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Linux/Documentation/userspace-api/media/v4l/mmap.rst

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Diff markup

Differences between /Documentation/userspace-api/media/v4l/mmap.rst (Version linux-6.12-rc7) and /Documentation/userspace-api/media/v4l/mmap.rst (Version linux-6.8.12)


  1 .. SPDX-License-Identifier: GFDL-1.1-no-invari      1 .. SPDX-License-Identifier: GFDL-1.1-no-invariants-or-later
  2 .. c:namespace:: V4L                                2 .. c:namespace:: V4L
  3                                                     3 
  4 .. _mmap:                                           4 .. _mmap:
  5                                                     5 
  6 ******************************                      6 ******************************
  7 Streaming I/O (Memory Mapping)                      7 Streaming I/O (Memory Mapping)
  8 ******************************                      8 ******************************
  9                                                     9 
 10 Input and output devices support this I/O meth     10 Input and output devices support this I/O method when the
 11 ``V4L2_CAP_STREAMING`` flag in the ``capabilit     11 ``V4L2_CAP_STREAMING`` flag in the ``capabilities`` field of struct
 12 :c:type:`v4l2_capability` returned by the          12 :c:type:`v4l2_capability` returned by the
 13 :ref:`VIDIOC_QUERYCAP` ioctl is set. There are     13 :ref:`VIDIOC_QUERYCAP` ioctl is set. There are two
 14 streaming methods, to determine if the memory      14 streaming methods, to determine if the memory mapping flavor is
 15 supported applications must call the :ref:`VID     15 supported applications must call the :ref:`VIDIOC_REQBUFS` ioctl
 16 with the memory type set to ``V4L2_MEMORY_MMAP     16 with the memory type set to ``V4L2_MEMORY_MMAP``.
 17                                                    17 
 18 Streaming is an I/O method where only pointers     18 Streaming is an I/O method where only pointers to buffers are exchanged
 19 between application and driver, the data itsel     19 between application and driver, the data itself is not copied. Memory
 20 mapping is primarily intended to map buffers i     20 mapping is primarily intended to map buffers in device memory into the
 21 application's address space. Device memory can     21 application's address space. Device memory can be for example the video
 22 memory on a graphics card with a video capture     22 memory on a graphics card with a video capture add-on. However, being
 23 the most efficient I/O method available for a      23 the most efficient I/O method available for a long time, many other
 24 drivers support streaming as well, allocating      24 drivers support streaming as well, allocating buffers in DMA-able main
 25 memory.                                            25 memory.
 26                                                    26 
 27 A driver can support many sets of buffers. Eac     27 A driver can support many sets of buffers. Each set is identified by a
 28 unique buffer type value. The sets are indepen     28 unique buffer type value. The sets are independent and each set can hold
 29 a different type of data. To access different      29 a different type of data. To access different sets at the same time
 30 different file descriptors must be used. [#f1]     30 different file descriptors must be used. [#f1]_
 31                                                    31 
 32 To allocate device buffers applications call t     32 To allocate device buffers applications call the
 33 :ref:`VIDIOC_REQBUFS` ioctl with the desired n     33 :ref:`VIDIOC_REQBUFS` ioctl with the desired number
 34 of buffers and buffer type, for example ``V4L2     34 of buffers and buffer type, for example ``V4L2_BUF_TYPE_VIDEO_CAPTURE``.
 35 This ioctl can also be used to change the numb     35 This ioctl can also be used to change the number of buffers or to free
 36 the allocated memory, provided none of the buf     36 the allocated memory, provided none of the buffers are still mapped.
