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Linux/Documentation/input/joydev/joystick-api.rst

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Diff markup

Differences between /Documentation/input/joydev/joystick-api.rst (Version linux-6.12-rc7) and /Documentation/input/joydev/joystick-api.rst (Version linux-6.10.14)


  1 .. _joystick-api:                                   1 .. _joystick-api:
  2                                                     2 
  3 =====================                               3 =====================
  4 Programming Interface                               4 Programming Interface
  5 =====================                               5 =====================
  6                                                     6 
  7 :Author: Ragnar Hojland Espinosa <ragnar@macula      7 :Author: Ragnar Hojland Espinosa <ragnar@macula.net> - 7 Aug 1998
  8                                                     8 
  9 Introduction                                        9 Introduction
 10 ============                                       10 ============
 11                                                    11 
 12 .. important::                                     12 .. important::
 13    This document describes legacy ``js`` inter     13    This document describes legacy ``js`` interface. Newer clients are
 14    encouraged to switch to the generic event (     14    encouraged to switch to the generic event (``evdev``) interface.
 15                                                    15 
 16 The 1.0 driver uses a new, event based approac     16 The 1.0 driver uses a new, event based approach to the joystick driver.
 17 Instead of the user program polling for the jo     17 Instead of the user program polling for the joystick values, the joystick
 18 driver now reports only any changes of its sta     18 driver now reports only any changes of its state. See joystick-api.txt,
 19 joystick.h and jstest.c included in the joysti     19 joystick.h and jstest.c included in the joystick package for more
 20 information. The joystick device can be used i     20 information. The joystick device can be used in either blocking or
 21 nonblocking mode, and supports select() calls.     21 nonblocking mode, and supports select() calls.
 22                                                    22 
 23 For backward compatibility the old (v0.x) inte     23 For backward compatibility the old (v0.x) interface is still included.
 24 Any call to the joystick driver using the old      24 Any call to the joystick driver using the old interface will return values
 25 that are compatible to the old interface. This     25 that are compatible to the old interface. This interface is still limited
 26 to 2 axes, and applications using it usually d     26 to 2 axes, and applications using it usually decode only 2 buttons, although
 27 the driver provides up to 32.                      27 the driver provides up to 32.
 28                                                    28 
 29 Initialization                                     29 Initialization
 30 ==============                                     30 ==============
 31                                                    31 
 32 Open the joystick device following the usual s     32 Open the joystick device following the usual semantics (that is, with open).
 33 Since the driver now reports events instead of     33 Since the driver now reports events instead of polling for changes,
 34 immediately after the open it will issue a ser     34 immediately after the open it will issue a series of synthetic events
 35 (JS_EVENT_INIT) that you can read to obtain th     35 (JS_EVENT_INIT) that you can read to obtain the initial state of the
 36 joystick.                                          36 joystick.
 37                                                    37 
 38 By default, the device is opened in blocking m     38 By default, the device is opened in blocking mode::
 39                                                    39 
 40         int fd = open ("/dev/input/js0", O_RDO     40         int fd = open ("/dev/input/js0", O_RDONLY);
 41                                                    41 
 42                                                    42 
 43 Event Reading                                      43 Event Reading
 44 =============                                      44 =============
 45                                                    45 
 46 ::                                                 46 ::
 47                                                    47 
 48         struct js_event e;                         48         struct js_event e;
 49         read (fd, &e, sizeof(e));                  49         read (fd, &e, sizeof(e));
 50                                                    50 
 51 where js_event is defined as::                     51 where js_event is defined as::
 52                                                    52 
 53         struct js_event {                          53         struct js_event {
 54                 __u32 time;     /* event times     54                 __u32 time;     /* event timestamp in milliseconds */
 55                 __s16 value;    /* value */        55                 __s16 value;    /* value */
 56                 __u8 type;      /* event type      56                 __u8 type;      /* event type */
 57                 __u8 number;    /* axis/button     57                 __u8 number;    /* axis/button number */
 58         };                                         58         };
 59                                                    59 
 60 If the read is successful, it will return size     60 If the read is successful, it will return sizeof(e), unless you wanted to read
 61 more than one event per read as described in s     61 more than one event per read as described in section 3.1.
