1 /* SPDX-License-Identifier: GPL-2.0-only */ 1 /* SPDX-License-Identifier: GPL-2.0-only */ 2 /* 2 /* 3 * v4l2-rect.h - v4l2_rect helper functions 3 * v4l2-rect.h - v4l2_rect helper functions 4 * 4 * 5 * Copyright 2014 Cisco Systems, Inc. and/or i 5 * Copyright 2014 Cisco Systems, Inc. and/or its affiliates. All rights reserved. 6 */ 6 */ 7 7 8 #ifndef _V4L2_RECT_H_ 8 #ifndef _V4L2_RECT_H_ 9 #define _V4L2_RECT_H_ 9 #define _V4L2_RECT_H_ 10 10 11 #include <linux/videodev2.h> 11 #include <linux/videodev2.h> 12 12 13 /** 13 /** 14 * v4l2_rect_set_size_to() - copy the width/he 14 * v4l2_rect_set_size_to() - copy the width/height values. 15 * @r: rect whose width and height fields will 15 * @r: rect whose width and height fields will be set 16 * @size: rect containing the width and height 16 * @size: rect containing the width and height fields you need. 17 */ 17 */ 18 static inline void v4l2_rect_set_size_to(struc 18 static inline void v4l2_rect_set_size_to(struct v4l2_rect *r, 19 const 19 const struct v4l2_rect *size) 20 { 20 { 21 r->width = size->width; 21 r->width = size->width; 22 r->height = size->height; 22 r->height = size->height; 23 } 23 } 24 24 25 /** 25 /** 26 * v4l2_rect_set_min_size() - width and height 26 * v4l2_rect_set_min_size() - width and height of r should be >= min_size. 27 * @r: rect whose width and height will be mod 27 * @r: rect whose width and height will be modified 28 * @min_size: rect containing the minimal widt 28 * @min_size: rect containing the minimal width and height 29 */ 29 */ 30 static inline void v4l2_rect_set_min_size(stru 30 static inline void v4l2_rect_set_min_size(struct v4l2_rect *r, 31 cons 31 const struct v4l2_rect *min_size) 32 { 32 { 33 if (r->width < min_size->width) 33 if (r->width < min_size->width) 34 r->width = min_size->width; 34 r->width = min_size->width; 35 if (r->height < min_size->height) 35 if (r->height < min_size->height) 36 r->height = min_size->height; 36 r->height = min_size->height; 37 } 37 } 38 38 39 /** 39 /** 40 * v4l2_rect_set_max_size() - width and height 40 * v4l2_rect_set_max_size() - width and height of r should be <= max_size 41 * @r: rect whose width and height will be mod 41 * @r: rect whose width and height will be modified 42 * @max_size: rect containing the maximum widt 42 * @max_size: rect containing the maximum width and height 43 */ 43 */ 44 static inline void v4l2_rect_set_max_size(stru 44 static inline void v4l2_rect_set_max_size(struct v4l2_rect *r, 45 cons 45 const struct v4l2_rect *max_size) 46 { 46 { 47 if (r->width > max_size->width) 47 if (r->width > max_size->width) 48 r->width = max_size->width; 48 r->width = max_size->width; 49 if (r->height > max_size->height) 49 if (r->height > max_size->height) 50 r->height = max_size->height; 50 r->height = max_size->height; 51 } 51 } 52 52 53 /** 53 /** 54 * v4l2_rect_map_inside()- r should be inside 54 * v4l2_rect_map_inside()- r should be inside boundary. 55 * @r: rect that will be modified 55 * @r: rect that will be modified 56 * @boundary: rect containing the boundary for 56 * @boundary: rect containing the boundary for @r 57 */ 57 */ 58 static inline void v4l2_rect_map_inside(struct 58 static inline void v4l2_rect_map_inside(struct v4l2_rect *r, 59 const 59 const struct v4l2_rect *boundary) 60 { 60 { 61 v4l2_rect_set_max_size(r, boundary); 61 v4l2_rect_set_max_size(r, boundary); 62 if (r->left < boundary->left) 62 if (r->left < boundary->left) 63 r->left = boundary->left; 63 r->left = boundary->left; 64 if (r->top < boundary->top) 64 if (r->top < boundary->top) 65 r->top = boundary->top; 65 r->top = boundary->top; 66 if (r->left + r->width > boundary->lef !! 