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Linux/Documentation/fb/vesafb.rst

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Diff markup

Differences between /Documentation/fb/vesafb.rst (Version linux-6.12-rc7) and /Documentation/fb/vesafb.rst (Version linux-5.6.19)


  1 ===============                                     1 ===============
  2 What is vesafb?                                     2 What is vesafb?
  3 ===============                                     3 ===============
  4                                                     4 
  5 This is a generic driver for a graphic framebu      5 This is a generic driver for a graphic framebuffer on intel boxes.
  6                                                     6 
  7 The idea is simple:  Turn on graphics mode at       7 The idea is simple:  Turn on graphics mode at boot time with the help
  8 of the BIOS, and use this as framebuffer devic      8 of the BIOS, and use this as framebuffer device /dev/fb0, like the m68k
  9 (and other) ports do.                               9 (and other) ports do.
 10                                                    10 
 11 This means we decide at boot time whenever we      11 This means we decide at boot time whenever we want to run in text or
 12 graphics mode.  Switching mode later on (in pr     12 graphics mode.  Switching mode later on (in protected mode) is
 13 impossible; BIOS calls work in real mode only.     13 impossible; BIOS calls work in real mode only.  VESA BIOS Extensions
 14 Version 2.0 are required, because we need a li     14 Version 2.0 are required, because we need a linear frame buffer.
 15                                                    15 
 16 Advantages:                                        16 Advantages:
 17                                                    17 
 18  * It provides a nice large console (128 cols      18  * It provides a nice large console (128 cols + 48 lines with 1024x768)
 19    without using tiny, unreadable fonts.           19    without using tiny, unreadable fonts.
 20  * You can run XF68_FBDev on top of /dev/fb0 (     20  * You can run XF68_FBDev on top of /dev/fb0 (=> non-accelerated X11
 21    support for every VBE 2.0 compliant graphic     21    support for every VBE 2.0 compliant graphics board).
 22  * Most important: boot logo :-)                   22  * Most important: boot logo :-)
 23                                                    23 
 24 Disadvantages:                                     24 Disadvantages:
 25                                                    25 
 26  * graphic mode is slower than text mode...        26  * graphic mode is slower than text mode...
 27                                                    27 
 28                                                    28 
 29 How to use it?                                     29 How to use it?
 30 ==============                                     30 ==============
 31                                                    31 
 32 Switching modes is done using the vga=... boot     32 Switching modes is done using the vga=... boot parameter.  Read
 33 Documentation/admin-guide/svga.rst for details     33 Documentation/admin-guide/svga.rst for details.
 34                                                    34 
 35 You should compile in both vgacon (for text mo     35 You should compile in both vgacon (for text mode) and vesafb (for
 36 graphics mode). Which of them takes over the c     36 graphics mode). Which of them takes over the console depends on
 37 whenever the specified mode is text or graphic     37 whenever the specified mode is text or graphics.
 38                                                    38 
 39 The graphic modes are NOT in the list which yo     39 The graphic modes are NOT in the list which you get if you boot with
 40 vga=ask and hit return. The mode you wish to u     40 vga=ask and hit return. The mode you wish to use is derived from the
 41 VESA mode number. Here are those VESA mode num     41 VESA mode number. Here are those VESA mode numbers:
 42                                                    42 
 43 ====== =======  =======  ======== =========        43 ====== =======  =======  ======== =========
 44 colors 640x480  800x600  1024x768 1280x1024        44 colors 640x480  800x600  1024x768 1280x1024
 45 ====== =======  =======  ======== =========        45 ====== =======  =======  ======== =========
 46 256    0x101    0x103    0x105    0x107            46 256    0x101    0x103    0x105    0x107
 47 32k    0x110    0x113    0x116    0x119            47 32k    0x110    0x113    0x116    0x119
 48 64k    0x111    0x114    0x117    0x11A            48 64k    0x111    0x114    0x117    0x11A
 49 16M    0x112    0x115    0x118    0x11B            49 16M    0x112    0x115    0x118    0x11B
 50 ====== =======  =======  ======== =========        50 ====== =======  =======  ======== =========
 51                                                    51 
 52                                                    52 
 53 The video mode number of the Linux kernel is t     53 The video mode number of the Linux kernel is the VESA mode number plus
 54 0x200:                                             54 0x200:
 55                                                    55 
 56  Linux_kernel_mode_number = VESA_mode_number +     56  Linux_kernel_mode_number = VESA_mode_number + 0x200
 57                                                    57 
 58 So the table for the Kernel mode numbers are:      58 So the table for the Kernel mode numbers are:
 59                                                    59 
 60 ====== =======  =======  ======== =========        60 ====== =======  =======  ======== =========
 61 colors 640x480  800x600  1024x768 1280x1024        61 colors 640x480  800x600  1024x768 1280x1024
 62 ====== =======  =======  ======== =========        62 ====== =======  =======  ======== =========
 63 256    0x301    0x303    0x305    0x307            63 256    0x301    0x303    0x305    0x307
 64 32k    0x310    0x313    0x316    0x319            64 32k    0x310    0x313    0x316    0x319
 65 64k    0x311    0x314    0x317    0x31A            65 64k    0x311    0x314    0x317    0x31A
 66 16M    0x312    0x315    0x318    0x31B            66 16M    0x312    0x315    0x318    0x31B
 67 ====== =======  =======  ======== =========        67 ====== =======  =======  ======== =========
 68                                                    68 
 69 To enable one of those modes you have to speci     69 To enable one of those modes you have to specify "vga=ask" in the
 70 lilo.conf file and rerun LILO. Then you can ty     70 lilo.conf file and rerun LILO. Then you can type in the desired
 71 mode at the "vga=ask" prompt. For example if y     71 mode at the "vga=ask" prompt. For example if you like to use
 72 1024x768x256 colors you have to say "305" at t     72 1024x768x256 colors you have to say "305" at this prompt.
