~ [ source navigation ] ~ [ diff markup ] ~ [ identifier search ] ~

TOMOYO Linux Cross Reference
Linux/sound/drivers/opl3/opl3_drums.c

Version: ~ [ linux-6.11.5 ] ~ [ linux-6.10.14 ] ~ [ linux-6.9.12 ] ~ [ linux-6.8.12 ] ~ [ linux-6.7.12 ] ~ [ linux-6.6.58 ] ~ [ linux-6.5.13 ] ~ [ linux-6.4.16 ] ~ [ linux-6.3.13 ] ~ [ linux-6.2.16 ] ~ [ linux-6.1.114 ] ~ [ linux-6.0.19 ] ~ [ linux-5.19.17 ] ~ [ linux-5.18.19 ] ~ [ linux-5.17.15 ] ~ [ linux-5.16.20 ] ~ [ linux-5.15.169 ] ~ [ linux-5.14.21 ] ~ [ linux-5.13.19 ] ~ [ linux-5.12.19 ] ~ [ linux-5.11.22 ] ~ [ linux-5.10.228 ] ~ [ linux-5.9.16 ] ~ [ linux-5.8.18 ] ~ [ linux-5.7.19 ] ~ [ linux-5.6.19 ] ~ [ linux-5.5.19 ] ~ [ linux-5.4.284 ] ~ [ linux-5.3.18 ] ~ [ linux-5.2.21 ] ~ [ linux-5.1.21 ] ~ [ linux-5.0.21 ] ~ [ linux-4.20.17 ] ~ [ linux-4.19.322 ] ~ [ linux-4.18.20 ] ~ [ linux-4.17.19 ] ~ [ linux-4.16.18 ] ~ [ linux-4.15.18 ] ~ [ linux-4.14.336 ] ~ [ linux-4.13.16 ] ~ [ linux-4.12.14 ] ~ [ linux-4.11.12 ] ~ [ linux-4.10.17 ] ~ [ linux-4.9.337 ] ~ [ linux-4.4.302 ] ~ [ linux-3.10.108 ] ~ [ linux-2.6.32.71 ] ~ [ linux-2.6.0 ] ~ [ linux-2.4.37.11 ] ~ [ unix-v6-master ] ~ [ ccs-tools-1.8.9 ] ~ [ policy-sample ] ~
Architecture: ~ [ i386 ] ~ [ alpha ] ~ [ m68k ] ~ [ mips ] ~ [ ppc ] ~ [ sparc ] ~ [ sparc64 ] ~

Diff markup

Differences between /sound/drivers/opl3/opl3_drums.c (Architecture ppc) and /sound/drivers/opl3/opl3_drums.c (Architecture i386)


