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Linux/Documentation/input/input-programming.rst

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Diff markup

Differences between /Documentation/input/input-programming.rst (Version linux-6.12-rc7) and /Documentation/input/input-programming.rst (Version linux-5.13.19)


  1 ===============================                     1 ===============================
  2 Creating an input device driver                     2 Creating an input device driver
  3 ===============================                     3 ===============================
  4                                                     4 
  5 The simplest example                                5 The simplest example
  6 ~~~~~~~~~~~~~~~~~~~~                                6 ~~~~~~~~~~~~~~~~~~~~
  7                                                     7 
  8 Here comes a very simple example of an input d      8 Here comes a very simple example of an input device driver. The device has
  9 just one button and the button is accessible a      9 just one button and the button is accessible at i/o port BUTTON_PORT. When
 10 pressed or released a BUTTON_IRQ happens. The      10 pressed or released a BUTTON_IRQ happens. The driver could look like::
 11                                                    11 
 12     #include <linux/input.h>                       12     #include <linux/input.h>
 13     #include <linux/module.h>                      13     #include <linux/module.h>
 14     #include <linux/init.h>                        14     #include <linux/init.h>
 15                                                    15 
 16     #include <asm/irq.h>                           16     #include <asm/irq.h>
 17     #include <asm/io.h>                            17     #include <asm/io.h>
 18                                                    18 
 19     static struct input_dev *button_dev;           19     static struct input_dev *button_dev;
 20                                                    20 
 21     static irqreturn_t button_interrupt(int ir     21     static irqreturn_t button_interrupt(int irq, void *dummy)
 22     {                                              22     {
 23             input_report_key(button_dev, BTN_0     23             input_report_key(button_dev, BTN_0, inb(BUTTON_PORT) & 1);
 24             input_sync(button_dev);                24             input_sync(button_dev);
 25             return IRQ_HANDLED;                    25             return IRQ_HANDLED;
 26     }                                              26     }
 27                                                    27 
 28     static int __init button_init(void)            28     static int __init button_init(void)
 29     {                                              29     {
 30             int error;                             30             int error;
 31                                                    31 
 32             if (request_irq(BUTTON_IRQ, button     32             if (request_irq(BUTTON_IRQ, button_interrupt, 0, "button", NULL)) {
 33                     printk(KERN_ERR "button.c:     33                     printk(KERN_ERR "button.c: Can't allocate irq %d\n", button_irq);
 34                     return -EBUSY;                 34                     return -EBUSY;
 35             }                                      35             }
 36                                                    36 
 37             button_dev = input_allocate_device     37             button_dev = input_allocate_device();
 38             if (!button_dev) {                     38             if (!button_dev) {
 39                     printk(KERN_ERR "button.c:     39                     printk(KERN_ERR "button.c: Not enough memory\n");
 40                     error = -ENOMEM;               40                     error = -ENOMEM;
 41                     goto err_free_irq;             41                     goto err_free_irq;
 42             }                                      42             }
 43                                                    43 
 44             button_dev->evbit[0] = BIT_MASK(EV     44             button_dev->evbit[0] = BIT_MASK(EV_KEY);
 45             button_dev->keybit[BIT_WORD(BTN_0)     45             button_dev->keybit[BIT_WORD(BTN_0)] = BIT_MASK(BTN_0);
 46                                                    46 
 47             error = input_register_device(butt     47             error = input_register_device(button_dev);
 48             if (error) {                           48             if (error) {
 49                     printk(KERN_ERR "button.c:     49                     printk(KERN_ERR "button.c: Failed to register device\n");
 50                     goto err_free_dev;             50                     goto err_free_dev;
 51             }                                      51             }
 52                                                    52 
 53             return 0;                              53             return 0;
 54                                                    54 
 55     err_free_dev:                                  55     err_free_dev:
 56             input_free_device(button_dev);         56             input_free_device(button_dev);
 57     err_free_irq:                                  57     err_free_irq:
 58             free_irq(BUTTON_IRQ, button_interr     58             free_irq(BUTTON_IRQ, button_interrupt);
 59             return error;                          59             return error;
 60     }                                              60     }
 61                                                    61 
 62     static void __exit button_exit(void)           62     static void __exit button_exit(void)
 63     {                                              63     {
 64             input_unregister_device(button_dev     64             input_unregister_device(button_dev);
 65             free_irq(BUTTON_IRQ, button_interr     65             free_irq(BUTTON_IRQ, button_interrupt);
 66     }                                              66     }
 67                                                    67 
 68     module_init(button_init);                      68     module_init(button_init);
 69     module_exit(button_exit);                      69     module_exit(button_exit);
 70                                                    70 
 71 What the example does                              71 What the example does
 72 ~~~~~~~~~~~~~~~~~~~~~                              72 ~~~~~~~~~~~~~~~~~~~~~
 73                                                    73 
 74 First it has to include the <linux/input.h> fi     74 First it has to include the <linux/input.h> file, which interfaces to the
 75 input subsystem. This provides all the definit     75 input subsystem. This provides all the definitions needed.
