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Linux/Documentation/gpu/amdgpu/display/mpo-overview.rst

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Diff markup

Differences between /Documentation/gpu/amdgpu/display/mpo-overview.rst (Architecture alpha) and /Documentation/gpu/amdgpu/display/mpo-overview.rst (Architecture i386)


  1 ========================                            1 ========================
  2 Multiplane Overlay (MPO)                            2 Multiplane Overlay (MPO)
  3 ========================                            3 ========================
  4                                                     4 
  5 .. note:: You will get more from this page if       5 .. note:: You will get more from this page if you have already read the
  6    'Documentation/gpu/amdgpu/display/dcn-overv      6    'Documentation/gpu/amdgpu/display/dcn-overview.rst'.
  7                                                     7 
  8                                                     8 
  9 Multiplane Overlay (MPO) allows for multiple f      9 Multiplane Overlay (MPO) allows for multiple framebuffers to be composited via
 10 fixed-function hardware in the display control     10 fixed-function hardware in the display controller rather than using graphics or
 11 compute shaders for composition. This can yiel     11 compute shaders for composition. This can yield some power savings if it means
 12 the graphics/compute pipelines can be put into     12 the graphics/compute pipelines can be put into low-power states. In summary,
 13 MPO can bring the following benefits:              13 MPO can bring the following benefits:
 14                                                    14 
 15 * Decreased GPU and CPU workload - no composit     15 * Decreased GPU and CPU workload - no composition shaders needed, no extra
 16   buffer copy needed, GPU can remain idle.         16   buffer copy needed, GPU can remain idle.
 17 * Plane independent page flips - No need to be     17 * Plane independent page flips - No need to be tied to global compositor
 18   page-flip present rate, reduced latency, ind     18   page-flip present rate, reduced latency, independent timing.
 19                                                    19 
 20 .. note:: Keep in mind that MPO is all about p     20 .. note:: Keep in mind that MPO is all about power-saving; if you want to learn
 21    more about power-save in the display contex     21    more about power-save in the display context, check the link:
 22    `Power <https://gitlab.freedesktop.org/pq/c     22    `Power <https://gitlab.freedesktop.org/pq/color-and-hdr/-/blob/main/doc/power.rst>`__.
 23                                                    23 
 24 Multiplane Overlay is only available using the     24 Multiplane Overlay is only available using the DRM atomic model. The atomic
 25 model only uses a single userspace IOCTL for c     25 model only uses a single userspace IOCTL for configuring the display hardware
 26 (modesetting, page-flipping, etc) - drmModeAto     26 (modesetting, page-flipping, etc) - drmModeAtomicCommit. To query hardware
 27 resources and limitations userspace also calls     27 resources and limitations userspace also calls into drmModeGetResources which
 28 reports back the number of planes, CRTCs, and      28 reports back the number of planes, CRTCs, and connectors. There are three types
 29 of DRM planes that the driver can register and     29 of DRM planes that the driver can register and work with:
 30                                                    30 
 31 * ``DRM_PLANE_TYPE_PRIMARY``: Primary planes r     31 * ``DRM_PLANE_TYPE_PRIMARY``: Primary planes represent a "main" plane for a
 32   CRTC, primary planes are the planes operated     32   CRTC, primary planes are the planes operated upon by CRTC modesetting and
 33   flipping operations.                             33   flipping operations.
 34 * ``DRM_PLANE_TYPE_CURSOR``: Cursor planes rep     34 * ``DRM_PLANE_TYPE_CURSOR``: Cursor planes represent a "cursor" plane for a
 35   CRTC. Cursor planes are the planes operated      35   CRTC. Cursor planes are the planes operated upon by the cursor IOCTLs
 36 * ``DRM_PLANE_TYPE_OVERLAY``: Overlay planes r     36 * ``DRM_PLANE_TYPE_OVERLAY``: Overlay planes represent all non-primary,
 37   non-cursor planes. Some drivers refer to the     37   non-cursor planes. Some drivers refer to these types of planes as "sprites"
 38   internally.                                      38   internally.
 39                                                    39 
 40 To illustrate how it works, let's take a look      40 To illustrate how it works, let's take a look at a device that exposes the
 41 following planes to userspace:                     41 following planes to userspace:
 42                                                    42 
 43 * 4 Primary planes (1 per CRTC).                   43 * 4 Primary planes (1 per CRTC).
