1 .. _kernel_hacking_lock: 2 3 =========================== 4 Unreliable Guide To Locking 5 =========================== 6 7 :Author: Rusty Russell 8 9 Introduction 10 ============ 11 12 Welcome, to Rusty's Remarkably Unreliable Guide to Kernel Locking 13 issues. This document describes the locking systems in the Linux Kernel 14 in 2.6. 15 16 With the wide availability of HyperThreading, and preemption in the 17 Linux Kernel, everyone hacking on the kernel needs to know the 18 fundamentals of concurrency and locking for SMP. 19 20 The Problem With Concurrency 21 ============================ 22 23 (Skip this if you know what a Race Condition is). 24 25 In a normal program, you can increment a counter like so: 26 27 :: 28 29 very_important_count++; 30 31 32 This is what they would expect to happen: 33 34 35 .. table:: Expected Results 36 37 +------------------------------------+------------------------------------+ 38 | Instance 1 | Instance 2 | 39 +====================================+====================================+ 40 | read very_important_count (5) | | 41 +------------------------------------+------------------------------------+ 42 | add 1 (6) | | 43 +------------------------------------+------------------------------------+ 44 | write very_important_count (6) | | 45 +------------------------------------+------------------------------------+ 46 | | read very_important_count (6) | 47 +------------------------------------+------------------------------------+ 48 | | add 1 (7) | 49 +------------------------------------+------------------------------------+ 50 | | write very_important_count (7) | 51 +------------------------------------+------------------------------------+ 52 53 This is what might happen: 54 55 .. table:: Possible Results 56 57 +------------------------------------+------------------------------------+ 58 | Instance 1 | Instance 2 | 59 +====================================+====================================+ 60 | read very_important_count (5) | | 61 +------------------------------------+------------------------------------+ 62 | | read very_important_count (5) | 63 +------------------------------------+------------------------------------+ 64 | add 1 (6) | | 65 +------------------------------------+------------------------------------+ 66 | | add 1 (6) | 67 +------------------------------------+------------------------------------+ 68 | write very_important_count (6) | | 69 +------------------------------------+------------------------------------+ 70 | | write very_important_count (6) | 71 +------------------------------------+------------------------------------+ 72 73 74 Race Conditions and Critical Regions 75 ------------------------------------ 76 77 This overlap, where the result depends on the relative timing of 78 multiple tasks, is called a race condition. The piece of code containing 79 the concurrency issue is called a critical region. And especially since 80 Linux starting running on SMP machines, they became one of the major 81 issues in kernel design and implementation. 82 83 Preemption can have the same effect, even if there is only one CPU: by 84 preempting one task during the critical region, we have exactly the same 85 race condition. In this case the thread which preempts might run the 86 critical region itself. 87 88 The solution is to recognize when these simultaneous accesses occur, and 89 use locks to make sure that only one instance can enter the critical 90 region at any time. There are many friendly primitives in the Linux 91 kernel to help you do this. And then there are the unfriendly 92 primitives, but I'll pretend they don't exist. 93 94 Locking in the Linux Kernel 95 =========================== 96 97 If I could give you one piece of advice on locking: **keep it simple**. 98 99 Be reluctant to introduce new locks. 100 101 Two Main Types of Kernel Locks: Spinlocks and Mutexes 102 ----------------------------------------------------- 103 104 There are two main types of kernel locks. The fundamental type is the 105 spinlock (``include/asm/spinlock.h``), which is a very simple 106 single-holder lock: if you can't get the spinlock, you keep trying 107 (spinning) until you can. Spinlocks are very small and fast, and can be 108 used anywhere. 109 110 The second type is a mutex (``include/linux/mutex.h``): it is like a 111 spinlock, but you may block holding a mutex. If you can't lock a mutex, 112 your task will suspend itself, and be woken up when the mutex is 113 released. This means the CPU can do something else while you are 114 waiting. There are many cases when you simply can't sleep (see 115 `What Functions Are Safe To Call From Interrupts?`_), 116 and so have to use a spinlock instead. 117 118 Neither type of lock is recursive: see 119 `Deadlock: Simple and Advanced`_. 120 121 Locks and Uniprocessor Kernels 122 ------------------------------ 123 124 For kernels compiled without ``CONFIG_SMP``, and without 125 ``CONFIG_PREEMPT`` spinlocks do not exist at all. This is an excellent 126 design decision: when no-one else can run at the same time, there is no 127 reason to have a lock. 128 129 If the kernel is compiled without ``CONFIG_SMP``, but ``CONFIG_PREEMPT`` 130 is set, then spinlocks simply disable preemption, which is sufficient to 131 prevent any races. For most purposes, we can think of preemption as 132 equivalent to SMP, and not worry about it separately. 133 134 You should always test your locking code with ``CONFIG_SMP`` and 135 ``CONFIG_PREEMPT`` enabled, even if you don't have an SMP test box, 136 because it will still catch some kinds of locking bugs. 137 138 Mutexes still exist, because they are required for synchronization 139 between user contexts, as we will see below. 140 141 Locking Only In User Context 142 ---------------------------- 143 144 If you have a data structure which is only ever accessed from user 145 context, then you can use a simple mutex (``include/linux/mutex.h``) to 146 protect it. This is the most trivial case: you initialize the mutex. 147 Then you can call mutex_lock_interruptible() to grab the 148 mutex, and mutex_unlock() to release it. There is also a 149 mutex_lock(), which should be avoided, because it will 150 not return if a signal is received. 151 152 Example: ``net/netfilter/nf_sockopt.c`` allows registration of new 153 setsockopt() and getsockopt() calls, with 154 nf_register_sockopt(). Registration and de-registration 155 are only done on module load and unload (and boot time, where there is 156 no concurrency), and the list of registrations is only consulted for an 157 unknown setsockopt() or getsockopt() system 158 call. The ``nf_sockopt_mutex`` is perfect to protect this, especially 159 since the setsockopt and getsockopt calls may well sleep. 