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Linux/Documentation/memory-barriers.txt

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  1                          ============================
  2                          LINUX KERNEL MEMORY BARRIERS
  3                          ============================
  4 
  5 By: David Howells <dhowells@redhat.com>
  6     Paul E. McKenney <paulmck@linux.ibm.com>
  7     Will Deacon <will.deacon@arm.com>
  8     Peter Zijlstra <peterz@infradead.org>
  9 
 10 ==========
 11 DISCLAIMER
 12 ==========
 13 
 14 This document is not a specification; it is intentionally (for the sake of
 15 brevity) and unintentionally (due to being human) incomplete. This document is
 16 meant as a guide to using the various memory barriers provided by Linux, but
 17 in case of any doubt (and there are many) please ask.  Some doubts may be
 18 resolved by referring to the formal memory consistency model and related
 19 documentation at tools/memory-model/.  Nevertheless, even this memory
 20 model should be viewed as the collective opinion of its maintainers rather
 21 than as an infallible oracle.
 22 
 23 To repeat, this document is not a specification of what Linux expects from
 24 hardware.
 25 
 26 The purpose of this document is twofold:
 27 
 28  (1) to specify the minimum functionality that one can rely on for any
 29      particular barrier, and
 30 
 31  (2) to provide a guide as to how to use the barriers that are available.
 32 
 33 Note that an architecture can provide more than the minimum requirement
 34 for any particular barrier, but if the architecture provides less than
 35 that, that architecture is incorrect.
 36 
 37 Note also that it is possible that a barrier may be a no-op for an
 38 architecture because the way that arch works renders an explicit barrier
 39 unnecessary in that case.
 40 
 41 
 42 ========
 43 CONTENTS
 44 ========
 45 
 46  (*) Abstract memory access model.
 47 
 48      - Device operations.
 49      - Guarantees.
 50 
 51  (*) What are memory barriers?
 52 
 53      - Varieties of memory barrier.
 54      - What may not be assumed about memory barriers?
 55      - Address-dependency barriers (historical).
 56      - Control dependencies.
 57      - SMP barrier pairing.
 58      - Examples of memory barrier sequences.
 59      - Read memory barriers vs load speculation.
 60      - Multicopy atomicity.
 61 
 62  (*) Explicit kernel barriers.
 63 
 64      - Compiler barrier.
 65      - CPU memory barriers.
 66 
 67  (*) Implicit kernel memory barriers.
 68 
 69      - Lock acquisition functions.
 70      - Interrupt disabling functions.
 71      - Sleep and wake-up functions.
 72      - Miscellaneous functions.
 73 
 74  (*) Inter-CPU acquiring barrier effects.
 75 
 76      - Acquires vs memory accesses.
 77 
 78  (*) Where are memory barriers needed?
 79 
 80      - Interprocessor interaction.
 81      - Atomic operations.
 82      - Accessing devices.
 83      - Interrupts.
 84 
 85  (*) Kernel I/O barrier effects.
 86 
 87  (*) Assumed minimum execution ordering model.
 88 
 89  (*) The effects of the cpu cache.
 90 
 91      - Cache coherency.
 92      - Cache coherency vs DMA.
 93      - Cache coherency vs MMIO.
 94 
 95  (*) The things CPUs get up to.
 96 
 97      - And then there's the Alpha.
 98      - Virtual Machine Guests.
 99 
100  (*) Example uses.
101 
102      - Circular buffers.
103 
104  (*) References.
105 
106 
107 ============================
108 ABSTRACT MEMORY ACCESS MODEL
109 ============================
110 
111 Consider the following abstract model of the system:
112 
113                             :                :
114                             :                :
115                             :                :
116                 +-------+   :   +--------+   :   +-------+
117                 |       |   :   |        |   :   |       |
118                 |       |   :   |        |   :   |       |
119                 | CPU 1 |<----->| Memory |<----->| CPU 2 |
120                 |       |   :   |        |   :   |       |
121                 |       |   :   |        |   :   |       |
122                 +-------+   :   +--------+   :   +-------+
123                     ^       :       ^        :       ^
124                     |       :       |        :       |
125                     |       :       |        :       |
126                     |       :       v        :       |
127                     |       :   +--------+   :       |
128                     |       :   |        |   :       |
129                     |       :   |        |   :       |
130                     +---------->| Device |<----------+
131                             :   |        |   :
132                             :   |        |   :
133                             :   +--------+   :
134                             :                :
135 
136 Each CPU executes a program that generates memory access operations.  In the
137 abstract CPU, memory operation ordering is very relaxed, and a CPU may actually
138 perform the memory operations in any order it likes, provided program causality
139 appears to be maintained.  Similarly, the compiler may also arrange the
140 instructions it emits in any order it likes, provided it doesn't affect the
141 apparent operation of the program.
