1 .. SPDX-License-Identifier: GPL-2.0 2 3 Media Controller devices 4 ------------------------ 5 6 Media Controller 7 ~~~~~~~~~~~~~~~~ 8 9 The media controller userspace API is documented in 10 :ref:`the Media Controller uAPI book <media_controller>`. This document focus 11 on the kernel-side implementation of the media framework. 12 13 Abstract media device model 14 ^^^^^^^^^^^^^^^^^^^^^^^^^^^ 15 16 Discovering a device internal topology, and configuring it at runtime, is one 17 of the goals of the media framework. To achieve this, hardware devices are 18 modelled as an oriented graph of building blocks called entities connected 19 through pads. 20 21 An entity is a basic media hardware building block. It can correspond to 22 a large variety of logical blocks such as physical hardware devices 23 (CMOS sensor for instance), logical hardware devices (a building block 24 in a System-on-Chip image processing pipeline), DMA channels or physical 25 connectors. 26 27 A pad is a connection endpoint through which an entity can interact with 28 other entities. Data (not restricted to video) produced by an entity 29 flows from the entity's output to one or more entity inputs. Pads should 30 not be confused with physical pins at chip boundaries. 31 32 A link is a point-to-point oriented connection between two pads, either 33 on the same entity or on different entities. Data flows from a source 34 pad to a sink pad. 35 36 Media device 37 ^^^^^^^^^^^^ 38 39 A media device is represented by a struct media_device 40 instance, defined in ``include/media/media-device.h``. 41 Allocation of the structure is handled by the media device driver, usually by 42 embedding the :c:type:`media_device` instance in a larger driver-specific 43 structure. 44 45 Drivers initialise media device instances by calling 46 :c:func:`media_device_init()`. After initialising a media device instance, it is 47 registered by calling :c:func:`__media_device_register()` via the macro 48 ``media_device_register()`` and unregistered by calling 49 :c:func:`media_device_unregister()`. An initialised media device must be 50 eventually cleaned up by calling :c:func:`media_device_cleanup()`. 51 52 Note that it is not allowed to unregister a media device instance that was not 53 previously registered, or clean up a media device instance that was not 54 previously initialised. 55 56 Entities 57 ^^^^^^^^ 58 59 Entities are represented by a struct media_entity 60 instance, defined in ``include/media/media-entity.h``. The structure is usually 61 embedded into a higher-level structure, such as 62 :c:type:`v4l2_subdev` or :c:type:`video_device` 63 instances, although drivers can allocate entities directly. 64 65 Drivers initialize entity pads by calling 66 :c:func:`media_entity_pads_init()`. 67 68 Drivers register entities with a media device by calling 69 :c:func:`media_device_register_entity()` 70 and unregistered by calling 71 :c:func:`media_device_unregister_entity()`. 72 73 Interfaces 74 ^^^^^^^^^^ 75 76 Interfaces are represented by a 77 struct media_interface instance, defined in 78 ``include/media/media-entity.h``. Currently, only one type of interface is 79 defined: a device node. Such interfaces are represented by a 80 struct media_intf_devnode. 81 82 Drivers initialize and create device node interfaces by calling 83 :c:func:`media_devnode_create()` 84 and remove them by calling: 85 :c:func:`media_devnode_remove()`. 86 87 Pads 88 ^^^^ 89 Pads are represented by a struct media_pad instance, 90 defined in ``include/media/media-entity.h``. Each entity stores its pads in 91 a pads array managed by the entity driver. Drivers usually embed the array in 92 a driver-specific structure. 93 94 Pads are identified by their entity and their 0-based index in the pads 95 array. 96 97 Both information are stored in the struct media_pad, 98 making the struct media_pad pointer the canonical way 99 to store and pass link references. 100 101 Pads have flags that describe the pad capabilities and state. 102 103 ``MEDIA_PAD_FL_SINK`` indicates that the pad supports sinking data. 104 ``MEDIA_PAD_FL_SOURCE`` indicates that the pad supports sourcing data. 105 106 .. note:: 107 108 One and only one of ``MEDIA_PAD_FL_SINK`` or ``MEDIA_PAD_FL_SOURCE`` must 109 be set for each pad. 110 111 Links 112 ^^^^^ 113 114 Links are represented by a struct media_link instance, 115 defined in ``include/media/media-entity.h``. There are two types of links: 116 117 **1. pad to pad links**: 118 119 Associate two entities via their PADs. Each entity has a list that points 120 to all links originating at or targeting any of its pads. 121 A given link is thus stored twice, once in the source entity and once in 122 the target entity. 