160 161 Locking Between User Context and Softirqs 162 ----------------------------------------- 163 164 If a softirq shares data with user context, you have two problems. 165 Firstly, the current user context can be interrupted by a softirq, and 166 secondly, the critical region could be entered from another CPU. This is 167 where spin_lock_bh() (``include/linux/spinlock.h``) is 168 used. It disables softirqs on that CPU, then grabs the lock. 169 spin_unlock_bh() does the reverse. (The '_bh' suffix is 170 a historical reference to "Bottom Halves", the old name for software 171 interrupts. It should really be called spin_lock_softirq()' in a 172 perfect world). 173 174 Note that you can also use spin_lock_irq() or 175 spin_lock_irqsave() here, which stop hardware interrupts 176 as well: see `Hard IRQ Context`_. 177 178 This works perfectly for UP as well: the spin lock vanishes, and this 179 macro simply becomes local_bh_disable() 180 (``include/linux/interrupt.h``), which protects you from the softirq 181 being run. 182 183 Locking Between User Context and Tasklets 184 ----------------------------------------- 185 186 This is exactly the same as above, because tasklets are actually run 187 from a softirq. 188 189 Locking Between User Context and Timers 190 --------------------------------------- 191 192 This, too, is exactly the same as above, because timers are actually run 193 from a softirq. From a locking point of view, tasklets and timers are 194 identical. 195 196 Locking Between Tasklets/Timers 197 ------------------------------- 198 199 Sometimes a tasklet or timer might want to share data with another 200 tasklet or timer. 201 202 The Same Tasklet/Timer 203 ~~~~~~~~~~~~~~~~~~~~~~ 204 205 Since a tasklet is never run on two CPUs at once, you don't need to 206 worry about your tasklet being reentrant (running twice at once), even 207 on SMP. 208 209 Different Tasklets/Timers 210 ~~~~~~~~~~~~~~~~~~~~~~~~~ 211 212 If another tasklet/timer wants to share data with your tasklet or timer 213 , you will both need to use spin_lock() and 214 spin_unlock() calls. spin_lock_bh() is 215 unnecessary here, as you are already in a tasklet, and none will be run 216 on the same CPU. 217 218 Locking Between Softirqs 219 ------------------------ 220 221 Often a softirq might want to share data with itself or a tasklet/timer. 222 223 The Same Softirq 224 ~~~~~~~~~~~~~~~~ 225 226 The same softirq can run on the other CPUs: you can use a per-CPU array 227 (see `Per-CPU Data`_) for better performance. If you're 228 going so far as to use a softirq, you probably care about scalable 229 performance enough to justify the extra complexity. 230 231 You'll need to use spin_lock() and 232 spin_unlock() for shared data. 233 234 Different Softirqs 235 ~~~~~~~~~~~~~~~~~~ 236 237 You'll need to use spin_lock() and 238 spin_unlock() for shared data, whether it be a timer, 239 tasklet, different softirq or the same or another softirq: any of them 240 could be running on a different CPU. 241 242 Hard IRQ Context 243 ================ 244 245 Hardware interrupts usually communicate with a tasklet or softirq. 246 Frequently this involves putting work in a queue, which the softirq will 247 take out. 248 249 Locking Between Hard IRQ and Softirqs/Tasklets 250 ---------------------------------------------- 251 252 If a hardware irq handler shares data with a softirq, you have two 253 concerns. Firstly, the softirq processing can be interrupted by a 254 hardware interrupt, and secondly, the critical region could be entered 255 by a hardware interrupt on another CPU. This is where 256 spin_lock_irq() is used. It is defined to disable 257 interrupts on that cpu, then grab the lock. 258 spin_unlock_irq() does the reverse. 259 260 The irq handler does not need to use spin_lock_irq(), because 261 the softirq cannot run while the irq handler is running: it can use 262 spin_lock(), which is slightly faster. The only exception 263 would be if a different hardware irq handler uses the same lock: 264 spin_lock_irq() will stop that from interrupting us. 265 266 This works perfectly for UP as well: the spin lock vanishes, and this 267 macro simply becomes local_irq_disable() 268 (``include/asm/smp.h``), which protects you from the softirq/tasklet/BH 269 being run. 270 271 spin_lock_irqsave() (``include/linux/spinlock.h``) is a 272 variant which saves whether interrupts were on or off in a flags word, 273 which is passed to spin_unlock_irqrestore(). This means 274 that the same code can be used inside an hard irq handler (where 275 interrupts are already off) and in softirqs (where the irq disabling is 276 required). 277 278 Note that softirqs (and hence tasklets and timers) are run on return 279 from hardware interrupts, so spin_lock_irq() also stops 280 these. In that sense, spin_lock_irqsave() is the most 281 general and powerful locking function. 282 283 Locking Between Two Hard IRQ Handlers 284 ------------------------------------- 285 286 It is rare to have to share data between two IRQ handlers, but if you 287 do, spin_lock_irqsave() should be used: it is 288 architecture-specific whether all interrupts are disabled inside irq 289 handlers themselves. 290 291 Cheat Sheet For Locking 292 ======================= 293 294 Pete Zaitcev gives the following summary: 295 296 - If you are in a process context (any syscall) and want to lock other 297 process out, use a mutex. You can take a mutex and sleep 298 (``copy_from_user()`` or ``kmalloc(x,GFP_KERNEL)``). 299 300 - Otherwise (== data can be touched in an interrupt), use 301 spin_lock_irqsave() and 302 spin_unlock_irqrestore(). 303 304 - Avoid holding spinlock for more than 5 lines of code and across any 305 function call (except accessors like readb()). 306 307 Table of Minimum Requirements 308 ----------------------------- 309 310 The following table lists the **minimum** locking requirements between 311 various contexts. In some cases, the same context can only be running on 312 one CPU at a time, so no locking is required for that context (eg. a 313 particular thread can only run on one CPU at a time, but if it needs 314 shares data with another thread, locking is required). 315 316 Remember the advice above: you can always use 317 spin_lock_irqsave(), which is a superset of all other 318 spinlock primitives. 