142 
143 So in the above diagram, the effects of the memory operations performed by a
144 CPU are perceived by the rest of the system as the operations cross the
145 interface between the CPU and rest of the system (the dotted lines).
146 
147 
148 For example, consider the following sequence of events:
149 
150         CPU 1           CPU 2
151         =============== ===============
152         { A == 1; B == 2 }
153         A = 3;          x = B;
154         B = 4;          y = A;
155 
156 The set of accesses as seen by the memory system in the middle can be arranged
157 in 24 different combinations:
158 
159         STORE A=3,      STORE B=4,      y=LOAD A->3,    x=LOAD B->4
160         STORE A=3,      STORE B=4,      x=LOAD B->4,    y=LOAD A->3
161         STORE A=3,      y=LOAD A->3,    STORE B=4,      x=LOAD B->4
162         STORE A=3,      y=LOAD A->3,    x=LOAD B->2,    STORE B=4
163         STORE A=3,      x=LOAD B->2,    STORE B=4,      y=LOAD A->3
164         STORE A=3,      x=LOAD B->2,    y=LOAD A->3,    STORE B=4
165         STORE B=4,      STORE A=3,      y=LOAD A->3,    x=LOAD B->4
166         STORE B=4, ...
167         ...
168 
169 and can thus result in four different combinations of values:
170 
171         x == 2, y == 1
172         x == 2, y == 3
173         x == 4, y == 1
174         x == 4, y == 3
175 
176 
177 Furthermore, the stores committed by a CPU to the memory system may not be
178 perceived by the loads made by another CPU in the same order as the stores were
179 committed.
180 
181 
182 As a further example, consider this sequence of events:
183 
184         CPU 1           CPU 2
185         =============== ===============
186         { A == 1, B == 2, C == 3, P == &A, Q == &C }
187         B = 4;          Q = P;
188         P = &B;         D = *Q;
189 
190 There is an obvious address dependency here, as the value loaded into D depends
191 on the address retrieved from P by CPU 2.  At the end of the sequence, any of
192 the following results are possible:
193 
194         (Q == &A) and (D == 1)
195         (Q == &B) and (D == 2)
196         (Q == &B) and (D == 4)
197 
198 Note that CPU 2 will never try and load C into D because the CPU will load P
199 into Q before issuing the load of *Q.
200 
201 
202 DEVICE OPERATIONS
203 -----------------
204 
205 Some devices present their control interfaces as collections of memory
206 locations, but the order in which the control registers are accessed is very
207 important.  For instance, imagine an ethernet card with a set of internal
208 registers that are accessed through an address port register (A) and a data
209 port register (D).  To read internal register 5, the following code might then
210 be used:
211 
212         *A = 5;
213         x = *D;
214 
215 but this might show up as either of the following two sequences:
216 
217         STORE *A = 5, x = LOAD *D
218         x = LOAD *D, STORE *A = 5
219 
220 the second of which will almost certainly result in a malfunction, since it set
221 the address _after_ attempting to read the register.
222 
223 
224 GUARANTEES
225 ----------
226 
227 There are some minimal guarantees that may be expected of a CPU:
228 
229  (*) On any given CPU, dependent memory accesses will be issued in order, with
230      respect to itself.  This means that for:
231 
232         Q = READ_ONCE(P); D = READ_ONCE(*Q);
233 
234      the CPU will issue the following memory operations:
235 
236         Q = LOAD P, D = LOAD *Q
237 
238      and always in that order.  However, on DEC Alpha, READ_ONCE() also
239      emits a memory-barrier instruction, so that a DEC Alpha CPU will
240      instead issue the following memory operations:
241 
242         Q = LOAD P, MEMORY_BARRIER, D = LOAD *Q, MEMORY_BARRIER
243 
244      Whether on DEC Alpha or not, the READ_ONCE() also prevents compiler
245      mischief.