123 124 Drivers create pad to pad links by calling: 125 :c:func:`media_create_pad_link()` and remove with 126 :c:func:`media_entity_remove_links()`. 127 128 **2. interface to entity links**: 129 130 Associate one interface to a Link. 131 132 Drivers create interface to entity links by calling: 133 :c:func:`media_create_intf_link()` and remove with 134 :c:func:`media_remove_intf_links()`. 135 136 .. note:: 137 138 Links can only be created after having both ends already created. 139 140 Links have flags that describe the link capabilities and state. The 141 valid values are described at :c:func:`media_create_pad_link()` and 142 :c:func:`media_create_intf_link()`. 143 144 Graph traversal 145 ^^^^^^^^^^^^^^^ 146 147 The media framework provides APIs to traverse media graphs, locating connected 148 entities and links. 149 150 To iterate over all entities belonging to a media device, drivers can use 151 the media_device_for_each_entity macro, defined in 152 ``include/media/media-device.h``. 153 154 .. code-block:: c 155 156 struct media_entity *entity; 157 158 media_device_for_each_entity(entity, mdev) { 159 // entity will point to each entity in turn 160 ... 161 } 162 163 Helper functions can be used to find a link between two given pads, or a pad 164 connected to another pad through an enabled link 165 (:c:func:`media_entity_find_link()`, :c:func:`media_pad_remote_pad_first()`, 166 :c:func:`media_entity_remote_source_pad_unique()` and 167 :c:func:`media_pad_remote_pad_unique()`). 168 169 Use count and power handling 170 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 171 172 Due to the wide differences between drivers regarding power management 173 needs, the media controller does not implement power management. However, 174 the struct media_entity includes a ``use_count`` 175 field that media drivers 176 can use to track the number of users of every entity for power management 177 needs. 178 179 The :c:type:`media_entity<media_entity>`.\ ``use_count`` field is owned by 180 media drivers and must not be 181 touched by entity drivers. Access to the field must be protected by the 182 :c:type:`media_device`.\ ``graph_mutex`` lock. 183 184 Links setup 185 ^^^^^^^^^^^ 186 187 Link properties can be modified at runtime by calling 188 :c:func:`media_entity_setup_link()`. 189 190 Pipelines and media streams 191 ^^^^^^^^^^^^^^^^^^^^^^^^^^^ 192 193 A media stream is a stream of pixels or metadata originating from one or more 194 source devices (such as a sensors) and flowing through media entity pads 195 towards the final sinks. The stream can be modified on the route by the 196 devices (e.g. scaling or pixel format conversions), or it can be split into 197 multiple branches, or multiple branches can be merged. 198 199 A media pipeline is a set of media streams which are interdependent. This 200 interdependency can be caused by the hardware (e.g. configuration of a second 201 stream cannot be changed if the first stream has been enabled) or by the driver 202 due to the software design. Most commonly a media pipeline consists of a single 203 stream which does not branch. 204 205 When starting streaming, drivers must notify all entities in the pipeline to 206 prevent link states from being modified during streaming by calling 207 :c:func:`media_pipeline_start()`. 208 209 The function will mark all the pads which are part of the pipeline as streaming. 210 211 The struct media_pipeline instance pointed to by the pipe argument will be 212 stored in every pad in the pipeline. Drivers should embed the struct 213 media_pipeline in higher-level pipeline structures and can then access the 214 pipeline through the struct media_pad pipe field. 215 216 Calls to :c:func:`media_pipeline_start()` can be nested. 217 The pipeline pointer must be identical for all nested calls to the function. 218 219 :c:func:`media_pipeline_start()` may return an error. In that case, 220 it will clean up any of the changes it did by itself. 221 222 When stopping the stream, drivers must notify the entities with 223 :c:func:`media_pipeline_stop()`. 224 225 If multiple calls to :c:func:`media_pipeline_start()` have been 226 made the same number of :c:func:`media_pipeline_stop()` calls 227 are required to stop streaming. 228 The :c:type:`media_entity`.