319 320 ============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ============== 321 . IRQ Handler A IRQ Handler B Softirq A Softirq B Tasklet A Tasklet B Timer A Timer B User Context A User Context B 322 ============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ============== 323 IRQ Handler A None 324 IRQ Handler B SLIS None 325 Softirq A SLI SLI SL 326 Softirq B SLI SLI SL SL 327 Tasklet A SLI SLI SL SL None 328 Tasklet B SLI SLI SL SL SL None 329 Timer A SLI SLI SL SL SL SL None 330 Timer B SLI SLI SL SL SL SL SL None 331 User Context A SLI SLI SLBH SLBH SLBH SLBH SLBH SLBH None 332 User Context B SLI SLI SLBH SLBH SLBH SLBH SLBH SLBH MLI None 333 ============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ============== 334 335 Table: Table of Locking Requirements 336 337 +--------+----------------------------+ 338 | SLIS | spin_lock_irqsave | 339 +--------+----------------------------+ 340 | SLI | spin_lock_irq | 341 +--------+----------------------------+ 342 | SL | spin_lock | 343 +--------+----------------------------+ 344 | SLBH | spin_lock_bh | 345 +--------+----------------------------+ 346 | MLI | mutex_lock_interruptible | 347 +--------+----------------------------+ 348 349 Table: Legend for Locking Requirements Table 350 351 The trylock Functions 352 ===================== 353 354 There are functions that try to acquire a lock only once and immediately 355 return a value telling about success or failure to acquire the lock. 356 They can be used if you need no access to the data protected with the 357 lock when some other thread is holding the lock. You should acquire the 358 lock later if you then need access to the data protected with the lock. 359 360 spin_trylock() does not spin but returns non-zero if it 361 acquires the spinlock on the first try or 0 if not. This function can be 362 used in all contexts like spin_lock(): you must have 363 disabled the contexts that might interrupt you and acquire the spin 364 lock. 365 366 mutex_trylock() does not suspend your task but returns 367 non-zero if it could lock the mutex on the first try or 0 if not. This 368 function cannot be safely used in hardware or software interrupt 369 contexts despite not sleeping. 370 371 Common Examples 372 =============== 373 374 Let's step through a simple example: a cache of number to name mappings. 375 The cache keeps a count of how often each of the objects is used, and 376 when it gets full, throws out the least used one. 377 378 All In User Context 379 ------------------- 380 381 For our first example, we assume that all operations are in user context 382 (ie. from system calls), so we can sleep. This means we can use a mutex 383 to protect the cache and all the objects within it. Here's the code:: 384 385 #include <linux/list.h> 386 #include <linux/slab.h> 387 #include <linux/string.h> 388 #include <linux/mutex.h> 389 #include <asm/errno.h> 390 391 struct object 392 { 393 struct list_head list; 394 int id; 395 char name[32]; 396 int popularity; 397 }; 398 399 /* Protects the cache, cache_num, and the objects within it */ 400 static DEFINE_MUTEX(cache_lock); 401 static LIST_HEAD(cache); 402 static unsigned int cache_num = 0; 403 #define MAX_CACHE_SIZE 10 404 405 /* Must be holding cache_lock */ 406 static struct object *__cache_find(int id) 407 { 408 struct object *i; 409 410 list_for_each_entry(i, &cache, list) 411 if (i->id == id) { 412 i->popularity++; 413 return i; 414 } 415 return NULL; 416 } 417 418 /* Must be holding cache_lock */ 419 static void __cache_delete(struct object *obj) 420 { 421 BUG_ON(!obj); 422 list_del(&obj->list); 423 kfree(obj); 424 cache_num--; 425 } 426 427 /* Must be holding cache_lock */ 428 static void __cache_add(struct object *obj) 429 { 430 list_add(&obj->list, &cache); 431 if (++cache_num > MAX_CACHE_SIZE) { 432 struct object *i, *outcast = NULL; 433 list_for_each_entry(i, &cache, list) { 434 if (!outcast || i->popularity < outcast->popularity) 435 outcast = i; 436 } 437 __cache_delete(outcast); 438 } 439 } 440 441 int cache_add(int id, const char *name) 442 { 443 struct object *obj; 444 445 if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL) 446 return -ENOMEM; 447 448 strscpy(obj->name, name, sizeof(obj->name)); 449 obj->id = id; 450 obj->popularity = 0; 451 452 mutex_lock(&cache_lock); 453 __cache_add(obj); 454 mutex_unlock(&cache_lock); 455 return 0; 456 } 457 458 void cache_delete(int id) 459 { 460 mutex_lock(&cache_lock); 461 __cache_delete(__cache_find(id)); 462 mutex_unlock(&cache_lock); 463 } 464 465 int cache_find(int id, char *name) 466 { 467 struct object *obj; 468 int ret = -ENOENT; 469 470 mutex_lock(&cache_lock); 471 obj = __cache_find(id); 472 if (obj) { 473 ret = 0; 474 strcpy(name, obj->name); 475 } 476 mutex_unlock(&cache_lock); 477 return ret; 478 } 479 480 Note that we always make sure we have the cache_lock when we add, 481 delete, or look up the cache: both the cache infrastructure itself and 482 the contents of the objects are protected by the lock. In this case it's 483 easy, since we copy the data for the user, and never let them access the 484 objects directly. 485 486 There is a slight (and common) optimization here: in 487 cache_add() we set up the fields of the object before 488 grabbing the lock. This is safe, as no-one else can access it until we 489 put it in cache. 490 491 Accessing From Interrupt Context 492 -------------------------------- 493 494 Now consider the case where cache_find() can be called 495 from interrupt context: either a hardware interrupt or a softirq. An 496 example would be a timer which deletes object from the cache. 497 498 The change is shown below, in standard patch format: the ``-`` are lines 499 which are taken away, and the ``+`` are lines which are added. 500 501 :: 502 503 --- cache.c.usercontext 2003-12-09 13:58:54.000000000 +1100 504 +++ cache.c.interrupt 2003-12-09 14:07:49.000000000 +1100 505 @@ -12,7 +12,7 @@ 506 int popularity; 507 }; 508 509 -static DEFINE_MUTEX(cache_lock); 510 +static DEFINE_SPINLOCK(cache_lock); 511 static LIST_HEAD(cache); 512 static unsigned int cache_num = 0; 513 #define MAX_CACHE_SIZE 10 514 @@ -55,6 +55,7 @@ 515 int cache_add(int id, const char *name) 516 { 517 struct object *obj; 518 + unsigned long flags; 519 520 if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL) 521 return -ENOMEM; 522 @@ -63,30 +64,33 @@ 523 obj->id = id; 524 obj->popularity = 0; 525 526 - mutex_lock(&cache_lock); 527 + spin_lock_irqsave(&cache_lock, flags); 528 __cache_add(obj); 529 - mutex_unlock(&cache_lock); 530 + spin_unlock_irqrestore(&cache_lock, flags); 531 return 0; 532 } 533 534 void cache_delete(int id) 535 { 536 - mutex_lock(&cache_lock); 537 + unsigned long flags; 538 + 539 + spin_lock_irqsave(&cache_lock, flags); 540 __cache_delete(__cache_find(id)); 541 - mutex_unlock(&cache_lock); 542 + spin_unlock_irqrestore(&cache_lock, flags); 543 } 544 545 int cache_find(int id, char *name) 546 { 547 struct object *obj; 548 int ret = -ENOENT; 549 + unsigned long flags; 550 551 - mutex_lock(&cache_lock); 552 + spin_lock_irqsave(&cache_lock, flags); 553 obj = __cache_find(id); 554 if (obj) { 555 ret = 0; 556 strcpy(name, obj->name); 557 } 558 - mutex_unlock(&cache_lock); 559 + spin_unlock_irqrestore(&cache_lock, flags); 560 return ret; 561 } 562 563 Note that the spin_lock_irqsave() will turn off 564 interrupts if they are on, otherwise does nothing (if we are already in 565 an interrupt handler), hence these functions are safe to call from any 566 context. 