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Linux/Documentation/driver-api/nvdimm/btt.rst

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Differences between /Documentation/driver-api/nvdimm/btt.rst (Version linux-6.12-rc7) and /Documentation/driver-api/nvdimm/btt.rst (Version linux-6.11.7)


  1 =============================                       1 =============================
  2 BTT - Block Translation Table                       2 BTT - Block Translation Table
  3 =============================                       3 =============================
  4                                                     4 
  5                                                     5 
  6 1. Introduction                                     6 1. Introduction
  7 ===============                                     7 ===============
  8                                                     8 
  9 Persistent memory based storage is able to per      9 Persistent memory based storage is able to perform IO at byte (or more
 10 accurately, cache line) granularity. However,      10 accurately, cache line) granularity. However, we often want to expose such
 11 storage as traditional block devices. The bloc     11 storage as traditional block devices. The block drivers for persistent memory
 12 will do exactly this. However, they do not pro     12 will do exactly this. However, they do not provide any atomicity guarantees.
 13 Traditional SSDs typically provide protection      13 Traditional SSDs typically provide protection against torn sectors in hardware,
 14 using stored energy in capacitors to complete      14 using stored energy in capacitors to complete in-flight block writes, or perhaps
 15 in firmware. We don't have this luxury with pe     15 in firmware. We don't have this luxury with persistent memory - if a write is in
 16 progress, and we experience a power failure, t     16 progress, and we experience a power failure, the block will contain a mix of old
 17 and new data. Applications may not be prepared     17 and new data. Applications may not be prepared to handle such a scenario.
 18                                                    18 
 19 The Block Translation Table (BTT) provides ato     19 The Block Translation Table (BTT) provides atomic sector update semantics for
 20 persistent memory devices, so that application     20 persistent memory devices, so that applications that rely on sector writes not
 21 being torn can continue to do so. The BTT mani     21 being torn can continue to do so. The BTT manifests itself as a stacked block
 22 device, and reserves a portion of the underlyi     22 device, and reserves a portion of the underlying storage for its metadata. At
 23 the heart of it, is an indirection table that      23 the heart of it, is an indirection table that re-maps all the blocks on the
 24 volume. It can be thought of as an extremely s     24 volume. It can be thought of as an extremely simple file system that only
 25 provides atomic sector updates.                    25 provides atomic sector updates.
 26                                                    26 
 27                                                    27 
 28 2. Static Layout                                   28 2. Static Layout
 29 ================                                   29 ================
 30                                                    30 
 31 The underlying storage on which a BTT can be l     31 The underlying storage on which a BTT can be laid out is not limited in any way.
 32 The BTT, however, splits the available space i     32 The BTT, however, splits the available space into chunks of up to 512 GiB,
 33 called "Arenas".                                   33 called "Arenas".
 34                                                    34 
 35 Each arena follows the same layout for its met     35 Each arena follows the same layout for its metadata, and all references in an
 36 arena are internal to it (with the exception o     36 arena are internal to it (with the exception of one field that points to the
 37 next arena). The following depicts the "On-dis     37 next arena). The following depicts the "On-disk" metadata layout::
 38                                                    38 
 39                                                    39 
 40     Backing Store     +------->  Arena             40     Backing Store     +------->  Arena
 41   +---------------+   |   +------------------+     41   +---------------+   |   +------------------+
 42   |               |   |   | Arena info block |     42   |               |   |   | Arena info block |
 43   |    Arena 0    +---+   |       4K         |     43   |    Arena 0    +---+   |       4K         |
 44   |     512G      |       +------------------+     44   |     512G      |       +------------------+
 45   |               |       |                  |     45   |               |       |                  |
 46   +---------------+       |                  |     46   +---------------+       |                  |
 47   |               |       |                  |     47   |               |       |                  |
 48   |    Arena 1    |       |   Data Blocks    |     48   |    Arena 1    |       |   Data Blocks    |
 49   |     512G      |       |                  |     49   |     512G      |       |                  |
 50   |               |       |                  |     50   |               |       |                  |
 51   +---------------+       |                  |     51   +---------------+       |                  |
 52   |       .       |       |                  |     52   |       .       |       |                  |
 53   |       .       |       |                  |     53   |       .       |       |                  |
 54   |       .       |       |                  |     54   |       .       |       |                  |
 55   |               |       |                  |     55   |               |       |                  |
 56   |               |       |                  |     56   |               |       |                  |
 57   +---------------+       +------------------+     57   +---------------+       +------------------+
 58                           |                  |     58                           |                  |
