1 =============================== 1 =============================== 2 Creating an input device driver 2 Creating an input device driver 3 =============================== 3 =============================== 4 4 5 The simplest example 5 The simplest example 6 ~~~~~~~~~~~~~~~~~~~~ 6 ~~~~~~~~~~~~~~~~~~~~ 7 7 8 Here comes a very simple example of an input d 8 Here comes a very simple example of an input device driver. The device has 9 just one button and the button is accessible a 9 just one button and the button is accessible at i/o port BUTTON_PORT. When 10 pressed or released a BUTTON_IRQ happens. The 10 pressed or released a BUTTON_IRQ happens. The driver could look like:: 11 11 12 #include <linux/input.h> 12 #include <linux/input.h> 13 #include <linux/module.h> 13 #include <linux/module.h> 14 #include <linux/init.h> 14 #include <linux/init.h> 15 15 16 #include <asm/irq.h> 16 #include <asm/irq.h> 17 #include <asm/io.h> 17 #include <asm/io.h> 18 18 19 static struct input_dev *button_dev; 19 static struct input_dev *button_dev; 20 20 21 static irqreturn_t button_interrupt(int ir 21 static irqreturn_t button_interrupt(int irq, void *dummy) 22 { 22 { 23 input_report_key(button_dev, BTN_0 23 input_report_key(button_dev, BTN_0, inb(BUTTON_PORT) & 1); 24 input_sync(button_dev); 24 input_sync(button_dev); 25 return IRQ_HANDLED; 25 return IRQ_HANDLED; 26 } 26 } 27 27 28 static int __init button_init(void) 28 static int __init button_init(void) 29 { 29 { 30 int error; 30 int error; 31 31 32 if (request_irq(BUTTON_IRQ, button 32 if (request_irq(BUTTON_IRQ, button_interrupt, 0, "button", NULL)) { 33 printk(KERN_ERR "button.c: 33 printk(KERN_ERR "button.c: Can't allocate irq %d\n", button_irq); 34 return -EBUSY; 34 return -EBUSY; 35 } 35 } 36 36 37 button_dev = input_allocate_device 37 button_dev = input_allocate_device(); 38 if (!button_dev) { 38 if (!button_dev) { 39 printk(KERN_ERR "button.c: 39 printk(KERN_ERR "button.c: Not enough memory\n"); 40 error = -ENOMEM; 40 error = -ENOMEM; 41 goto err_free_irq; 41 goto err_free_irq; 42 } 42 } 43 43 44 button_dev->evbit[0] = BIT_MASK(EV 44 button_dev->evbit[0] = BIT_MASK(EV_KEY); 45 button_dev->keybit[BIT_WORD(BTN_0) 45 button_dev->keybit[BIT_WORD(BTN_0)] = BIT_MASK(BTN_0); 46 46 47 error = input_register_device(butt 47 error = input_register_device(button_dev); 48 if (error) { 48 if (error) { 49 printk(KERN_ERR "button.c: 49 printk(KERN_ERR "button.c: Failed to register device\n"); 50 goto err_free_dev; 50 goto err_free_dev; 51 } 51 } 52 52 53 return 0; 53 return 0; 54 54 55 err_free_dev: 55 err_free_dev: 56 input_free_device(button_dev); 56 input_free_device(button_dev); 57 err_free_irq: 57 err_free_irq: 58 free_irq(BUTTON_IRQ, button_interr 58 free_irq(BUTTON_IRQ, button_interrupt); 59 return error; 59 return error; 60 } 60 } 61 61 62 static void __exit button_exit(void) 62 static void __exit button_exit(void) 63 { 63 { 64 input_unregister_device(button_dev 64 input_unregister_device(button_dev); 65 free_irq(BUTTON_IRQ, button_interr 65 free_irq(BUTTON_IRQ, button_interrupt); 66 } 66 } 67 67 68 module_init(button_init); 68 module_init(button_init); 69 module_exit(button_exit); 69 module_exit(button_exit); 70 70 71 What the example does 71 What the example does 72 ~~~~~~~~~~~~~~~~~~~~~ 72 ~~~~~~~~~~~~~~~~~~~~~ 73 73 74 First it has to include the <linux/input.h> fi 74 First it has to include the <linux/input.h> file, which interfaces to the 75 input subsystem. This provides all the definit 75 input subsystem. This provides all the definitions needed. 76 76 77 In the _init function, which is called either 77 In the _init function, which is called either upon module load or when 78 booting the kernel, it grabs the required reso 78 booting the kernel, it grabs the required resources (it should also check 79 for the presence of the device). 79 for the presence of the device). 80 80 81 Then it allocates a new input device structure 81 Then it allocates a new input device structure with input_allocate_device() 82 and sets up input bitfields. This way the devi 82 and sets up input bitfields. This way the device driver tells the other 83 parts of the input systems what it is - what e 83 parts of the input systems what it is - what events can be generated or 84 accepted by this input device. Our example dev 84 accepted by this input device. Our example device can only generate EV_KEY 85 type events, and from those only BTN_0 event c 85 type events, and from those only BTN_0 event code. Thus we only set these 86 two bits. We could have used:: 86 two bits. We could have used:: 87 87 88 set_bit(EV_KEY, button_dev->evbit); !! 