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Linux/Documentation/input/devices/iforce-protocol.rst

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Diff markup

Differences between /Documentation/input/devices/iforce-protocol.rst (Version linux-6.11.5) and /Documentation/input/devices/iforce-protocol.rst (Version unix-v6-master)


  1 ===============                                   
  2 Iforce Protocol                                   
  3 ===============                                   
  4                                                   
  5 :Author: Johann Deneux <johann.deneux@gmail.com    
  6                                                   
  7 Home page at `<http://web.archive.org/web/*/ht    
  8                                                   
  9 :Additions: by Vojtech Pavlik.                    
 10                                                   
 11                                                   
 12 Introduction                                      
 13 ============                                      
 14                                                   
 15 This document describes what I managed to disc    
 16 specify force effects to I-Force 2.0 devices.     
 17 from Immerse. That's why you should not trust     
 18 document. This document is intended to help un    
 19 This is not a reference. Comments and correcti    
 20 send an email to: johann.deneux@gmail.com         
 21                                                   
 22 .. warning::                                      
 23                                                   
 24     I shall not be held responsible for any da    
 25     send data to your I-Force device based on     
 26                                                   
 27 Preliminary Notes                                 
 28 =================                                 
 29                                                   
 30 All values are hexadecimal with big-endian enc    
 31 values inside packets are encoded using little    
 32 unknown are marked ???  Information that needs    
 33                                                   
 34 General form of a packet                          
 35 ------------------------                          
 36                                                   
 37 This is how packets look when the device uses     
 38                                                   
 39 == == === ==== ==                                 
 40 2B OP LEN DATA CS                                 
 41 == == === ==== ==                                 
 42                                                   
 43 CS is the checksum. It is equal to the exclusi    
 44                                                   
 45 When using USB:                                   
 46                                                   
 47 == ====                                           
 48 OP DATA                                           
 49 == ====                                           
 50                                                   
 51 The 2B, LEN and CS fields have disappeared, pr    
 52 frames and data corruption is handled or insig    
 53                                                   
 54 First, I describe effects that are sent by the    
 55                                                   
 56 Device input state                                
 57 ==================                                
 58                                                   
 59 This packet is used to indicate the state of e    
 60 axis::                                            
 61                                                   
 62     OP= 01 for a joystick, 03 for a wheel         
 63     LEN= Varies from device to device             
 64     00 X-Axis lsb                                 
 65     01 X-Axis msb                                 
 66     02 Y-Axis lsb, or gas pedal for a wheel       
 67     03 Y-Axis msb, or brake pedal for a wheel     
 68     04 Throttle                                   
 69     05 Buttons                                    
 70     06 Lower 4 bits: Buttons                      
 71        Upper 4 bits: Hat                          
 72     07 Rudder                                     
 73                                                   
 74 Device effects states                             
 75 =====================                             
 76                                                   
 77 ::                                                
 78                                                   
 79     OP= 02                                        
 80     LEN= Varies                                   
 81     00 ? Bit 1 (Value 2) is the value of the d    
 82     01 Bit 8 is set if the effect is playing.     
 83     02 ??                                         
 84     03 Address of parameter block changed (lsb    
 85     04 Address of parameter block changed (msb    
 86     05 Address of second parameter block chang    
 87     ... depending on the number of parameter b    
 88                                                   
 89 Force effect                                      
 90 ------------                                      
 91                                                   
 92 ::                                                
 93                                                   
 94     OP=  01                                       
 95     LEN= 0e                                       
 96     00 Channel (when playing several effects a    
 97                 be assigned a channel)            
 98     01 Wave form                                  
 99             Val 00 Constant                       
100             Val 20 Square                         
101             Val 21 Triangle                       
102             Val 22 Sine                           
103             Val 23 Sawtooth up                    
104             Val 24 Sawtooth down                  
105             Val 40 Spring (Force = f(pos))        
106             Val 41 Friction (Force = f(velocit    
107                    (Force = f(acceleration))      
108                                                   
109                                                   
110     02 Axes affected and trigger                  
111             Bits 4-7: Val 2 = effect along one    
112                     Val 4 = X axis only. Byte     
113                     Val 8 = Y axis only. Byte     
114                     Val c = X and Y axes. Byte    
115             Bits 0-3: Val 0 = No trigger          
116                     Val x+1 = Button x trigger    
117             When the whole byte is 0, cancel t    
118                                                   
119     03-04 Duration of effect (little endian en    
120                                                   
121     05 Direction of effect, if applicable. Els    
122                                                   
123     06-07 Minimum time between triggering.        