 37                                                    37 
 38 Before applications can access the buffers the     38 Before applications can access the buffers they must map them into their
 39 address space with the :c:func:`mmap()` functi     39 address space with the :c:func:`mmap()` function. The
 40 location of the buffers in device memory can b     40 location of the buffers in device memory can be determined with the
 41 :ref:`VIDIOC_QUERYBUF` ioctl. In the single-pl     41 :ref:`VIDIOC_QUERYBUF` ioctl. In the single-planar
 42 API case, the ``m.offset`` and ``length`` retu     42 API case, the ``m.offset`` and ``length`` returned in a struct
 43 :c:type:`v4l2_buffer` are passed as sixth and      43 :c:type:`v4l2_buffer` are passed as sixth and second
 44 parameter to the :c:func:`mmap()` function. Wh     44 parameter to the :c:func:`mmap()` function. When using the
 45 multi-planar API, struct :c:type:`v4l2_buffer`     45 multi-planar API, struct :c:type:`v4l2_buffer` contains an
 46 array of struct :c:type:`v4l2_plane` structure     46 array of struct :c:type:`v4l2_plane` structures, each
 47 containing its own ``m.offset`` and ``length``     47 containing its own ``m.offset`` and ``length``. When using the
 48 multi-planar API, every plane of every buffer      48 multi-planar API, every plane of every buffer has to be mapped
 49 separately, so the number of calls to :c:func:     49 separately, so the number of calls to :c:func:`mmap()` should
 50 be equal to number of buffers times number of      50 be equal to number of buffers times number of planes in each buffer. The
 51 offset and length values must not be modified.     51 offset and length values must not be modified. Remember, the buffers are
 52 allocated in physical memory, as opposed to vi     52 allocated in physical memory, as opposed to virtual memory, which can be
 53 swapped out to disk. Applications should free      53 swapped out to disk. Applications should free the buffers as soon as
 54 possible with the :c:func:`munmap()` function.     54 possible with the :c:func:`munmap()` function.
 55                                                    55 
 56 Example: Mapping buffers in the single-planar      56 Example: Mapping buffers in the single-planar API
 57 ==============================================     57 =================================================
 58                                                    58 
 59 .. code-block:: c                                  59 .. code-block:: c
 60                                                    60 
 61     struct v4l2_requestbuffers reqbuf;             61     struct v4l2_requestbuffers reqbuf;
 62     struct {                                       62     struct {
 63         void *start;                               63         void *start;
 64         size_t length;                             64         size_t length;
 65     } *buffers;                                    65     } *buffers;
 66     unsigned int i;                                66     unsigned int i;
 67                                                    67 
 68     memset(&reqbuf, 0, sizeof(reqbuf));            68     memset(&reqbuf, 0, sizeof(reqbuf));
 69     reqbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;     69     reqbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
 70     reqbuf.memory = V4L2_MEMORY_MMAP;              70     reqbuf.memory = V4L2_MEMORY_MMAP;
 71     reqbuf.count = 20;                             71     reqbuf.count = 20;
 72                                                    72 
 73     if (-1 == ioctl (fd, VIDIOC_REQBUFS, &reqb     73     if (-1 == ioctl (fd, VIDIOC_REQBUFS, &reqbuf)) {
 74         if (errno == EINVAL)                       74         if (errno == EINVAL)
 75             printf("Video capturing or mmap-st     75             printf("Video capturing or mmap-streaming is not supported\\n");
 76         else                                       76         else
 77             perror("VIDIOC_REQBUFS");              77             perror("VIDIOC_REQBUFS");
 78                                                    78 
 79         exit(EXIT_FAILURE);                        79         exit(EXIT_FAILURE);
 80     }                                              80     }
 81                                                    81 
 82     /* We want at least five buffers. */           82     /* We want at least five buffers. */
 83                                                    83 
 84     if (reqbuf.count < 5) {                        84     if (reqbuf.count < 5) {
 85         /* You may need to free the buffers he     85         /* You may need to free the buffers here. */
 86         printf("Not enough buffer memory\\n");     86         printf("Not enough buffer memory\\n");
 87         exit(EXIT_FAILURE);                        87         exit(EXIT_FAILURE);
 88     }                                              88     }
 89                                                    89 
 90     buffers = calloc(reqbuf.count, sizeof(*buf     90     buffers = calloc(reqbuf.count, sizeof(*buffers));
 91     assert(buffers != NULL);                       91     assert(buffers != NULL);
 92                                                    92 
 93     for (i = 0; i < reqbuf.count; i++) {           93     for (i = 0; i < reqbuf.count; i++) {
 94         struct v4l2_buffer buffer;                 94         struct v4l2_buffer buffer;