  1 // SPDX-License-Identifier: GPL-2.0-or-later        1 // SPDX-License-Identifier: GPL-2.0-or-later
  2 /*                                                  2 /*
  3  *  Copyright (c) by Uros Bizjak <uros@kss-lok      3  *  Copyright (c) by Uros Bizjak <uros@kss-loka.si>
  4  *                                                  4  *
  5  *   OPL2/OPL3/OPL4 FM routines for internal p      5  *   OPL2/OPL3/OPL4 FM routines for internal percussion channels
  6  */                                                 6  */
  7                                                     7 
  8 #include "opl3_voice.h"                             8 #include "opl3_voice.h"
  9                                                     9 
 10 static const char snd_opl3_drum_table[47] =        10 static const char snd_opl3_drum_table[47] =
 11 {                                                  11 {
 12         OPL3_BASSDRUM_ON,  OPL3_BASSDRUM_ON,       12         OPL3_BASSDRUM_ON,  OPL3_BASSDRUM_ON,  OPL3_HIHAT_ON,    /* 35 - 37 */
 13         OPL3_SNAREDRUM_ON, OPL3_HIHAT_ON,          13         OPL3_SNAREDRUM_ON, OPL3_HIHAT_ON,     OPL3_SNAREDRUM_ON, /* 38 - 40 */
 14         OPL3_BASSDRUM_ON,  OPL3_HIHAT_ON,          14         OPL3_BASSDRUM_ON,  OPL3_HIHAT_ON,     OPL3_BASSDRUM_ON, /* 41 - 43 */
 15         OPL3_HIHAT_ON,     OPL3_TOMTOM_ON,         15         OPL3_HIHAT_ON,     OPL3_TOMTOM_ON,    OPL3_HIHAT_ON,    /* 44 - 46 */
 16         OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,         16         OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,    OPL3_CYMBAL_ON,   /* 47 - 49 */
 17                                                    17 
 18         OPL3_TOMTOM_ON,    OPL3_CYMBAL_ON,         18         OPL3_TOMTOM_ON,    OPL3_CYMBAL_ON,    OPL3_CYMBAL_ON,   /* 50 - 52 */
 19         OPL3_CYMBAL_ON,    OPL3_CYMBAL_ON,         19         OPL3_CYMBAL_ON,    OPL3_CYMBAL_ON,    OPL3_CYMBAL_ON,   /* 53 - 55 */
 20         OPL3_HIHAT_ON,     OPL3_CYMBAL_ON,         20         OPL3_HIHAT_ON,     OPL3_CYMBAL_ON,    OPL3_TOMTOM_ON,   /* 56 - 58 */
 21         OPL3_CYMBAL_ON,    OPL3_TOMTOM_ON,         21         OPL3_CYMBAL_ON,    OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,   /* 59 - 61 */
 22         OPL3_HIHAT_ON,     OPL3_TOMTOM_ON,         22         OPL3_HIHAT_ON,     OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,   /* 62 - 64 */
 23                                                    23 
 24         OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,         24         OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,   /* 65 - 67 */
 25         OPL3_TOMTOM_ON,    OPL3_HIHAT_ON,          25         OPL3_TOMTOM_ON,    OPL3_HIHAT_ON,     OPL3_HIHAT_ON,    /* 68 - 70 */
 26         OPL3_HIHAT_ON,     OPL3_HIHAT_ON,          26         OPL3_HIHAT_ON,     OPL3_HIHAT_ON,     OPL3_TOMTOM_ON,   /* 71 - 73 */
 27         OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,         27         OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,   /* 74 - 76 */
 28         OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,         28         OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,   /* 77 - 79 */
 29         OPL3_CYMBAL_ON,    OPL3_CYMBAL_ON          29         OPL3_CYMBAL_ON,    OPL3_CYMBAL_ON                       /* 80 - 81 */
 30 };                                                 30 };
 31                                                    31 
 32 struct snd_opl3_drum_voice {                       32 struct snd_opl3_drum_voice {
 33         int voice;                                 33         int voice;
 34         int op;                                    34         int op;
 35         unsigned char am_vib;                      35         unsigned char am_vib;
 36         unsigned char ksl_level;                   36         unsigned char ksl_level;
 37         unsigned char attack_decay;                37         unsigned char attack_decay;
 38         unsigned char sustain_release;             38         unsigned char sustain_release;
 39         unsigned char feedback_connection;         39         unsigned char feedback_connection;
 40         unsigned char wave_select;                 40         unsigned char wave_select;
 41 };                                                 41 };
 42                                                    42 
 43 struct snd_opl3_drum_note {                        43 struct snd_opl3_drum_note {
 44         int voice;                                 44         int voice;
 45         unsigned char fnum;                        45         unsigned char fnum;
 46         unsigned char octave_f;                    46         unsigned char octave_f;
 47         unsigned char feedback_connection;         47         unsigned char feedback_connection;
 48 };                                                 48 };
 49                                                    49 
 50 static const struct snd_opl3_drum_voice bass_o     50 static const struct snd_opl3_drum_voice bass_op0 = {6, 0, 0x00, 0x32, 0xf8, 0x66, 0x30, 0x00};
