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TOMOYO Linux Cross Reference
Linux/Documentation/gpu/introduction.rst

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Diff markup

Differences between /Documentation/gpu/introduction.rst (Version linux-6.11.5) and /Documentation/gpu/introduction.rst (Version linux-4.14.336)


  1 ============                                        1 ============
  2 Introduction                                        2 Introduction
  3 ============                                        3 ============
  4                                                     4 
  5 The Linux DRM layer contains code intended to       5 The Linux DRM layer contains code intended to support the needs of
  6 complex graphics devices, usually containing p      6 complex graphics devices, usually containing programmable pipelines well
  7 suited to 3D graphics acceleration. Graphics d      7 suited to 3D graphics acceleration. Graphics drivers in the kernel may
  8 make use of DRM functions to make tasks like m      8 make use of DRM functions to make tasks like memory management,
  9 interrupt handling and DMA easier, and provide      9 interrupt handling and DMA easier, and provide a uniform interface to
 10 applications.                                      10 applications.
 11                                                    11 
 12 A note on versions: this guide covers features     12 A note on versions: this guide covers features found in the DRM tree,
 13 including the TTM memory manager, output confi     13 including the TTM memory manager, output configuration and mode setting,
 14 and the new vblank internals, in addition to a     14 and the new vblank internals, in addition to all the regular features
 15 found in current kernels.                          15 found in current kernels.
 16                                                    16 
 17 [Insert diagram of typical DRM stack here]         17 [Insert diagram of typical DRM stack here]
 18                                                    18 
 19 Style Guidelines                                   19 Style Guidelines
 20 ================                                   20 ================
 21                                                    21 
 22 For consistency this documentation uses Americ     22 For consistency this documentation uses American English. Abbreviations
 23 are written as all-uppercase, for example: DRM     23 are written as all-uppercase, for example: DRM, KMS, IOCTL, CRTC, and so
 24 on. To aid in reading, documentations make ful     24 on. To aid in reading, documentations make full use of the markup
 25 characters kerneldoc provides: @parameter for      25 characters kerneldoc provides: @parameter for function parameters,
 26 @member for structure members (within the same     26 @member for structure members (within the same structure), &struct structure to
 27 reference structures and function() for functi     27 reference structures and function() for functions. These all get automatically
 28 hyperlinked if kerneldoc for the referenced ob     28 hyperlinked if kerneldoc for the referenced objects exists. When referencing
 29 entries in function vtables (and structure mem     29 entries in function vtables (and structure members in general) please use
 30 &vtable_name.vfunc. Unfortunately this does no     30 &vtable_name.vfunc. Unfortunately this does not yet yield a direct link to the
 31 member, only the structure.                        31 member, only the structure.
 32                                                    32 
 33 Except in special situations (to separate lock     33 Except in special situations (to separate locked from unlocked variants)
 34 locking requirements for functions aren't docu     34 locking requirements for functions aren't documented in the kerneldoc.
 35 Instead locking should be check at runtime usi     35 Instead locking should be check at runtime using e.g.
 36 ``WARN_ON(!mutex_is_locked(...));``. Since it'     36 ``WARN_ON(!mutex_is_locked(...));``. Since it's much easier to ignore
 37 documentation than runtime noise this provides     37 documentation than runtime noise this provides more value. And on top of
 38 that runtime checks do need to be updated when     38 that runtime checks do need to be updated when the locking rules change,
 39 increasing the chances that they're correct. W     39 increasing the chances that they're correct. Within the documentation
 40 the locking rules should be explained in the r     40 the locking rules should be explained in the relevant structures: Either
 41 in the comment for the lock explaining what it     41 in the comment for the lock explaining what it protects, or data fields
 42 need a note about which lock protects them, or     42 need a note about which lock protects them, or both.
 43                                                    43 
 44 Functions which have a non-\ ``void`` return v     44 Functions which have a non-\ ``void`` return value should have a section
 45 called "Returns" explaining the expected retur     45 called "Returns" explaining the expected return values in different
 46 cases and their meanings. Currently there's no     46 cases and their meanings. Currently there's no consensus whether that
 47 section name should be all upper-case or not,      47 section name should be all upper-case or not, and whether it should end
 48 in a colon or not. Go with the file-local styl     48 in a colon or not. Go with the file-local style. Other common section
 49 names are "Notes" with information for dangero     49 names are "Notes" with information for dangerous or tricky corner cases,
 50 and "FIXME" where the interface could be clean     50 and "FIXME" where the interface could be cleaned up.
 51                                                    51 
 52 Also read the :ref:`guidelines for the kernel      52 Also read the :ref:`guidelines for the kernel documentation at large <doc_guide>`.
 53                                                    53 
 54 Documentation Requirements for kAPI            << 
 55 -----------------------------------            << 
 56                                                << 
 57 All kernel APIs exported to other modules must << 
 58 datastructures and at least a short introducto << 
 59 concepts. Documentation should be put into the << 
 60 as much as reasonable.                         << 
 61                                                << 
 62 Do not blindly document everything, but docume << 
 63 authors: Internal functions of drm.ko and defi << 
 64 have formal kerneldoc comments. Use normal C c << 
 65 is warranted. You may use kerneldoc syntax in  << 
 66 start with a /** kerneldoc marker. Similar for << 
 67 anything entirely private with ``/* private: * << 
 68 documentation guide.                           << 
 69                                                << 
 70 Getting Started                                    54 Getting Started
 71 ===============                                    55 ===============
 72                                                    56 
 73 Developers interested in helping out with the      57 Developers interested in helping out with the DRM subsystem are very welcome.
 74 Often people will resort to sending in patches     58 Often people will resort to sending in patches for various issues reported by
 75 checkpatch or sparse. We welcome such contribu     59 checkpatch or sparse. We welcome such contributions.