88 set_bit(EV_KEY, button_dev.evbit); 89 set_bit(BTN_0, button_dev->keybit); !! 89 set_bit(BTN_0, button_dev.keybit); 90 90 91 as well, but with more than single bits the fi 91 as well, but with more than single bits the first approach tends to be 92 shorter. 92 shorter. 93 93 94 Then the example driver registers the input de 94 Then the example driver registers the input device structure by calling:: 95 95 96 input_register_device(button_dev); !! 96 input_register_device(&button_dev); 97 97 98 This adds the button_dev structure to linked l 98 This adds the button_dev structure to linked lists of the input driver and 99 calls device handler modules _connect function 99 calls device handler modules _connect functions to tell them a new input 100 device has appeared. input_register_device() m 100 device has appeared. input_register_device() may sleep and therefore must 101 not be called from an interrupt or with a spin 101 not be called from an interrupt or with a spinlock held. 102 102 103 While in use, the only used function of the dr 103 While in use, the only used function of the driver is:: 104 104 105 button_interrupt() 105 button_interrupt() 106 106 107 which upon every interrupt from the button che 107 which upon every interrupt from the button checks its state and reports it 108 via the:: 108 via the:: 109 109 110 input_report_key() 110 input_report_key() 111 111 112 call to the input system. There is no need to 112 call to the input system. There is no need to check whether the interrupt 113 routine isn't reporting two same value events 113 routine isn't reporting two same value events (press, press for example) to 114 the input system, because the input_report_* f 114 the input system, because the input_report_* functions check that 115 themselves. 115 themselves. 116 116 117 Then there is the:: 117 Then there is the:: 118 118 119 input_sync() 119 input_sync() 120 120 121 call to tell those who receive the events that 121 call to tell those who receive the events that we've sent a complete report. 122 This doesn't seem important in the one button 122 This doesn't seem important in the one button case, but is quite important 123 for example for mouse movement, where you don' !! 123 for for example mouse movement, where you don't want the X and Y values 124 to be interpreted separately, because that'd r 124 to be interpreted separately, because that'd result in a different movement. 125 125 126 dev->open() and dev->close() 126 dev->open() and dev->close() 127 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 127 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 128 128 129 In case the driver has to repeatedly poll the 129 In case the driver has to repeatedly poll the device, because it doesn't 130 have an interrupt coming from it and the polli 130 have an interrupt coming from it and the polling is too expensive to be done 131 all the time, or if the device uses a valuable !! 131 all the time, or if the device uses a valuable resource (eg. interrupt), it 132 can use the open and close callback to know wh 132 can use the open and close callback to know when it can stop polling or 133 release the interrupt and when it must resume 133 release the interrupt and when it must resume polling or grab the interrupt 134 again. To do that, we would add this to our ex 134 again. To do that, we would add this to our example driver:: 135 135 136 static int button_open(struct input_dev *d 136 static int button_open(struct input_dev *dev) 137 { 137 { 138 if (request_irq(BUTTON_IRQ, button 138 if (request_irq(BUTTON_IRQ, button_interrupt, 0, "button", NULL)) { 139 printk(KERN_ERR "button.c: 139 printk(KERN_ERR "button.c: Can't allocate irq %d\n", button_irq); 140 return -EBUSY; 140 return -EBUSY; 141 } 141 } 142 142 143 return 0; 143 return 0; 144 } 144 } 145 145 146 static void button_close(struct input_dev 146 static void button_close(struct input_dev *dev) 147 { 147 { 148 free_irq(IRQ_AMIGA_VERTB, button_i 148 free_irq(IRQ_AMIGA_VERTB, button_interrupt); 149 } 149 } 150 150 151 static int __init button_init(void) 151 static int __init button_init(void) 152 { 152 { 153 ... 