567 568 Unfortunately, cache_add() calls kmalloc() 569 with the ``GFP_KERNEL`` flag, which is only legal in user context. I 570 have assumed that cache_add() is still only called in 571 user context, otherwise this should become a parameter to 572 cache_add(). 573 574 Exposing Objects Outside This File 575 ---------------------------------- 576 577 If our objects contained more information, it might not be sufficient to 578 copy the information in and out: other parts of the code might want to 579 keep pointers to these objects, for example, rather than looking up the 580 id every time. This produces two problems. 581 582 The first problem is that we use the ``cache_lock`` to protect objects: 583 we'd need to make this non-static so the rest of the code can use it. 584 This makes locking trickier, as it is no longer all in one place. 585 586 The second problem is the lifetime problem: if another structure keeps a 587 pointer to an object, it presumably expects that pointer to remain 588 valid. Unfortunately, this is only guaranteed while you hold the lock, 589 otherwise someone might call cache_delete() and even 590 worse, add another object, re-using the same address. 591 592 As there is only one lock, you can't hold it forever: no-one else would 593 get any work done. 594 595 The solution to this problem is to use a reference count: everyone who 596 has a pointer to the object increases it when they first get the object, 597 and drops the reference count when they're finished with it. Whoever 598 drops it to zero knows it is unused, and can actually delete it. 599 600 Here is the code:: 601 602 --- cache.c.interrupt 2003-12-09 14:25:43.000000000 +1100 603 +++ cache.c.refcnt 2003-12-09 14:33:05.000000000 +1100 604 @@ -7,6 +7,7 @@ 605 struct object 606 { 607 struct list_head list; 608 + unsigned int refcnt; 609 int id; 610 char name[32]; 611 int popularity; 612 @@ -17,6 +18,35 @@ 613 static unsigned int cache_num = 0; 614 #define MAX_CACHE_SIZE 10 615 616 +static void __object_put(struct object *obj) 617 +{ 618 + if (--obj->refcnt == 0) 619 + kfree(obj); 620 +} 621 + 622 +static void __object_get(struct object *obj) 623 +{ 624 + obj->refcnt++; 625 +} 626 + 627 +void object_put(struct object *obj) 628 +{ 629 + unsigned long flags; 630 + 631 + spin_lock_irqsave(&cache_lock, flags); 632 + __object_put(obj); 633 + spin_unlock_irqrestore(&cache_lock, flags); 634 +} 635 + 636 +void object_get(struct object *obj) 637 +{ 638 + unsigned long flags; 639 + 640 + spin_lock_irqsave(&cache_lock, flags); 641 + __object_get(obj); 642 + spin_unlock_irqrestore(&cache_lock, flags); 643 +} 644 + 645 /* Must be holding cache_lock */ 646 static struct object *__cache_find(int id) 647 { 648 @@ -35,6 +65,7 @@ 649 { 650 BUG_ON(!obj); 651 list_del(&obj->list); 652 + __object_put(obj); 653 cache_num--; 654 } 655 656 @@ -63,6 +94,7 @@ 657 strscpy(obj->name, name, sizeof(obj->name)); 658 obj->id = id; 659 obj->popularity = 0; 660 + obj->refcnt = 1; /* The cache holds a reference */ 661 662 spin_lock_irqsave(&cache_lock, flags); 663 __cache_add(obj); 664 @@ -79,18 +111,15 @@ 665 spin_unlock_irqrestore(&cache_lock, flags); 666 } 667 668 -int cache_find(int id, char *name) 669 +struct object *cache_find(int id) 670 { 671 struct object *obj; 672 - int ret = -ENOENT; 673 unsigned long flags; 674 675 spin_lock_irqsave(&cache_lock, flags); 676 obj = __cache_find(id); 677 - if (obj) { 678 - ret = 0; 679 - strcpy(name, obj->name); 680 - } 681 + if (obj) 682 + __object_get(obj); 683 spin_unlock_irqrestore(&cache_lock, flags); 684 - return ret; 685 + return obj; 686 } 687 688 We encapsulate the reference counting in the standard 'get' and 'put' 689 functions. Now we can return the object itself from 690 cache_find() which has the advantage that the user can 691 now sleep holding the object (eg. to copy_to_user() to 692 name to userspace). 693 694 The other point to note is that I said a reference should be held for 695 every pointer to the object: thus the reference count is 1 when first 696 inserted into the cache. In some versions the framework does not hold a 697 reference count, but they are more complicated. 698 699 Using Atomic Operations For The Reference Count 700 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 701 702 In practice, :c:type:`atomic_t` would usually be used for refcnt. There are a 703 number of atomic operations defined in ``include/asm/atomic.h``: these 704 are guaranteed to be seen atomically from all CPUs in the system, so no 705 lock is required. In this case, it is simpler than using spinlocks, 706 although for anything non-trivial using spinlocks is clearer. The 707 atomic_inc() and atomic_dec_and_test() 708 are used instead of the standard increment and decrement operators, and 709 the lock is no longer used to protect the reference count itself. 710 711 :: 712 713 --- cache.c.refcnt 2003-12-09 15:00:35.000000000 +1100 714 +++ cache.c.refcnt-atomic 2003-12-11 15:49:42.000000000 +1100 715 @@ -7,7 +7,7 @@ 716 struct object 717 { 718 struct list_head list; 719 - unsigned int refcnt; 720 + atomic_t refcnt; 721 int id; 722 char name[32]; 723 int popularity; 724 @@ -18,33 +18,15 @@ 725 static unsigned int cache_num = 0; 726 #define MAX_CACHE_SIZE 10 727 728 -static void __object_put(struct object *obj) 729 -{ 730 - if (--obj->refcnt == 0) 731 - kfree(obj); 732 -} 733 - 734 -static void __object_get(struct object *obj) 735 -{ 736 - obj->refcnt++; 737 -} 738 - 739 void object_put(struct object *obj) 740 { 741 - unsigned long flags; 742 - 743 - spin_lock_irqsave(&cache_lock, flags); 744 - __object_put(obj); 745 - spin_unlock_irqrestore(&cache_lock, flags); 746 + if (atomic_dec_and_test(&obj->refcnt)) 747 + kfree(obj); 748 } 749 750 void object_get(struct object *obj) 751 { 752 - unsigned long flags; 753 - 754 - spin_lock_irqsave(&cache_lock, flags); 755 - __object_get(obj); 756 - spin_unlock_irqrestore(&cache_lock, flags); 757 + atomic_inc(&obj->refcnt); 758 } 759 760 /* Must be holding cache_lock */ 761 @@ -65,7 +47,7 @@ 762 { 763 BUG_ON(!obj); 764 list_del(&obj->list); 765 - __object_put(obj); 766 + object_put(obj); 767 cache_num--; 768 } 769 770 @@ -94,7 +76,7 @@ 771 strscpy(obj->name, name, sizeof(obj->name)); 772 obj->id = id; 773 obj->popularity = 0; 774 - obj->refcnt = 1; /* The cache holds a reference */ 775 + atomic_set(&obj->refcnt, 1); /* The cache holds a reference */ 776 777 spin_lock_irqsave(&cache_lock, flags); 778 __cache_add(obj); 779 @@ -119,7 +101,7 @@ 780 spin_lock_irqsave(&cache_lock, flags); 781 obj = __cache_find(id); 782 if (obj) 783 - __object_get(obj); 784 + object_get(obj); 785 spin_unlock_irqrestore(&cache_lock, flags); 786 return obj; 787 } 788 789 Protecting The Objects Themselves 790 --------------------------------- 791 792 In these examples, we assumed that the objects (except the reference 793 counts) never changed once they are created. If we wanted to allow the 794 name to change, there are three possibilities: 795 796 - You can make ``cache_lock`` non-static, and tell people to grab that 797 lock before changing the name in any object. 