 62                                                    62 
 63                                                    63 
 64 js_event.type                                      64 js_event.type
 65 -------------                                      65 -------------
 66                                                    66 
 67 The possible values of ``type`` are::              67 The possible values of ``type`` are::
 68                                                    68 
 69         #define JS_EVENT_BUTTON         0x01       69         #define JS_EVENT_BUTTON         0x01    /* button pressed/released */
 70         #define JS_EVENT_AXIS           0x02       70         #define JS_EVENT_AXIS           0x02    /* joystick moved */
 71         #define JS_EVENT_INIT           0x80       71         #define JS_EVENT_INIT           0x80    /* initial state of device */
 72                                                    72 
 73 As mentioned above, the driver will issue synt     73 As mentioned above, the driver will issue synthetic JS_EVENT_INIT ORed
 74 events on open. That is, if it's issuing an IN     74 events on open. That is, if it's issuing an INIT BUTTON event, the
 75 current type value will be::                       75 current type value will be::
 76                                                    76 
 77         int type = JS_EVENT_BUTTON | JS_EVENT_     77         int type = JS_EVENT_BUTTON | JS_EVENT_INIT;     /* 0x81 */
 78                                                    78 
 79 If you choose not to differentiate between syn     79 If you choose not to differentiate between synthetic or real events
 80 you can turn off the JS_EVENT_INIT bits::          80 you can turn off the JS_EVENT_INIT bits::
 81                                                    81 
 82         type &= ~JS_EVENT_INIT;                    82         type &= ~JS_EVENT_INIT;                         /* 0x01 */
 83                                                    83 
 84                                                    84 
 85 js_event.number                                    85 js_event.number
 86 ---------------                                    86 ---------------
 87                                                    87 
 88 The values of ``number`` correspond to the axi     88 The values of ``number`` correspond to the axis or button that
 89 generated the event. Note that they carry sepa     89 generated the event. Note that they carry separate numeration (that
 90 is, you have both an axis 0 and a button 0). G     90 is, you have both an axis 0 and a button 0). Generally,
 91                                                    91 
 92         =============== =======                    92         =============== =======
 93         Axis            number                     93         Axis            number
 94         =============== =======                    94         =============== =======
 95         1st Axis X      0                          95         1st Axis X      0
 96         1st Axis Y      1                          96         1st Axis Y      1
 97         2nd Axis X      2                          97         2nd Axis X      2
 98         2nd Axis Y      3                          98         2nd Axis Y      3
 99         ...and so on                               99         ...and so on
100         =============== =======                   100         =============== =======
101                                                   101 
102 Hats vary from one joystick type to another. S    102 Hats vary from one joystick type to another. Some can be moved in 8
103 directions, some only in 4. The driver, howeve    103 directions, some only in 4. The driver, however, always reports a hat as two
104 independent axes, even if the hardware doesn't    104 independent axes, even if the hardware doesn't allow independent movement.
105                                                   105 
106                                                   106 
107 js_event.value                                    107 js_event.value
108 --------------                                    108 --------------
109                                                   109 
110 For an axis, ``value`` is a signed integer bet    110 For an axis, ``value`` is a signed integer between -32767 and +32767
111 representing the position of the joystick alon    111 representing the position of the joystick along that axis. If you
112 don't read a 0 when the joystick is ``dead``,     112 don't read a 0 when the joystick is ``dead``, or if it doesn't span the
113 full range, you should recalibrate it (with, f    113 full range, you should recalibrate it (with, for example, jscal).
114                                                   114 
115 For a button, ``value`` for a press button eve    115 For a button, ``value`` for a press button event is 1 and for a release
116 button event is 0.                                116 button event is 0.
117                                                   117 
118 Though this::                                     118 Though this::
119                                                   119 
120         if (js_event.type == JS_EVENT_BUTTON)     120         if (js_event.type == JS_EVENT_BUTTON) {
121                 buttons_state ^= (1 << js_even    121                 buttons_state ^= (1 << js_event.number);
122         }                                         122         }
123                                                   123 
124 may work well if you handle JS_EVENT_INIT even    124 may work well if you handle JS_EVENT_INIT events separately,
125                                                   125 
126 ::                                                126 ::
127                                                   127 
128         if ((js_event.type & ~JS_EVENT_INIT) =    128         if ((js_event.type & ~JS_EVENT_INIT) == JS_EVENT_BUTTON) {
129                 if (js_event.value)               129                 if (js_event.value)
130                         buttons_state |= (1 <<    130                         buttons_state |= (1 << js_event.number);
131                 else                              131                 else
132                         buttons_state &= ~(1 <    132                         buttons_state &= ~(1 << js_event.number);
133         }                                         133         }
134                                                   134 
135 is much safer since it can't lose sync with th    135 is much safer since it can't lose sync with the driver. As you would
136 have to write a separate handler for JS_EVENT_    136 have to write a separate handler for JS_EVENT_INIT events in the first
137 snippet, this ends up being shorter.              137 snippet, this ends up being shorter.