 59                           |     BTT Map      |     59                           |     BTT Map      |
 60                           |                  |     60                           |                  |
 61                           |                  |     61                           |                  |
 62                           +------------------+     62                           +------------------+
 63                           |                  |     63                           |                  |
 64                           |     BTT Flog     |     64                           |     BTT Flog     |
 65                           |                  |     65                           |                  |
 66                           +------------------+     66                           +------------------+
 67                           | Info block copy  |     67                           | Info block copy  |
 68                           |       4K         |     68                           |       4K         |
 69                           +------------------+     69                           +------------------+
 70                                                    70 
 71                                                    71 
 72 3. Theory of Operation                             72 3. Theory of Operation
 73 ======================                             73 ======================
 74                                                    74 
 75                                                    75 
 76 a. The BTT Map                                     76 a. The BTT Map
 77 --------------                                     77 --------------
 78                                                    78 
 79 The map is a simple lookup/indirection table t     79 The map is a simple lookup/indirection table that maps an LBA to an internal
 80 block. Each map entry is 32 bits. The two most     80 block. Each map entry is 32 bits. The two most significant bits are special
 81 flags, and the remaining form the internal blo     81 flags, and the remaining form the internal block number.
 82                                                    82 
 83 ======== =====================================     83 ======== =============================================================
 84 Bit      Description                               84 Bit      Description
 85 ======== =====================================     85 ======== =============================================================
 86 31 - 30  Error and Zero flags - Used in the fo     86 31 - 30  Error and Zero flags - Used in the following way::
 87                                                    87 
 88            == ==  ============================     88            == ==  ====================================================
 89            31 30  Description                      89            31 30  Description
 90            == ==  ============================     90            == ==  ====================================================
 91            0  0   Initial state. Reads return      91            0  0   Initial state. Reads return zeroes; Premap = Postmap
 92            0  1   Zero state: Reads return zer     92            0  1   Zero state: Reads return zeroes
 93            1  0   Error state: Reads fail; Wri     93            1  0   Error state: Reads fail; Writes clear 'E' bit
 94            1  1   Normal Block – has valid p     94            1  1   Normal Block – has valid postmap
 95            == ==  ============================     95            == ==  ====================================================
 96                                                    96 
 97 29 - 0   Mappings to internal 'postmap' blocks     97 29 - 0   Mappings to internal 'postmap' blocks
 98 ======== =====================================     98 ======== =============================================================
 99                                                    99 
100                                                   100 
101 Some of the terminology that will be subsequen    101 Some of the terminology that will be subsequently used:
102                                                   102 
103 ============    ==============================    103 ============    ================================================================
104 External LBA    LBA as made visible to upper l    104 External LBA    LBA as made visible to upper layers.
105 ABA             Arena Block Address - Block of    105 ABA             Arena Block Address - Block offset/number within an arena
106 Premap ABA      The block offset into an arena    106 Premap ABA      The block offset into an arena, which was decided upon by range
107                 checking the External LBA         107                 checking the External LBA
108 Postmap ABA     The block number in the "Data     108 Postmap ABA     The block number in the "Data Blocks" area obtained after
109                 indirection from the map          109                 indirection from the map
110 nfree           The number of free blocks that    110 nfree           The number of free blocks that are maintained at any given time.
111                 This is the number of concurre    111                 This is the number of concurrent writes that can happen to the
112                 arena.                            112                 arena.
113 ============    ==============================    113 ============    ================================================================
114                                                   114 
115                                                   115 
116 For example, after adding a BTT, we surface a     116 For example, after adding a BTT, we surface a disk of 1024G. We get a read for
117 the external LBA at 768G. This falls into the     117 the external LBA at 768G. This falls into the second arena, and of the 512G
118 worth of blocks that this arena contributes, t    118 worth of blocks that this arena contributes, this block is at 256G. Thus, the
119 premap ABA is 256G. We now refer to the map, a    119 premap ABA is 256G. We now refer to the map, and find out the mapping for block
120 'X' (256G) points to block 'Y', say '64'. Thus    120 'X' (256G) points to block 'Y', say '64'. Thus the postmap ABA is 64.