 76                                                    76 
 77 In the _init function, which is called either      77 In the _init function, which is called either upon module load or when
 78 booting the kernel, it grabs the required reso     78 booting the kernel, it grabs the required resources (it should also check
 79 for the presence of the device).                   79 for the presence of the device).
 80                                                    80 
 81 Then it allocates a new input device structure     81 Then it allocates a new input device structure with input_allocate_device()
 82 and sets up input bitfields. This way the devi     82 and sets up input bitfields. This way the device driver tells the other
 83 parts of the input systems what it is - what e     83 parts of the input systems what it is - what events can be generated or
 84 accepted by this input device. Our example dev     84 accepted by this input device. Our example device can only generate EV_KEY
 85 type events, and from those only BTN_0 event c     85 type events, and from those only BTN_0 event code. Thus we only set these
 86 two bits. We could have used::                     86 two bits. We could have used::
 87                                                    87 
 88         set_bit(EV_KEY, button_dev->evbit);    !!  88         set_bit(EV_KEY, button_dev.evbit);
 89         set_bit(BTN_0, button_dev->keybit);    !!  89         set_bit(BTN_0, button_dev.keybit);
 90                                                    90 
 91 as well, but with more than single bits the fi     91 as well, but with more than single bits the first approach tends to be
 92 shorter.                                           92 shorter.
 93                                                    93 
 94 Then the example driver registers the input de     94 Then the example driver registers the input device structure by calling::
 95                                                    95 
 96         input_register_device(button_dev);     !!  96         input_register_device(&button_dev);
 97                                                    97 
 98 This adds the button_dev structure to linked l     98 This adds the button_dev structure to linked lists of the input driver and
 99 calls device handler modules _connect function     99 calls device handler modules _connect functions to tell them a new input
100 device has appeared. input_register_device() m    100 device has appeared. input_register_device() may sleep and therefore must
101 not be called from an interrupt or with a spin    101 not be called from an interrupt or with a spinlock held.
102                                                   102 
103 While in use, the only used function of the dr    103 While in use, the only used function of the driver is::
104                                                   104 
105         button_interrupt()                        105         button_interrupt()
106                                                   106 
107 which upon every interrupt from the button che    107 which upon every interrupt from the button checks its state and reports it
108 via the::                                         108 via the::
109                                                   109 
110         input_report_key()                        110         input_report_key()
111                                                   111 
112 call to the input system. There is no need to     112 call to the input system. There is no need to check whether the interrupt
113 routine isn't reporting two same value events     113 routine isn't reporting two same value events (press, press for example) to
114 the input system, because the input_report_* f    114 the input system, because the input_report_* functions check that
115 themselves.                                       115 themselves.
116                                                   116 
117 Then there is the::                               117 Then there is the::
118                                                   118 
119         input_sync()                              119         input_sync()
120                                                   120 
121 call to tell those who receive the events that    121 call to tell those who receive the events that we've sent a complete report.
122 This doesn't seem important in the one button     122 This doesn't seem important in the one button case, but is quite important
123 for example for mouse movement, where you don'    123 for example for mouse movement, where you don't want the X and Y values
124 to be interpreted separately, because that'd r    124 to be interpreted separately, because that'd result in a different movement.