 44 * 4 Cursor planes (1 per CRTC).                    44 * 4 Cursor planes (1 per CRTC).
 45 * 1 Overlay plane (shared among CRTCs).            45 * 1 Overlay plane (shared among CRTCs).
 46                                                    46 
 47 .. note:: Keep in mind that different ASICs mi     47 .. note:: Keep in mind that different ASICs might expose other numbers of
 48    planes.                                         48    planes.
 49                                                    49 
 50 For this hardware example, we have 4 pipes (if     50 For this hardware example, we have 4 pipes (if you don't know what AMD pipe
 51 means, look at 'Documentation/gpu/amdgpu/displ     51 means, look at 'Documentation/gpu/amdgpu/display/dcn-overview.rst', section
 52 "AMD Hardware Pipeline"). Typically most AMD d     52 "AMD Hardware Pipeline"). Typically most AMD devices operate in a pipe-split
 53 configuration for optimal single display outpu     53 configuration for optimal single display output (e.g., 2 pipes per plane).
 54                                                    54 
 55 A typical MPO configuration from userspace - 1     55 A typical MPO configuration from userspace - 1 primary + 1 overlay on a single
 56 display - will see 4 pipes in use, 2 per plane     56 display - will see 4 pipes in use, 2 per plane.
 57                                                    57 
 58 At least 1 pipe must be used per plane (primar     58 At least 1 pipe must be used per plane (primary and overlay), so for this
 59 hypothetical hardware that we are using as an      59 hypothetical hardware that we are using as an example, we have an absolute
 60 limit of 4 planes across all CRTCs. Atomic com     60 limit of 4 planes across all CRTCs. Atomic commits will be rejected for display
 61 configurations using more than 4 planes. Again     61 configurations using more than 4 planes. Again, it is important to stress that
 62 every DCN has different restrictions; here, we     62 every DCN has different restrictions; here, we are just trying to provide the
 63 concept idea.                                      63 concept idea.
 64                                                    64 
 65 Plane Restrictions                                 65 Plane Restrictions
 66 ==================                                 66 ==================
 67                                                    67 
 68 AMDGPU imposes restrictions on the use of DRM      68 AMDGPU imposes restrictions on the use of DRM planes in the driver.
 69                                                    69 
 70 Atomic commits will be rejected for commits wh     70 Atomic commits will be rejected for commits which do not follow these
 71 restrictions:                                      71 restrictions:
 72                                                    72 
 73 * Overlay planes must be in ARGB8888 or XRGB88     73 * Overlay planes must be in ARGB8888 or XRGB8888 format
 74 * Planes cannot be placed outside of the CRTC      74 * Planes cannot be placed outside of the CRTC destination rectangle
 75 * Planes cannot be downscaled more than 1/4x o     75 * Planes cannot be downscaled more than 1/4x of their original size
 76 * Planes cannot be upscaled more than 16x of t     76 * Planes cannot be upscaled more than 16x of their original size
 77                                                    77 
 78 Not every property is available on every plane     78 Not every property is available on every plane:
 79                                                    79 
 80 * Only primary planes have color-space and non     80 * Only primary planes have color-space and non-RGB format support
 81 * Only overlay planes have alpha blending supp     81 * Only overlay planes have alpha blending support
 82                                                    82 
 83 Cursor Restrictions                                83 Cursor Restrictions
 84 ===================                                84 ===================
 85                                                    85 
 86 Before we start to describe some restrictions      86 Before we start to describe some restrictions around cursor and MPO, see the
 87 below image:                                       87 below image:
 88                                                    88 
 89 .. kernel-figure:: mpo-cursor.svg                  89 .. kernel-figure:: mpo-cursor.svg
 90                                                    90 
 91 The image on the left side represents how DRM      91 The image on the left side represents how DRM expects the cursor and planes to
 92 be blended. However, AMD hardware handles curs     92 be blended. However, AMD hardware handles cursors differently, as you can see
 93 on the right side; basically, our cursor canno     93 on the right side; basically, our cursor cannot be drawn outside its associated
 94 plane as it is being treated as part of the pl     94 plane as it is being treated as part of the plane. Another consequence of that
 95 is that cursors inherit the color and scale fr     95 is that cursors inherit the color and scale from the plane.
