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Linux/Documentation/driver-api/media/v4l2-dev.rst

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  1 .. SPDX-License-Identifier: GPL-2.0
  2 
  3 Video device' s internal representation
  4 =======================================
  5 
  6 The actual device nodes in the ``/dev`` directory are created using the
  7 :c:type:`video_device` struct (``v4l2-dev.h``). This struct can either be
  8 allocated dynamically or embedded in a larger struct.
  9 
 10 To allocate it dynamically use :c:func:`video_device_alloc`:
 11 
 12 .. code-block:: c
 13 
 14         struct video_device *vdev = video_device_alloc();
 15 
 16         if (vdev == NULL)
 17                 return -ENOMEM;
 18 
 19         vdev->release = video_device_release;
 20 
 21 If you embed it in a larger struct, then you must set the ``release()``
 22 callback to your own function:
 23 
 24 .. code-block:: c
 25 
 26         struct video_device *vdev = &my_vdev->vdev;
 27 
 28         vdev->release = my_vdev_release;
 29 
 30 The ``release()`` callback must be set and it is called when the last user
 31 of the video device exits.
 32 
 33 The default :c:func:`video_device_release` callback currently
 34 just calls ``kfree`` to free the allocated memory.
 35 
 36 There is also a :c:func:`video_device_release_empty` function that does
 37 nothing (is empty) and should be used if the struct is embedded and there
 38 is nothing to do when it is released.
 39 
 40 You should also set these fields of :c:type:`video_device`:
 41 
 42 - :c:type:`video_device`->v4l2_dev: must be set to the :c:type:`v4l2_device`
 43   parent device.
 44 
 45 - :c:type:`video_device`->name: set to something descriptive and unique.
 46 
 47 - :c:type:`video_device`->vfl_dir: set this to ``VFL_DIR_RX`` for capture
 48   devices (``VFL_DIR_RX`` has value 0, so this is normally already the
 49   default), set to ``VFL_DIR_TX`` for output devices and ``VFL_DIR_M2M`` for mem2mem (codec) devices.
 50 
 51 - :c:type:`video_device`->fops: set to the :c:type:`v4l2_file_operations`
 52   struct.
 53 
 54 - :c:type:`video_device`->ioctl_ops: if you use the :c:type:`v4l2_ioctl_ops`
 55   to simplify ioctl maintenance (highly recommended to use this and it might
 56   become compulsory in the future!), then set this to your
 57   :c:type:`v4l2_ioctl_ops` struct. The :c:type:`video_device`->vfl_type and
 58   :c:type:`video_device`->vfl_dir fields are used to disable ops that do not
 59   match the type/dir combination. E.g. VBI ops are disabled for non-VBI nodes,
 60   and output ops  are disabled for a capture device. This makes it possible to
 61   provide just one :c:type:`v4l2_ioctl_ops` struct for both vbi and
 62   video nodes.
 63 
 64 - :c:type:`video_device`->lock: leave to ``NULL`` if you want to do all the
 65   locking  in the driver. Otherwise you give it a pointer to a struct
 66   ``mutex_lock`` and before the :c:type:`video_device`->unlocked_ioctl
 67   file operation is called this lock will be taken by the core and released
 68   afterwards. See the next section for more details.
 69 
 70 - :c:type:`video_device`->queue: a pointer to the struct vb2_queue
 71   associated with this device node.
 72   If queue is not ``NULL``, and queue->lock is not ``NULL``, then queue->lock
 73   is used for the queuing ioctls (``VIDIOC_REQBUFS``, ``CREATE_BUFS``,
 74   ``QBUF``, ``DQBUF``,  ``QUERYBUF``, ``PREPARE_BUF``, ``STREAMON`` and
 75   ``STREAMOFF``) instead of the lock above.
 76   That way the :ref:`vb2 <vb2_framework>` queuing framework does not have
 77   to wait for other ioctls.   This queue pointer is also used by the
 78   :ref:`vb2 <vb2_framework>` helper functions to check for
 79   queuing ownership (i.e. is the filehandle calling it allowed to do the
 80   operation).