121                                                   121 
122                                                   122 
123 b. The BTT Flog                                   123 b. The BTT Flog
124 ---------------                                   124 ---------------
125                                                   125 
126 The BTT provides sector atomicity by making ev    126 The BTT provides sector atomicity by making every write an "allocating write",
127 i.e. Every write goes to a "free" block. A run    127 i.e. Every write goes to a "free" block. A running list of free blocks is
128 maintained in the form of the BTT flog. 'Flog'    128 maintained in the form of the BTT flog. 'Flog' is a combination of the words
129 "free list" and "log". The flog contains 'nfre    129 "free list" and "log". The flog contains 'nfree' entries, and an entry contains:
130                                                   130 
131 ========  ====================================    131 ========  =====================================================================
132 lba       The premap ABA that is being written    132 lba       The premap ABA that is being written to
133 old_map   The old postmap ABA - after 'this' w    133 old_map   The old postmap ABA - after 'this' write completes, this will be a
134           free block.                             134           free block.
135 new_map   The new postmap ABA. The map will up    135 new_map   The new postmap ABA. The map will up updated to reflect this
136           lba->postmap_aba mapping, but we log    136           lba->postmap_aba mapping, but we log it here in case we have to
137           recover.                                137           recover.
138 seq       Sequence number to mark which of the    138 seq       Sequence number to mark which of the 2 sections of this flog entry is
139           valid/newest. It cycles between 01->    139           valid/newest. It cycles between 01->10->11->01 (binary) under normal
140           operation, with 00 indicating an uni    140           operation, with 00 indicating an uninitialized state.
141 lba'      alternate lba entry                     141 lba'      alternate lba entry
142 old_map'  alternate old postmap entry             142 old_map'  alternate old postmap entry
143 new_map'  alternate new postmap entry             143 new_map'  alternate new postmap entry
144 seq'      alternate sequence number.              144 seq'      alternate sequence number.
145 ========  ====================================    145 ========  =====================================================================
146                                                   146 
147 Each of the above fields is 32-bit, making one    147 Each of the above fields is 32-bit, making one entry 32 bytes. Entries are also
148 padded to 64 bytes to avoid cache line sharing    148 padded to 64 bytes to avoid cache line sharing or aliasing. Flog updates are
149 done such that for any entry being written, it    149 done such that for any entry being written, it:
150 a. overwrites the 'old' section in the entry b    150 a. overwrites the 'old' section in the entry based on sequence numbers
151 b. writes the 'new' section such that the sequ    151 b. writes the 'new' section such that the sequence number is written last.
152                                                   152 
153                                                   153 
154 c. The concept of lanes                           154 c. The concept of lanes
155 -----------------------                           155 -----------------------
156                                                   156 
157 While 'nfree' describes the number of concurre    157 While 'nfree' describes the number of concurrent IOs an arena can process
158 concurrently, 'nlanes' is the number of IOs th    158 concurrently, 'nlanes' is the number of IOs the BTT device as a whole can
159 process::                                         159 process::
160                                                   160 
161         nlanes = min(nfree, num_cpus)             161         nlanes = min(nfree, num_cpus)
162                                                   162 
163 A lane number is obtained at the start of any     163 A lane number is obtained at the start of any IO, and is used for indexing into
164 all the on-disk and in-memory data structures     164 all the on-disk and in-memory data structures for the duration of the IO. If
165 there are more CPUs than the max number of ava    165 there are more CPUs than the max number of available lanes, than lanes are
166 protected by spinlocks.                           166 protected by spinlocks.
