documentation/driver-api/media/v4l2-dev.rst (Version linux-5.12.19)


  1 .. SPDX-License-Identifier: GPL-2.0                 1 .. SPDX-License-Identifier: GPL-2.0
  2                                                     2 
  3 Video device' s internal representation             3 Video device' s internal representation
  4 =======================================             4 =======================================
  5                                                     5 
  6 The actual device nodes in the ``/dev`` direct      6 The actual device nodes in the ``/dev`` directory are created using the
  7 :c:type:`video_device` struct (``v4l2-dev.h``)      7 :c:type:`video_device` struct (``v4l2-dev.h``). This struct can either be
  8 allocated dynamically or embedded in a larger       8 allocated dynamically or embedded in a larger struct.
  9                                                     9 
 10 To allocate it dynamically use :c:func:`video_     10 To allocate it dynamically use :c:func:`video_device_alloc`:
 11                                                    11 
 12 .. code-block:: c                                  12 .. code-block:: c
 13                                                    13 
 14         struct video_device *vdev = video_devi     14         struct video_device *vdev = video_device_alloc();
 15                                                    15 
 16         if (vdev == NULL)                          16         if (vdev == NULL)
 17                 return -ENOMEM;                    17                 return -ENOMEM;
 18                                                    18 
 19         vdev->release = video_device_release;      19         vdev->release = video_device_release;
 20                                                    20 
 21 If you embed it in a larger struct, then you m     21 If you embed it in a larger struct, then you must set the ``release()``
 22 callback to your own function:                     22 callback to your own function:
 23                                                    23 
 24 .. code-block:: c                                  24 .. code-block:: c
 25                                                    25 
 26         struct video_device *vdev = &my_vdev->     26         struct video_device *vdev = &my_vdev->vdev;
 27                                                    27 
 28         vdev->release = my_vdev_release;           28         vdev->release = my_vdev_release;
 29                                                    29 
 30 The ``release()`` callback must be set and it      30 The ``release()`` callback must be set and it is called when the last user
 31 of the video device exits.                         31 of the video device exits.
 32                                                    32 
 33 The default :c:func:`video_device_release` cal     33 The default :c:func:`video_device_release` callback currently
 34 just calls ``kfree`` to free the allocated mem     34 just calls ``kfree`` to free the allocated memory.
 35                                                    35 
 36 There is also a :c:func:`video_device_release_     36 There is also a :c:func:`video_device_release_empty` function that does
 37 nothing (is empty) and should be used if the s     37 nothing (is empty) and should be used if the struct is embedded and there
 38 is nothing to do when it is released.              38 is nothing to do when it is released.
 39                                                    39 
 40 You should also set these fields of :c:type:`v     40 You should also set these fields of :c:type:`video_device`:
 41                                                    41 
 42 - :c:type:`video_device`->v4l2_dev: must be se     42 - :c:type:`video_device`->v4l2_dev: must be set to the :c:type:`v4l2_device`
 43   parent device.                                   43   parent device.
 44                                                    44 
 45 - :c:type:`video_device`->name: set to somethi     45 - :c:type:`video_device`->name: set to something descriptive and unique.
 46                                                    46 
 47 - :c:type:`video_device`->vfl_dir: set this to     47 - :c:type:`video_device`->vfl_dir: set this to ``VFL_DIR_RX`` for capture
 48   devices (``VFL_DIR_RX`` has value 0, so this     48   devices (``VFL_DIR_RX`` has value 0, so this is normally already the
 49   default), set to ``VFL_DIR_TX`` for output d     49   default), set to ``VFL_DIR_TX`` for output devices and ``VFL_DIR_M2M`` for mem2mem (codec) devices.
 50                                                    50 
 51 - :c:type:`video_device`->fops: set to the :c:     51 - :c:type:`video_device`->fops: set to the :c:type:`v4l2_file_operations`
 52   struct.                                          52   struct.