138                                                   138 
139                                                   139 
140 js_event.time                                     140 js_event.time
141 -------------                                     141 -------------
142                                                   142 
143 The time an event was generated is stored in `    143 The time an event was generated is stored in ``js_event.time``. It's a time
144 in milliseconds since ... well, since sometime    144 in milliseconds since ... well, since sometime in the past.  This eases the
145 task of detecting double clicks, figuring out     145 task of detecting double clicks, figuring out if movement of axis and button
146 presses happened at the same time, and similar    146 presses happened at the same time, and similar.
147                                                   147 
148                                                   148 
149 Reading                                           149 Reading
150 =======                                           150 =======
151                                                   151 
152 If you open the device in blocking mode, a rea    152 If you open the device in blocking mode, a read will block (that is,
153 wait) forever until an event is generated and     153 wait) forever until an event is generated and effectively read. There
154 are two alternatives if you can't afford to wa    154 are two alternatives if you can't afford to wait forever (which is,
155 admittedly, a long time;)                         155 admittedly, a long time;)
156                                                   156 
157         a) use select to wait until there's da    157         a) use select to wait until there's data to be read on fd, or
158            until it timeouts. There's a good e    158            until it timeouts. There's a good example on the select(2)
159            man page.                              159            man page.
160                                                   160 
161         b) open the device in non-blocking mod    161         b) open the device in non-blocking mode (O_NONBLOCK)
162                                                   162 
163                                                   163 
164 O_NONBLOCK                                        164 O_NONBLOCK
165 ----------                                        165 ----------
166                                                   166 
167 If read returns -1 when reading in O_NONBLOCK     167 If read returns -1 when reading in O_NONBLOCK mode, this isn't
168 necessarily a "real" error (check errno(3)); i    168 necessarily a "real" error (check errno(3)); it can just mean there
169 are no events pending to be read on the driver    169 are no events pending to be read on the driver queue. You should read
170 all events on the queue (that is, until you ge    170 all events on the queue (that is, until you get a -1).
171                                                   171 
172 For example,                                      172 For example,
173                                                   173 
174 ::                                                174 ::
175                                                   175 
176         while (1) {                               176         while (1) {
177                 while (read (fd, &e, sizeof(e)    177                 while (read (fd, &e, sizeof(e)) > 0) {
178                         process_event (e);        178                         process_event (e);
179                 }                                 179                 }
180                 /* EAGAIN is returned when the    180                 /* EAGAIN is returned when the queue is empty */
181                 if (errno != EAGAIN) {            181                 if (errno != EAGAIN) {
182                         /* error */               182                         /* error */
183                 }                                 183                 }
184                 /* do something interesting wi    184                 /* do something interesting with processed events */
185         }                                         185         }
186                                                   186 
187 One reason for emptying the queue is that if i    187 One reason for emptying the queue is that if it gets full you'll start
188 missing events since the queue is finite, and     188 missing events since the queue is finite, and older events will get
189 overwritten.                                      189 overwritten.
190                                                   190 
191 The other reason is that you want to know all     191 The other reason is that you want to know all that happened, and not
192 delay the processing till later.                  192 delay the processing till later.
193                                                   193 
194 Why can the queue get full? Because you don't     194 Why can the queue get full? Because you don't empty the queue as
195 mentioned, or because too much time elapses fr    195 mentioned, or because too much time elapses from one read to another
196 and too many events to store in the queue get     196 and too many events to store in the queue get generated. Note that
197 high system load may contribute to space those    197 high system load may contribute to space those reads even more.
198                                                   198 
199 If time between reads is enough to fill the qu    199 If time between reads is enough to fill the queue and lose an event,
200 the driver will switch to startup mode and nex    200 the driver will switch to startup mode and next time you read it,
201 synthetic events (JS_EVENT_INIT) will be gener    201 synthetic events (JS_EVENT_INIT) will be generated to inform you of
202 the actual state of the joystick.                 202 the actual state of the joystick.
203                                                   203 
204                                                   204 
205 .. note::                                         205 .. note::
206                                                   206 
207  As of version 1.2.8, the queue is circular an    207  As of version 1.2.8, the queue is circular and able to hold 64
208  events. You can increment this size bumping u    208  events. You can increment this size bumping up JS_BUFF_SIZE in
209  joystick.h and recompiling the driver.           209  joystick.h and recompiling the driver.