124                                                   
125     08-09 Address of periodicity or magnitude     
126     0a-0b Address of attack and fade parameter    
127     *or*                                          
128     08-09 Address of interactive parameters fo    
129           or ffff if not applicable               
130     0a-0b Address of interactive parameters fo    
131           or ffff if not applicable               
132                                                   
133     0c-0d Delay before execution of effect (li    
134                                                   
135                                                   
136 Time based parameters                             
137 ---------------------                             
138                                                   
139 Attack and fade                                   
140 ^^^^^^^^^^^^^^^                                   
141                                                   
142 ::                                                
143                                                   
144     OP=  02                                       
145     LEN= 08                                       
146     00-01 Address where to store the parameter    
147     02-03 Duration of attack (little endian en    
148     04 Level at end of attack. Signed byte.       
149     05-06 Duration of fade.                       
150     07 Level at end of fade.                      
151                                                   
152 Magnitude                                         
153 ^^^^^^^^^                                         
154                                                   
155 ::                                                
156                                                   
157     OP=  03                                       
158     LEN= 03                                       
159     00-01 Address                                 
160     02 Level. Signed byte.                        
161                                                   
162 Periodicity                                       
163 ^^^^^^^^^^^                                       
164                                                   
165 ::                                                
166                                                   
167     OP=  04                                       
168     LEN= 07                                       
169     00-01 Address                                 
170     02 Magnitude. Signed byte.                    
171     03 Offset. Signed byte.                       
172     04 Phase. Val 00 = 0 deg, Val 40 = 90 degs    
173     05-06 Period (little endian encoding, in m    
174                                                   
175 Interactive parameters                            
176 ----------------------                            
177                                                   
178 ::                                                
179                                                   
180     OP=  05                                       
181     LEN= 0a                                       
182     00-01 Address                                 
183     02 Positive Coeff                             
184     03 Negative Coeff                             
185     04+05 Offset (center)                         
186     06+07 Dead band (Val 01F4 = 5000 (decimal)    
187     08 Positive saturation (Val 0a = 1000 (dec    
188     09 Negative saturation                        
189                                                   
190 The encoding is a bit funny here: For coeffs,     
191 maximum value is 64 (100 decimal), the min is     
192 For the offset, the minimum value is FE0C, the    
193 For the deadband, the minimum value is 0, the     
194                                                   
195 Controls                                          
196 --------                                          
197                                                   
198 ::                                                
199                                                   
200     OP=  41                                       
201     LEN= 03                                       
202     00 Channel                                    
203     01 Start/Stop                                 
204             Val 00: Stop                          
205             Val 01: Start and play once.          
206             Val 41: Start and play n times (Se    
207     02 Number of iterations n.                    
208                                                   
209 Init                                              
210 ----                                              
211                                                   
212                                                   
213 Querying features                                 
214 ^^^^^^^^^^^^^^^^^                                 
215 ::                                                
216                                                   
217     OP=  ff                                       
218     Query command. Length varies according to     
219     The general format of this packet is:         
220     ff 01 QUERY [INDEX] CHECKSUM                  
221     responses are of the same form:               
222     FF LEN QUERY VALUE_QUERIED CHECKSUM2          
223     where LEN = 1 + length(VALUE_QUERIED)         
224                                                   
225 Query ram size                                    
226 ~~~~~~~~~~~~~~                                    
227                                                   
228 ::                                                
229                                                   
230     QUERY = 42 ('B'uffer size)                    
231                                                   
232 The device should reply with the same packet p    
233 containing the size of the memory:                
234 ff 03 42 03 e8 CS would mean that the device h    
235                                                   
236 Query number of effects                           
237 ~~~~~~~~~~~~~~~~~~~~~~~                           
238                                                   
239 ::                                                
240                                                   
241     QUERY = 4e ('N'umber of effects)              
242                                                   
243 The device should respond by sending the numbe    
244 at the same time (one byte)                       
245 ff 02 4e 14 CS would stand for 20 effects.        