246 
247  (*) Overlapping loads and stores within a particular CPU will appear to be
248      ordered within that CPU.  This means that for:
249 
250         a = READ_ONCE(*X); WRITE_ONCE(*X, b);
251 
252      the CPU will only issue the following sequence of memory operations:
253 
254         a = LOAD *X, STORE *X = b
255 
256      And for:
257 
258         WRITE_ONCE(*X, c); d = READ_ONCE(*X);
259 
260      the CPU will only issue:
261 
262         STORE *X = c, d = LOAD *X
263 
264      (Loads and stores overlap if they are targeted at overlapping pieces of
265      memory).
266 
267 And there are a number of things that _must_ or _must_not_ be assumed:
268 
269  (*) It _must_not_ be assumed that the compiler will do what you want
270      with memory references that are not protected by READ_ONCE() and
271      WRITE_ONCE().  Without them, the compiler is within its rights to
272      do all sorts of "creative" transformations, which are covered in
273      the COMPILER BARRIER section.
274 
275  (*) It _must_not_ be assumed that independent loads and stores will be issued
276      in the order given.  This means that for:
277 
278         X = *A; Y = *B; *D = Z;
279 
280      we may get any of the following sequences:
281 
282         X = LOAD *A,  Y = LOAD *B,  STORE *D = Z
283         X = LOAD *A,  STORE *D = Z, Y = LOAD *B
284         Y = LOAD *B,  X = LOAD *A,  STORE *D = Z
285         Y = LOAD *B,  STORE *D = Z, X = LOAD *A
286         STORE *D = Z, X = LOAD *A,  Y = LOAD *B
287         STORE *D = Z, Y = LOAD *B,  X = LOAD *A
288 
289  (*) It _must_ be assumed that overlapping memory accesses may be merged or
290      discarded.  This means that for:
291 
292         X = *A; Y = *(A + 4);
293 
294      we may get any one of the following sequences:
295 
296         X = LOAD *A; Y = LOAD *(A + 4);
297         Y = LOAD *(A + 4); X = LOAD *A;
298         {X, Y} = LOAD {*A, *(A + 4) };
299 
300      And for:
301 
302         *A = X; *(A + 4) = Y;
303 
304      we may get any of:
305 
306         STORE *A = X; STORE *(A + 4) = Y;
307         STORE *(A + 4) = Y; STORE *A = X;
308         STORE {*A, *(A + 4) } = {X, Y};
309 
310 And there are anti-guarantees:
311 
312  (*) These guarantees do not apply to bitfields, because compilers often
313      generate code to modify these using non-atomic read-modify-write
314      sequences.  Do not attempt to use bitfields to synchronize parallel
315      algorithms.
316 
317  (*) Even in cases where bitfields are protected by locks, all fields
318      in a given bitfield must be protected by one lock.  If two fields
319      in a given bitfield are protected by different locks, the compiler's
320      non-atomic read-modify-write sequences can cause an update to one
321      field to corrupt the value of an adjacent field.
322 
323  (*) These guarantees apply only to properly aligned and sized scalar
324      variables.  "Properly sized" currently means variables that are
325      the same size as "char", "short", "int" and "long".  "Properly
326      aligned" means the natural alignment, thus no constraints for
327      "char", two-byte alignment for "short", four-byte alignment for
328      "int", and either four-byte or eight-byte alignment for "long",
329      on 32-bit and 64-bit systems, respectively.  Note that these
330      guarantees were introduced into the C11 standard, so beware when
331      using older pre-C11 compilers (for example, gcc 4.6).  The portion
332      of the standard containing this guarantee is Section 3.14, which
333      defines "memory location" as follows:
334 
335         memory location
336                 either an object of scalar type, or a maximal sequence
337                 of adjacent bit-fields all having nonzero width
338 
339                 NOTE 1: Two threads of execution can update and access
340                 separate memory locations without interfering with
341                 each other.