 95                                                    95 
 96         memset(&buffer, 0, sizeof(buffer));        96         memset(&buffer, 0, sizeof(buffer));
 97         buffer.type = reqbuf.type;                 97         buffer.type = reqbuf.type;
 98         buffer.memory = V4L2_MEMORY_MMAP;          98         buffer.memory = V4L2_MEMORY_MMAP;
 99         buffer.index = i;                          99         buffer.index = i;
100                                                   100 
101         if (-1 == ioctl (fd, VIDIOC_QUERYBUF,     101         if (-1 == ioctl (fd, VIDIOC_QUERYBUF, &buffer)) {
102             perror("VIDIOC_QUERYBUF");            102             perror("VIDIOC_QUERYBUF");
103             exit(EXIT_FAILURE);                   103             exit(EXIT_FAILURE);
104         }                                         104         }
105                                                   105 
106         buffers[i].length = buffer.length; /*     106         buffers[i].length = buffer.length; /* remember for munmap() */
107                                                   107 
108         buffers[i].start = mmap(NULL, buffer.l    108         buffers[i].start = mmap(NULL, buffer.length,
109                     PROT_READ | PROT_WRITE, /*    109                     PROT_READ | PROT_WRITE, /* recommended */
110                     MAP_SHARED,             /*    110                     MAP_SHARED,             /* recommended */
111                     fd, buffer.m.offset);         111                     fd, buffer.m.offset);
112                                                   112 
113         if (MAP_FAILED == buffers[i].start) {     113         if (MAP_FAILED == buffers[i].start) {
114             /* If you do not exit here you sho    114             /* If you do not exit here you should unmap() and free()
115                the buffers mapped so far. */      115                the buffers mapped so far. */
116             perror("mmap");                       116             perror("mmap");
117             exit(EXIT_FAILURE);                   117             exit(EXIT_FAILURE);
118         }                                         118         }
119     }                                             119     }
120                                                   120 
121     /* Cleanup. */                                121     /* Cleanup. */
122                                                   122 
123     for (i = 0; i < reqbuf.count; i++)            123     for (i = 0; i < reqbuf.count; i++)
124         munmap(buffers[i].start, buffers[i].le    124         munmap(buffers[i].start, buffers[i].length);
125                                                   125 
126 Example: Mapping buffers in the multi-planar A    126 Example: Mapping buffers in the multi-planar API
127 ==============================================    127 ================================================
128                                                   128 
129 .. code-block:: c                                 129 .. code-block:: c
130                                                   130 
131     struct v4l2_requestbuffers reqbuf;            131     struct v4l2_requestbuffers reqbuf;
132     /* Our current format uses 3 planes per bu    132     /* Our current format uses 3 planes per buffer */
133     #define FMT_NUM_PLANES = 3                    133     #define FMT_NUM_PLANES = 3
134                                                   134 
135     struct {                                      135     struct {
136         void *start[FMT_NUM_PLANES];              136         void *start[FMT_NUM_PLANES];
137         size_t length[FMT_NUM_PLANES];            137         size_t length[FMT_NUM_PLANES];
138     } *buffers;                                   138     } *buffers;
139     unsigned int i, j;                            139     unsigned int i, j;
140                                                   140 
141     memset(&reqbuf, 0, sizeof(reqbuf));           141     memset(&reqbuf, 0, sizeof(reqbuf));
142     reqbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_    142     reqbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
143     reqbuf.memory = V4L2_MEMORY_MMAP;             143     reqbuf.memory = V4L2_MEMORY_MMAP;
144     reqbuf.count = 20;                            144     reqbuf.count = 20;
145                                                   145 
146     if (ioctl(fd, VIDIOC_REQBUFS, &reqbuf) < 0    146     if (ioctl(fd, VIDIOC_REQBUFS, &reqbuf) < 0) {
147         if (errno == EINVAL)                      147         if (errno == EINVAL)
148             printf("Video capturing or mmap-st    148             printf("Video capturing or mmap-streaming is not supported\\n");
149         else                                      149         else
150             perror("VIDIOC_REQBUFS");             150             perror("VIDIOC_REQBUFS");
151                                                   151 
152         exit(EXIT_FAILURE);                       152         exit(EXIT_FAILURE);
153     }                                             153     }
154                                                   154 
155     /* We want at least five buffers. */          155     /* We want at least five buffers. */
156                                                   156 
157     if (reqbuf.count < 5) {                       157     if (reqbuf.count < 5) {