210                                                   210 
211                                                   211 
212 In the above code, you might as well want to r    212 In the above code, you might as well want to read more than one event
213 at a time using the typical read(2) functional    213 at a time using the typical read(2) functionality. For that, you would
214 replace the read above with something like::      214 replace the read above with something like::
215                                                   215 
216         struct js_event mybuffer[0xff];           216         struct js_event mybuffer[0xff];
217         int i = read (fd, mybuffer, sizeof(myb    217         int i = read (fd, mybuffer, sizeof(mybuffer));
218                                                   218 
219 In this case, read would return -1 if the queu    219 In this case, read would return -1 if the queue was empty, or some
220 other value in which the number of events read    220 other value in which the number of events read would be i /
221 sizeof(js_event)  Again, if the buffer was ful    221 sizeof(js_event)  Again, if the buffer was full, it's a good idea to
222 process the events and keep reading it until y    222 process the events and keep reading it until you empty the driver queue.
223                                                   223 
224                                                   224 
225 IOCTLs                                            225 IOCTLs
226 ======                                            226 ======
227                                                   227 
228 The joystick driver defines the following ioct    228 The joystick driver defines the following ioctl(2) operations::
229                                                   229 
230                                 /* function       230                                 /* function                     3rd arg  */
231         #define JSIOCGAXES      /* get number     231         #define JSIOCGAXES      /* get number of axes           char     */
232         #define JSIOCGBUTTONS   /* get number     232         #define JSIOCGBUTTONS   /* get number of buttons        char     */
233         #define JSIOCGVERSION   /* get driver     233         #define JSIOCGVERSION   /* get driver version           int      */
234         #define JSIOCGNAME(len) /* get identif    234         #define JSIOCGNAME(len) /* get identifier string        char     */
235         #define JSIOCSCORR      /* set correct    235         #define JSIOCSCORR      /* set correction values        &js_corr */
236         #define JSIOCGCORR      /* get correct    236         #define JSIOCGCORR      /* get correction values        &js_corr */
237                                                   237 
238 For example, to read the number of axes::         238 For example, to read the number of axes::
239                                                   239 
240         char number_of_axes;                      240         char number_of_axes;
241         ioctl (fd, JSIOCGAXES, &number_of_axes    241         ioctl (fd, JSIOCGAXES, &number_of_axes);
242                                                   242 
243                                                   243 
244 JSIOGCVERSION                                     244 JSIOGCVERSION
245 -------------                                     245 -------------
246                                                   246 
247 JSIOGCVERSION is a good way to check in run-ti    247 JSIOGCVERSION is a good way to check in run-time whether the running
248 driver is 1.0+ and supports the event interfac    248 driver is 1.0+ and supports the event interface. If it is not, the
249 IOCTL will fail. For a compile-time decision,     249 IOCTL will fail. For a compile-time decision, you can test the
250 JS_VERSION symbol::                               250 JS_VERSION symbol::
251                                                   251 
252         #ifdef JS_VERSION                         252         #ifdef JS_VERSION
253         #if JS_VERSION > 0xsomething              253         #if JS_VERSION > 0xsomething
254                                                   254 
255                                                   255 
256 JSIOCGNAME                                        256 JSIOCGNAME
257 ----------                                        257 ----------
258                                                   258 
259 JSIOCGNAME(len) allows you to get the name str    259 JSIOCGNAME(len) allows you to get the name string of the joystick - the same
260 as is being printed at boot time. The 'len' ar    260 as is being printed at boot time. The 'len' argument is the length of the
261 buffer provided by the application asking for     261 buffer provided by the application asking for the name. It is used to avoid
262 possible overrun should the name be too long::    262 possible overrun should the name be too long::
263                                                   263 
264         char name[128];                           264         char name[128];
265         if (ioctl(fd, JSIOCGNAME(sizeof(name))    265         if (ioctl(fd, JSIOCGNAME(sizeof(name)), name) < 0)
266                 strscpy(name, "Unknown", sizeo    266                 strscpy(name, "Unknown", sizeof(name));
267         printf("Name: %s\n", name);               267         printf("Name: %s\n", name);
268                                                   268 
269                                                   269 
270 JSIOC[SG]CORR                                     270 JSIOC[SG]CORR
271 -------------                                     271 -------------
272                                                   272 
273 For usage on JSIOC[SG]CORR I suggest you to lo    273 For usage on JSIOC[SG]CORR I suggest you to look into jscal.c  They are
274 not needed in a normal program, only in joysti    274 not needed in a normal program, only in joystick calibration software
275 such as jscal or kcmjoy. These IOCTLs and data    275 such as jscal or kcmjoy. These IOCTLs and data types aren't considered
276 to be in the stable part of the API, and there    276 to be in the stable part of the API, and therefore may change without
277 warning in following releases of the driver.      277 warning in following releases of the driver.