125                                                   125 
126 dev->open() and dev->close()                      126 dev->open() and dev->close()
127 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~                      127 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
128                                                   128 
129 In case the driver has to repeatedly poll the     129 In case the driver has to repeatedly poll the device, because it doesn't
130 have an interrupt coming from it and the polli    130 have an interrupt coming from it and the polling is too expensive to be done
131 all the time, or if the device uses a valuable    131 all the time, or if the device uses a valuable resource (e.g. interrupt), it
132 can use the open and close callback to know wh    132 can use the open and close callback to know when it can stop polling or
133 release the interrupt and when it must resume     133 release the interrupt and when it must resume polling or grab the interrupt
134 again. To do that, we would add this to our ex    134 again. To do that, we would add this to our example driver::
135                                                   135 
136     static int button_open(struct input_dev *d    136     static int button_open(struct input_dev *dev)
137     {                                             137     {
138             if (request_irq(BUTTON_IRQ, button    138             if (request_irq(BUTTON_IRQ, button_interrupt, 0, "button", NULL)) {
139                     printk(KERN_ERR "button.c:    139                     printk(KERN_ERR "button.c: Can't allocate irq %d\n", button_irq);
140                     return -EBUSY;                140                     return -EBUSY;
141             }                                     141             }
142                                                   142 
143             return 0;                             143             return 0;
144     }                                             144     }
145                                                   145 
146     static void button_close(struct input_dev     146     static void button_close(struct input_dev *dev)
147     {                                             147     {
148             free_irq(IRQ_AMIGA_VERTB, button_i    148             free_irq(IRQ_AMIGA_VERTB, button_interrupt);
149     }                                             149     }
150                                                   150 
151     static int __init button_init(void)           151     static int __init button_init(void)
152     {                                             152     {
153             ...                                   153             ...
154             button_dev->open = button_open;       154             button_dev->open = button_open;
155             button_dev->close = button_close;     155             button_dev->close = button_close;
156             ...                                   156             ...
157     }                                             157     }
158                                                   158 
159 Note that input core keeps track of number of     159 Note that input core keeps track of number of users for the device and
160 makes sure that dev->open() is called only whe    160 makes sure that dev->open() is called only when the first user connects
161 to the device and that dev->close() is called     161 to the device and that dev->close() is called when the very last user
162 disconnects. Calls to both callbacks are seria    162 disconnects. Calls to both callbacks are serialized.
163                                                   163 
164 The open() callback should return a 0 in case     164 The open() callback should return a 0 in case of success or any non-zero value
165 in case of failure. The close() callback (whic    165 in case of failure. The close() callback (which is void) must always succeed.
166                                                   166 
167 Inhibiting input devices                          167 Inhibiting input devices
168 ~~~~~~~~~~~~~~~~~~~~~~~~                          168 ~~~~~~~~~~~~~~~~~~~~~~~~
169                                                   169 
170 Inhibiting a device means ignoring input event    170 Inhibiting a device means ignoring input events from it. As such it is about
171 maintaining relationships with input handlers     171 maintaining relationships with input handlers - either already existing
172 relationships, or relationships to be establis    172 relationships, or relationships to be established while the device is in
173 inhibited state.                                  173 inhibited state.
174                                                   174 
175 If a device is inhibited, no input handler wil    175 If a device is inhibited, no input handler will receive events from it.
176                                                   176 
177 The fact that nobody wants events from the dev    177 The fact that nobody wants events from the device is exploited further, by
178 calling device's close() (if there are users)     178 calling device's close() (if there are users) and open() (if there are users) on
179 inhibit and uninhibit operations, respectively    179 inhibit and uninhibit operations, respectively. Indeed, the meaning of close()
180 is to stop providing events to the input core     180 is to stop providing events to the input core and that of open() is to start
181 providing events to the input core.               181 providing events to the input core.
182                                                   182 
183 Calling the device's close() method on inhibit    183 Calling the device's close() method on inhibit (if there are users) allows the
184 driver to save power. Either by directly power    184 driver to save power. Either by directly powering down the device or by
185 releasing the runtime-PM reference it got in o    185 releasing the runtime-PM reference it got in open() when the driver is using
186 runtime-PM.                                       186 runtime-PM.