 53                                                    53 
 54 - :c:type:`video_device`->ioctl_ops: if you us     54 - :c:type:`video_device`->ioctl_ops: if you use the :c:type:`v4l2_ioctl_ops`
 55   to simplify ioctl maintenance (highly recomm     55   to simplify ioctl maintenance (highly recommended to use this and it might
 56   become compulsory in the future!), then set      56   become compulsory in the future!), then set this to your
 57   :c:type:`v4l2_ioctl_ops` struct. The :c:type     57   :c:type:`v4l2_ioctl_ops` struct. The :c:type:`video_device`->vfl_type and
 58   :c:type:`video_device`->vfl_dir fields are u     58   :c:type:`video_device`->vfl_dir fields are used to disable ops that do not
 59   match the type/dir combination. E.g. VBI ops     59   match the type/dir combination. E.g. VBI ops are disabled for non-VBI nodes,
 60   and output ops  are disabled for a capture d     60   and output ops  are disabled for a capture device. This makes it possible to
 61   provide just one :c:type:`v4l2_ioctl_ops` st     61   provide just one :c:type:`v4l2_ioctl_ops` struct for both vbi and
 62   video nodes.                                     62   video nodes.
 63                                                    63 
 64 - :c:type:`video_device`->lock: leave to ``NUL     64 - :c:type:`video_device`->lock: leave to ``NULL`` if you want to do all the
 65   locking  in the driver. Otherwise you give i     65   locking  in the driver. Otherwise you give it a pointer to a struct
 66   ``mutex_lock`` and before the :c:type:`video     66   ``mutex_lock`` and before the :c:type:`video_device`->unlocked_ioctl
 67   file operation is called this lock will be t     67   file operation is called this lock will be taken by the core and released
 68   afterwards. See the next section for more de     68   afterwards. See the next section for more details.
 69                                                    69 
 70 - :c:type:`video_device`->queue: a pointer to      70 - :c:type:`video_device`->queue: a pointer to the struct vb2_queue
 71   associated with this device node.                71   associated with this device node.
 72   If queue is not ``NULL``, and queue->lock is     72   If queue is not ``NULL``, and queue->lock is not ``NULL``, then queue->lock
 73   is used for the queuing ioctls (``VIDIOC_REQ     73   is used for the queuing ioctls (``VIDIOC_REQBUFS``, ``CREATE_BUFS``,
 74   ``QBUF``, ``DQBUF``,  ``QUERYBUF``, ``PREPAR     74   ``QBUF``, ``DQBUF``,  ``QUERYBUF``, ``PREPARE_BUF``, ``STREAMON`` and
 75   ``STREAMOFF``) instead of the lock above.        75   ``STREAMOFF``) instead of the lock above.
 76   That way the :ref:`vb2 <vb2_framework>` queu     76   That way the :ref:`vb2 <vb2_framework>` queuing framework does not have
 77   to wait for other ioctls.   This queue point     77   to wait for other ioctls.   This queue pointer is also used by the
 78   :ref:`vb2 <vb2_framework>` helper functions      78   :ref:`vb2 <vb2_framework>` helper functions to check for
 79   queuing ownership (i.e. is the filehandle ca     79   queuing ownership (i.e. is the filehandle calling it allowed to do the
 80   operation).                                      80   operation).
 81                                                    81 
 82 - :c:type:`video_device`->prio: keeps track of     82 - :c:type:`video_device`->prio: keeps track of the priorities. Used to
 83   implement ``VIDIOC_G_PRIORITY`` and ``VIDIOC     83   implement ``VIDIOC_G_PRIORITY`` and ``VIDIOC_S_PRIORITY``.
 84   If left to ``NULL``, then it will use the st     84   If left to ``NULL``, then it will use the struct v4l2_prio_state
 85   in :c:type:`v4l2_device`. If you want to hav     85   in :c:type:`v4l2_device`. If you want to have a separate priority state per
 86   (group of) device node(s),   then you can po     86   (group of) device node(s),   then you can point it to your own struct
 87   :c:type:`v4l2_prio_state`.                       87   :c:type:`v4l2_prio_state`.
 88                                                    88 
 89 - :c:type:`video_device`->dev_parent: you only     89 - :c:type:`video_device`->dev_parent: you only set this if v4l2_device was
 90   registered with ``NULL`` as the parent ``dev     90   registered with ``NULL`` as the parent ``device`` struct. This only happens
 91   in cases where one hardware device has multi     91   in cases where one hardware device has multiple PCI devices that all share
 92   the same :c:type:`v4l2_device` core.             92   the same :c:type:`v4l2_device` core.
