1 ======================== 2 Force feedback for Linux 3 ======================== 4 5 :Author: Johann Deneux <johann.deneux@gmail.com 6 :Updated: Anssi Hannula <anssi.hannula@gmail.co 7 8 You may redistribute this file. Please remembe 9 interactive.svg as well. 10 11 Introduction 12 ~~~~~~~~~~~~ 13 14 This document describes how to use force feedb 15 goal is not to support these devices as if the 16 (as it is already the case), but to really ena 17 effects. 18 This document only describes the force feedbac 19 interface. Please read joydev/joystick.rst and 20 this document. 21 22 Instructions to the user 23 ~~~~~~~~~~~~~~~~~~~~~~~~ 24 25 To enable force feedback, you have to: 26 27 1. have your kernel configured with evdev and 28 device. 29 2. make sure evdev module is loaded and /dev/i 30 created. 31 32 Before you start, let me WARN you that some de 33 initialisation phase. This happens for example 34 To stop this annoying behaviour, move your joy 35 should keep a hand on your device, in order to 36 something goes wrong. 37 38 If you have a serial iforce device, you need t 39 joydev/joystick.rst for details. 40 41 Does it work ? 42 -------------- 43 44 There is an utility called fftest that will al 45 46 % fftest /dev/input/eventXX 47 48 Instructions to the developer 49 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 50 51 All interactions are done using the event API. 52 and write() on /dev/input/eventXX. 53 This information is subject to change. 54 55 Querying device capabilities 56 ---------------------------- 57 58 :: 59 60 #include <linux/input.h> 61 #include <sys/ioctl.h> 62 63 #define BITS_TO_LONGS(x) \ 64 (((x) + 8 * sizeof (unsigned long) 65 unsigned long features[BITS_TO_LONGS(FF_CN 66 int ioctl(int file_descriptor, int request 67 68 "request" must be EVIOCGBIT(EV_FF, size of fea 69 70 Returns the features supported by the device. 71 following bits: 72 73 - FF_CONSTANT can render constant force effe 74 - FF_PERIODIC can render periodic effects wi 75 76 - FF_SQUARE square waveform 77 - FF_TRIANGLE triangle waveform 78 - FF_SINE sine waveform 79 - FF_SAW_UP sawtooth up waveform 80 - FF_SAW_DOWN sawtooth down waveform 81 - FF_CUSTOM custom waveform 82 83 - FF_RAMP can render ramp effects 84 - FF_SPRING can simulate the presence of a 85 - FF_FRICTION can simulate friction 86 - FF_DAMPER can simulate damper effects 87 - FF_RUMBLE rumble effects 88 - FF_INERTIA can simulate inertia 89 - FF_GAIN gain is adjustable 90 - FF_AUTOCENTER autocenter is adjustable 91 92 .. note:: 93 94 - In most cases you should use FF_PERIODIC 95 devices that support FF_RUMBLE support F 96 sine) and the other way around. 97 98 - The exact syntax FF_CUSTOM is undefined 99 supports it yet. 100 101 :: 102 103 int ioctl(int fd, EVIOCGEFFECTS, int *n); 104 105 Returns the number of effects the device can k 106 107 Uploading effects to the device 108 ------------------------------- 109 110 :: 111 112 #include <linux/input.h> 113 #include <sys/ioctl.h> 114 115 int ioctl(int file_descriptor, int request 116 117 "request" must be EVIOCSFF. 118 119 "effect" points to a structure describing the 120 uploaded, but not played. 121 The content of effect may be modified. In part 122 to the unique id assigned by the driver. This 123 some operations (removing an effect, controlli 124 The "id" field must be set to -1 by the user i 125 allocate a new effect. 126 127 Effects are file descriptor specific. 128 129 See <uapi/linux/input.h> for a description of 130 should also find help in a few sketches, conta 131 and interactive.svg: 132 133 .. kernel-figure:: shape.svg 134 135 Shape 136 137 .. kernel-figure:: interactive.svg 138 139 Interactive 140 141 142 Removing an effect from the device 143 ---------------------------------- 144 145 :: 146 147 int ioctl(int fd, EVIOCRMFF, effect.id); 148 149 This makes room for new effects in the device' 150 stops the effect if it was playing. 151 152 Controlling the playback of effects 153 ----------------------------------- 154 155 Control of playing is done with write(). Below 156 157 :: 158 159 #include <linux/input.h> 160 #include <unistd.h> 161 162 struct input_event play; 163 struct input_event stop; 164 struct ff_effect effect; 165 int fd; 166 ... 167 fd = open("/dev/input/eventXX", O_RDWR 168 ... 169 /* Play three times */ 170 play.type = EV_FF; 171 play.code = effect.id; 172 play.value = 3; 173 174 write(fd, (const void*) &play, sizeof( 175 ... 176 /* Stop an effect */ 177 stop.type = EV_FF; 178 stop.code = effect.id; 179 stop.value = 0; 180 181 write(fd, (const void*) &stop, sizeof( 182 183 Setting the gain 184 ---------------- 185 186 Not all devices have the same strength. Theref 187 factor depending on how strong they want effec 188 persistent across access to the driver. 189 190 :: 191 192 /* Set the gain of the device 193 int gain; /* between 0 and 100 * 194 struct input_event ie; /* structure u 195 196 ie.type = EV_FF; 197 ie.code = FF_GAIN; 198 ie.value = 0xFFFFUL * gain / 100; 199 200 if (write(fd, &ie, sizeof(ie)) == -1) 201 perror("set gain"); 202 203 Enabling/Disabling autocenter 204 ----------------------------- 205 206 The autocenter feature quite disturbs the rend 207 and I think it should be an effect, which comp 208 type. But you can enable it if you want. 209 210 :: 211 212 int autocenter; /* between 0 a 213 struct input_event ie; 214 215 ie.type = EV_FF; 216 ie.code = FF_AUTOCENTER; 217 ie.value = 0xFFFFUL * autocenter / 100; 218 219 if (write(fd, &ie, sizeof(ie)) == -1) 220 perror("set auto-center"); 221 222 A value of 0 means "no auto-center". 223 224 Dynamic update of an effect 225 --------------------------- 226 227 Proceed as if you wanted to upload a new effec 228 setting the id field to -1, you set it to the 229 Normally, the effect is not stopped and restar 230 type of device, not all parameters can be dyna 231 the direction of an effect cannot be updated w 232 case, the driver stops the effect, up-load it, 233 234 Therefore it is recommended to dynamically cha 235 is playing only when it is ok to restart the e 236 237 Information about the status of effects 238 --------------------------------------- 239 240 Every time the status of an effect is changed, 241 and meanings of the fields of the event are as 242 243 struct input_event { 244 /* When the status of the effect changed * 245 struct timeval time; 246 247 /* Set to EV_FF_STATUS */ 248 unsigned short type; 249 250 /* Contains the id of the effect */ 251 unsigned short code; 252 253 /* Indicates the status */ 254 unsigned int value; 255 }; 256 257 FF_STATUS_STOPPED The effect stopped pla 258 FF_STATUS_PLAYING The effect started to 259 260 .. note:: 261 262 - Status feedback is only supported by ifo 263 a really good reason to use this, please 264 linux-joystick@atrey.karlin.mff.cuni.cz 265 so that support for it can be added to t
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