 81 
 82 - :c:type:`video_device`->prio: keeps track of the priorities. Used to
 83   implement ``VIDIOC_G_PRIORITY`` and ``VIDIOC_S_PRIORITY``.
 84   If left to ``NULL``, then it will use the struct v4l2_prio_state
 85   in :c:type:`v4l2_device`. If you want to have a separate priority state per
 86   (group of) device node(s),   then you can point it to your own struct
 87   :c:type:`v4l2_prio_state`.
 88 
 89 - :c:type:`video_device`->dev_parent: you only set this if v4l2_device was
 90   registered with ``NULL`` as the parent ``device`` struct. This only happens
 91   in cases where one hardware device has multiple PCI devices that all share
 92   the same :c:type:`v4l2_device` core.
 93 
 94   The cx88 driver is an example of this: one core :c:type:`v4l2_device` struct,
 95   but   it is used by both a raw video PCI device (cx8800) and a MPEG PCI device
 96   (cx8802). Since the :c:type:`v4l2_device` cannot be associated with two PCI
 97   devices at the same time it is setup without a parent device. But when the
 98   struct video_device is initialized you **do** know which parent
 99   PCI device to use and so you set ``dev_device`` to the correct PCI device.
100 
101 If you use :c:type:`v4l2_ioctl_ops`, then you should set
102 :c:type:`video_device`->unlocked_ioctl to :c:func:`video_ioctl2` in your
103 :c:type:`v4l2_file_operations` struct.
104 
105 In some cases you want to tell the core that a function you had specified in
106 your :c:type:`v4l2_ioctl_ops` should be ignored. You can mark such ioctls by
107 calling this function before :c:func:`video_register_device` is called:
108 
109         :c:func:`v4l2_disable_ioctl <v4l2_disable_ioctl>`
110         (:c:type:`vdev <video_device>`, cmd).
111 
112 This tends to be needed if based on external factors (e.g. which card is
113 being used) you want to turns off certain features in :c:type:`v4l2_ioctl_ops`
114 without having to make a new struct.
115 
116 The :c:type:`v4l2_file_operations` struct is a subset of file_operations.
117 The main difference is that the inode argument is omitted since it is never
118 used.
119 
120 If integration with the media framework is needed, you must initialize the
121 :c:type:`media_entity` struct embedded in the :c:type:`video_device` struct
122 (entity field) by calling :c:func:`media_entity_pads_init`:
123 
124 .. code-block:: c
125 
126         struct media_pad *pad = &my_vdev->pad;
127         int err;
128 
129         err = media_entity_pads_init(&vdev->entity, 1, pad);
130 
131 The pads array must have been previously initialized. There is no need to
132 manually set the struct media_entity type and name fields.
133 
134 A reference to the entity will be automatically acquired/released when the
135 video device is opened/closed.
136 
137 ioctls and locking
138 ------------------
139 
140 The V4L core provides optional locking services. The main service is the
141 lock field in struct video_device, which is a pointer to a mutex.
142 If you set this pointer, then that will be used by unlocked_ioctl to
143 serialize all ioctls.
144 
145 If you are using the :ref:`videobuf2 framework <vb2_framework>`, then there
146 is a second lock that you can set: :c:type:`video_device`->queue->lock. If
147 set, then this lock will be used instead of :c:type:`video_device`->lock
148 to serialize all queuing ioctls (see the previous section
149 for the full list of those ioctls).
150 
151 The advantage of using a different lock for the queuing ioctls is that for some
152 drivers (particularly USB drivers) certain commands such as setting controls
153 can take a long time, so you want to use a separate lock for the buffer queuing
154 ioctls. That way your ``VIDIOC_DQBUF`` doesn't stall because the driver is busy
155 changing the e.g. exposure of the webcam.
156 
157 Of course, you can always do all the locking yourself by leaving both lock
158 pointers at ``NULL``.
159 
160 In the case of :ref:`videobuf2 <vb2_framework>` you will need to implement the
161 ``wait_prepare()`` and ``wait_finish()`` callbacks to unlock/lock if applicable.
162 If you use the ``queue->lock`` pointer, then you can use the helper functions
163 :c:func:`vb2_ops_wait_prepare` and :c:func:`vb2_ops_wait_finish`.