 51 static const struct snd_opl3_drum_voice bass_o     51 static const struct snd_opl3_drum_voice bass_op1 = {6, 1, 0x00, 0x03, 0xf6, 0x57, 0x30, 0x00};
 52 static const struct snd_opl3_drum_note bass_no     52 static const struct snd_opl3_drum_note bass_note = {6, 0x90, 0x09};
 53                                                    53 
 54 static const struct snd_opl3_drum_voice hihat      54 static const struct snd_opl3_drum_voice hihat = {7, 0, 0x00, 0x03, 0xf0, 0x06, 0x20, 0x00};
 55                                                    55 
 56 static const struct snd_opl3_drum_voice snare      56 static const struct snd_opl3_drum_voice snare = {7, 1, 0x00, 0x03, 0xf0, 0x07, 0x20, 0x02};
 57 static const struct snd_opl3_drum_note snare_n     57 static const struct snd_opl3_drum_note snare_note = {7, 0xf4, 0x0d};
 58                                                    58 
 59 static const struct snd_opl3_drum_voice tomtom     59 static const struct snd_opl3_drum_voice tomtom = {8, 0, 0x02, 0x03, 0xf0, 0x06, 0x10, 0x00};
 60 static const struct snd_opl3_drum_note tomtom_     60 static const struct snd_opl3_drum_note tomtom_note = {8, 0xf4, 0x09};
 61                                                    61 
 62 static const struct snd_opl3_drum_voice cymbal     62 static const struct snd_opl3_drum_voice cymbal = {8, 1, 0x04, 0x03, 0xf0, 0x06, 0x10, 0x00};
 63                                                    63 
 64 /*                                                 64 /*
 65  * set drum voice characteristics                  65  * set drum voice characteristics
 66  */                                                66  */
 67 static void snd_opl3_drum_voice_set(struct snd     67 static void snd_opl3_drum_voice_set(struct snd_opl3 *opl3,
 68                                     const stru     68                                     const struct snd_opl3_drum_voice *data)
 69 {                                                  69 {
 70         unsigned char op_offset = snd_opl3_reg     70         unsigned char op_offset = snd_opl3_regmap[data->voice][data->op];
 71         unsigned char voice_offset = data->voi     71         unsigned char voice_offset = data->voice;
 72         unsigned short opl3_reg;                   72         unsigned short opl3_reg;
 73                                                    73         
 74         /* Set OPL3 AM_VIB register */             74         /* Set OPL3 AM_VIB register */ 
 75         opl3_reg = OPL3_LEFT | (OPL3_REG_AM_VI     75         opl3_reg = OPL3_LEFT | (OPL3_REG_AM_VIB + op_offset);
 76         opl3->command(opl3, opl3_reg, data->am     76         opl3->command(opl3, opl3_reg, data->am_vib);
 77                                                    77 
 78         /* Set OPL3 KSL_LEVEL register */          78         /* Set OPL3 KSL_LEVEL register */ 
 79         opl3_reg = OPL3_LEFT | (OPL3_REG_KSL_L     79         opl3_reg = OPL3_LEFT | (OPL3_REG_KSL_LEVEL + op_offset);
 80         opl3->command(opl3, opl3_reg, data->ks     80         opl3->command(opl3, opl3_reg, data->ksl_level);
 81                                                    81 
 82         /* Set OPL3 ATTACK_DECAY register */       82         /* Set OPL3 ATTACK_DECAY register */ 
 83         opl3_reg = OPL3_LEFT | (OPL3_REG_ATTAC     83         opl3_reg = OPL3_LEFT | (OPL3_REG_ATTACK_DECAY + op_offset);
 84         opl3->command(opl3, opl3_reg, data->at     84         opl3->command(opl3, opl3_reg, data->attack_decay);
 85                                                    85 
 86         /* Set OPL3 SUSTAIN_RELEASE register *     86         /* Set OPL3 SUSTAIN_RELEASE register */ 
 87         opl3_reg = OPL3_LEFT | (OPL3_REG_SUSTA     87         opl3_reg = OPL3_LEFT | (OPL3_REG_SUSTAIN_RELEASE + op_offset);
 88         opl3->command(opl3, opl3_reg, data->su     88         opl3->command(opl3, opl3_reg, data->sustain_release);
 89                                                    89 
 90         /* Set OPL3 FEEDBACK_CONNECTION regist     90         /* Set OPL3 FEEDBACK_CONNECTION register */ 
 91         opl3_reg = OPL3_LEFT | (OPL3_REG_FEEDB     91         opl3_reg = OPL3_LEFT | (OPL3_REG_FEEDBACK_CONNECTION + voice_offset);
 92         opl3->command(opl3, opl3_reg, data->fe     92         opl3->command(opl3, opl3_reg, data->feedback_connection);
 93                                                    93 
 94         /* Select waveform */                      94         /* Select waveform */
 95         opl3_reg = OPL3_LEFT | (OPL3_REG_WAVE_     95         opl3_reg = OPL3_LEFT | (OPL3_REG_WAVE_SELECT + op_offset);
 96         opl3->command(opl3, opl3_reg, data->wa     96         opl3->command(opl3, opl3_reg, data->wave_select);
 97 }                                                  97 }
 98                                                    98 
 99 /*                                                 99 /*
100  * Set drum voice pitch                           100  * Set drum voice pitch
101  */                                               101  */
102 static void snd_opl3_drum_note_set(struct snd_    102 static void snd_opl3_drum_note_set(struct snd_opl3 *opl3,