66 if (r->left + r->width > boundary->width) 67 r->left = boundary->left + bou !! 67 r->left = boundary->width - r->width; 68 if (r->top + r->height > boundary->top !! 68 if (r->top + r->height > boundary->height) 69 r->top = boundary->top + bound !! 69 r->top = boundary->height - r->height; 70 } 70 } 71 71 72 /** 72 /** 73 * v4l2_rect_same_size() - return true if r1 h 73 * v4l2_rect_same_size() - return true if r1 has the same size as r2 74 * @r1: rectangle. 74 * @r1: rectangle. 75 * @r2: rectangle. 75 * @r2: rectangle. 76 * 76 * 77 * Return true if both rectangles have the sam 77 * Return true if both rectangles have the same size. 78 */ 78 */ 79 static inline bool v4l2_rect_same_size(const s 79 static inline bool v4l2_rect_same_size(const struct v4l2_rect *r1, 80 const s 80 const struct v4l2_rect *r2) 81 { 81 { 82 return r1->width == r2->width && r1->h 82 return r1->width == r2->width && r1->height == r2->height; 83 } 83 } 84 84 85 /** 85 /** 86 * v4l2_rect_same_position() - return true if 86 * v4l2_rect_same_position() - return true if r1 has the same position as r2 87 * @r1: rectangle. 87 * @r1: rectangle. 88 * @r2: rectangle. 88 * @r2: rectangle. 89 * 89 * 90 * Return true if both rectangles have the sam 90 * Return true if both rectangles have the same position 91 */ 91 */ 92 static inline bool v4l2_rect_same_position(con 92 static inline bool v4l2_rect_same_position(const struct v4l2_rect *r1, 93 con 93 const struct v4l2_rect *r2) 94 { 94 { 95 return r1->top == r2->top && r1->left 95 return r1->top == r2->top && r1->left == r2->left; 96 } 96 } 97 97 98 /** 98 /** 99 * v4l2_rect_equal() - return true if r1 equal 99 * v4l2_rect_equal() - return true if r1 equals r2 100 * @r1: rectangle. 100 * @r1: rectangle. 101 * @r2: rectangle. 101 * @r2: rectangle. 102 * 102 * 103 * Return true if both rectangles have the sam 103 * Return true if both rectangles have the same size and position. 104 */ 104 */ 105 static inline bool v4l2_rect_equal(const struc 105 static inline bool v4l2_rect_equal(const struct v4l2_rect *r1, 106 const struc 106 const struct v4l2_rect *r2) 107 { 107 { 108 return v4l2_rect_same_size(r1, r2) && 108 return v4l2_rect_same_size(r1, r2) && v4l2_rect_same_position(r1, r2); 109 } 109 } 110 110 111 /** 111 /** 112 * v4l2_rect_intersect() - calculate the inter 112 * v4l2_rect_intersect() - calculate the intersection of two rects. 113 * @r: intersection of @r1 and @r2. 113 * @r: intersection of @r1 and @r2. 114 * @r1: rectangle. 114 * @r1: rectangle. 115 * @r2: rectangle. 115 * @r2: rectangle. 116 */ 116 */ 117 static inline void v4l2_rect_intersect(struct 117 static inline void v4l2_rect_intersect(struct v4l2_rect *r, 118 const s 118 const struct v4l2_rect *r1, 119 const s 119 const struct v4l2_rect *r2) 120 { 120 { 121 int right, bottom; 121 int right, bottom; 122 122 123 r->top = max(r1->top, r2->top); 123 r->top = max(r1->top, r2->top); 124 r->left = max(r1->left, r2->left); 124 r->left = max(r1->left, r2->left); 125 bottom = min(r1->top + r1->height, r2- 125 bottom = min(r1->top + r1->height, r2->top + r2->height); 126 right = min(r1->left + r1->width, r2-> 126 right = min(r1->left + r1->width, r2->left + r2->width); 127 r->height = max(0, bottom - r->top); 127 r->height = max(0, bottom - r->top); 128 r->width = max(0, right - r->left); 128 r->width = max(0, right - r->left); 129 } 129 } 130 130 131 /** 131 /** 132 * v4l2_rect_scale() - scale rect r by to/from 132 * v4l2_rect_scale() - scale rect r by to/from 133 * @r: rect to be scaled. 133 * @r: rect to be scaled. 134 * @from: from rectangle. 134 * @from: from rectangle. 