164 
165 The implementation of a hotplug disconnect should also take the lock from
166 :c:type:`video_device` before calling v4l2_device_disconnect. If you are also
167 using :c:type:`video_device`->queue->lock, then you have to first lock
168 :c:type:`video_device`->queue->lock followed by :c:type:`video_device`->lock.
169 That way you can be sure no ioctl is running when you call
170 :c:func:`v4l2_device_disconnect`.
171 
172 Video device registration
173 -------------------------
174 
175 Next you register the video device with :c:func:`video_register_device`.
176 This will create the character device for you.
177 
178 .. code-block:: c
179 
180         err = video_register_device(vdev, VFL_TYPE_VIDEO, -1);
181         if (err) {
182                 video_device_release(vdev); /* or kfree(my_vdev); */
183                 return err;
184         }
185 
186 If the :c:type:`v4l2_device` parent device has a not ``NULL`` mdev field,
187 the video device entity will be automatically registered with the media
188 device.
189 
190 Which device is registered depends on the type argument. The following
191 types exist:
192 
193 ========================== ====================  ==============================
194 :c:type:`vfl_devnode_type` Device name           Usage
195 ========================== ====================  ==============================
196 ``VFL_TYPE_VIDEO``         ``/dev/videoX``       for video input/output devices
197 ``VFL_TYPE_VBI``           ``/dev/vbiX``         for vertical blank data (i.e.
198                                                  closed captions, teletext)
199 ``VFL_TYPE_RADIO``         ``/dev/radioX``       for radio tuners
200 ``VFL_TYPE_SUBDEV``        ``/dev/v4l-subdevX``  for V4L2 subdevices
201 ``VFL_TYPE_SDR``           ``/dev/swradioX``     for Software Defined Radio
202                                                  (SDR) tuners
203 ``VFL_TYPE_TOUCH``         ``/dev/v4l-touchX``   for touch sensors
204 ========================== ====================  ==============================
205 
206 The last argument gives you a certain amount of control over the device
207 node number used (i.e. the X in ``videoX``). Normally you will pass -1
208 to let the v4l2 framework pick the first free number. But sometimes users
209 want to select a specific node number. It is common that drivers allow
210 the user to select a specific device node number through a driver module
211 option. That number is then passed to this function and video_register_device
212 will attempt to select that device node number. If that number was already
213 in use, then the next free device node number will be selected and it
214 will send a warning to the kernel log.
215 
216 Another use-case is if a driver creates many devices. In that case it can
217 be useful to place different video devices in separate ranges. For example,
218 video capture devices start at 0, video output devices start at 16.
219 So you can use the last argument to specify a minimum device node number
220 and the v4l2 framework will try to pick the first free number that is equal
221 or higher to what you passed. If that fails, then it will just pick the
222 first free number.
223 
224 Since in this case you do not care about a warning about not being able
225 to select the specified device node number, you can call the function
226 :c:func:`video_register_device_no_warn` instead.
227 
228 Whenever a device node is created some attributes are also created for you.
229 If you look in ``/sys/class/video4linux`` you see the devices. Go into e.g.
230 ``video0`` and you will see 'name', 'dev_debug' and 'index' attributes. The
231 'name' attribute is the 'name' field of the video_device struct. The
232 'dev_debug' attribute can be used to enable core debugging. See the next
233 section for more detailed information on this.
234 
235 The 'index' attribute is the index of the device node: for each call to
236 :c:func:`video_register_device()` the index is just increased by 1. The
237 first video device node you register always starts with index 0.
238 
239 Users can setup udev rules that utilize the index attribute to make fancy
240 device names (e.g. '``mpegX``' for MPEG video capture device nodes).
241 
242 After the device was successfully registered, then you can use these fields:
243 
244 - :c:type:`video_device`->vfl_type: the device type passed to
245   :c:func:`video_register_device`.
246 - :c:type:`video_device`->minor: the assigned device minor number.
247 - :c:type:`video_device`->num: the device node number (i.e. the X in
248   ``videoX``).
249 - :c:type:`video_device`->index: the device index number.