103                                    const struc    103                                    const struct snd_opl3_drum_note *data)
104 {                                                 104 {
105         unsigned char voice_offset = data->voi    105         unsigned char voice_offset = data->voice;
106         unsigned short opl3_reg;                  106         unsigned short opl3_reg;
107                                                   107 
108         /* Set OPL3 FNUM_LOW register */          108         /* Set OPL3 FNUM_LOW register */ 
109         opl3_reg = OPL3_LEFT | (OPL3_REG_FNUM_    109         opl3_reg = OPL3_LEFT | (OPL3_REG_FNUM_LOW + voice_offset);
110         opl3->command(opl3, opl3_reg, data->fn    110         opl3->command(opl3, opl3_reg, data->fnum);
111                                                   111 
112         /* Set OPL3 KEYON_BLOCK register */       112         /* Set OPL3 KEYON_BLOCK register */ 
113         opl3_reg = OPL3_LEFT | (OPL3_REG_KEYON    113         opl3_reg = OPL3_LEFT | (OPL3_REG_KEYON_BLOCK + voice_offset);
114         opl3->command(opl3, opl3_reg, data->oc    114         opl3->command(opl3, opl3_reg, data->octave_f);
115 }                                                 115 }
116                                                   116 
117 /*                                                117 /*
118  * Set drum voice volume and position             118  * Set drum voice volume and position
119  */                                               119  */
120 static void snd_opl3_drum_vol_set(struct snd_o    120 static void snd_opl3_drum_vol_set(struct snd_opl3 *opl3,
121                                   const struct    121                                   const struct snd_opl3_drum_voice *data,
122                                   int vel, str    122                                   int vel, struct snd_midi_channel *chan)
123 {                                                 123 {
124         unsigned char op_offset = snd_opl3_reg    124         unsigned char op_offset = snd_opl3_regmap[data->voice][data->op];
125         unsigned char voice_offset = data->voi    125         unsigned char voice_offset = data->voice;
126         unsigned char reg_val;                    126         unsigned char reg_val;
127         unsigned short opl3_reg;                  127         unsigned short opl3_reg;
128                                                   128 
129         /* Set OPL3 KSL_LEVEL register */         129         /* Set OPL3 KSL_LEVEL register */ 
130         reg_val = data->ksl_level;                130         reg_val = data->ksl_level;
131         snd_opl3_calc_volume(&reg_val, vel, ch    131         snd_opl3_calc_volume(&reg_val, vel, chan);
132         opl3_reg = OPL3_LEFT | (OPL3_REG_KSL_L    132         opl3_reg = OPL3_LEFT | (OPL3_REG_KSL_LEVEL + op_offset);
133         opl3->command(opl3, opl3_reg, reg_val)    133         opl3->command(opl3, opl3_reg, reg_val);
134                                                   134 
135         /* Set OPL3 FEEDBACK_CONNECTION regist    135         /* Set OPL3 FEEDBACK_CONNECTION register */ 
136         /* Set output voice connection */         136         /* Set output voice connection */
137         reg_val = data->feedback_connection |     137         reg_val = data->feedback_connection | OPL3_STEREO_BITS;
138         if (chan->gm_pan < 43)                    138         if (chan->gm_pan < 43)
139                 reg_val &= ~OPL3_VOICE_TO_RIGH    139                 reg_val &= ~OPL3_VOICE_TO_RIGHT;
140         if (chan->gm_pan > 85)                    140         if (chan->gm_pan > 85)
141                 reg_val &= ~OPL3_VOICE_TO_LEFT    141                 reg_val &= ~OPL3_VOICE_TO_LEFT;
142         opl3_reg = OPL3_LEFT | (OPL3_REG_FEEDB    142         opl3_reg = OPL3_LEFT | (OPL3_REG_FEEDBACK_CONNECTION + voice_offset);
143         opl3->command(opl3, opl3_reg, reg_val)    143         opl3->command(opl3, opl3_reg, reg_val);
144 }                                                 144 }
145                                                   145 
146 /*                                                146 /*
147  * Loads drum voices at init time                 147  * Loads drum voices at init time
148  */                                               148  */
149 void snd_opl3_load_drums(struct snd_opl3 *opl3    149 void snd_opl3_load_drums(struct snd_opl3 *opl3)
150 {                                                 150 {
151         snd_opl3_drum_voice_set(opl3, &bass_op    151         snd_opl3_drum_voice_set(opl3, &bass_op0);
152         snd_opl3_drum_voice_set(opl3, &bass_op    152         snd_opl3_drum_voice_set(opl3, &bass_op1);
153         snd_opl3_drum_note_set(opl3, &bass_not    153         snd_opl3_drum_note_set(opl3, &bass_note);
154                                                   154 
155         snd_opl3_drum_voice_set(opl3, &hihat);    155         snd_opl3_drum_voice_set(opl3, &hihat);
156                                                   156 
157         snd_opl3_drum_voice_set(opl3, &snare);    157         snd_opl3_drum_voice_set(opl3, &snare);