167                                                   167 
168                                                   168 
169 d. In-memory data structure: Read Tracking Tab    169 d. In-memory data structure: Read Tracking Table (RTT)
170 ----------------------------------------------    170 ------------------------------------------------------
171                                                   171 
172 Consider a case where we have two threads, one    172 Consider a case where we have two threads, one doing reads and the other,
173 writes. We can hit a condition where the write    173 writes. We can hit a condition where the writer thread grabs a free block to do
174 a new IO, but the (slow) reader thread is stil    174 a new IO, but the (slow) reader thread is still reading from it. In other words,
175 the reader consulted a map entry, and started     175 the reader consulted a map entry, and started reading the corresponding block. A
176 writer started writing to the same external LB    176 writer started writing to the same external LBA, and finished the write updating
177 the map for that external LBA to point to its     177 the map for that external LBA to point to its new postmap ABA. At this point the
178 internal, postmap block that the reader is (st    178 internal, postmap block that the reader is (still) reading has been inserted
179 into the list of free blocks. If another write    179 into the list of free blocks. If another write comes in for the same LBA, it can
180 grab this free block, and start writing to it,    180 grab this free block, and start writing to it, causing the reader to read
181 incorrect data. To prevent this, we introduce     181 incorrect data. To prevent this, we introduce the RTT.
182                                                   182 
183 The RTT is a simple, per arena table with 'nfr    183 The RTT is a simple, per arena table with 'nfree' entries. Every reader inserts
184 into rtt[lane_number], the postmap ABA it is r    184 into rtt[lane_number], the postmap ABA it is reading, and clears it after the
185 read is complete. Every writer thread, after g    185 read is complete. Every writer thread, after grabbing a free block, checks the
186 RTT for its presence. If the postmap free bloc    186 RTT for its presence. If the postmap free block is in the RTT, it waits till the
187 reader clears the RTT entry, and only then sta    187 reader clears the RTT entry, and only then starts writing to it.
188                                                   188 
189                                                   189 
190 e. In-memory data structure: map locks            190 e. In-memory data structure: map locks
191 --------------------------------------            191 --------------------------------------
192                                                   192 
193 Consider a case where two writer threads are w    193 Consider a case where two writer threads are writing to the same LBA. There can
194 be a race in the following sequence of steps::    194 be a race in the following sequence of steps::
195                                                   195 
196         free[lane] = map[premap_aba]              196         free[lane] = map[premap_aba]
197         map[premap_aba] = postmap_aba             197         map[premap_aba] = postmap_aba
198                                                   198 
199 Both threads can update their respective free[    199 Both threads can update their respective free[lane] with the same old, freed
200 postmap_aba. This has made the layout inconsis    200 postmap_aba. This has made the layout inconsistent by losing a free entry, and
201 at the same time, duplicating another free ent    201 at the same time, duplicating another free entry for two lanes.
202                                                   202 
203 To solve this, we could have a single map lock    203 To solve this, we could have a single map lock (per arena) that has to be taken
204 before performing the above sequence, but we f    204 before performing the above sequence, but we feel that could be too contentious.
205 Instead we use an array of (nfree) map_locks t    205 Instead we use an array of (nfree) map_locks that is indexed by
206 (premap_aba modulo nfree).                        206 (premap_aba modulo nfree).
207                                                   207 
208                                                   208 
209 f. Reconstruction from the Flog                   209 f. Reconstruction from the Flog
210 -------------------------------                   210 -------------------------------
211                                                   211 
212 On startup, we analyze the BTT flog to create     212 On startup, we analyze the BTT flog to create our list of free blocks. We walk
213 through all the entries, and for each lane, of    213 through all the entries, and for each lane, of the set of two possible
214 'sections', we always look at the most recent     214 'sections', we always look at the most recent one only (based on the sequence
215 number). The reconstruction rules/steps are si    215 number). The reconstruction rules/steps are simple:
216                                                   216 
217 - Read map[log_entry.lba].                        217 - Read map[log_entry.lba].
218 - If log_entry.new matches the map entry, then    218 - If log_entry.new matches the map entry, then log_entry.old is free.
219 - If log_entry.new does not match the map entr    219 - If log_entry.new does not match the map entry, then log_entry.new is free.