798 799 - You can provide a cache_obj_rename() which grabs this 800 lock and changes the name for the caller, and tell everyone to use 801 that function. 802 803 - You can make the ``cache_lock`` protect only the cache itself, and 804 use another lock to protect the name. 805 806 Theoretically, you can make the locks as fine-grained as one lock for 807 every field, for every object. In practice, the most common variants 808 are: 809 810 - One lock which protects the infrastructure (the ``cache`` list in 811 this example) and all the objects. This is what we have done so far. 812 813 - One lock which protects the infrastructure (including the list 814 pointers inside the objects), and one lock inside the object which 815 protects the rest of that object. 816 817 - Multiple locks to protect the infrastructure (eg. one lock per hash 818 chain), possibly with a separate per-object lock. 819 820 Here is the "lock-per-object" implementation: 821 822 :: 823 824 --- cache.c.refcnt-atomic 2003-12-11 15:50:54.000000000 +1100 825 +++ cache.c.perobjectlock 2003-12-11 17:15:03.000000000 +1100 826 @@ -6,11 +6,17 @@ 827 828 struct object 829 { 830 + /* These two protected by cache_lock. */ 831 struct list_head list; 832 + int popularity; 833 + 834 atomic_t refcnt; 835 + 836 + /* Doesn't change once created. */ 837 int id; 838 + 839 + spinlock_t lock; /* Protects the name */ 840 char name[32]; 841 - int popularity; 842 }; 843 844 static DEFINE_SPINLOCK(cache_lock); 845 @@ -77,6 +84,7 @@ 846 obj->id = id; 847 obj->popularity = 0; 848 atomic_set(&obj->refcnt, 1); /* The cache holds a reference */ 849 + spin_lock_init(&obj->lock); 850 851 spin_lock_irqsave(&cache_lock, flags); 852 __cache_add(obj); 853 854 Note that I decide that the popularity count should be protected by the 855 ``cache_lock`` rather than the per-object lock: this is because it (like 856 the :c:type:`struct list_head <list_head>` inside the object) 857 is logically part of the infrastructure. This way, I don't need to grab 858 the lock of every object in __cache_add() when seeking 859 the least popular. 860 861 I also decided that the id member is unchangeable, so I don't need to 862 grab each object lock in __cache_find() to examine the 863 id: the object lock is only used by a caller who wants to read or write 864 the name field. 865 866 Note also that I added a comment describing what data was protected by 867 which locks. This is extremely important, as it describes the runtime 868 behavior of the code, and can be hard to gain from just reading. And as 869 Alan Cox says, “Lock data, not code”. 870 871 Common Problems 872 =============== 873 874 Deadlock: Simple and Advanced 875 ----------------------------- 876 877 There is a coding bug where a piece of code tries to grab a spinlock 878 twice: it will spin forever, waiting for the lock to be released 879 (spinlocks, rwlocks and mutexes are not recursive in Linux). This is 880 trivial to diagnose: not a 881 stay-up-five-nights-talk-to-fluffy-code-bunnies kind of problem. 882 883 For a slightly more complex case, imagine you have a region shared by a 884 softirq and user context. If you use a spin_lock() call 885 to protect it, it is possible that the user context will be interrupted 886 by the softirq while it holds the lock, and the softirq will then spin 887 forever trying to get the same lock. 888 889 Both of these are called deadlock, and as shown above, it can occur even 890 with a single CPU (although not on UP compiles, since spinlocks vanish 891 on kernel compiles with ``CONFIG_SMP``\ =n. You'll still get data 892 corruption in the second example). 893 894 This complete lockup is easy to diagnose: on SMP boxes the watchdog 895 timer or compiling with ``DEBUG_SPINLOCK`` set 896 (``include/linux/spinlock.h``) will show this up immediately when it 897 happens. 898 899 A more complex problem is the so-called 'deadly embrace', involving two 900 or more locks. Say you have a hash table: each entry in the table is a 901 spinlock, and a chain of hashed objects. Inside a softirq handler, you 902 sometimes want to alter an object from one place in the hash to another: 903 you grab the spinlock of the old hash chain and the spinlock of the new 904 hash chain, and delete the object from the old one, and insert it in the 905 new one. 906 907 There are two problems here. First, if your code ever tries to move the 908 object to the same chain, it will deadlock with itself as it tries to 909 lock it twice. Secondly, if the same softirq on another CPU is trying to 910 move another object in the reverse direction, the following could 911 happen: 912 913 +-----------------------+-----------------------+ 914 | CPU 1 | CPU 2 | 915 +=======================+=======================+ 916 | Grab lock A -> OK | Grab lock B -> OK | 917 +-----------------------+-----------------------+ 918 | Grab lock B -> spin | Grab lock A -> spin | 919 +-----------------------+-----------------------+ 920 921 Table: Consequences 922 923 The two CPUs will spin forever, waiting for the other to give up their 924 lock. It will look, smell, and feel like a crash. 925 926 Preventing Deadlock 927 ------------------- 928 929 Textbooks will tell you that if you always lock in the same order, you 930 will never get this kind of deadlock. Practice will tell you that this 931 approach doesn't scale: when I create a new lock, I don't understand 932 enough of the kernel to figure out where in the 5000 lock hierarchy it 933 will fit. 934 935 The best locks are encapsulated: they never get exposed in headers, and 936 are never held around calls to non-trivial functions outside the same 937 file. You can read through this code and see that it will never 938 deadlock, because it never tries to grab another lock while it has that 939 one. People using your code don't even need to know you are using a 940 lock. 941 942 A classic problem here is when you provide callbacks or hooks: if you 943 call these with the lock held, you risk simple deadlock, or a deadly 944 embrace (who knows what the callback will do?). 