246                                                   
247 Vendor's id                                       
248 ~~~~~~~~~~~                                       
249                                                   
250 ::                                                
251                                                   
252     QUERY = 4d ('M'anufacturer)                   
253                                                   
254 Query the vendors'id (2 bytes)                    
255                                                   
256 Product id                                        
257 ~~~~~~~~~~                                        
258                                                   
259 ::                                                
260                                                   
261     QUERY = 50 ('P'roduct)                        
262                                                   
263 Query the product id (2 bytes)                    
264                                                   
265 Open device                                       
266 ~~~~~~~~~~~                                       
267                                                   
268 ::                                                
269                                                   
270     QUERY = 4f ('O'pen)                           
271                                                   
272 No data returned.                                 
273                                                   
274 Close device                                      
275 ~~~~~~~~~~~~                                      
276                                                   
277 ::                                                
278                                                   
279     QUERY = 43 ('C')lose                          
280                                                   
281 No data returned.                                 
282                                                   
283 Query effect                                      
284 ~~~~~~~~~~~~                                      
285                                                   
286 ::                                                
287                                                   
288     QUERY = 45 ('E')                              
289                                                   
290 Send effect type.                                 
291 Returns nonzero if supported (2 bytes)            
292                                                   
293 Firmware Version                                  
294 ~~~~~~~~~~~~~~~~                                  
295                                                   
296 ::                                                
297                                                   
298     QUERY = 56 ('V'ersion)                        
299                                                   
300 Sends back 3 bytes - major, minor, subminor       
301                                                   
302 Initialisation of the device                      
303 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^                      
304                                                   
305 Set Control                                       
306 ~~~~~~~~~~~                                       
307                                                   
308 .. note::                                         
309     Device dependent, can be different on diff    
310                                                   
311 ::                                                
312                                                   
313     OP=  40 <idx> <val> [<val>]                   
314     LEN= 2 or 3                                   
315     00 Idx                                        
316        Idx 00 Set dead zone (0..2048)             
317        Idx 01 Ignore Deadman sensor (0..1)        
318        Idx 02 Enable comm watchdog (0..1)         
319        Idx 03 Set the strength of the spring (    
320        Idx 04 Enable or disable the spring (0/    
321        Idx 05 Set axis saturation threshold (0    
322                                                   
323 Set Effect State                                  
324 ~~~~~~~~~~~~~~~~                                  
325                                                   
326 ::                                                
327                                                   
328     OP=  42 <val>                                 
329     LEN= 1                                        
330     00 State                                      
331        Bit 3 Pause force feedback                 
332        Bit 2 Enable force feedback                
333        Bit 0 Stop all effects                     
334                                                   
335 Set overall                                       
336 ~~~~~~~~~~~                                       
337                                                   
338 ::                                                
339                                                   
340     OP=  43 <val>                                 
341     LEN= 1                                        
342     00 Gain                                       
343        Val 00 = 0%                                
344        Val 40 = 50%                               
345        Val 80 = 100%                              
346                                                   
347 Parameter memory                                  
348 ----------------                                  
349                                                   
350 Each device has a certain amount of memory to     
351 The amount of RAM may vary, I encountered valu    
352 is the amount of memory apparently needed for     
353                                                   
354  - period : 0c                                    
355  - magnitude : 02                                 
356  - attack and fade : 0e                           
357  - interactive : 08                               
358                                                   
359 Appendix: How to study the protocol?              
360 ====================================              
361                                                   
362 1. Generate effects using the force editor pro    
363 use Immersion Studio (freely available at thei    
364 www.immersion.com)                                
365 2. Start a soft spying RS232 or USB (depending    
366 joystick/wheel). I used ComPortSpy from fCoder    
367 3. Play the effect, and watch what happens on     
368                                                   
369 A few words about ComPortSpy:                     
370 At first glance, this software seems, hum, wel    
371 few seconds latency. Personally, I restart it     
372 Remember it's free (as in free beer) and alpha    
373                                                   
374 URLS                                              
375 ====                                              
376                                                   
377 Check http://www.immerse.com for Immersion Stu    
378 and http://www.fcoder.com for ComPortSpy.         
379                                                   
380                                                   
381 I-Force is trademark of Immersion Corp.           
                                                      

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