135 * @to: to rectangle. 135 * @to: to rectangle. 136 * 136 * 137 * This scales rectangle @r horizontally by @t 137 * This scales rectangle @r horizontally by @to->width / @from->width and 138 * vertically by @to->height / @from->height. 138 * vertically by @to->height / @from->height. 139 * 139 * 140 * Typically @r is a rectangle inside @from an 140 * Typically @r is a rectangle inside @from and you want the rectangle as 141 * it would appear after scaling @from to @to. 141 * it would appear after scaling @from to @to. So the resulting @r will 142 * be the scaled rectangle inside @to. 142 * be the scaled rectangle inside @to. 143 */ 143 */ 144 static inline void v4l2_rect_scale(struct v4l2 144 static inline void v4l2_rect_scale(struct v4l2_rect *r, 145 const struc 145 const struct v4l2_rect *from, 146 const struc 146 const struct v4l2_rect *to) 147 { 147 { 148 if (from->width == 0 || from->height = 148 if (from->width == 0 || from->height == 0) { 149 r->left = r->top = r->width = 149 r->left = r->top = r->width = r->height = 0; 150 return; 150 return; 151 } 151 } 152 r->left = (((r->left - from->left) * t 152 r->left = (((r->left - from->left) * to->width) / from->width) & ~1; 153 r->width = ((r->width * to->width) / f 153 r->width = ((r->width * to->width) / from->width) & ~1; 154 r->top = ((r->top - from->top) * to->h 154 r->top = ((r->top - from->top) * to->height) / from->height; 155 r->height = (r->height * to->height) / 155 r->height = (r->height * to->height) / from->height; 156 } 156 } 157 157 158 /** 158 /** 159 * v4l2_rect_overlap() - do r1 and r2 overlap? 159 * v4l2_rect_overlap() - do r1 and r2 overlap? 160 * @r1: rectangle. 160 * @r1: rectangle. 161 * @r2: rectangle. 161 * @r2: rectangle. 162 * 162 * 163 * Returns true if @r1 and @r2 overlap. 163 * Returns true if @r1 and @r2 overlap. 164 */ 164 */ 165 static inline bool v4l2_rect_overlap(const str 165 static inline bool v4l2_rect_overlap(const struct v4l2_rect *r1, 166 const str 166 const struct v4l2_rect *r2) 167 { 167 { 168 /* 168 /* 169 * IF the left side of r1 is to the ri 169 * IF the left side of r1 is to the right of the right side of r2 OR 170 * the left side of r2 is to the ri 170 * the left side of r2 is to the right of the right side of r1 THEN 171 * they do not overlap. 171 * they do not overlap. 172 */ 172 */ 173 if (r1->left >= r2->left + r2->width | 173 if (r1->left >= r2->left + r2->width || 174 r2->left >= r1->left + r1->width) 174 r2->left >= r1->left + r1->width) 175 return false; 175 return false; 176 /* 176 /* 177 * IF the top side of r1 is below the 177 * IF the top side of r1 is below the bottom of r2 OR 178 * the top side of r2 is below the 178 * the top side of r2 is below the bottom of r1 THEN 179 * they do not overlap. 179 * they do not overlap. 180 */ 180 */ 181 if (r1->top >= r2->top + r2->height || 181 if (r1->top >= r2->top + r2->height || 182 r2->top >= r1->top + r1->height) 182 r2->top >= r1->top + r1->height) 183 return false; 183 return false; 184 return true; << 185 } << 186 << 187 /** << 188 * v4l2_rect_enclosed() - is r1 enclosed in r2 << 189 * @r1: rectangle. << 190 * @r2: rectangle. << 191 * << 192 * Returns true if @r1 is enclosed in @r2. << 193 */ << 194 static inline bool v4l2_rect_enclosed(struct v << 195 struct v << 196 { << 197 if (r1->left < r2->left || r1->top < r << 198 return false; << 199 if (r1->left + r1->width > r2->left + << 200 return false; << 201 if (r1->top + r1->height > r2->top + r << 202 return false; << 203 << 204 return true; 184 return true; 205 } 185 } 206 186 207 #endif 187 #endif 208 188
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