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Linux/lib/crypto/chacha.c

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Diff markup

Differences between /lib/crypto/chacha.c (Version linux-6.12-rc7) and /lib/crypto/chacha.c (Version linux-5.12.19)


  1 // SPDX-License-Identifier: GPL-2.0-or-later        1 // SPDX-License-Identifier: GPL-2.0-or-later
  2 /*                                                  2 /*
  3  * The "hash function" used as the core of the      3  * The "hash function" used as the core of the ChaCha stream cipher (RFC7539)
  4  *                                                  4  *
  5  * Copyright (C) 2015 Martin Willi                  5  * Copyright (C) 2015 Martin Willi
  6  */                                                 6  */
  7                                                     7 
  8 #include <linux/bug.h>                              8 #include <linux/bug.h>
  9 #include <linux/kernel.h>                           9 #include <linux/kernel.h>
 10 #include <linux/export.h>                          10 #include <linux/export.h>
 11 #include <linux/bitops.h>                          11 #include <linux/bitops.h>
 12 #include <linux/string.h>                          12 #include <linux/string.h>
 13 #include <linux/unaligned.h>                   !!  13 #include <asm/unaligned.h>
 14 #include <crypto/chacha.h>                         14 #include <crypto/chacha.h>
 15                                                    15 
 16 static void chacha_permute(u32 *x, int nrounds     16 static void chacha_permute(u32 *x, int nrounds)
 17 {                                                  17 {
 18         int i;                                     18         int i;
 19                                                    19 
 20         /* whitelist the allowed round counts      20         /* whitelist the allowed round counts */
 21         WARN_ON_ONCE(nrounds != 20 && nrounds      21         WARN_ON_ONCE(nrounds != 20 && nrounds != 12);
 22                                                    22 
 23         for (i = 0; i < nrounds; i += 2) {         23         for (i = 0; i < nrounds; i += 2) {
 24                 x[0]  += x[4];    x[12] = rol3     24                 x[0]  += x[4];    x[12] = rol32(x[12] ^ x[0],  16);
 25                 x[1]  += x[5];    x[13] = rol3     25                 x[1]  += x[5];    x[13] = rol32(x[13] ^ x[1],  16);
 26                 x[2]  += x[6];    x[14] = rol3     26                 x[2]  += x[6];    x[14] = rol32(x[14] ^ x[2],  16);
 27                 x[3]  += x[7];    x[15] = rol3     27                 x[3]  += x[7];    x[15] = rol32(x[15] ^ x[3],  16);
 28                                                    28 
 29                 x[8]  += x[12];   x[4]  = rol3     29                 x[8]  += x[12];   x[4]  = rol32(x[4]  ^ x[8],  12);
 30                 x[9]  += x[13];   x[5]  = rol3     30                 x[9]  += x[13];   x[5]  = rol32(x[5]  ^ x[9],  12);
 31                 x[10] += x[14];   x[6]  = rol3     31                 x[10] += x[14];   x[6]  = rol32(x[6]  ^ x[10], 12);
 32                 x[11] += x[15];   x[7]  = rol3     32                 x[11] += x[15];   x[7]  = rol32(x[7]  ^ x[11], 12);
 33                                                    33 
 34                 x[0]  += x[4];    x[12] = rol3     34                 x[0]  += x[4];    x[12] = rol32(x[12] ^ x[0],   8);
 35                 x[1]  += x[5];    x[13] = rol3     35                 x[1]  += x[5];    x[13] = rol32(x[13] ^ x[1],   8);
 36                 x[2]  += x[6];    x[14] = rol3     36                 x[2]  += x[6];    x[14] = rol32(x[14] ^ x[2],   8);
 37                 x[3]  += x[7];    x[15] = rol3     37                 x[3]  += x[7];    x[15] = rol32(x[15] ^ x[3],   8);
 38                                                    38 
 39                 x[8]  += x[12];   x[4]  = rol3     39                 x[8]  += x[12];   x[4]  = rol32(x[4]  ^ x[8],   7);
 40                 x[9]  += x[13];   x[5]  = rol3     40                 x[9]  += x[13];   x[5]  = rol32(x[5]  ^ x[9],   7);
 41                 x[10] += x[14];   x[6]  = rol3     41                 x[10] += x[14];   x[6]  = rol32(x[6]  ^ x[10],  7);
 42                 x[11] += x[15];   x[7]  = rol3     42                 x[11] += x[15];   x[7]  = rol32(x[7]  ^ x[11],  7);
 43                                                    43 
 44                 x[0]  += x[5];    x[15] = rol3     44                 x[0]  += x[5];    x[15] = rol32(x[15] ^ x[0],  16);
 45                 x[1]  += x[6];    x[12] = rol3     45                 x[1]  += x[6];    x[12] = rol32(x[12] ^ x[1],  16);
 46                 x[2]  += x[7];    x[13] = rol3     46                 x[2]  += x[7];    x[13] = rol32(x[13] ^ x[2],  16);
 47                 x[3]  += x[4];    x[14] = rol3     47                 x[3]  += x[4];    x[14] = rol32(x[14] ^ x[3],  16);
 48                                                    48 
 49                 x[10] += x[15];   x[5]  = rol3     49                 x[10] += x[15];   x[5]  = rol32(x[5]  ^ x[10], 12);
 50                 x[11] += x[12];   x[6]  = rol3     50                 x[11] += x[12];   x[6]  = rol32(x[6]  ^ x[11], 12);
 51                 x[8]  += x[13];   x[7]  = rol3     51                 x[8]  += x[13];   x[7]  = rol32(x[7]  ^ x[8],  12);
 52                 x[9]  += x[14];   x[4]  = rol3     52                 x[9]  += x[14];   x[4]  = rol32(x[4]  ^ x[9],  12);
 53                                                    53 
 54                 x[0]  += x[5];    x[15] = rol3     54                 x[0]  += x[5];    x[15] = rol32(x[15] ^ x[0],   8);
