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Linux/include/media/i2c/cs53l32a.h

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Diff markup

Differences between /include/media/i2c/cs53l32a.h (Architecture alpha) and /include/media/i2c/cs53l32a.h (Architecture mips)


  1 /* SPDX-License-Identifier: GPL-2.0-or-later *      1 /* SPDX-License-Identifier: GPL-2.0-or-later */
  2 /*                                                  2 /*
  3     cs53l32a.h - definition for cs53l32a input      3     cs53l32a.h - definition for cs53l32a inputs and outputs
  4                                                     4 
  5     Copyright (C) 2006 Hans Verkuil (hverkuil@      5     Copyright (C) 2006 Hans Verkuil (hverkuil@xs4all.nl)
  6                                                     6 
  7 */                                                  7 */
  8                                                     8 
  9 #ifndef _CS53L32A_H_                                9 #ifndef _CS53L32A_H_
 10 #define _CS53L32A_H_                               10 #define _CS53L32A_H_
 11                                                    11 
 12 /* There are 2 physical inputs, but the second     12 /* There are 2 physical inputs, but the second input can be
 13    placed in two modes, the first mode bypasse     13    placed in two modes, the first mode bypasses the PGA (gain),
 14    the second goes through the PGA. Hence ther     14    the second goes through the PGA. Hence there are three
 15    possible inputs to choose from. */              15    possible inputs to choose from. */
 16                                                    16 
 17 /* CS53L32A HW inputs */                           17 /* CS53L32A HW inputs */
 18 #define CS53L32A_IN0 0                             18 #define CS53L32A_IN0 0
 19 #define CS53L32A_IN1 1                             19 #define CS53L32A_IN1 1
 20 #define CS53L32A_IN2 2                             20 #define CS53L32A_IN2 2
 21                                                    21 
 22 #endif                                             22 #endif
 23                                                    23 

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