158         /* You may need to free the buffers he    158         /* You may need to free the buffers here. */
159         printf("Not enough buffer memory\\n");    159         printf("Not enough buffer memory\\n");
160         exit(EXIT_FAILURE);                       160         exit(EXIT_FAILURE);
161     }                                             161     }
162                                                   162 
163     buffers = calloc(reqbuf.count, sizeof(*buf    163     buffers = calloc(reqbuf.count, sizeof(*buffers));
164     assert(buffers != NULL);                      164     assert(buffers != NULL);
165                                                   165 
166     for (i = 0; i < reqbuf.count; i++) {          166     for (i = 0; i < reqbuf.count; i++) {
167         struct v4l2_buffer buffer;                167         struct v4l2_buffer buffer;
168         struct v4l2_plane planes[FMT_NUM_PLANE    168         struct v4l2_plane planes[FMT_NUM_PLANES];
169                                                   169 
170         memset(&buffer, 0, sizeof(buffer));       170         memset(&buffer, 0, sizeof(buffer));
171         buffer.type = reqbuf.type;                171         buffer.type = reqbuf.type;
172         buffer.memory = V4L2_MEMORY_MMAP;         172         buffer.memory = V4L2_MEMORY_MMAP;
173         buffer.index = i;                         173         buffer.index = i;
174         /* length in struct v4l2_buffer in mul    174         /* length in struct v4l2_buffer in multi-planar API stores the size
175          * of planes array. */                    175          * of planes array. */
176         buffer.length = FMT_NUM_PLANES;           176         buffer.length = FMT_NUM_PLANES;
177         buffer.m.planes = planes;                 177         buffer.m.planes = planes;
178                                                   178 
179         if (ioctl(fd, VIDIOC_QUERYBUF, &buffer    179         if (ioctl(fd, VIDIOC_QUERYBUF, &buffer) < 0) {
180             perror("VIDIOC_QUERYBUF");            180             perror("VIDIOC_QUERYBUF");
181             exit(EXIT_FAILURE);                   181             exit(EXIT_FAILURE);
182         }                                         182         }
183                                                   183 
184         /* Every plane has to be mapped separa    184         /* Every plane has to be mapped separately */
185         for (j = 0; j < FMT_NUM_PLANES; j++) {    185         for (j = 0; j < FMT_NUM_PLANES; j++) {
186             buffers[i].length[j] = buffer.m.pl    186             buffers[i].length[j] = buffer.m.planes[j].length; /* remember for munmap() */
187                                                   187 
188             buffers[i].start[j] = mmap(NULL, b    188             buffers[i].start[j] = mmap(NULL, buffer.m.planes[j].length,
189                      PROT_READ | PROT_WRITE, /    189                      PROT_READ | PROT_WRITE, /* recommended */
190                      MAP_SHARED,             /    190                      MAP_SHARED,             /* recommended */
191                      fd, buffer.m.planes[j].m. !! 191                      fd, buffer.m.planes[j].m.offset);
192                                                   192 
193             if (MAP_FAILED == buffers[i].start    193             if (MAP_FAILED == buffers[i].start[j]) {
194                 /* If you do not exit here you    194                 /* If you do not exit here you should unmap() and free()
195                    the buffers and planes mapp    195                    the buffers and planes mapped so far. */
196                 perror("mmap");                   196                 perror("mmap");
197                 exit(EXIT_FAILURE);               197                 exit(EXIT_FAILURE);
198             }                                     198             }
199         }                                         199         }
200     }                                             200     }
201                                                   201 
202     /* Cleanup. */                                202     /* Cleanup. */
203                                                   203 
204     for (i = 0; i < reqbuf.count; i++)            204     for (i = 0; i < reqbuf.count; i++)
205         for (j = 0; j < FMT_NUM_PLANES; j++)      205         for (j = 0; j < FMT_NUM_PLANES; j++)
206             munmap(buffers[i].start[j], buffer    206             munmap(buffers[i].start[j], buffers[i].length[j]);
207                                                   207 
208 Conceptually streaming drivers maintain two bu    208 Conceptually streaming drivers maintain two buffer queues, an incoming
209 and an outgoing queue. They separate the synch    209 and an outgoing queue. They separate the synchronous capture or output
210 operation locked to a video clock from the app    210 operation locked to a video clock from the application which is subject
211 to random disk or network delays and preemptio    211 to random disk or network delays and preemption by other processes,
212 thereby reducing the probability of data loss.    212 thereby reducing the probability of data loss. The queues are organized
213 as FIFOs, buffers will be output in the order     213 as FIFOs, buffers will be output in the order enqueued in the incoming
214 FIFO, and were captured in the order dequeued     214 FIFO, and were captured in the order dequeued from the outgoing FIFO.