187                                                   187 
188 Inhibiting and uninhibiting are orthogonal to     188 Inhibiting and uninhibiting are orthogonal to opening and closing the device by
189 input handlers. Userspace might want to inhibi    189 input handlers. Userspace might want to inhibit a device in anticipation before
190 any handler is positively matched against it.     190 any handler is positively matched against it.
191                                                   191 
192 Inhibiting and uninhibiting are orthogonal to     192 Inhibiting and uninhibiting are orthogonal to device's being a wakeup source,
193 too. Being a wakeup source plays a role when t    193 too. Being a wakeup source plays a role when the system is sleeping, not when
194 the system is operating.  How drivers should p    194 the system is operating.  How drivers should program their interaction between
195 inhibiting, sleeping and being a wakeup source    195 inhibiting, sleeping and being a wakeup source is driver-specific.
196                                                   196 
197 Taking the analogy with the network devices -     197 Taking the analogy with the network devices - bringing a network interface down
198 doesn't mean that it should be impossible be w    198 doesn't mean that it should be impossible be wake the system up on LAN through
199 this interface. So, there may be input drivers    199 this interface. So, there may be input drivers which should be considered wakeup
200 sources even when inhibited. Actually, in many    200 sources even when inhibited. Actually, in many I2C input devices their interrupt
201 is declared a wakeup interrupt and its handlin    201 is declared a wakeup interrupt and its handling happens in driver's core, which
202 is not aware of input-specific inhibit (nor sh    202 is not aware of input-specific inhibit (nor should it be).  Composite devices
203 containing several interfaces can be inhibited    203 containing several interfaces can be inhibited on a per-interface basis and e.g.
204 inhibiting one interface shouldn't affect the     204 inhibiting one interface shouldn't affect the device's capability of being a
205 wakeup source.                                    205 wakeup source.
206                                                   206 
207 If a device is to be considered a wakeup sourc    207 If a device is to be considered a wakeup source while inhibited, special care
208 must be taken when programming its suspend(),     208 must be taken when programming its suspend(), as it might need to call device's
209 open(). Depending on what close() means for th    209 open(). Depending on what close() means for the device in question, not
210 opening() it before going to sleep might make     210 opening() it before going to sleep might make it impossible to provide any
211 wakeup events. The device is going to sleep an    211 wakeup events. The device is going to sleep anyway.
212                                                   212 
213 Basic event types                                 213 Basic event types
214 ~~~~~~~~~~~~~~~~~                                 214 ~~~~~~~~~~~~~~~~~
215                                                   215 
216 The most simple event type is EV_KEY, which is    216 The most simple event type is EV_KEY, which is used for keys and buttons.
217 It's reported to the input system via::           217 It's reported to the input system via::
218                                                   218 
219         input_report_key(struct input_dev *dev    219         input_report_key(struct input_dev *dev, int code, int value)
220                                                   220 
221 See uapi/linux/input-event-codes.h for the all    221 See uapi/linux/input-event-codes.h for the allowable values of code (from 0 to
222 KEY_MAX). Value is interpreted as a truth valu    222 KEY_MAX). Value is interpreted as a truth value, i.e. any non-zero value means
223 key pressed, zero value means key released. Th    223 key pressed, zero value means key released. The input code generates events only
224 in case the value is different from before.       224 in case the value is different from before.
225                                                   225 
226 In addition to EV_KEY, there are two more basi    226 In addition to EV_KEY, there are two more basic event types: EV_REL and
227 EV_ABS. They are used for relative and absolut    227 EV_ABS. They are used for relative and absolute values supplied by the
228 device. A relative value may be for example a     228 device. A relative value may be for example a mouse movement in the X axis.
229 The mouse reports it as a relative difference     229 The mouse reports it as a relative difference from the last position,
230 because it doesn't have any absolute coordinat    230 because it doesn't have any absolute coordinate system to work in. Absolute
231 events are namely for joysticks and digitizers    231 events are namely for joysticks and digitizers - devices that do work in an
232 absolute coordinate systems.                      232 absolute coordinate systems.