 76                                                    60 
 77 Anyone looking to kick it up a notch can find      61 Anyone looking to kick it up a notch can find a list of janitorial tasks on
 78 the :ref:`TODO list <todo>`.                       62 the :ref:`TODO list <todo>`.
 79                                                    63 
 80 Contribution Process                               64 Contribution Process
 81 ====================                               65 ====================
 82                                                    66 
 83 Mostly the DRM subsystem works like any other      67 Mostly the DRM subsystem works like any other kernel subsystem, see :ref:`the
 84 main process guidelines and documentation <pro     68 main process guidelines and documentation <process_index>` for how things work.
 85 Here we just document some of the specialities     69 Here we just document some of the specialities of the GPU subsystem.
 86                                                    70 
 87 Feature Merge Deadlines                            71 Feature Merge Deadlines
 88 -----------------------                            72 -----------------------
 89                                                    73 
 90 All feature work must be in the linux-next tre     74 All feature work must be in the linux-next tree by the -rc6 release of the
 91 current release cycle, otherwise they must be      75 current release cycle, otherwise they must be postponed and can't reach the next
 92 merge window. All patches must have landed in      76 merge window. All patches must have landed in the drm-next tree by latest -rc7,
 93 but if your branch is not in linux-next then t     77 but if your branch is not in linux-next then this must have happened by -rc6
 94 already.                                           78 already.
 95                                                    79 
 96 After that point only bugfixes (like after the     80 After that point only bugfixes (like after the upstream merge window has closed
 97 with the -rc1 release) are allowed. No new pla     81 with the -rc1 release) are allowed. No new platform enabling or new drivers are
 98 allowed.                                           82 allowed.
 99                                                    83 
100 This means that there's a blackout-period of a     84 This means that there's a blackout-period of about one month where feature work
101 can't be merged. The recommended way to deal w     85 can't be merged. The recommended way to deal with that is having a -next tree
102 that's always open, but making sure to not fee     86 that's always open, but making sure to not feed it into linux-next during the
103 blackout period. As an example, drm-misc works     87 blackout period. As an example, drm-misc works like that.
104                                                    88 
105 Code of Conduct                                    89 Code of Conduct
106 ---------------                                    90 ---------------
107                                                    91 
108 As a freedesktop.org project, dri-devel, and t     92 As a freedesktop.org project, dri-devel, and the DRM community, follows the
109 Contributor Covenant, found at: https://www.fr     93 Contributor Covenant, found at: https://www.freedesktop.org/wiki/CodeOfConduct
110                                                    94 
111 Please conduct yourself in a respectful and ci     95 Please conduct yourself in a respectful and civilised manner when
112 interacting with community members on mailing      96 interacting with community members on mailing lists, IRC, or bug
113 trackers. The community represents the project     97 trackers. The community represents the project as a whole, and abusive
114 or bullying behaviour is not tolerated by the      98 or bullying behaviour is not tolerated by the project.
115                                                << 
116 Simple DRM drivers to use as examples          << 
117 =====================================          << 
118                                                << 
119 The DRM subsystem contains a lot of helper fun << 
120 simple graphic devices. For example, the `driv << 
121 set of drivers that are simple enough to be im << 
122                                                << 
123 These drivers make use of the `struct drm_simp << 
124 any complexity of the DRM subsystem and just r << 
125 functions needed to operate the device. This c << 
126 need a display pipeline with one full-screen s << 
127                                                << 
128 The tiny DRM drivers are good examples to unde << 
129 like. Since are just a few hundreds lines of c << 
130                                                << 
131 External References                            << 
132 ===================                            << 
133                                                << 
134 Delving into a Linux kernel subsystem for the  << 
135 experience, one needs to get familiar with all << 
136 subsystem's internals, among other details.    << 
137                                                << 
138 To shallow the learning curve, this section co << 
139 and documents that can be used to learn about  << 
140                                                << 
141 There are different reasons why someone might  << 
142 existing fbdev driver, write a DRM driver for  << 
143 could face when working on the graphics user-s << 
144 the learning material covers many aspects of t << 
145 overview of the kernel and user-space stacks t << 
146                                                << 
147 The list is sorted in reverse chronological or << 
148 material at the top. But all of them contain u << 
149 valuable to go through older material to under << 
150 in which the changes to the DRM subsystem were << 
151                                                << 
152 Conference talks                               << 
153 ----------------                               << 
154                                                << 
155 * `An Overview of the Linux and Userspace Grap << 
156 * `Getting pixels on screen on Linux: introduc << 
157 * `Everything Great about Upstream Graphics <h << 
158 * `An introduction to the Linux DRM subsystem  << 
159 * `Embrace the Atomic (Display) Age <https://w << 
160 * `Anatomy of an Atomic KMS Driver <https://ww << 
161 * `Atomic Modesetting for Drivers <https://www << 
162 * `Anatomy of an Embedded KMS Driver <https:// << 
163                                                << 
164 Slides and articles                            << 
165 -------------------                            << 
166                                                << 
167 * `The Linux graphics stack in a nutshell, par << 
168 * `The Linux graphics stack in a nutshell, par << 
169 * `Understanding the Linux Graphics Stack <htt << 
170 * `DRM KMS overview <https://wiki.st.com/stm32 << 
171 * `Linux graphic stack <https://studiopixl.com << 
172 * `Atomic mode setting design overview, part 1 << 
173 * `Atomic mode setting design overview, part 2 << 
174 * `The DRM/KMS subsystem from a newbie’s poi << 
175 * `A brief introduction to the Linux graphics  << 
176 * `The Linux Graphics Stack <https://blog.mech << 
                                                      

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