\ ``pipe`` field is reset to ``NULL`` on the last 229 nested stop call. 230 231 Link configuration will fail with ``-EBUSY`` by default if either end of the 232 link is a streaming entity. Links that can be modified while streaming must 233 be marked with the ``MEDIA_LNK_FL_DYNAMIC`` flag. 234 235 If other operations need to be disallowed on streaming entities (such as 236 changing entities configuration parameters) drivers can explicitly check the 237 media_entity stream_count field to find out if an entity is streaming. This 238 operation must be done with the media_device graph_mutex held. 239 240 Link validation 241 ^^^^^^^^^^^^^^^ 242 243 Link validation is performed by :c:func:`media_pipeline_start()` 244 for any entity which has sink pads in the pipeline. The 245 :c:type:`media_entity`.\ ``link_validate()`` callback is used for that 246 purpose. In ``link_validate()`` callback, entity driver should check 247 that the properties of the source pad of the connected entity and its own 248 sink pad match. It is up to the type of the entity (and in the end, the 249 properties of the hardware) what matching actually means. 250 251 Subsystems should facilitate link validation by providing subsystem specific 252 helper functions to provide easy access for commonly needed information, and 253 in the end provide a way to use driver-specific callbacks. 254 255 Pipeline traversal 256 ^^^^^^^^^^^^^^^^^^ 257 258 Once a pipeline has been constructed with :c:func:`media_pipeline_start()`, 259 drivers can iterate over entities or pads in the pipeline with the 260 :c:macro:´media_pipeline_for_each_entity` and 261 :c:macro:´media_pipeline_for_each_pad` macros. Iterating over pads is 262 straightforward: 263 264 .. code-block:: c 265 266 media_pipeline_pad_iter iter; 267 struct media_pad *pad; 268 269 media_pipeline_for_each_pad(pipe, &iter, pad) { 270 /* 'pad' will point to each pad in turn */ 271 ... 272 } 273 274 To iterate over entities, the iterator needs to be initialized and cleaned up 275 as an additional steps: 276 277 .. code-block:: c 278 279 media_pipeline_entity_iter iter; 280 struct media_entity *entity; 281 int ret; 282 283 ret = media_pipeline_entity_iter_init(pipe, &iter); 284 if (ret) 285 ...; 286 287 media_pipeline_for_each_entity(pipe, &iter, entity) { 288 /* 'entity' will point to each entity in turn */ 289 ... 290 } 291 292 media_pipeline_entity_iter_cleanup(&iter); 293 294 Media Controller Device Allocator API 295 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 296 297 When the media device belongs to more than one driver, the shared media 298 device is allocated with the shared struct device as the key for look ups. 299 300 The shared media device should stay in registered state until the last 301 driver unregisters it. In addition, the media device should be released when 302 all the references are released. Each driver gets a reference to the media 303 device during probe, when it allocates the media device. If media device is 304 already allocated, the allocate API bumps up the refcount and returns the 305 existing media device. The driver puts the reference back in its disconnect 306 routine when it calls :c:func:`media_device_delete()`. 307 308 The media device is unregistered and cleaned up from the kref put handler to 309 ensure that the media device stays in registered state until the last driver 310 unregisters the media device. 311 312 **Driver Usage** 313 314 Drivers should use the appropriate media-core routines to manage the shared 315 media device life-time handling the two states: 316 1. allocate -> register -> delete 317 2. get reference to already registered device -> delete 318 319 call :c:func:`media_device_delete()` routine to make sure the shared media 320 device delete is handled correctly. 321 322 **driver probe:** 323 Call :c:func:`media_device_usb_allocate()` to allocate or get a reference 324 Call :c:func:`media_device_register()`, if media devnode isn't registered 325 326 **driver disconnect:** 327 Call :c:func:`media_device_delete()` to free the media_device. Freeing is 328 handled by the kref put handler. 329 330 API Definitions 331 ^^^^^^^^^^^^^^^ 332 333 .. kernel-doc:: include/media/media-device.h 334 335 .. kernel-doc:: include/media/media-devnode.h 336 337 .. kernel-doc:: include/media/media-entity.h 338 339 .. kernel-doc:: include/media/media-request.h 340 341 .. kernel-doc:: include/media/media-dev-allocator.h
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