215                                                   215 
216 The driver may require a minimum number of buf    216 The driver may require a minimum number of buffers enqueued at all times
217 to function, apart of this no limit exists on     217 to function, apart of this no limit exists on the number of buffers
218 applications can enqueue in advance, or dequeu    218 applications can enqueue in advance, or dequeue and process. They can
219 also enqueue in a different order than buffers    219 also enqueue in a different order than buffers have been dequeued, and
220 the driver can *fill* enqueued *empty* buffers    220 the driver can *fill* enqueued *empty* buffers in any order.  [#f2]_ The
221 index number of a buffer (struct :c:type:`v4l2    221 index number of a buffer (struct :c:type:`v4l2_buffer`
222 ``index``) plays no role here, it only identif    222 ``index``) plays no role here, it only identifies the buffer.
223                                                   223 
224 Initially all mapped buffers are in dequeued s    224 Initially all mapped buffers are in dequeued state, inaccessible by the
225 driver. For capturing applications it is custo    225 driver. For capturing applications it is customary to first enqueue all
226 mapped buffers, then to start capturing and en    226 mapped buffers, then to start capturing and enter the read loop. Here
227 the application waits until a filled buffer ca    227 the application waits until a filled buffer can be dequeued, and
228 re-enqueues the buffer when the data is no lon    228 re-enqueues the buffer when the data is no longer needed. Output
229 applications fill and enqueue buffers, when en    229 applications fill and enqueue buffers, when enough buffers are stacked
230 up the output is started with :ref:`VIDIOC_STR    230 up the output is started with :ref:`VIDIOC_STREAMON <VIDIOC_STREAMON>`.
231 In the write loop, when the application runs o    231 In the write loop, when the application runs out of free buffers, it
232 must wait until an empty buffer can be dequeue    232 must wait until an empty buffer can be dequeued and reused.
233                                                   233 
234 To enqueue and dequeue a buffer applications u    234 To enqueue and dequeue a buffer applications use the
235 :ref:`VIDIOC_QBUF <VIDIOC_QBUF>` and :ref:`VID    235 :ref:`VIDIOC_QBUF <VIDIOC_QBUF>` and :ref:`VIDIOC_DQBUF <VIDIOC_QBUF>`
236 ioctl. The status of a buffer being mapped, en    236 ioctl. The status of a buffer being mapped, enqueued, full or empty can
237 be determined at any time using the :ref:`VIDI    237 be determined at any time using the :ref:`VIDIOC_QUERYBUF` ioctl. Two
238 methods exist to suspend execution of the appl    238 methods exist to suspend execution of the application until one or more
239 buffers can be dequeued.  By default :ref:`VID    239 buffers can be dequeued.  By default :ref:`VIDIOC_DQBUF <VIDIOC_QBUF>`
240 blocks when no buffer is in the outgoing queue    240 blocks when no buffer is in the outgoing queue. When the ``O_NONBLOCK``
241 flag was given to the :c:func:`open()` functio    241 flag was given to the :c:func:`open()` function,
242 :ref:`VIDIOC_DQBUF <VIDIOC_QBUF>` returns imme    242 :ref:`VIDIOC_DQBUF <VIDIOC_QBUF>` returns immediately with an ``EAGAIN``
243 error code when no buffer is available. The :c    243 error code when no buffer is available. The :c:func:`select()`
244 or :c:func:`poll()` functions are always avail    244 or :c:func:`poll()` functions are always available.
