1 // SPDX-License-Identifier: GPL-2.0-only 2 /* 3 * PS3 Game Console device tree. 4 * 5 * Copyright (C) 2007 Sony Computer Entertain 6 * Copyright 2007 Sony Corp. 7 */ 8 9 /dts-v1/; 10 11 / { 12 model = "SonyPS3"; 13 compatible = "sony,ps3"; 14 #size-cells = <2>; 15 #address-cells = <2>; 16 17 chosen { 18 }; 19 20 /* 21 * We'll get the size of the bootmem b 22 * so we'll put a null entry here. 23 */ 24 25 memory { 26 device_type = "memory"; 27 reg = <0x00000000 0x00000000 0 28 }; 29 30 /* 31 * The boot cpu is always zero for PS3 32 * 33 * dtc expects a clock-frequency and t 34 * we'll put a null entries here. The 35 * startup with data from lv1. 36 * 37 * Seems the only way currently to ind 38 * threads is with an ibm,ppc-interrup 39 * here so we can bring up both of our 40 */ 41 42 cpus { 43 #size-cells = <0>; 44 #address-cells = <1>; 45 46 cpu@0 { 47 device_type = "cpu"; 48 reg = <0x00000000>; 49 ibm,ppc-interrupt-serv 50 clock-frequency = <0>; 51 timebase-frequency = < 52 i-cache-size = <32768> 53 d-cache-size = <32768> 54 i-cache-line-size = <1 55 d-cache-line-size = <1 56 }; 57 }; 58 };
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