 73                                                    73 
 74 If this does not work, this might be because y     74 If this does not work, this might be because your BIOS does not support
 75 linear framebuffers or because it does not sup     75 linear framebuffers or because it does not support this mode at all.
 76 Even if your board does, it might be the BIOS      76 Even if your board does, it might be the BIOS which does not.  VESA BIOS
 77 Extensions v2.0 are required, 1.2 is NOT suffi     77 Extensions v2.0 are required, 1.2 is NOT sufficient.  You will get a
 78 "bad mode number" message if something goes wr     78 "bad mode number" message if something goes wrong.
 79                                                    79 
 80 1. Note: LILO cannot handle hex, for booting d     80 1. Note: LILO cannot handle hex, for booting directly with
 81    "vga=mode-number" you have to transform the     81    "vga=mode-number" you have to transform the numbers to decimal.
 82 2. Note: Some newer versions of LILO appear to     82 2. Note: Some newer versions of LILO appear to work with those hex values,
 83    if you set the 0x in front of the numbers.      83    if you set the 0x in front of the numbers.
 84                                                    84 
 85 X11                                                85 X11
 86 ===                                                86 ===
 87                                                    87 
 88 XF68_FBDev should work just fine, but it is no     88 XF68_FBDev should work just fine, but it is non-accelerated.  Running
 89 another (accelerated) X-Server like XF86_SVGA      89 another (accelerated) X-Server like XF86_SVGA might or might not work.
 90 It depends on X-Server and graphics board.         90 It depends on X-Server and graphics board.
 91                                                    91 
 92 The X-Server must restore the video mode corre     92 The X-Server must restore the video mode correctly, else you end up
 93 with a broken console (and vesafb cannot do an     93 with a broken console (and vesafb cannot do anything about this).
 94                                                    94 
 95                                                    95 
 96 Refresh rates                                      96 Refresh rates
 97 =============                                      97 =============
 98                                                    98 
 99 There is no way to change the vesafb video mod     99 There is no way to change the vesafb video mode and/or timings after
100 booting linux.  If you are not happy with the     100 booting linux.  If you are not happy with the 60 Hz refresh rate, you
101 have these options:                               101 have these options:
102                                                   102 
103  * configure and load the DOS-Tools for the gr    103  * configure and load the DOS-Tools for the graphics board (if
104    available) and boot linux with loadlin.        104    available) and boot linux with loadlin.
105  * use a native driver (matroxfb/atyfb) instea    105  * use a native driver (matroxfb/atyfb) instead if vesafb.  If none
106    is available, write a new one!                 106    is available, write a new one!
107  * VBE 3.0 might work too.  I have neither a g    107  * VBE 3.0 might work too.  I have neither a gfx board with VBE 3.0
108    support nor the specs, so I have not checke    108    support nor the specs, so I have not checked this yet.
109                                                   109 
110                                                   110 
111 Configuration                                     111 Configuration
112 =============                                     112 =============
113                                                   113 
114 The VESA BIOS provides protected mode interfac    114 The VESA BIOS provides protected mode interface for changing
115 some parameters.  vesafb can use it for palett    115 some parameters.  vesafb can use it for palette changes and
116 to pan the display.  It is turned off by defau    116 to pan the display.  It is turned off by default because it
117 seems not to work with some BIOS versions, but    117 seems not to work with some BIOS versions, but there are options
118 to turn it on.                                    118 to turn it on.