945 946 Overzealous Prevention Of Deadlocks 947 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 948 949 Deadlocks are problematic, but not as bad as data corruption. Code which 950 grabs a read lock, searches a list, fails to find what it wants, drops 951 the read lock, grabs a write lock and inserts the object has a race 952 condition. 953 954 Racing Timers: A Kernel Pastime 955 ------------------------------- 956 957 Timers can produce their own special problems with races. Consider a 958 collection of objects (list, hash, etc) where each object has a timer 959 which is due to destroy it. 960 961 If you want to destroy the entire collection (say on module removal), 962 you might do the following:: 963 964 /* THIS CODE BAD BAD BAD BAD: IF IT WAS ANY WORSE IT WOULD USE 965 HUNGARIAN NOTATION */ 966 spin_lock_bh(&list_lock); 967 968 while (list) { 969 struct foo *next = list->next; 970 timer_delete(&list->timer); 971 kfree(list); 972 list = next; 973 } 974 975 spin_unlock_bh(&list_lock); 976 977 978 Sooner or later, this will crash on SMP, because a timer can have just 979 gone off before the spin_lock_bh(), and it will only get 980 the lock after we spin_unlock_bh(), and then try to free 981 the element (which has already been freed!). 982 983 This can be avoided by checking the result of 984 timer_delete(): if it returns 1, the timer has been deleted. 985 If 0, it means (in this case) that it is currently running, so we can 986 do:: 987 988 retry: 989 spin_lock_bh(&list_lock); 990 991 while (list) { 992 struct foo *next = list->next; 993 if (!timer_delete(&list->timer)) { 994 /* Give timer a chance to delete this */ 995 spin_unlock_bh(&list_lock); 996 goto retry; 997 } 998 kfree(list); 999 list = next; 1000 } 1001 1002 spin_unlock_bh(&list_lock); 1003 1004 1005 Another common problem is deleting timers which restart themselves (by 1006 calling add_timer() at the end of their timer function). 1007 Because this is a fairly common case which is prone to races, you should 1008 use timer_delete_sync() (``include/linux/timer.h``) to handle this case. 1009 1010 Before freeing a timer, timer_shutdown() or timer_shutdown_sync() should be 1011 called which will keep it from being rearmed. Any subsequent attempt to 1012 rearm the timer will be silently ignored by the core code. 1013 1014 1015 Locking Speed 1016 ============= 1017 1018 There are three main things to worry about when considering speed of 1019 some code which does locking. First is concurrency: how many things are 1020 going to be waiting while someone else is holding a lock. Second is the 1021 time taken to actually acquire and release an uncontended lock. Third is 1022 using fewer, or smarter locks. I'm assuming that the lock is used fairly 1023 often: otherwise, you wouldn't be concerned about efficiency. 1024 1025 Concurrency depends on how long the lock is usually held: you should 1026 hold the lock for as long as needed, but no longer. In the cache 1027 example, we always create the object without the lock held, and then 1028 grab the lock only when we are ready to insert it in the list. 1029 1030 Acquisition times depend on how much damage the lock operations do to 1031 the pipeline (pipeline stalls) and how likely it is that this CPU was 1032 the last one to grab the lock (ie. is the lock cache-hot for this CPU): 1033 on a machine with more CPUs, this likelihood drops fast. Consider a 1034 700MHz Intel Pentium III: an instruction takes about 0.7ns, an atomic 1035 increment takes about 58ns, a lock which is cache-hot on this CPU takes 1036 160ns, and a cacheline transfer from another CPU takes an additional 170 1037 to 360ns. (These figures from Paul McKenney's `Linux Journal RCU 1038 article <http://www.linuxjournal.com/article.php?sid=6993>`__). 1039 1040 These two aims conflict: holding a lock for a short time might be done 1041 by splitting locks into parts (such as in our final per-object-lock 1042 example), but this increases the number of lock acquisitions, and the 1043 results are often slower than having a single lock. This is another 1044 reason to advocate locking simplicity. 1045 1046 The third concern is addressed below: there are some methods to reduce 1047 the amount of locking which needs to be done. 1048 1049 Read/Write Lock Variants 1050 ------------------------ 1051 1052 Both spinlocks and mutexes have read/write variants: ``rwlock_t`` and 1053 :c:type:`struct rw_semaphore <rw_semaphore>`. These divide 1054 users into two classes: the readers and the writers. If you are only 1055 reading the data, you can get a read lock, but to write to the data you 1056 need the write lock. Many people can hold a read lock, but a writer must 1057 be sole holder. 1058 1059 If your code divides neatly along reader/writer lines (as our cache code 1060 does), and the lock is held by readers for significant lengths of time, 1061 using these locks can help. They are slightly slower than the normal 1062 locks though, so in practice ``rwlock_t`` is not usually worthwhile. 1063 1064 Avoiding Locks: Read Copy Update 1065 -------------------------------- 1066 1067 There is a special method of read/write locking called Read Copy Update. 1068 Using RCU, the readers can avoid taking a lock altogether: as we expect 1069 our cache to be read more often than updated (otherwise the cache is a 1070 waste of time), it is a candidate for this optimization. 1071 1072 How do we get rid of read locks? Getting rid of read locks means that 1073 writers may be changing the list underneath the readers. That is 1074 actually quite simple: we can read a linked list while an element is 1075 being added if the writer adds the element very carefully. For example, 1076 adding ``new`` to a single linked list called ``list``:: 1077 1078 new->next = list->next; 1079 wmb(); 1080 list->next = new; 1081 1082 1083 The wmb() is a write memory barrier. It ensures that the 1084 first operation (setting the new element's ``next`` pointer) is complete 1085 and will be seen by all CPUs, before the second operation is (putting 1086 the new element into the list). This is important, since modern 1087 compilers and modern CPUs can both reorder instructions unless told 1088 otherwise: we want a reader to either not see the new element at all, or 1089 see the new element with the ``next`` pointer correctly pointing at the 1090 rest of the list. 1091 1092 Fortunately, there is a function to do this for standard 1093 :c:type:`struct list_head <list_head>` lists: 1094 list_add_rcu() (``include/linux/list.h``). 