250 
251 If the registration failed, then you need to call
252 :c:func:`video_device_release` to free the allocated :c:type:`video_device`
253 struct, or free your own struct if the :c:type:`video_device` was embedded in
254 it. The ``vdev->release()`` callback will never be called if the registration
255 failed, nor should you ever attempt to unregister the device if the
256 registration failed.
257 
258 video device debugging
259 ----------------------
260 
261 The 'dev_debug' attribute that is created for each video, vbi, radio or swradio
262 device in ``/sys/class/video4linux/<devX>/`` allows you to enable logging of
263 file operations.
264 
265 It is a bitmask and the following bits can be set:
266 
267 .. tabularcolumns:: |p{5ex}|L|
268 
269 ===== ================================================================
270 Mask  Description
271 ===== ================================================================
272 0x01  Log the ioctl name and error code. VIDIOC_(D)QBUF ioctls are
273       only logged if bit 0x08 is also set.
274 0x02  Log the ioctl name arguments and error code. VIDIOC_(D)QBUF
275       ioctls are
276       only logged if bit 0x08 is also set.
277 0x04  Log the file operations open, release, read, write, mmap and
278       get_unmapped_area. The read and write operations are only
279       logged if bit 0x08 is also set.
280 0x08  Log the read and write file operations and the VIDIOC_QBUF and
281       VIDIOC_DQBUF ioctls.
282 0x10  Log the poll file operation.
283 0x20  Log error and messages in the control operations.
284 ===== ================================================================
285 
286 Video device cleanup
287 --------------------
288 
289 When the video device nodes have to be removed, either during the unload
290 of the driver or because the USB device was disconnected, then you should
291 unregister them with:
292 
293         :c:func:`video_unregister_device`
294         (:c:type:`vdev <video_device>`);
295 
296 This will remove the device nodes from sysfs (causing udev to remove them
297 from ``/dev``).
298 
299 After :c:func:`video_unregister_device` returns no new opens can be done.
300 However, in the case of USB devices some application might still have one of
301 these device nodes open. So after the unregister all file operations (except
302 release, of course) will return an error as well.
303 
304 When the last user of the video device node exits, then the ``vdev->release()``
305 callback is called and you can do the final cleanup there.
306 
307 Don't forget to cleanup the media entity associated with the video device if
308 it has been initialized:
309 
310         :c:func:`media_entity_cleanup <media_entity_cleanup>`
311         (&vdev->entity);
312 
313 This can be done from the release callback.
314 
315 
316 helper functions
317 ----------------
318 
319 There are a few useful helper functions:
320 
321 - file and :c:type:`video_device` private data
322 
323 You can set/get driver private data in the video_device struct using:
324 
325         :c:func:`video_get_drvdata <video_get_drvdata>`
326         (:c:type:`vdev <video_device>`);
327 
328         :c:func:`video_set_drvdata <video_set_drvdata>`
329         (:c:type:`vdev <video_device>`);
330 
331 Note that you can safely call :c:func:`video_set_drvdata` before calling
332 :c:func:`video_register_device`.
333 
334 And this function:
335 
336         :c:func:`video_devdata <video_devdata>`
337         (struct file \*file);
338 
339 returns the video_device belonging to the file struct.
340 
341 The :c:func:`video_devdata` function combines :c:func:`video_get_drvdata`
342 with :c:func:`video_devdata`:
343 
344         :c:func:`video_drvdata <video_drvdata>`
345         (struct file \*file);
346 
347 You can go from a :c:type:`video_device` struct to the v4l2_device struct using:
348 
349 .. code-block:: c
350 
351         struct v4l2_device *v4l2_dev = vdev->v4l2_dev;
352 
353 - Device node name
354 
355 The :c:type:`video_device` node kernel name can be retrieved using:
356 
357         :c:func:`video_device_node_name <video_device_node_name>`
358         (:c:type:`vdev <video_device>`);
359 
360 The name is used as a hint by userspace tools such as udev. The function
361 should be used where possible instead of accessing the video_device::num and
362 video_device::minor fields.
363 
364 video_device functions and data structures
365 ------------------------------------------
366 
367 .. kernel-doc:: include/media/v4l2-dev.h

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