 93                                                    93 
 94   The cx88 driver is an example of this: one c     94   The cx88 driver is an example of this: one core :c:type:`v4l2_device` struct,
 95   but   it is used by both a raw video PCI dev     95   but   it is used by both a raw video PCI device (cx8800) and a MPEG PCI device
 96   (cx8802). Since the :c:type:`v4l2_device` ca     96   (cx8802). Since the :c:type:`v4l2_device` cannot be associated with two PCI
 97   devices at the same time it is setup without     97   devices at the same time it is setup without a parent device. But when the
 98   struct video_device is initialized you **do*     98   struct video_device is initialized you **do** know which parent
 99   PCI device to use and so you set ``dev_devic     99   PCI device to use and so you set ``dev_device`` to the correct PCI device.
100                                                   100 
101 If you use :c:type:`v4l2_ioctl_ops`, then you     101 If you use :c:type:`v4l2_ioctl_ops`, then you should set
102 :c:type:`video_device`->unlocked_ioctl to :c:f    102 :c:type:`video_device`->unlocked_ioctl to :c:func:`video_ioctl2` in your
103 :c:type:`v4l2_file_operations` struct.            103 :c:type:`v4l2_file_operations` struct.
104                                                   104 
105 In some cases you want to tell the core that a    105 In some cases you want to tell the core that a function you had specified in
106 your :c:type:`v4l2_ioctl_ops` should be ignore    106 your :c:type:`v4l2_ioctl_ops` should be ignored. You can mark such ioctls by
107 calling this function before :c:func:`video_re    107 calling this function before :c:func:`video_register_device` is called:
108                                                   108 
109         :c:func:`v4l2_disable_ioctl <v4l2_disa    109         :c:func:`v4l2_disable_ioctl <v4l2_disable_ioctl>`
110         (:c:type:`vdev <video_device>`, cmd).     110         (:c:type:`vdev <video_device>`, cmd).
111                                                   111 
112 This tends to be needed if based on external f    112 This tends to be needed if based on external factors (e.g. which card is
113 being used) you want to turns off certain feat    113 being used) you want to turns off certain features in :c:type:`v4l2_ioctl_ops`
114 without having to make a new struct.              114 without having to make a new struct.
115                                                   115 
116 The :c:type:`v4l2_file_operations` struct is a    116 The :c:type:`v4l2_file_operations` struct is a subset of file_operations.
117 The main difference is that the inode argument    117 The main difference is that the inode argument is omitted since it is never
118 used.                                             118 used.
119                                                   119 
120 If integration with the media framework is nee    120 If integration with the media framework is needed, you must initialize the
121 :c:type:`media_entity` struct embedded in the     121 :c:type:`media_entity` struct embedded in the :c:type:`video_device` struct
122 (entity field) by calling :c:func:`media_entit    122 (entity field) by calling :c:func:`media_entity_pads_init`:
123                                                   123 
124 .. code-block:: c                                 124 .. code-block:: c
125                                                   125 
126         struct media_pad *pad = &my_vdev->pad;    126         struct media_pad *pad = &my_vdev->pad;
127         int err;                                  127         int err;
128                                                   128 
129         err = media_entity_pads_init(&vdev->en    129         err = media_entity_pads_init(&vdev->entity, 1, pad);
130                                                   130 
131 The pads array must have been previously initi    131 The pads array must have been previously initialized. There is no need to
132 manually set the struct media_entity type and     132 manually set the struct media_entity type and name fields.
133                                                   133 
134 A reference to the entity will be automaticall    134 A reference to the entity will be automatically acquired/released when the
135 video device is opened/closed.                    135 video device is opened/closed.
136                                                   136 
137 ioctls and locking                                137 ioctls and locking
138 ------------------                                138 ------------------
139                                                   139 
140 The V4L core provides optional locking service    140 The V4L core provides optional locking services. The main service is the
141 lock field in struct video_device, which is a     141 lock field in struct video_device, which is a pointer to a mutex.
142 If you set this pointer, then that will be use    142 If you set this pointer, then that will be used by unlocked_ioctl to
143 serialize all ioctls.                             143 serialize all ioctls.
144                                                   144 
145 If you are using the :ref:`videobuf2 framework    145 If you are using the :ref:`videobuf2 framework <vb2_framework>`, then there
146 is a second lock that you can set: :c:type:`vi    146 is a second lock that you can set: :c:type:`video_device`->queue->lock. If
147 set, then this lock will be used instead of :c    147 set, then this lock will be used instead of :c:type:`video_device`->lock
148 to serialize all queuing ioctls (see the previ    148 to serialize all queuing ioctls (see the previous section
149 for the full list of those ioctls).               149 for the full list of those ioctls).