153 ... 154 button_dev->open = button_open; 154 button_dev->open = button_open; 155 button_dev->close = button_close; 155 button_dev->close = button_close; 156 ... 156 ... 157 } 157 } 158 158 159 Note that input core keeps track of number of 159 Note that input core keeps track of number of users for the device and 160 makes sure that dev->open() is called only whe 160 makes sure that dev->open() is called only when the first user connects 161 to the device and that dev->close() is called 161 to the device and that dev->close() is called when the very last user 162 disconnects. Calls to both callbacks are seria 162 disconnects. Calls to both callbacks are serialized. 163 163 164 The open() callback should return a 0 in case !! 164 The open() callback should return a 0 in case of success or any nonzero value 165 in case of failure. The close() callback (whic 165 in case of failure. The close() callback (which is void) must always succeed. 166 166 167 Inhibiting input devices << 168 ~~~~~~~~~~~~~~~~~~~~~~~~ << 169 << 170 Inhibiting a device means ignoring input event << 171 maintaining relationships with input handlers << 172 relationships, or relationships to be establis << 173 inhibited state. << 174 << 175 If a device is inhibited, no input handler wil << 176 << 177 The fact that nobody wants events from the dev << 178 calling device's close() (if there are users) << 179 inhibit and uninhibit operations, respectively << 180 is to stop providing events to the input core << 181 providing events to the input core. << 182 << 183 Calling the device's close() method on inhibit << 184 driver to save power. Either by directly power << 185 releasing the runtime-PM reference it got in o << 186 runtime-PM. << 187 << 188 Inhibiting and uninhibiting are orthogonal to << 189 input handlers. Userspace might want to inhibi << 190 any handler is positively matched against it. << 191 << 192 Inhibiting and uninhibiting are orthogonal to << 193 too. Being a wakeup source plays a role when t << 194 the system is operating. How drivers should p << 195 inhibiting, sleeping and being a wakeup source << 196 << 197 Taking the analogy with the network devices - << 198 doesn't mean that it should be impossible be w << 199 this interface. So, there may be input drivers << 200 sources even when inhibited. Actually, in many << 201 is declared a wakeup interrupt and its handlin << 202 is not aware of input-specific inhibit (nor sh << 203 containing several interfaces can be inhibited << 204 inhibiting one interface shouldn't affect the << 205 wakeup source. << 206 << 207 If a device is to be considered a wakeup sourc << 208 must be taken when programming its suspend(), << 209 open(). Depending on what close() means for th << 210 opening() it before going to sleep might make << 211 wakeup events. The device is going to sleep an << 212 << 213 Basic event types 167 Basic event types 214 ~~~~~~~~~~~~~~~~~ 168 ~~~~~~~~~~~~~~~~~ 215 169 216 The most simple event type is EV_KEY, which is 170 The most simple event type is EV_KEY, which is used for keys and buttons. 217 It's reported to the input system via:: 171 It's reported to the input system via:: 218 172 219 input_report_key(struct input_dev *dev 173 input_report_key(struct input_dev *dev, int code, int value) 220 174 221 See uapi/linux/input-event-codes.h for the all 175 See uapi/linux/input-event-codes.h for the allowable values of code (from 0 to 222 KEY_MAX). Value is interpreted as a truth valu !! 176 KEY_MAX). Value is interpreted as a truth value, ie any nonzero value means key 223 key pressed, zero value means key released. Th !! 177 pressed, zero value means key released. The input code generates events only 224 in case the value is different from before. 178 in case the value is different from before. 225 179 226 In addition to EV_KEY, there are two more basi 180 In addition to EV_KEY, there are two more basic event types: EV_REL and 227 EV_ABS. They are used for relative and absolut 181 EV_ABS. They are used for relative and absolute values supplied by the 228 device. A relative value may be for example a 182 device. A relative value may be for example a mouse movement in the X axis. 229 The mouse reports it as a relative difference 183 The mouse reports it as a relative difference from the last position, 230 because it doesn't have any absolute coordinat 184 because it doesn't have any absolute coordinate system to work in. Absolute 231 events are namely for joysticks and digitizers 185 events are namely for joysticks and digitizers - devices that do work in an 232 absolute coordinate systems. 