119                                                   119 
120 You can pass options to vesafb using "video=ve    120 You can pass options to vesafb using "video=vesafb:option" on
121 the kernel command line.  Multiple options sho    121 the kernel command line.  Multiple options should be separated
122 by comma, like this: "video=vesafb:ypan,invers    122 by comma, like this: "video=vesafb:ypan,inverse"
123                                                   123 
124 Accepted options:                                 124 Accepted options:
125                                                   125 
126 inverse use inverse color map                     126 inverse use inverse color map
127                                                   127 
128 ========= ====================================    128 ========= ======================================================================
129 ypan      enable display panning using the VES    129 ypan      enable display panning using the VESA protected mode
130           interface.  The visible screen is ju    130           interface.  The visible screen is just a window of the
131           video memory, console scrolling is d    131           video memory, console scrolling is done by changing the
132           start of the window.                    132           start of the window.
133                                                   133 
134           pro:                                    134           pro:
135                                                   135 
136                 * scrolling (fullscreen) is fa    136                 * scrolling (fullscreen) is fast, because there is
137                   no need to copy around data.    137                   no need to copy around data.
                                                   >> 138                 * You'll get scrollback (the Shift-PgUp thing),
                                                   >> 139                   the video memory can be used as scrollback buffer
138                                                   140 
139           kontra:                                 141           kontra:
140                                                   142 
141                 * scrolling only parts of the     143                 * scrolling only parts of the screen causes some
142                   ugly flicker effects (boot l    144                   ugly flicker effects (boot logo flickers for
143                   example).                       145                   example).
144                                                   146 
145 ywrap     Same as ypan, but assumes your gfx b    147 ywrap     Same as ypan, but assumes your gfx board can wrap-around
146           the video memory (i.e. starts readin    148           the video memory (i.e. starts reading from top if it
147           reaches the end of video memory).  F    149           reaches the end of video memory).  Faster than ypan.
148                                                   150 
149 redraw    Scroll by redrawing the affected par    151 redraw    Scroll by redrawing the affected part of the screen, this
150           is the safe (and slow) default.         152           is the safe (and slow) default.
151                                                   153 
152                                                   154 
153 vgapal    Use the standard vga registers for p    155 vgapal    Use the standard vga registers for palette changes.
154           This is the default.                    156           This is the default.
155 pmipal    Use the protected mode interface for    157 pmipal    Use the protected mode interface for palette changes.
156                                                   158 
157 mtrr:n    Setup memory type range registers fo    159 mtrr:n    Setup memory type range registers for the vesafb framebuffer
158           where n:                                160           where n:
159                                                   161 
160               - 0 - disabled (equivalent to no    162               - 0 - disabled (equivalent to nomtrr) (default)
161               - 1 - uncachable                    163               - 1 - uncachable
162               - 2 - write-back                    164               - 2 - write-back
163               - 3 - write-combining               165               - 3 - write-combining
164               - 4 - write-through                 166               - 4 - write-through
165                                                   167 
166           If you see the following in dmesg, c    168           If you see the following in dmesg, choose the type that matches the
167           old one. In this example, use "mtrr:    169           old one. In this example, use "mtrr:2".
168 ...                                               170 ...
169 mtrr:     type mismatch for e0000000,8000000 o    171 mtrr:     type mismatch for e0000000,8000000 old: write-back new:
170           write-combining                         172           write-combining
171 ...                                               173 ...
172                                                   174 
173 nomtrr    disable mtrr                            175 nomtrr    disable mtrr
174                                                   176 
175 vremap:n                                          177 vremap:n
176           Remap 'n' MiB of video RAM. If 0 or     178           Remap 'n' MiB of video RAM. If 0 or not specified, remap memory
177           according to video mode. (2.5.66 pat    179           according to video mode. (2.5.66 patch/idea by Antonino Daplas
178           reversed to give override possibilit    180           reversed to give override possibility (allocate more fb memory
179           than the kernel would) to 2.4 by tmb    181           than the kernel would) to 2.4 by tmb@iki.fi)
180                                                   182 
181 vtotal:n  If the video BIOS of your card incor    183 vtotal:n  If the video BIOS of your card incorrectly determines the total
182           amount of video RAM, use this option    184           amount of video RAM, use this option to override the BIOS (in MiB).
183 ========= ====================================    185 ========= ======================================================================
184                                                   186 
185 Have fun!                                         187 Have fun!
186                                                   188 
187 Gerd Knorr <kraxel@goldbach.in-berlin.de>          189 Gerd Knorr <kraxel@goldbach.in-berlin.de>
188                                                   190 
189 Minor (mostly typo) changes                       191 Minor (mostly typo) changes
190 by Nico Schmoigl <schmoigl@rumms.uni-mannheim.d    192 by Nico Schmoigl <schmoigl@rumms.uni-mannheim.de>
                                                      

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