278                                                   278 
279 Both JSIOCSCORR and JSIOCGCORR expect &js_corr    279 Both JSIOCSCORR and JSIOCGCORR expect &js_corr to be able to hold
280 information for all axes. That is, struct js_c    280 information for all axes. That is, struct js_corr corr[MAX_AXIS];
281                                                   281 
282 struct js_corr is defined as::                    282 struct js_corr is defined as::
283                                                   283 
284         struct js_corr {                          284         struct js_corr {
285                 __s32 coef[8];                    285                 __s32 coef[8];
286                 __u16 prec;                       286                 __u16 prec;
287                 __u16 type;                       287                 __u16 type;
288         };                                        288         };
289                                                   289 
290 and ``type``::                                    290 and ``type``::
291                                                   291 
292         #define JS_CORR_NONE            0x00      292         #define JS_CORR_NONE            0x00    /* returns raw values */
293         #define JS_CORR_BROKEN          0x01      293         #define JS_CORR_BROKEN          0x01    /* broken line */
294                                                   294 
295                                                   295 
296 Backward compatibility                            296 Backward compatibility
297 ======================                            297 ======================
298                                                   298 
299 The 0.x joystick driver API is quite limited a    299 The 0.x joystick driver API is quite limited and its usage is deprecated.
300 The driver offers backward compatibility, thou    300 The driver offers backward compatibility, though. Here's a quick summary::
301                                                   301 
302         struct JS_DATA_TYPE js;                   302         struct JS_DATA_TYPE js;
303         while (1) {                               303         while (1) {
304                 if (read (fd, &js, JS_RETURN)     304                 if (read (fd, &js, JS_RETURN) != JS_RETURN) {
305                         /* error */               305                         /* error */
306                 }                                 306                 }
307                 usleep (1000);                    307                 usleep (1000);
308         }                                         308         }
309                                                   309 
310 As you can figure out from the example, the re    310 As you can figure out from the example, the read returns immediately,
311 with the actual state of the joystick::           311 with the actual state of the joystick::
312                                                   312 
313         struct JS_DATA_TYPE {                     313         struct JS_DATA_TYPE {
314                 int buttons;    /* immediate b    314                 int buttons;    /* immediate button state */
315                 int x;          /* immediate x    315                 int x;          /* immediate x axis value */
316                 int y;          /* immediate y    316                 int y;          /* immediate y axis value */
317         };                                        317         };
318                                                   318 
319 and JS_RETURN is defined as::                     319 and JS_RETURN is defined as::
320                                                   320 
321         #define JS_RETURN       sizeof(struct     321         #define JS_RETURN       sizeof(struct JS_DATA_TYPE)
322                                                   322 
323 To test the state of the buttons,                 323 To test the state of the buttons,
324                                                   324 
325 ::                                                325 ::
326                                                   326 
327         first_button_state  = js.buttons & 1;     327         first_button_state  = js.buttons & 1;
328         second_button_state = js.buttons & 2;     328         second_button_state = js.buttons & 2;
329                                                   329 
330 The axis values do not have a defined range in    330 The axis values do not have a defined range in the original 0.x driver,
331 except that the values are non-negative. The 1    331 except that the values are non-negative. The 1.2.8+ drivers use a
332 fixed range for reporting the values, 1 being     332 fixed range for reporting the values, 1 being the minimum, 128 the
333 center, and 255 maximum value.                    333 center, and 255 maximum value.
334                                                   334 
335 The v0.8.0.2 driver also had an interface for     335 The v0.8.0.2 driver also had an interface for 'digital joysticks', (now
336 called Multisystem joysticks in this driver),     336 called Multisystem joysticks in this driver), under /dev/djsX. This driver
337 doesn't try to be compatible with that interfa    337 doesn't try to be compatible with that interface.
338                                                   338 
339                                                   339 
340 Final Notes                                       340 Final Notes
341 ===========                                       341 ===========
342                                                   342 
343 ::                                                343 ::
344                                                   344 
345   ____/|        Comments, additions, and speci    345   ____/|        Comments, additions, and specially corrections are welcome.
346   \ o.O|        Documentation valid for at lea    346   \ o.O|        Documentation valid for at least version 1.2.8 of the joystick
347    =(_)=        driver and as usual, the ultim    347    =(_)=        driver and as usual, the ultimate source for documentation is
348      U          to "Use The Source Luke" or, a    348      U          to "Use The Source Luke" or, at your convenience, Vojtech ;)
                                                      

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