186 absolute coordinate systems. 233 187 234 Having the device report EV_REL buttons is as !! 188 Having the device report EV_REL buttons is as simple as with EV_KEY, simply 235 set the corresponding bits and call the:: 189 set the corresponding bits and call the:: 236 190 237 input_report_rel(struct input_dev *dev 191 input_report_rel(struct input_dev *dev, int code, int value) 238 192 239 function. Events are generated only for non-ze !! 193 function. Events are generated only for nonzero value. 240 194 241 However EV_ABS requires a little special care. 195 However EV_ABS requires a little special care. Before calling 242 input_register_device, you have to fill additi 196 input_register_device, you have to fill additional fields in the input_dev 243 struct for each absolute axis your device has. 197 struct for each absolute axis your device has. If our button device had also 244 the ABS_X axis:: 198 the ABS_X axis:: 245 199 246 button_dev.absmin[ABS_X] = 0; 200 button_dev.absmin[ABS_X] = 0; 247 button_dev.absmax[ABS_X] = 255; 201 button_dev.absmax[ABS_X] = 255; 248 button_dev.absfuzz[ABS_X] = 4; 202 button_dev.absfuzz[ABS_X] = 4; 249 button_dev.absflat[ABS_X] = 8; 203 button_dev.absflat[ABS_X] = 8; 250 204 251 Or, you can just say:: 205 Or, you can just say:: 252 206 253 input_set_abs_params(button_dev, ABS_X 207 input_set_abs_params(button_dev, ABS_X, 0, 255, 4, 8); 254 208 255 This setting would be appropriate for a joysti 209 This setting would be appropriate for a joystick X axis, with the minimum of 256 0, maximum of 255 (which the joystick *must* b 210 0, maximum of 255 (which the joystick *must* be able to reach, no problem if 257 it sometimes reports more, but it must be able 211 it sometimes reports more, but it must be able to always reach the min and 258 max values), with noise in the data up to +- 4 212 max values), with noise in the data up to +- 4, and with a center flat 259 position of size 8. 213 position of size 8. 260 214 261 If you don't need absfuzz and absflat, you can 215 If you don't need absfuzz and absflat, you can set them to zero, which mean 262 that the thing is precise and always returns t 216 that the thing is precise and always returns to exactly the center position 263 (if it has any). 217 (if it has any). 264 218 265 BITS_TO_LONGS(), BIT_WORD(), BIT_MASK() 219 BITS_TO_LONGS(), BIT_WORD(), BIT_MASK() 266 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 220 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 267 221 268 These three macros from bitops.h help some bit 222 These three macros from bitops.h help some bitfield computations:: 269 223 270 BITS_TO_LONGS(x) - returns the length 224 BITS_TO_LONGS(x) - returns the length of a bitfield array in longs for 271 x bits 225 x bits 272 BIT_WORD(x) - returns the index i 226 BIT_WORD(x) - returns the index in the array in longs for bit x 273 BIT_MASK(x) - returns the index i 227 BIT_MASK(x) - returns the index in a long for bit x 274 228 275 The id* and name fields 229 The id* and name fields 276 ~~~~~~~~~~~~~~~~~~~~~~~ 230 ~~~~~~~~~~~~~~~~~~~~~~~ 277 231 278 The dev->name should be set before registering 232 The dev->name should be set before registering the input device by the input 279 device driver. It's a string like 'Generic but 233 device driver. It's a string like 'Generic button device' containing a 280 user friendly name of the device. 234 user friendly name of the device. 281 235 282 The id* fields contain the bus ID (PCI, USB, . 236 The id* fields contain the bus ID (PCI, USB, ...), vendor ID and device ID 283 of the device. The bus IDs are defined in inpu !! 237 of the device. The bus IDs are defined in input.h. The vendor and device ids 284 are defined in pci_ids.h, usb_ids.h and simila 238 are defined in pci_ids.h, usb_ids.h and similar include files. These fields 285 should be set by the input device driver befor 239 should be set by the input device driver before registering it. 286 240 287 The idtype field can be used for specific info 241 The idtype field can be used for specific information for the input device 288 driver. 242 driver. 