 96                                                    96 
 97 As a result of the above behavior, do not use      97 As a result of the above behavior, do not use legacy API to set up the cursor
 98 plane when working with MPO; otherwise, you mi     98 plane when working with MPO; otherwise, you might encounter unexpected
 99 behavior.                                          99 behavior.
100                                                   100 
101 In short, AMD HW has no dedicated cursor plane    101 In short, AMD HW has no dedicated cursor planes. A cursor is attached to
102 another plane and therefore inherits any scali    102 another plane and therefore inherits any scaling or color processing from its
103 parent plane.                                     103 parent plane.
104                                                   104 
105 Use Cases                                         105 Use Cases
106 =========                                         106 =========
107                                                   107 
108 Picture-in-Picture (PIP) playback - Underlay s    108 Picture-in-Picture (PIP) playback - Underlay strategy
109 ----------------------------------------------    109 -----------------------------------------------------
110                                                   110 
111 Video playback should be done using the "prima    111 Video playback should be done using the "primary plane as underlay" MPO
112 strategy. This is a 2 planes configuration:       112 strategy. This is a 2 planes configuration:
113                                                   113 
114 * 1 YUV DRM Primary Plane (e.g. NV12 Video)       114 * 1 YUV DRM Primary Plane (e.g. NV12 Video)
115 * 1 RGBA DRM Overlay Plane (e.g. ARGB8888 desk    115 * 1 RGBA DRM Overlay Plane (e.g. ARGB8888 desktop). The compositor should
116   prepare the framebuffers for the planes as f    116   prepare the framebuffers for the planes as follows:
117   - The overlay plane contains general desktop    117   - The overlay plane contains general desktop UI, video player controls, and video subtitles
118   - Primary plane contains one or more videos     118   - Primary plane contains one or more videos
119                                                   119 
120 .. note:: Keep in mind that we could extend th    120 .. note:: Keep in mind that we could extend this configuration to more planes,
121    but that is currently not supported by our     121    but that is currently not supported by our driver yet (maybe if we have a
122    userspace request in the future, we can cha    122    userspace request in the future, we can change that).
123                                                   123 
124 See below a single-video example:                 124 See below a single-video example:
125                                                   125 
126 .. kernel-figure:: single-display-mpo.svg         126 .. kernel-figure:: single-display-mpo.svg
127                                                   127 
128 .. note:: We could extend this behavior to mor    128 .. note:: We could extend this behavior to more planes, but that is currently
129    not supported by our driver.                   129    not supported by our driver.
130                                                   130 
131 The video buffer should be used directly for t    131 The video buffer should be used directly for the primary plane. The video can
132 be scaled and positioned for the desktop using    132 be scaled and positioned for the desktop using the properties: CRTC_X, CRTC_Y,
133 CRTC_W, and CRTC_H. The primary plane should a    133 CRTC_W, and CRTC_H. The primary plane should also have the color encoding and
134 color range properties set based on the source    134 color range properties set based on the source content:
135                                                   135 
136 * ``COLOR_RANGE``, ``COLOR_ENCODING``             136 * ``COLOR_RANGE``, ``COLOR_ENCODING``
137                                                   137 
138 The overlay plane should be the native size of    138 The overlay plane should be the native size of the CRTC. The compositor must
139 draw a transparent cutout for where the video     139 draw a transparent cutout for where the video should be placed on the desktop
140 (i.e., set the alpha to zero). The primary pla    140 (i.e., set the alpha to zero). The primary plane video will be visible through
141 the underlay. The overlay plane's buffer may r    141 the underlay. The overlay plane's buffer may remain static while the primary
142 plane's framebuffer is used for standard doubl    142 plane's framebuffer is used for standard double-buffered playback.
143                                                   143 
144 The compositor should create a YUV buffer matc    144 The compositor should create a YUV buffer matching the native size of the CRTC.
145 Each video buffer should be composited onto th    145 Each video buffer should be composited onto this YUV buffer for direct YUV
146 scanout. The primary plane should have the col    146 scanout. The primary plane should have the color encoding and color range
147 properties set based on the source content: ``    147 properties set based on the source content: ``COLOR_RANGE``,
148 ``COLOR_ENCODING``. However, be mindful that t    148 ``COLOR_ENCODING``. However, be mindful that the source color space and
149 encoding match for each video since it affect     149 encoding match for each video since it affect the entire plane.