233                                                   233 
234 Having the device report EV_REL buttons is as     234 Having the device report EV_REL buttons is as simple as with EV_KEY; simply
235 set the corresponding bits and call the::         235 set the corresponding bits and call the::
236                                                   236 
237         input_report_rel(struct input_dev *dev    237         input_report_rel(struct input_dev *dev, int code, int value)
238                                                   238 
239 function. Events are generated only for non-ze    239 function. Events are generated only for non-zero values.
240                                                   240 
241 However EV_ABS requires a little special care.    241 However EV_ABS requires a little special care. Before calling
242 input_register_device, you have to fill additi    242 input_register_device, you have to fill additional fields in the input_dev
243 struct for each absolute axis your device has.    243 struct for each absolute axis your device has. If our button device had also
244 the ABS_X axis::                                  244 the ABS_X axis::
245                                                   245 
246         button_dev.absmin[ABS_X] = 0;             246         button_dev.absmin[ABS_X] = 0;
247         button_dev.absmax[ABS_X] = 255;           247         button_dev.absmax[ABS_X] = 255;
248         button_dev.absfuzz[ABS_X] = 4;            248         button_dev.absfuzz[ABS_X] = 4;
249         button_dev.absflat[ABS_X] = 8;            249         button_dev.absflat[ABS_X] = 8;
250                                                   250 
251 Or, you can just say::                            251 Or, you can just say::
252                                                   252 
253         input_set_abs_params(button_dev, ABS_X    253         input_set_abs_params(button_dev, ABS_X, 0, 255, 4, 8);
254                                                   254 
255 This setting would be appropriate for a joysti    255 This setting would be appropriate for a joystick X axis, with the minimum of
256 0, maximum of 255 (which the joystick *must* b    256 0, maximum of 255 (which the joystick *must* be able to reach, no problem if
257 it sometimes reports more, but it must be able    257 it sometimes reports more, but it must be able to always reach the min and
258 max values), with noise in the data up to +- 4    258 max values), with noise in the data up to +- 4, and with a center flat
259 position of size 8.                               259 position of size 8.
260                                                   260 
261 If you don't need absfuzz and absflat, you can    261 If you don't need absfuzz and absflat, you can set them to zero, which mean
262 that the thing is precise and always returns t    262 that the thing is precise and always returns to exactly the center position
263 (if it has any).                                  263 (if it has any).
264                                                   264 
265 BITS_TO_LONGS(), BIT_WORD(), BIT_MASK()           265 BITS_TO_LONGS(), BIT_WORD(), BIT_MASK()
266 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~           266 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
267                                                   267 
268 These three macros from bitops.h help some bit    268 These three macros from bitops.h help some bitfield computations::
269                                                   269 
270         BITS_TO_LONGS(x) - returns the length     270         BITS_TO_LONGS(x) - returns the length of a bitfield array in longs for
271                            x bits                 271                            x bits
272         BIT_WORD(x)      - returns the index i    272         BIT_WORD(x)      - returns the index in the array in longs for bit x
273         BIT_MASK(x)      - returns the index i    273         BIT_MASK(x)      - returns the index in a long for bit x
274                                                   274 
275 The id* and name fields                           275 The id* and name fields
276 ~~~~~~~~~~~~~~~~~~~~~~~                           276 ~~~~~~~~~~~~~~~~~~~~~~~
277                                                   277 
278 The dev->name should be set before registering    278 The dev->name should be set before registering the input device by the input
279 device driver. It's a string like 'Generic but    279 device driver. It's a string like 'Generic button device' containing a
280 user friendly name of the device.                 280 user friendly name of the device.
281                                                   281 
282 The id* fields contain the bus ID (PCI, USB, .    282 The id* fields contain the bus ID (PCI, USB, ...), vendor ID and device ID
283 of the device. The bus IDs are defined in inpu    283 of the device. The bus IDs are defined in input.h. The vendor and device IDs
284 are defined in pci_ids.h, usb_ids.h and simila    284 are defined in pci_ids.h, usb_ids.h and similar include files. These fields
285 should be set by the input device driver befor    285 should be set by the input device driver before registering it.
286                                                   286 
287 The idtype field can be used for specific info    287 The idtype field can be used for specific information for the input device
288 driver.                                           288 driver.