289 243 290 The id and name fields can be passed to userla 244 The id and name fields can be passed to userland via the evdev interface. 291 245 292 The keycode, keycodemax, keycodesize fields 246 The keycode, keycodemax, keycodesize fields 293 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 247 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 294 248 295 These three fields should be used by input dev 249 These three fields should be used by input devices that have dense keymaps. 296 The keycode is an array used to map from scanc 250 The keycode is an array used to map from scancodes to input system keycodes. 297 The keycode max should contain the size of the 251 The keycode max should contain the size of the array and keycodesize the 298 size of each entry in it (in bytes). 252 size of each entry in it (in bytes). 299 253 300 Userspace can query and alter current scancode 254 Userspace can query and alter current scancode to keycode mappings using 301 EVIOCGKEYCODE and EVIOCSKEYCODE ioctls on corr 255 EVIOCGKEYCODE and EVIOCSKEYCODE ioctls on corresponding evdev interface. 302 When a device has all 3 aforementioned fields 256 When a device has all 3 aforementioned fields filled in, the driver may 303 rely on kernel's default implementation of set 257 rely on kernel's default implementation of setting and querying keycode 304 mappings. 258 mappings. 305 259 306 dev->getkeycode() and dev->setkeycode() 260 dev->getkeycode() and dev->setkeycode() 307 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 261 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 308 262 309 getkeycode() and setkeycode() callbacks allow 263 getkeycode() and setkeycode() callbacks allow drivers to override default 310 keycode/keycodesize/keycodemax mapping mechani 264 keycode/keycodesize/keycodemax mapping mechanism provided by input core 311 and implement sparse keycode maps. 265 and implement sparse keycode maps. 312 266 313 Key autorepeat 267 Key autorepeat 314 ~~~~~~~~~~~~~~ 268 ~~~~~~~~~~~~~~ 315 269 316 ... is simple. It is handled by the input.c mo 270 ... is simple. It is handled by the input.c module. Hardware autorepeat is 317 not used, because it's not present in many dev 271 not used, because it's not present in many devices and even where it is 318 present, it is broken sometimes (at keyboards: 272 present, it is broken sometimes (at keyboards: Toshiba notebooks). To enable 319 autorepeat for your device, just set EV_REP in 273 autorepeat for your device, just set EV_REP in dev->evbit. All will be 320 handled by the input system. 274 handled by the input system. 321 275 322 Other event types, handling output events 276 Other event types, handling output events 323 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 277 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 324 278 325 The other event types up to now are: 279 The other event types up to now are: 326 280 327 - EV_LED - used for the keyboard LEDs. 281 - EV_LED - used for the keyboard LEDs. 328 - EV_SND - used for keyboard beeps. 282 - EV_SND - used for keyboard beeps. 329 283 330 They are very similar to for example key event 284 They are very similar to for example key events, but they go in the other 331 direction - from the system to the input devic 285 direction - from the system to the input device driver. If your input device 332 driver can handle these events, it has to set 286 driver can handle these events, it has to set the respective bits in evbit, 333 *and* also the callback routine:: 287 *and* also the callback routine:: 334 288 335 button_dev->event = button_event; 289 button_dev->event = button_event; 336 290 337 int button_event(struct input_dev *dev, un 291 int button_event(struct input_dev *dev, unsigned int type, 338 unsigned int code, int va 292 unsigned int code, int value) 339 { 293 { 340 if (type == EV_SND && code == SND_ 294 if (type == EV_SND && code == SND_BELL) { 341 outb(value, BUTTON_BELL); 295 outb(value, BUTTON_BELL); 342 return 0; 296 return 0; 343 } 297 } 344 return -1; 298 return -1; 345 } 299 } 346 300 347 This callback routine can be called from an in 301 This callback routine can be called from an interrupt or a BH (although that 348 isn't a rule), and thus must not sleep, and mu 302 isn't a rule), and thus must not sleep, and must not take too long to finish.
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