220   (This case can only be caused by power-fails    220   (This case can only be caused by power-fails/unsafe shutdowns)
221                                                   221 
222                                                   222 
223 g. Summarizing - Read and Write flows             223 g. Summarizing - Read and Write flows
224 -------------------------------------             224 -------------------------------------
225                                                   225 
226 Read:                                             226 Read:
227                                                   227 
228 1.  Convert external LBA to arena number + pre    228 1.  Convert external LBA to arena number + pre-map ABA
229 2.  Get a lane (and take lane_lock)               229 2.  Get a lane (and take lane_lock)
230 3.  Read map to get the entry for this pre-map    230 3.  Read map to get the entry for this pre-map ABA
231 4.  Enter post-map ABA into RTT[lane]             231 4.  Enter post-map ABA into RTT[lane]
232 5.  If TRIM flag set in map, return zeroes, an    232 5.  If TRIM flag set in map, return zeroes, and end IO (go to step 8)
233 6.  If ERROR flag set in map, end IO with EIO     233 6.  If ERROR flag set in map, end IO with EIO (go to step 8)
234 7.  Read data from this block                     234 7.  Read data from this block
235 8.  Remove post-map ABA entry from RTT[lane]      235 8.  Remove post-map ABA entry from RTT[lane]
236 9.  Release lane (and lane_lock)                  236 9.  Release lane (and lane_lock)
237                                                   237 
238 Write:                                            238 Write:
239                                                   239 
240 1.  Convert external LBA to Arena number + pre    240 1.  Convert external LBA to Arena number + pre-map ABA
241 2.  Get a lane (and take lane_lock)               241 2.  Get a lane (and take lane_lock)
242 3.  Use lane to index into in-memory free list    242 3.  Use lane to index into in-memory free list and obtain a new block, next flog
243     index, next sequence number                   243     index, next sequence number
244 4.  Scan the RTT to check if free block is pre    244 4.  Scan the RTT to check if free block is present, and spin/wait if it is.
245 5.  Write data to this free block                 245 5.  Write data to this free block
246 6.  Read map to get the existing post-map ABA     246 6.  Read map to get the existing post-map ABA entry for this pre-map ABA
247 7.  Write flog entry: [premap_aba / old postma    247 7.  Write flog entry: [premap_aba / old postmap_aba / new postmap_aba / seq_num]
248 8.  Write new post-map ABA into map.              248 8.  Write new post-map ABA into map.
249 9.  Write old post-map entry into the free lis    249 9.  Write old post-map entry into the free list
250 10. Calculate next sequence number and write i    250 10. Calculate next sequence number and write into the free list entry
251 11. Release lane (and lane_lock)                  251 11. Release lane (and lane_lock)
252                                                   252 
253                                                   253 
254 4. Error Handling                                 254 4. Error Handling
255 =================                                 255 =================
256                                                   256 
257 An arena would be in an error state if any of     257 An arena would be in an error state if any of the metadata is corrupted
258 irrecoverably, either due to a bug or a media     258 irrecoverably, either due to a bug or a media error. The following conditions
259 indicate an error:                                259 indicate an error:
260                                                   260 
261 - Info block checksum does not match (and reco    261 - Info block checksum does not match (and recovering from the copy also fails)
262 - All internal available blocks are not unique    262 - All internal available blocks are not uniquely and entirely addressed by the
263   sum of mapped blocks and free blocks (from t    263   sum of mapped blocks and free blocks (from the BTT flog).
264 - Rebuilding free list from the flog reveals m    264 - Rebuilding free list from the flog reveals missing/duplicate/impossible
265   entries                                         265   entries
266 - A map entry is out of bounds                    266 - A map entry is out of bounds
267                                                   267 
268 If any of these error conditions are encounter    268 If any of these error conditions are encountered, the arena is put into a read
269 only state using a flag in the info block.        269 only state using a flag in the info block.
270                                                   270 
271                                                   271 
272 5. Usage                                          272 5. Usage
273 ========                                          273 ========
274                                                   274 
275 The BTT can be set up on any disk (namespace)     275 The BTT can be set up on any disk (namespace) exposed by the libnvdimm subsystem
276 (pmem, or blk mode). The easiest way to set up    276 (pmem, or blk mode). The easiest way to set up such a namespace is using the
277 'ndctl' utility [1]:                              277 'ndctl' utility [1]:
278                                                   278 
279 For example, the ndctl command line to setup a    279 For example, the ndctl command line to setup a btt with a 4k sector size is::
280                                                   280 
281     ndctl create-namespace -f -e namespace0.0     281     ndctl create-namespace -f -e namespace0.0 -m sector -l 4k
282                                                   282 
283 See ndctl create-namespace --help for more opt    283 See ndctl create-namespace --help for more options.
284                                                   284 
285 [1]: https://github.com/pmem/ndctl                285 [1]: https://github.com/pmem/ndctl
                                                      

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