1095 1096 Removing an element from the list is even simpler: we replace the 1097 pointer to the old element with a pointer to its successor, and readers 1098 will either see it, or skip over it. 1099 1100 :: 1101 1102 list->next = old->next; 1103 1104 1105 There is list_del_rcu() (``include/linux/list.h``) which 1106 does this (the normal version poisons the old object, which we don't 1107 want). 1108 1109 The reader must also be careful: some CPUs can look through the ``next`` 1110 pointer to start reading the contents of the next element early, but 1111 don't realize that the pre-fetched contents is wrong when the ``next`` 1112 pointer changes underneath them. Once again, there is a 1113 list_for_each_entry_rcu() (``include/linux/list.h``) 1114 to help you. Of course, writers can just use 1115 list_for_each_entry(), since there cannot be two 1116 simultaneous writers. 1117 1118 Our final dilemma is this: when can we actually destroy the removed 1119 element? Remember, a reader might be stepping through this element in 1120 the list right now: if we free this element and the ``next`` pointer 1121 changes, the reader will jump off into garbage and crash. We need to 1122 wait until we know that all the readers who were traversing the list 1123 when we deleted the element are finished. We use 1124 call_rcu() to register a callback which will actually 1125 destroy the object once all pre-existing readers are finished. 1126 Alternatively, synchronize_rcu() may be used to block 1127 until all pre-existing are finished. 1128 1129 But how does Read Copy Update know when the readers are finished? The 1130 method is this: firstly, the readers always traverse the list inside 1131 rcu_read_lock()/rcu_read_unlock() pairs: 1132 these simply disable preemption so the reader won't go to sleep while 1133 reading the list. 1134 1135 RCU then waits until every other CPU has slept at least once: since 1136 readers cannot sleep, we know that any readers which were traversing the 1137 list during the deletion are finished, and the callback is triggered. 1138 The real Read Copy Update code is a little more optimized than this, but 1139 this is the fundamental idea. 1140 1141 :: 1142 1143 --- cache.c.perobjectlock 2003-12-11 17:15:03.000000000 +1100 1144 +++ cache.c.rcupdate 2003-12-11 17:55:14.000000000 +1100 1145 @@ -1,15 +1,18 @@ 1146 #include <linux/list.h> 1147 #include <linux/slab.h> 1148 #include <linux/string.h> 1149 +#include <linux/rcupdate.h> 1150 #include <linux/mutex.h> 1151 #include <asm/errno.h> 1152 1153 struct object 1154 { 1155 - /* These two protected by cache_lock. */ 1156 + /* This is protected by RCU */ 1157 struct list_head list; 1158 int popularity; 1159 1160 + struct rcu_head rcu; 1161 + 1162 atomic_t refcnt; 1163 1164 /* Doesn't change once created. */ 1165 @@ -40,7 +43,7 @@ 1166 { 1167 struct object *i; 1168 1169 - list_for_each_entry(i, &cache, list) { 1170 + list_for_each_entry_rcu(i, &cache, list) { 1171 if (i->id == id) { 1172 i->popularity++; 1173 return i; 1174 @@ -49,19 +52,25 @@ 1175 return NULL; 1176 } 1177 1178 +/* Final discard done once we know no readers are looking. */ 1179 +static void cache_delete_rcu(void *arg) 1180 +{ 1181 + object_put(arg); 1182 +} 1183 + 1184 /* Must be holding cache_lock */ 1185 static void __cache_delete(struct object *obj) 1186 { 1187 BUG_ON(!obj); 1188 - list_del(&obj->list); 1189 - object_put(obj); 1190 + list_del_rcu(&obj->list); 1191 cache_num--; 1192 + call_rcu(&obj->rcu, cache_delete_rcu); 1193 } 1194 1195 /* Must be holding cache_lock */ 1196 static void __cache_add(struct object *obj) 1197 { 1198 - list_add(&obj->list, &cache); 1199 + list_add_rcu(&obj->list, &cache); 1200 if (++cache_num > MAX_CACHE_SIZE) { 1201 struct object *i, *outcast = NULL; 1202 list_for_each_entry(i, &cache, list) { 1203 @@ -104,12 +114,11 @@ 1204 struct object *cache_find(int id) 1205 { 1206 struct object *obj; 1207 - unsigned long flags; 1208 1209 - spin_lock_irqsave(&cache_lock, flags); 1210 + rcu_read_lock(); 1211 obj = __cache_find(id); 1212 if (obj) 1213 object_get(obj); 1214 - spin_unlock_irqrestore(&cache_lock, flags); 1215 + rcu_read_unlock(); 1216 return obj; 1217 } 1218 1219 Note that the reader will alter the popularity member in 1220 __cache_find(), and now it doesn't hold a lock. One 1221 solution would be to make it an ``atomic_t``, but for this usage, we 1222 don't really care about races: an approximate result is good enough, so 1223 I didn't change it. 1224 1225 The result is that cache_find() requires no 1226 synchronization with any other functions, so is almost as fast on SMP as 1227 it would be on UP. 1228 1229 There is a further optimization possible here: remember our original 1230 cache code, where there were no reference counts and the caller simply 1231 held the lock whenever using the object? This is still possible: if you 1232 hold the lock, no one can delete the object, so you don't need to get 1233 and put the reference count. 1234 1235 Now, because the 'read lock' in RCU is simply disabling preemption, a 1236 caller which always has preemption disabled between calling 1237 cache_find() and object_put() does not 1238 need to actually get and put the reference count: we could expose 1239 __cache_find() by making it non-static, and such 1240 callers could simply call that. 1241 1242 The benefit here is that the reference count is not written to: the 1243 object is not altered in any way, which is much faster on SMP machines 1244 due to caching. 1245 1246 Per-CPU Data 1247 ------------ 1248 1249 Another technique for avoiding locking which is used fairly widely is to 1250 duplicate information for each CPU. For example, if you wanted to keep a 1251 count of a common condition, you could use a spin lock and a single 1252 counter. Nice and simple. 1253 1254 If that was too slow (it's usually not, but if you've got a really big 1255 machine to test on and can show that it is), you could instead use a 1256 counter for each CPU, then none of them need an exclusive lock. See 1257 DEFINE_PER_CPU(), get_cpu_var() and 1258 put_cpu_var() (``include/linux/percpu.h``). 1259 1260 Of particular use for simple per-cpu counters is the ``local_t`` type, 1261 and the cpu_local_inc() and related functions, which are 1262 more efficient than simple code on some architectures 1263 (``include/asm/local.h``). 