150                                                   150 
151 The overlay plane should be the native size of    151 The overlay plane should be the native size of the CRTC. The compositor must
152 draw a transparent cutout for where each video    152 draw a transparent cutout for where each video should be placed on the desktop
153 (i.e., set the alpha to zero). The primary pla    153 (i.e., set the alpha to zero). The primary plane videos will be visible through
154 the underlay. The overlay plane's buffer may r    154 the underlay. The overlay plane's buffer may remain static while compositing
155 operations for video playback will be done on     155 operations for video playback will be done on the video buffer.
156                                                   156 
157 This kernel interface is validated using IGT G    157 This kernel interface is validated using IGT GPU Tools. The following tests can
158 be run to validate positioning, blending, scal    158 be run to validate positioning, blending, scaling under a variety of sequences
159 and interactions with operations such as DPMS     159 and interactions with operations such as DPMS and S3:
160                                                   160 
161 - ``kms_plane@plane-panning-bottom-right-pipe-    161 - ``kms_plane@plane-panning-bottom-right-pipe-*-planes``
162 - ``kms_plane@plane-panning-bottom-right-suspe    162 - ``kms_plane@plane-panning-bottom-right-suspend-pipe-*-``
163 - ``kms_plane@plane-panning-top-left-pipe-*-``    163 - ``kms_plane@plane-panning-top-left-pipe-*-``
164 - ``kms_plane@plane-position-covered-pipe-*-``    164 - ``kms_plane@plane-position-covered-pipe-*-``
165 - ``kms_plane@plane-position-hole-dpms-pipe-*-    165 - ``kms_plane@plane-position-hole-dpms-pipe-*-``
166 - ``kms_plane@plane-position-hole-pipe-*-``       166 - ``kms_plane@plane-position-hole-pipe-*-``
167 - ``kms_plane_multiple@atomic-pipe-*-tiling-``    167 - ``kms_plane_multiple@atomic-pipe-*-tiling-``
168 - ``kms_plane_scaling@pipe-*-plane-scaling``      168 - ``kms_plane_scaling@pipe-*-plane-scaling``
169 - ``kms_plane_alpha_blend@pipe-*-alpha-basic``    169 - ``kms_plane_alpha_blend@pipe-*-alpha-basic``
170 - ``kms_plane_alpha_blend@pipe-*-alpha-transpa    170 - ``kms_plane_alpha_blend@pipe-*-alpha-transparant-fb``
171 - ``kms_plane_alpha_blend@pipe-*-alpha-opaque-    171 - ``kms_plane_alpha_blend@pipe-*-alpha-opaque-fb``
172 - ``kms_plane_alpha_blend@pipe-*-constant-alph    172 - ``kms_plane_alpha_blend@pipe-*-constant-alpha-min``
173 - ``kms_plane_alpha_blend@pipe-*-constant-alph    173 - ``kms_plane_alpha_blend@pipe-*-constant-alpha-mid``
174 - ``kms_plane_alpha_blend@pipe-*-constant-alph    174 - ``kms_plane_alpha_blend@pipe-*-constant-alpha-max``
175                                                   175 
176 Multiple Display MPO                              176 Multiple Display MPO
177 --------------------                              177 --------------------
178                                                   178 
179 AMDGPU supports display MPO when using multipl    179 AMDGPU supports display MPO when using multiple displays; however, this feature
180 behavior heavily relies on the compositor impl    180 behavior heavily relies on the compositor implementation. Keep in mind that
181 userspace can define different policies. For e    181 userspace can define different policies. For example, some OSes can use MPO to
182 protect the plane that handles the video playb    182 protect the plane that handles the video playback; notice that we don't have
183 many limitations for a single display. Nonethe    183 many limitations for a single display. Nonetheless, this manipulation can have
184 many more restrictions for a multi-display sce    184 many more restrictions for a multi-display scenario. The below example shows a
185 video playback in the middle of two displays,     185 video playback in the middle of two displays, and it is up to the compositor to
186 define a policy on how to handle it:              186 define a policy on how to handle it:
187                                                   187 
188 .. kernel-figure:: multi-display-hdcp-mpo.svg     188 .. kernel-figure:: multi-display-hdcp-mpo.svg
189                                                   189 
190 Let's discuss some of the hardware limitations    190 Let's discuss some of the hardware limitations we have when dealing with
191 multi-display with MPO.                           191 multi-display with MPO.