150                                                   150 
151 The advantage of using a different lock for th    151 The advantage of using a different lock for the queuing ioctls is that for some
152 drivers (particularly USB drivers) certain com    152 drivers (particularly USB drivers) certain commands such as setting controls
153 can take a long time, so you want to use a sep    153 can take a long time, so you want to use a separate lock for the buffer queuing
154 ioctls. That way your ``VIDIOC_DQBUF`` doesn't    154 ioctls. That way your ``VIDIOC_DQBUF`` doesn't stall because the driver is busy
155 changing the e.g. exposure of the webcam.         155 changing the e.g. exposure of the webcam.
156                                                   156 
157 Of course, you can always do all the locking y    157 Of course, you can always do all the locking yourself by leaving both lock
158 pointers at ``NULL``.                             158 pointers at ``NULL``.
159                                                   159 
                                                   >> 160 If you use the old :ref:`videobuf framework <vb_framework>` then you must
                                                   >> 161 pass the :c:type:`video_device`->lock to the videobuf queue initialize
                                                   >> 162 function: if videobuf has to wait for a frame to arrive, then it will
                                                   >> 163 temporarily unlock the lock and relock it afterwards. If your driver also
                                                   >> 164 waits in the code, then you should do the same to allow other
                                                   >> 165 processes to access the device node while the first process is waiting for
                                                   >> 166 something.
                                                   >> 167 
160 In the case of :ref:`videobuf2 <vb2_framework>    168 In the case of :ref:`videobuf2 <vb2_framework>` you will need to implement the
161 ``wait_prepare()`` and ``wait_finish()`` callb    169 ``wait_prepare()`` and ``wait_finish()`` callbacks to unlock/lock if applicable.
162 If you use the ``queue->lock`` pointer, then y    170 If you use the ``queue->lock`` pointer, then you can use the helper functions
163 :c:func:`vb2_ops_wait_prepare` and :c:func:`vb    171 :c:func:`vb2_ops_wait_prepare` and :c:func:`vb2_ops_wait_finish`.
164                                                   172 
165 The implementation of a hotplug disconnect sho    173 The implementation of a hotplug disconnect should also take the lock from
166 :c:type:`video_device` before calling v4l2_dev    174 :c:type:`video_device` before calling v4l2_device_disconnect. If you are also
167 using :c:type:`video_device`->queue->lock, the    175 using :c:type:`video_device`->queue->lock, then you have to first lock
168 :c:type:`video_device`->queue->lock followed b    176 :c:type:`video_device`->queue->lock followed by :c:type:`video_device`->lock.
169 That way you can be sure no ioctl is running w    177 That way you can be sure no ioctl is running when you call
170 :c:func:`v4l2_device_disconnect`.                 178 :c:func:`v4l2_device_disconnect`.
171                                                   179 
172 Video device registration                         180 Video device registration
173 -------------------------                         181 -------------------------
174                                                   182 
175 Next you register the video device with :c:fun    183 Next you register the video device with :c:func:`video_register_device`.
176 This will create the character device for you.    184 This will create the character device for you.
177                                                   185 
178 .. code-block:: c                                 186 .. code-block:: c
179                                                   187 
180         err = video_register_device(vdev, VFL_    188         err = video_register_device(vdev, VFL_TYPE_VIDEO, -1);
181         if (err) {                                189         if (err) {
182                 video_device_release(vdev); /*    190                 video_device_release(vdev); /* or kfree(my_vdev); */
183                 return err;                       191                 return err;
184         }                                         192         }
185                                                   193 
186 If the :c:type:`v4l2_device` parent device has    194 If the :c:type:`v4l2_device` parent device has a not ``NULL`` mdev field,
187 the video device entity will be automatically     195 the video device entity will be automatically registered with the media
188 device.                                           196 device.
189                                                   197 
190 Which device is registered depends on the type    198 Which device is registered depends on the type argument. The following
191 types exist:                                      199 types exist:
192                                                   200 
193 ========================== ===================    201 ========================== ====================  ==============================
194 :c:type:`vfl_devnode_type` Device name            202 :c:type:`vfl_devnode_type` Device name           Usage
195 ========================== ===================    203 ========================== ====================  ==============================
196 ``VFL_TYPE_VIDEO``         ``/dev/videoX``        204 ``VFL_TYPE_VIDEO``         ``/dev/videoX``       for video input/output devices
197 ``VFL_TYPE_VBI``           ``/dev/vbiX``          205 ``VFL_TYPE_VBI``           ``/dev/vbiX``         for vertical blank data (i.e.