158         snd_opl3_drum_note_set(opl3, &snare_no    158         snd_opl3_drum_note_set(opl3, &snare_note);
159                                                   159 
160         snd_opl3_drum_voice_set(opl3, &tomtom)    160         snd_opl3_drum_voice_set(opl3, &tomtom);
161         snd_opl3_drum_note_set(opl3, &tomtom_n    161         snd_opl3_drum_note_set(opl3, &tomtom_note);
162                                                   162 
163         snd_opl3_drum_voice_set(opl3, &cymbal)    163         snd_opl3_drum_voice_set(opl3, &cymbal);
164 }                                                 164 }
165                                                   165 
166 /*                                                166 /*
167  * Switch drum voice on or off                    167  * Switch drum voice on or off
168  */                                               168  */
169 void snd_opl3_drum_switch(struct snd_opl3 *opl    169 void snd_opl3_drum_switch(struct snd_opl3 *opl3, int note, int vel, int on_off,
170                           struct snd_midi_chan    170                           struct snd_midi_channel *chan)
171 {                                                 171 {
172         unsigned char drum_mask;                  172         unsigned char drum_mask;
173         const struct snd_opl3_drum_voice *drum    173         const struct snd_opl3_drum_voice *drum_voice;
174                                                   174 
175         if (!(opl3->drum_reg & OPL3_PERCUSSION    175         if (!(opl3->drum_reg & OPL3_PERCUSSION_ENABLE))
176                 return;                           176                 return;
177                                                   177 
178         if ((note < 35) || (note > 81))           178         if ((note < 35) || (note > 81))
179                 return;                           179                 return;
180         drum_mask = snd_opl3_drum_table[note -    180         drum_mask = snd_opl3_drum_table[note - 35];
181                                                   181 
182         if (on_off) {                             182         if (on_off) {
183                 switch (drum_mask) {              183                 switch (drum_mask) {
184                 case OPL3_BASSDRUM_ON:            184                 case OPL3_BASSDRUM_ON:
185                         drum_voice = &bass_op1    185                         drum_voice = &bass_op1;
186                         break;                    186                         break;
187                 case OPL3_HIHAT_ON:               187                 case OPL3_HIHAT_ON:
188                         drum_voice = &hihat;      188                         drum_voice = &hihat;
189                         break;                    189                         break;
190                 case OPL3_SNAREDRUM_ON:           190                 case OPL3_SNAREDRUM_ON:
191                         drum_voice = &snare;      191                         drum_voice = &snare;
192                         break;                    192                         break;
193                 case OPL3_TOMTOM_ON:              193                 case OPL3_TOMTOM_ON:
194                         drum_voice = &tomtom;     194                         drum_voice = &tomtom;
195                         break;                    195                         break;
196                 case OPL3_CYMBAL_ON:              196                 case OPL3_CYMBAL_ON:
197                         drum_voice = &cymbal;     197                         drum_voice = &cymbal;
198                         break;                    198                         break;
199                 default:                          199                 default:
200                         drum_voice = &tomtom;     200                         drum_voice = &tomtom;
201                 }                                 201                 }
202                                                   202 
203                 snd_opl3_drum_vol_set(opl3, dr    203                 snd_opl3_drum_vol_set(opl3, drum_voice, vel, chan);
204                 opl3->drum_reg |= drum_mask;      204                 opl3->drum_reg |= drum_mask;
205         } else {                                  205         } else {
206                 opl3->drum_reg &= ~drum_mask;     206                 opl3->drum_reg &= ~drum_mask;
207         }                                         207         }
208         opl3->command(opl3, OPL3_LEFT | OPL3_R    208         opl3->command(opl3, OPL3_LEFT | OPL3_REG_PERCUSSION,
209                          opl3->drum_reg);         209                          opl3->drum_reg);
210 }                                                 210 }
211                                                   211 

~ [ source navigation ] ~ [ diff markup ] ~ [ identifier search ] ~

kernel.org | git.kernel.org | LWN.net | Project Home | SVN repository | Mail admin

Linux® is a registered trademark of Linus Torvalds in the United States and other countries.
TOMOYO® is a registered trademark of NTT DATA CORPORATION.

sflogo.php