 55                 x[1]  += x[6];    x[12] = rol3     55                 x[1]  += x[6];    x[12] = rol32(x[12] ^ x[1],   8);
 56                 x[2]  += x[7];    x[13] = rol3     56                 x[2]  += x[7];    x[13] = rol32(x[13] ^ x[2],   8);
 57                 x[3]  += x[4];    x[14] = rol3     57                 x[3]  += x[4];    x[14] = rol32(x[14] ^ x[3],   8);
 58                                                    58 
 59                 x[10] += x[15];   x[5]  = rol3     59                 x[10] += x[15];   x[5]  = rol32(x[5]  ^ x[10],  7);
 60                 x[11] += x[12];   x[6]  = rol3     60                 x[11] += x[12];   x[6]  = rol32(x[6]  ^ x[11],  7);
 61                 x[8]  += x[13];   x[7]  = rol3     61                 x[8]  += x[13];   x[7]  = rol32(x[7]  ^ x[8],   7);
 62                 x[9]  += x[14];   x[4]  = rol3     62                 x[9]  += x[14];   x[4]  = rol32(x[4]  ^ x[9],   7);
 63         }                                          63         }
 64 }                                                  64 }
 65                                                    65 
 66 /**                                                66 /**
 67  * chacha_block_generic - generate one keystre !!  67  * chacha_block - generate one keystream block and increment block counter
 68  * @state: input state matrix (16 32-bit words     68  * @state: input state matrix (16 32-bit words)
 69  * @stream: output keystream block (64 bytes)      69  * @stream: output keystream block (64 bytes)
 70  * @nrounds: number of rounds (20 or 12; 20 is     70  * @nrounds: number of rounds (20 or 12; 20 is recommended)
 71  *                                                 71  *
 72  * This is the ChaCha core, a function from 64     72  * This is the ChaCha core, a function from 64-byte strings to 64-byte strings.
 73  * The caller has already converted the endian     73  * The caller has already converted the endianness of the input.  This function
 74  * also handles incrementing the block counter     74  * also handles incrementing the block counter in the input matrix.
 75  */                                                75  */
 76 void chacha_block_generic(u32 *state, u8 *stre     76 void chacha_block_generic(u32 *state, u8 *stream, int nrounds)
 77 {                                                  77 {
 78         u32 x[16];                                 78         u32 x[16];
 79         int i;                                     79         int i;
 80                                                    80 
 81         memcpy(x, state, 64);                      81         memcpy(x, state, 64);
 82                                                    82 
 83         chacha_permute(x, nrounds);                83         chacha_permute(x, nrounds);
 84                                                    84 
 85         for (i = 0; i < ARRAY_SIZE(x); i++)        85         for (i = 0; i < ARRAY_SIZE(x); i++)
 86                 put_unaligned_le32(x[i] + stat     86                 put_unaligned_le32(x[i] + state[i], &stream[i * sizeof(u32)]);
 87                                                    87 
 88         state[12]++;                               88         state[12]++;
 89 }                                                  89 }
 90 EXPORT_SYMBOL(chacha_block_generic);               90 EXPORT_SYMBOL(chacha_block_generic);
 91                                                    91 
 92 /**                                                92 /**
 93  * hchacha_block_generic - abbreviated ChaCha      93  * hchacha_block_generic - abbreviated ChaCha core, for XChaCha
 94  * @state: input state matrix (16 32-bit words     94  * @state: input state matrix (16 32-bit words)
 95  * @stream: output (8 32-bit words)            !!  95  * @out: output (8 32-bit words)
 96  * @nrounds: number of rounds (20 or 12; 20 is     96  * @nrounds: number of rounds (20 or 12; 20 is recommended)
 97  *                                                 97  *
 98  * HChaCha is the ChaCha equivalent of HSalsa      98  * HChaCha is the ChaCha equivalent of HSalsa and is an intermediate step
 99  * towards XChaCha (see https://cr.yp.to/snuff     99  * towards XChaCha (see https://cr.yp.to/snuffle/xsalsa-20081128.pdf).  HChaCha
100  * skips the final addition of the initial sta    100  * skips the final addition of the initial state, and outputs only certain words
101  * of the state.  It should not be used for st    101  * of the state.  It should not be used for streaming directly.
102  */                                               102  */
103 void hchacha_block_generic(const u32 *state, u    103 void hchacha_block_generic(const u32 *state, u32 *stream, int nrounds)
104 {                                                 104 {
105         u32 x[16];                                105         u32 x[16];
106                                                   106 
107         memcpy(x, state, 64);                     107         memcpy(x, state, 64);
108                                                   108 
109         chacha_permute(x, nrounds);               109         chacha_permute(x, nrounds);
110                                                   110 
111         memcpy(&stream[0], &x[0], 16);            111         memcpy(&stream[0], &x[0], 16);
112         memcpy(&stream[4], &x[12], 16);           112         memcpy(&stream[4], &x[12], 16);
113 }                                                 113 }
114 EXPORT_SYMBOL(hchacha_block_generic);             114 EXPORT_SYMBOL(hchacha_block_generic);
115                                                   115 

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