1264 1265 Note that there is no simple, reliable way of getting an exact value of 1266 such a counter, without introducing more locks. This is not a problem 1267 for some uses. 1268 1269 Data Which Mostly Used By An IRQ Handler 1270 ---------------------------------------- 1271 1272 If data is always accessed from within the same IRQ handler, you don't 1273 need a lock at all: the kernel already guarantees that the irq handler 1274 will not run simultaneously on multiple CPUs. 1275 1276 Manfred Spraul points out that you can still do this, even if the data 1277 is very occasionally accessed in user context or softirqs/tasklets. The 1278 irq handler doesn't use a lock, and all other accesses are done as so:: 1279 1280 mutex_lock(&lock); 1281 disable_irq(irq); 1282 ... 1283 enable_irq(irq); 1284 mutex_unlock(&lock); 1285 1286 The disable_irq() prevents the irq handler from running 1287 (and waits for it to finish if it's currently running on other CPUs). 1288 The spinlock prevents any other accesses happening at the same time. 1289 Naturally, this is slower than just a spin_lock_irq() 1290 call, so it only makes sense if this type of access happens extremely 1291 rarely. 1292 1293 What Functions Are Safe To Call From Interrupts? 1294 ================================================ 1295 1296 Many functions in the kernel sleep (ie. call schedule()) directly or 1297 indirectly: you can never call them while holding a spinlock, or with 1298 preemption disabled. This also means you need to be in user context: 1299 calling them from an interrupt is illegal. 1300 1301 Some Functions Which Sleep 1302 -------------------------- 1303 1304 The most common ones are listed below, but you usually have to read the 1305 code to find out if other calls are safe. If everyone else who calls it 1306 can sleep, you probably need to be able to sleep, too. In particular, 1307 registration and deregistration functions usually expect to be called 1308 from user context, and can sleep. 1309 1310 - Accesses to userspace: 1311 1312 - copy_from_user() 1313 1314 - copy_to_user() 1315 1316 - get_user() 1317 1318 - put_user() 1319 1320 - kmalloc(GP_KERNEL) <kmalloc>` 1321 1322 - mutex_lock_interruptible() and 1323 mutex_lock() 1324 1325 There is a mutex_trylock() which does not sleep. 1326 Still, it must not be used inside interrupt context since its 1327 implementation is not safe for that. mutex_unlock() 1328 will also never sleep. It cannot be used in interrupt context either 1329 since a mutex must be released by the same task that acquired it. 1330 1331 Some Functions Which Don't Sleep 1332 -------------------------------- 1333 1334 Some functions are safe to call from any context, or holding almost any 1335 lock. 1336 1337 - printk() 1338 1339 - kfree() 1340 1341 - add_timer() and timer_delete() 1342 1343 Mutex API reference 1344 =================== 1345 1346 .. kernel-doc:: include/linux/mutex.h 1347 :internal: 1348 1349 .. kernel-doc:: kernel/locking/mutex.c 1350 :export: 1351 1352 Futex API reference 1353 =================== 1354 1355 .. kernel-doc:: kernel/futex/core.c 1356 :internal: 1357 1358 .. kernel-doc:: kernel/futex/futex.h 1359 :internal: 1360 1361 .. kernel-doc:: kernel/futex/pi.c 1362 :internal: 1363 1364 .. kernel-doc:: kernel/futex/requeue.c 1365 :internal: 1366 1367 .. kernel-doc:: kernel/futex/waitwake.c 1368 :internal: 1369 1370 Further reading 1371 =============== 1372 1373 - ``Documentation/locking/spinlocks.rst``: Linus Torvalds' spinlocking 1374 tutorial in the kernel sources. 1375 1376 - Unix Systems for Modern Architectures: Symmetric Multiprocessing and 1377 Caching for Kernel Programmers: 1378 1379 Curt Schimmel's very good introduction to kernel level locking (not 1380 written for Linux, but nearly everything applies). The book is 1381 expensive, but really worth every penny to understand SMP locking. 1382 [ISBN: 0201633388] 1383 1384 Thanks 1385 ====== 1386 1387 Thanks to Telsa Gwynne for DocBooking, neatening and adding style. 1388 1389 Thanks to Martin Pool, Philipp Rumpf, Stephen Rothwell, Paul Mackerras, 1390 Ruedi Aschwanden, Alan Cox, Manfred Spraul, Tim Waugh, Pete Zaitcev, 1391 James Morris, Robert Love, Paul McKenney, John Ashby for proofreading, 1392 correcting, flaming, commenting. 1393 1394 Thanks to the cabal for having no influence on this document. 1395 1396 Glossary 1397 ======== 1398 1399 preemption 1400 Prior to 2.5, or when ``CONFIG_PREEMPT`` is unset, processes in user 1401 context inside the kernel would not preempt each other (ie. you had that 1402 CPU until you gave it up, except for interrupts). With the addition of 1403 ``CONFIG_PREEMPT`` in 2.5.4, this changed: when in user context, higher 1404 priority tasks can "cut in": spinlocks were changed to disable 1405 preemption, even on UP. 1406 1407 bh 1408 Bottom Half: for historical reasons, functions with '_bh' in them often 1409 now refer to any software interrupt, e.g. spin_lock_bh() 1410 blocks any software interrupt on the current CPU. Bottom halves are 1411 deprecated, and will eventually be replaced by tasklets. Only one bottom 1412 half will be running at any time. 1413 1414 Hardware Interrupt / Hardware IRQ 1415 Hardware interrupt request. in_hardirq() returns true in a 1416 hardware interrupt handler. 1417 1418 Interrupt Context 1419 Not user context: processing a hardware irq or software irq. Indicated 1420 by the in_interrupt() macro returning true. 1421 1422 SMP 1423 Symmetric Multi-Processor: kernels compiled for multiple-CPU machines. 1424 (``CONFIG_SMP=y``). 1425 1426 Software Interrupt / softirq 1427 Software interrupt handler. in_hardirq() returns false; 1428 in_softirq() returns true. Tasklets and softirqs both 1429 fall into the category of 'software interrupts'. 1430 1431 Strictly speaking a softirq is one of up to 32 enumerated software 1432 interrupts which can run on multiple CPUs at once. Sometimes used to 1433 refer to tasklets as well (ie. all software interrupts). 1434 1435 tasklet 1436 A dynamically-registrable software interrupt, which is guaranteed to 1437 only run on one CPU at a time. 1438 1439 timer 1440 A dynamically-registrable software interrupt, which is run at (or close 1441 to) a given time. When running, it is just like a tasklet (in fact, they 1442 are called from the ``TIMER_SOFTIRQ``). 1443 1444 UP 1445 Uni-Processor: Non-SMP. (``CONFIG_SMP=n``). 1446 1447 User Context 1448 The kernel executing on behalf of a particular process (ie. a system 1449 call or trap) or kernel thread. You can tell which process with the 1450 ``current`` macro.) Not to be confused with userspace. Can be 1451 interrupted by software or hardware interrupts. 1452 1453 Userspace 1454 A process executing its own code outside the kernel.
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