198                                                   206                                                  closed captions, teletext)
199 ``VFL_TYPE_RADIO``         ``/dev/radioX``        207 ``VFL_TYPE_RADIO``         ``/dev/radioX``       for radio tuners
200 ``VFL_TYPE_SUBDEV``        ``/dev/v4l-subdevX`    208 ``VFL_TYPE_SUBDEV``        ``/dev/v4l-subdevX``  for V4L2 subdevices
201 ``VFL_TYPE_SDR``           ``/dev/swradioX``      209 ``VFL_TYPE_SDR``           ``/dev/swradioX``     for Software Defined Radio
202                                                   210                                                  (SDR) tuners
203 ``VFL_TYPE_TOUCH``         ``/dev/v4l-touchX``    211 ``VFL_TYPE_TOUCH``         ``/dev/v4l-touchX``   for touch sensors
204 ========================== ===================    212 ========================== ====================  ==============================
205                                                   213 
206 The last argument gives you a certain amount o    214 The last argument gives you a certain amount of control over the device
207 node number used (i.e. the X in ``videoX``). N    215 node number used (i.e. the X in ``videoX``). Normally you will pass -1
208 to let the v4l2 framework pick the first free     216 to let the v4l2 framework pick the first free number. But sometimes users
209 want to select a specific node number. It is c    217 want to select a specific node number. It is common that drivers allow
210 the user to select a specific device node numb    218 the user to select a specific device node number through a driver module
211 option. That number is then passed to this fun    219 option. That number is then passed to this function and video_register_device
212 will attempt to select that device node number    220 will attempt to select that device node number. If that number was already
213 in use, then the next free device node number     221 in use, then the next free device node number will be selected and it
214 will send a warning to the kernel log.            222 will send a warning to the kernel log.
215                                                   223 
216 Another use-case is if a driver creates many d    224 Another use-case is if a driver creates many devices. In that case it can
217 be useful to place different video devices in     225 be useful to place different video devices in separate ranges. For example,
218 video capture devices start at 0, video output    226 video capture devices start at 0, video output devices start at 16.
219 So you can use the last argument to specify a     227 So you can use the last argument to specify a minimum device node number
220 and the v4l2 framework will try to pick the fi    228 and the v4l2 framework will try to pick the first free number that is equal
221 or higher to what you passed. If that fails, t    229 or higher to what you passed. If that fails, then it will just pick the
222 first free number.                                230 first free number.
223                                                   231 
224 Since in this case you do not care about a war    232 Since in this case you do not care about a warning about not being able
225 to select the specified device node number, yo    233 to select the specified device node number, you can call the function
226 :c:func:`video_register_device_no_warn` instea    234 :c:func:`video_register_device_no_warn` instead.
227                                                   235 
228 Whenever a device node is created some attribu    236 Whenever a device node is created some attributes are also created for you.
229 If you look in ``/sys/class/video4linux`` you     237 If you look in ``/sys/class/video4linux`` you see the devices. Go into e.g.
230 ``video0`` and you will see 'name', 'dev_debug    238 ``video0`` and you will see 'name', 'dev_debug' and 'index' attributes. The
231 'name' attribute is the 'name' field of the vi    239 'name' attribute is the 'name' field of the video_device struct. The
232 'dev_debug' attribute can be used to enable co    240 'dev_debug' attribute can be used to enable core debugging. See the next
233 section for more detailed information on this.    241 section for more detailed information on this.
234                                                   242 
235 The 'index' attribute is the index of the devi    243 The 'index' attribute is the index of the device node: for each call to
236 :c:func:`video_register_device()` the index is    244 :c:func:`video_register_device()` the index is just increased by 1. The
237 first video device node you register always st    245 first video device node you register always starts with index 0.
238                                                   246 
239 Users can setup udev rules that utilize the in    247 Users can setup udev rules that utilize the index attribute to make fancy
240 device names (e.g. '``mpegX``' for MPEG video     248 device names (e.g. '``mpegX``' for MPEG video capture device nodes).