192                                                   192 
193 Limitations                                       193 Limitations
194 ~~~~~~~~~~~                                       194 ~~~~~~~~~~~
195                                                   195 
196 For simplicity's sake, for discussing the hard    196 For simplicity's sake, for discussing the hardware limitation, this
197 documentation supposes an example where we hav    197 documentation supposes an example where we have two displays and video playback
198 that will be moved around different displays.     198 that will be moved around different displays.
199                                                   199 
200 * **Hardware limitations**                        200 * **Hardware limitations**
201                                                   201 
202 From the DCN overview page, each display requi    202 From the DCN overview page, each display requires at least one pipe and each
203 MPO plane needs another pipe. As a result, whe    203 MPO plane needs another pipe. As a result, when the video is in the middle of
204 the two displays, we need to use 2 pipes. See     204 the two displays, we need to use 2 pipes. See the example below where we avoid
205 pipe split:                                       205 pipe split:
206                                                   206 
207 - 1 display (1 pipe) + MPO (1 pipe), we will u    207 - 1 display (1 pipe) + MPO (1 pipe), we will use two pipes
208 - 2 displays (2 pipes) + MPO (1-2 pipes); we w    208 - 2 displays (2 pipes) + MPO (1-2 pipes); we will use 4 pipes. MPO in the
209   middle of both displays needs 2 pipes.          209   middle of both displays needs 2 pipes.
210 - 3 Displays (3 pipes) + MPO (1-2 pipes), we n    210 - 3 Displays (3 pipes) + MPO (1-2 pipes), we need 5 pipes.
211                                                   211 
212 If we use MPO with multiple displays, the user    212 If we use MPO with multiple displays, the userspace has to decide to enable
213 multiple MPO by the price of limiting the numb    213 multiple MPO by the price of limiting the number of external displays supported
214 or disable it in favor of multiple displays; i    214 or disable it in favor of multiple displays; it is a policy decision. For
215 example:                                          215 example:
216                                                   216 
217 * When ASIC has 3 pipes, AMD hardware can NOT     217 * When ASIC has 3 pipes, AMD hardware can NOT support 2 displays with MPO
218 * When ASIC has 4 pipes, AMD hardware can NOT     218 * When ASIC has 4 pipes, AMD hardware can NOT support 3 displays with MPO
219                                                   219 
220 Let's briefly explore how userspace can handle    220 Let's briefly explore how userspace can handle these two display configurations
221 on an ASIC that only supports three pipes. We     221 on an ASIC that only supports three pipes. We can have:
222                                                   222 
223 .. kernel-figure:: multi-display-hdcp-mpo-less    223 .. kernel-figure:: multi-display-hdcp-mpo-less-pipe-ex.svg
224                                                   224 
225 - Total pipes are 3                               225 - Total pipes are 3
226 - User lights up 2 displays (2 out of 3 pipes     226 - User lights up 2 displays (2 out of 3 pipes are used)
227 - User launches video (1 pipe used for MPO)       227 - User launches video (1 pipe used for MPO)
228 - Now, if the user moves the video in the midd    228 - Now, if the user moves the video in the middle of 2 displays, one part of the
229   video won't be MPO since we have used 3/3 pi    229   video won't be MPO since we have used 3/3 pipes.
230                                                   230 
231 * **Scaling limitation**                          231 * **Scaling limitation**
232                                                   232 
233 MPO cannot handle scaling less than 0.25 and m    233 MPO cannot handle scaling less than 0.25 and more than x16. For example:
234                                                   234 
235 If 4k video (3840x2160) is playing in windowed    235 If 4k video (3840x2160) is playing in windowed mode, the physical size of the
236 window cannot be smaller than (960x540).          236 window cannot be smaller than (960x540).
237                                                   237 
238 .. note:: These scaling limitations might vary    238 .. note:: These scaling limitations might vary from ASIC to ASIC.
239                                                   239 
240 * **Size Limitation**                             240 * **Size Limitation**
241                                                   241 
242 The minimum MPO size is 12px.                     242 The minimum MPO size is 12px.
                                                      

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