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Linux/Documentation/sound/soc/pops-clicks.rst

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Diff markup

Differences between /Documentation/sound/soc/pops-clicks.rst (Architecture m68k) and /Documentation/sound/soc/pops-clicks.rst (Architecture sparc64)


  1 =====================                               1 =====================
  2 Audio Pops and Clicks                               2 Audio Pops and Clicks
  3 =====================                               3 =====================
  4                                                     4 
  5 Pops and clicks are unwanted audio artifacts c      5 Pops and clicks are unwanted audio artifacts caused by the powering up and down
  6 of components within the audio subsystem. This      6 of components within the audio subsystem. This is noticeable on PCs when an
  7 audio module is either loaded or unloaded (at       7 audio module is either loaded or unloaded (at module load time the sound card is
  8 powered up and causes a popping noise on the s      8 powered up and causes a popping noise on the speakers).
  9                                                     9 
 10 Pops and clicks can be more frequent on portab     10 Pops and clicks can be more frequent on portable systems with DAPM. This is
 11 because the components within the subsystem ar     11 because the components within the subsystem are being dynamically powered
 12 depending on the audio usage and this can subs     12 depending on the audio usage and this can subsequently cause a small pop or
 13 click every time a component power state is ch     13 click every time a component power state is changed.
 14                                                    14 
 15                                                    15 
 16 Minimising Playback Pops and Clicks                16 Minimising Playback Pops and Clicks
 17 ===================================                17 ===================================
 18                                                    18 
 19 Playback pops in portable audio subsystems can     19 Playback pops in portable audio subsystems cannot be completely eliminated
 20 currently, however future audio codec hardware     20 currently, however future audio codec hardware will have better pop and click
 21 suppression.  Pops can be reduced within playb     21 suppression.  Pops can be reduced within playback by powering the audio
 22 components in a specific order. This order is      22 components in a specific order. This order is different for startup and
 23 shutdown and follows some basic rules:-            23 shutdown and follows some basic rules:-
 24 ::                                                 24 ::
 25                                                    25 
 26    Startup Order :- DAC --> Mixers --> Output      26    Startup Order :- DAC --> Mixers --> Output PGA --> Digital Unmute
 27                                                    27   
 28    Shutdown Order :- Digital Mute --> Output P     28    Shutdown Order :- Digital Mute --> Output PGA --> Mixers --> DAC
 29                                                    29 
 30 This assumes that the codec PCM output path fr     30 This assumes that the codec PCM output path from the DAC is via a mixer and then
 31 a PGA (programmable gain amplifier) before bei     31 a PGA (programmable gain amplifier) before being output to the speakers.
 32                                                    32 
 33                                                    33 
 34 Minimising Capture Pops and Clicks                 34 Minimising Capture Pops and Clicks
 35 ==================================                 35 ==================================
 36                                                    36 
 37 Capture artifacts are somewhat easier to get r     37 Capture artifacts are somewhat easier to get rid as we can delay activating the
 38 ADC until all the pops have occurred. This fol     38 ADC until all the pops have occurred. This follows similar power rules to
 39 playback in that components are powered in a s     39 playback in that components are powered in a sequence depending upon stream
 40 startup or shutdown.                               40 startup or shutdown.
 41 ::                                                 41 ::
 42                                                    42 
 43    Startup Order - Input PGA --> Mixers --> AD     43    Startup Order - Input PGA --> Mixers --> ADC
 44                                                    44   
 45    Shutdown Order - ADC --> Mixers --> Input P     45    Shutdown Order - ADC --> Mixers --> Input PGA
 46                                                    46 
 47                                                    47 
 48 Zipper Noise                                       48 Zipper Noise
 49 ============                                       49 ============
 50 An unwanted zipper noise can occur within the      50 An unwanted zipper noise can occur within the audio playback or capture stream
 51 when a volume control is changed near its maxi     51 when a volume control is changed near its maximum gain value. The zipper noise
 52 is heard when the gain increase or decrease ch     52 is heard when the gain increase or decrease changes the mean audio signal
 53 amplitude too quickly. It can be minimised by      53 amplitude too quickly. It can be minimised by enabling the zero cross setting
 54 for each volume control. The ZC forces the gai     54 for each volume control. The ZC forces the gain change to occur when the signal
 55 crosses the zero amplitude line.                   55 crosses the zero amplitude line.
                                                      

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