241                                                   249 
242 After the device was successfully registered,     250 After the device was successfully registered, then you can use these fields:
243                                                   251 
244 - :c:type:`video_device`->vfl_type: the device    252 - :c:type:`video_device`->vfl_type: the device type passed to
245   :c:func:`video_register_device`.                253   :c:func:`video_register_device`.
246 - :c:type:`video_device`->minor: the assigned     254 - :c:type:`video_device`->minor: the assigned device minor number.
247 - :c:type:`video_device`->num: the device node    255 - :c:type:`video_device`->num: the device node number (i.e. the X in
248   ``videoX``).                                    256   ``videoX``).
249 - :c:type:`video_device`->index: the device in    257 - :c:type:`video_device`->index: the device index number.
250                                                   258 
251 If the registration failed, then you need to c    259 If the registration failed, then you need to call
252 :c:func:`video_device_release` to free the all    260 :c:func:`video_device_release` to free the allocated :c:type:`video_device`
253 struct, or free your own struct if the :c:type    261 struct, or free your own struct if the :c:type:`video_device` was embedded in
254 it. The ``vdev->release()`` callback will neve    262 it. The ``vdev->release()`` callback will never be called if the registration
255 failed, nor should you ever attempt to unregis    263 failed, nor should you ever attempt to unregister the device if the
256 registration failed.                              264 registration failed.
257                                                   265 
258 video device debugging                            266 video device debugging
259 ----------------------                            267 ----------------------
260                                                   268 
261 The 'dev_debug' attribute that is created for     269 The 'dev_debug' attribute that is created for each video, vbi, radio or swradio
262 device in ``/sys/class/video4linux/<devX>/`` a    270 device in ``/sys/class/video4linux/<devX>/`` allows you to enable logging of
263 file operations.                                  271 file operations.
264                                                   272 
265 It is a bitmask and the following bits can be     273 It is a bitmask and the following bits can be set:
266                                                   274 
267 .. tabularcolumns:: |p{5ex}|L|                    275 .. tabularcolumns:: |p{5ex}|L|
268                                                   276 
269 ===== ========================================    277 ===== ================================================================
270 Mask  Description                                 278 Mask  Description
271 ===== ========================================    279 ===== ================================================================
272 0x01  Log the ioctl name and error code. VIDIO    280 0x01  Log the ioctl name and error code. VIDIOC_(D)QBUF ioctls are
273       only logged if bit 0x08 is also set.        281       only logged if bit 0x08 is also set.
274 0x02  Log the ioctl name arguments and error c    282 0x02  Log the ioctl name arguments and error code. VIDIOC_(D)QBUF
275       ioctls are                                  283       ioctls are
276       only logged if bit 0x08 is also set.        284       only logged if bit 0x08 is also set.
277 0x04  Log the file operations open, release, r    285 0x04  Log the file operations open, release, read, write, mmap and
278       get_unmapped_area. The read and write op    286       get_unmapped_area. The read and write operations are only
279       logged if bit 0x08 is also set.             287       logged if bit 0x08 is also set.
280 0x08  Log the read and write file operations a    288 0x08  Log the read and write file operations and the VIDIOC_QBUF and
281       VIDIOC_DQBUF ioctls.                        289       VIDIOC_DQBUF ioctls.
282 0x10  Log the poll file operation.                290 0x10  Log the poll file operation.
283 0x20  Log error and messages in the control op    291 0x20  Log error and messages in the control operations.
284 ===== ========================================    292 ===== ================================================================
285                                                   293 
286 Video device cleanup                              294 Video device cleanup
287 --------------------                              295 --------------------
288                                                   296 
289 When the video device nodes have to be removed    297 When the video device nodes have to be removed, either during the unload
290 of the driver or because the USB device was di    298 of the driver or because the USB device was disconnected, then you should
291 unregister them with:                             299 unregister them with:
292                                                   300 
293         :c:func:`video_unregister_device`         301         :c:func:`video_unregister_device`
294         (:c:type:`vdev <video_device>`);          302         (:c:type:`vdev <video_device>`);
295                                                   303 
296 This will remove the device nodes from sysfs (    304 This will remove the device nodes from sysfs (causing udev to remove them
297 from ``/dev``).                                   305 from ``/dev``).
298                                                   306 
299 After :c:func:`video_unregister_device` return    307 After :c:func:`video_unregister_device` returns no new opens can be done.