245                                                   245 
246 To start and stop capturing or output applicat    246 To start and stop capturing or output applications call the
247 :ref:`VIDIOC_STREAMON <VIDIOC_STREAMON>` and :    247 :ref:`VIDIOC_STREAMON <VIDIOC_STREAMON>` and :ref:`VIDIOC_STREAMOFF
248 <VIDIOC_STREAMON>` ioctl.                         248 <VIDIOC_STREAMON>` ioctl.
249                                                   249 
250 .. note:::ref:`VIDIOC_STREAMOFF <VIDIOC_STREAM    250 .. note:::ref:`VIDIOC_STREAMOFF <VIDIOC_STREAMON>`
251    removes all buffers from both queues as a s    251    removes all buffers from both queues as a side effect. Since there is
252    no notion of doing anything "now" on a mult    252    no notion of doing anything "now" on a multitasking system, if an
253    application needs to synchronize with anoth    253    application needs to synchronize with another event it should examine
254    the struct ::c:type:`v4l2_buffer` ``timesta    254    the struct ::c:type:`v4l2_buffer` ``timestamp`` of captured
255    or outputted buffers.                          255    or outputted buffers.
256                                                   256 
257 Drivers implementing memory mapping I/O must s    257 Drivers implementing memory mapping I/O must support the
258 :ref:`VIDIOC_REQBUFS <VIDIOC_REQBUFS>`, :ref:`    258 :ref:`VIDIOC_REQBUFS <VIDIOC_REQBUFS>`, :ref:`VIDIOC_QUERYBUF
259 <VIDIOC_QUERYBUF>`, :ref:`VIDIOC_QBUF <VIDIOC_    259 <VIDIOC_QUERYBUF>`, :ref:`VIDIOC_QBUF <VIDIOC_QBUF>`, :ref:`VIDIOC_DQBUF
260 <VIDIOC_QBUF>`, :ref:`VIDIOC_STREAMON <VIDIOC_    260 <VIDIOC_QBUF>`, :ref:`VIDIOC_STREAMON <VIDIOC_STREAMON>`
261 and :ref:`VIDIOC_STREAMOFF <VIDIOC_STREAMON>`     261 and :ref:`VIDIOC_STREAMOFF <VIDIOC_STREAMON>` ioctls, the :ref:`mmap()
262 <func-mmap>`, :c:func:`munmap()`, :ref:`select    262 <func-mmap>`, :c:func:`munmap()`, :ref:`select()
263 <func-select>` and :c:func:`poll()` function.     263 <func-select>` and :c:func:`poll()` function. [#f3]_
264                                                   264 
265 [capture example]                                 265 [capture example]
266                                                   266 
267 .. [#f1]                                          267 .. [#f1]
268    One could use one file descriptor and set t    268    One could use one file descriptor and set the buffer type field
269    accordingly when calling :ref:`VIDIOC_QBUF`    269    accordingly when calling :ref:`VIDIOC_QBUF` etc.,
270    but it makes the :c:func:`select()` functio    270    but it makes the :c:func:`select()` function ambiguous. We also
271    like the clean approach of one file descrip    271    like the clean approach of one file descriptor per logical stream.
272    Video overlay for example is also a logical    272    Video overlay for example is also a logical stream, although the CPU
273    is not needed for continuous operation.        273    is not needed for continuous operation.
274                                                   274 
275 .. [#f2]                                          275 .. [#f2]
276    Random enqueue order permits applications p    276    Random enqueue order permits applications processing images out of
277    order (such as video codecs) to return buff    277    order (such as video codecs) to return buffers earlier, reducing the
278    probability of data loss. Random fill order    278    probability of data loss. Random fill order allows drivers to reuse
279    buffers on a LIFO-basis, taking advantage o    279    buffers on a LIFO-basis, taking advantage of caches holding
280    scatter-gather lists and the like.             280    scatter-gather lists and the like.
281                                                   281 
282 .. [#f3]                                          282 .. [#f3]
283    At the driver level :c:func:`select()` and     283    At the driver level :c:func:`select()` and :c:func:`poll()` are
284    the same, and :c:func:`select()` is too imp    284    the same, and :c:func:`select()` is too important to be optional.
285    The rest should be evident.                    285    The rest should be evident.
                                                      

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