289                                                   289 
290 The id and name fields can be passed to userla    290 The id and name fields can be passed to userland via the evdev interface.
291                                                   291 
292 The keycode, keycodemax, keycodesize fields       292 The keycode, keycodemax, keycodesize fields
293 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~       293 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
294                                                   294 
295 These three fields should be used by input dev    295 These three fields should be used by input devices that have dense keymaps.
296 The keycode is an array used to map from scanc    296 The keycode is an array used to map from scancodes to input system keycodes.
297 The keycode max should contain the size of the    297 The keycode max should contain the size of the array and keycodesize the
298 size of each entry in it (in bytes).              298 size of each entry in it (in bytes).
299                                                   299 
300 Userspace can query and alter current scancode    300 Userspace can query and alter current scancode to keycode mappings using
301 EVIOCGKEYCODE and EVIOCSKEYCODE ioctls on corr    301 EVIOCGKEYCODE and EVIOCSKEYCODE ioctls on corresponding evdev interface.
302 When a device has all 3 aforementioned fields     302 When a device has all 3 aforementioned fields filled in, the driver may
303 rely on kernel's default implementation of set    303 rely on kernel's default implementation of setting and querying keycode
304 mappings.                                         304 mappings.
305                                                   305 
306 dev->getkeycode() and dev->setkeycode()           306 dev->getkeycode() and dev->setkeycode()
307 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~           307 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
308                                                   308 
309 getkeycode() and setkeycode() callbacks allow     309 getkeycode() and setkeycode() callbacks allow drivers to override default
310 keycode/keycodesize/keycodemax mapping mechani    310 keycode/keycodesize/keycodemax mapping mechanism provided by input core
311 and implement sparse keycode maps.                311 and implement sparse keycode maps.
312                                                   312 
313 Key autorepeat                                    313 Key autorepeat
314 ~~~~~~~~~~~~~~                                    314 ~~~~~~~~~~~~~~
315                                                   315 
316 ... is simple. It is handled by the input.c mo    316 ... is simple. It is handled by the input.c module. Hardware autorepeat is
317 not used, because it's not present in many dev    317 not used, because it's not present in many devices and even where it is
318 present, it is broken sometimes (at keyboards:    318 present, it is broken sometimes (at keyboards: Toshiba notebooks). To enable
319 autorepeat for your device, just set EV_REP in    319 autorepeat for your device, just set EV_REP in dev->evbit. All will be
320 handled by the input system.                      320 handled by the input system.
321                                                   321 
322 Other event types, handling output events         322 Other event types, handling output events
323 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~         323 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
324                                                   324 
325 The other event types up to now are:              325 The other event types up to now are:
326                                                   326 
327 - EV_LED - used for the keyboard LEDs.            327 - EV_LED - used for the keyboard LEDs.
328 - EV_SND - used for keyboard beeps.               328 - EV_SND - used for keyboard beeps.
329                                                   329 
330 They are very similar to for example key event    330 They are very similar to for example key events, but they go in the other
331 direction - from the system to the input devic    331 direction - from the system to the input device driver. If your input device
332 driver can handle these events, it has to set     332 driver can handle these events, it has to set the respective bits in evbit,
333 *and* also the callback routine::                 333 *and* also the callback routine::
334                                                   334 
335     button_dev->event = button_event;             335     button_dev->event = button_event;
336                                                   336 
337     int button_event(struct input_dev *dev, un    337     int button_event(struct input_dev *dev, unsigned int type,
338                      unsigned int code, int va    338                      unsigned int code, int value)
339     {                                             339     {
340             if (type == EV_SND && code == SND_    340             if (type == EV_SND && code == SND_BELL) {
341                     outb(value, BUTTON_BELL);     341                     outb(value, BUTTON_BELL);
342                     return 0;                     342                     return 0;
343             }                                     343             }
344             return -1;                            344             return -1;
345     }                                             345     }
346                                                   346 
347 This callback routine can be called from an in    347 This callback routine can be called from an interrupt or a BH (although that
348 isn't a rule), and thus must not sleep, and mu    348 isn't a rule), and thus must not sleep, and must not take too long to finish.
                                                      

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