300 However, in the case of USB devices some appli    308 However, in the case of USB devices some application might still have one of
301 these device nodes open. So after the unregist    309 these device nodes open. So after the unregister all file operations (except
302 release, of course) will return an error as we    310 release, of course) will return an error as well.
303                                                   311 
304 When the last user of the video device node ex    312 When the last user of the video device node exits, then the ``vdev->release()``
305 callback is called and you can do the final cl    313 callback is called and you can do the final cleanup there.
306                                                   314 
307 Don't forget to cleanup the media entity assoc    315 Don't forget to cleanup the media entity associated with the video device if
308 it has been initialized:                          316 it has been initialized:
309                                                   317 
310         :c:func:`media_entity_cleanup <media_e    318         :c:func:`media_entity_cleanup <media_entity_cleanup>`
311         (&vdev->entity);                          319         (&vdev->entity);
312                                                   320 
313 This can be done from the release callback.       321 This can be done from the release callback.
314                                                   322 
315                                                   323 
316 helper functions                                  324 helper functions
317 ----------------                                  325 ----------------
318                                                   326 
319 There are a few useful helper functions:          327 There are a few useful helper functions:
320                                                   328 
321 - file and :c:type:`video_device` private data    329 - file and :c:type:`video_device` private data
322                                                   330 
323 You can set/get driver private data in the vid    331 You can set/get driver private data in the video_device struct using:
324                                                   332 
325         :c:func:`video_get_drvdata <video_get_    333         :c:func:`video_get_drvdata <video_get_drvdata>`
326         (:c:type:`vdev <video_device>`);          334         (:c:type:`vdev <video_device>`);
327                                                   335 
328         :c:func:`video_set_drvdata <video_set_    336         :c:func:`video_set_drvdata <video_set_drvdata>`
329         (:c:type:`vdev <video_device>`);          337         (:c:type:`vdev <video_device>`);
330                                                   338 
331 Note that you can safely call :c:func:`video_s    339 Note that you can safely call :c:func:`video_set_drvdata` before calling
332 :c:func:`video_register_device`.                  340 :c:func:`video_register_device`.
333                                                   341 
334 And this function:                                342 And this function:
335                                                   343 
336         :c:func:`video_devdata <video_devdata>    344         :c:func:`video_devdata <video_devdata>`
337         (struct file \*file);                     345         (struct file \*file);
338                                                   346 
339 returns the video_device belonging to the file    347 returns the video_device belonging to the file struct.
340                                                   348 
341 The :c:func:`video_devdata` function combines     349 The :c:func:`video_devdata` function combines :c:func:`video_get_drvdata`
342 with :c:func:`video_devdata`:                     350 with :c:func:`video_devdata`:
343                                                   351 
344         :c:func:`video_drvdata <video_drvdata>    352         :c:func:`video_drvdata <video_drvdata>`
345         (struct file \*file);                     353         (struct file \*file);
346                                                   354 
347 You can go from a :c:type:`video_device` struc    355 You can go from a :c:type:`video_device` struct to the v4l2_device struct using:
348                                                   356 
349 .. code-block:: c                                 357 .. code-block:: c
350                                                   358 
351         struct v4l2_device *v4l2_dev = vdev->v    359         struct v4l2_device *v4l2_dev = vdev->v4l2_dev;
352                                                   360 
353 - Device node name                                361 - Device node name
354                                                   362 
355 The :c:type:`video_device` node kernel name ca    363 The :c:type:`video_device` node kernel name can be retrieved using:
356                                                   364 
357         :c:func:`video_device_node_name <video    365         :c:func:`video_device_node_name <video_device_node_name>`
358         (:c:type:`vdev <video_device>`);          366         (:c:type:`vdev <video_device>`);
359                                                   367 
360 The name is used as a hint by userspace tools     368 The name is used as a hint by userspace tools such as udev. The function
361 should be used where possible instead of acces    369 should be used where possible instead of accessing the video_device::num and
362 video_device::minor fields.                       370 video_device::minor fields.
363                                                   371 
364 video_device functions and data structures        372 video_device functions and data structures
365 ------------------------------------------        373 ------------------------------------------
366                                                   374 
367 .. kernel-doc:: include/media/v4l2-dev.h          375 .. kernel-doc:: include/media/v4l2-dev.h
                                                      

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