342 
343                 NOTE 2: A bit-field and an adjacent non-bit-field member
344                 are in separate memory locations. The same applies
345                 to two bit-fields, if one is declared inside a nested
346                 structure declaration and the other is not, or if the two
347                 are separated by a zero-length bit-field declaration,
348                 or if they are separated by a non-bit-field member
349                 declaration. It is not safe to concurrently update two
350                 bit-fields in the same structure if all members declared
351                 between them are also bit-fields, no matter what the
352                 sizes of those intervening bit-fields happen to be.
353 
354 
355 =========================
356 WHAT ARE MEMORY BARRIERS?
357 =========================
358 
359 As can be seen above, independent memory operations are effectively performed
360 in random order, but this can be a problem for CPU-CPU interaction and for I/O.
361 What is required is some way of intervening to instruct the compiler and the
362 CPU to restrict the order.
363 
364 Memory barriers are such interventions.  They impose a perceived partial
365 ordering over the memory operations on either side of the barrier.
366 
367 Such enforcement is important because the CPUs and other devices in a system
368 can use a variety of tricks to improve performance, including reordering,
369 deferral and combination of memory operations; speculative loads; speculative
370 branch prediction and various types of caching.  Memory barriers are used to
371 override or suppress these tricks, allowing the code to sanely control the
372 interaction of multiple CPUs and/or devices.
373 
374 
375 VARIETIES OF MEMORY BARRIER
376 ---------------------------
377 
378 Memory barriers come in four basic varieties:
379 
380  (1) Write (or store) memory barriers.
381 
382      A write memory barrier gives a guarantee that all the STORE operations
383      specified before the barrier will appear to happen before all the STORE
384      operations specified after the barrier with respect to the other
385      components of the system.
386 
387      A write barrier is a partial ordering on stores only; it is not required
388      to have any effect on loads.
389 
390      A CPU can be viewed as committing a sequence of store operations to the
391      memory system as time progresses.  All stores _before_ a write barrier
392      will occur _before_ all the stores after the write barrier.
393 
394      [!] Note that write barriers should normally be paired with read or
395      address-dependency barriers; see the "SMP barrier pairing" subsection.
396 
397 
398  (2) Address-dependency barriers (historical).
399      [!] This section is marked as HISTORICAL: it covers the long-obsolete
400      smp_read_barrier_depends() macro, the semantics of which are now
401      implicit in all marked accesses.  For more up-to-date information,
402      including how compiler transformations can sometimes break address
403      dependencies, see Documentation/RCU/rcu_dereference.rst.
404 
405      An address-dependency barrier is a weaker form of read barrier.  In the
406      case where two loads are performed such that the second depends on the
407      result of the first (eg: the first load retrieves the address to which
408      the second load will be directed), an address-dependency barrier would
409      be required to make sure that the target of the second load is updated
410      after the address obtained by the first load is accessed.
411 
412      An address-dependency barrier is a partial ordering on interdependent
413      loads only; it is not required to have any effect on stores, independent
414      loads or overlapping loads.
415 
416      As mentioned in (1), the other CPUs in the system can be viewed as
417      committing sequences of stores to the memory system that the CPU being
418      considered can then perceive.  An address-dependency barrier issued by
419      the CPU under consideration guarantees that for any load preceding it,
420      if that load touches one of a sequence of stores from another CPU, then
421      by the time the barrier completes, the effects of all the stores prior to
422      that touched by the load will be perceptible to any loads issued after
423      the address-dependency barrier.
424 
425      See the "Examples of memory barrier sequences" subsection for diagrams
426      showing the ordering constraints.
427 
428      [!] Note that the first load really has to have an _address_ dependency and
429      not a control dependency.  If the address for the second load is dependent
430      on the first load, but the dependency is through a conditional rather than
431      actually loading the address itself, then it's a _control_ dependency and
432      a full read barrier or better is required.  See the "Control dependencies"
433      subsection for more information.
434 
435      [!] Note that address-dependency barriers should normally be paired with
436      write barriers; see the "SMP barrier pairing" subsection.
437 
438      [!] Kernel release v5.9 removed kernel APIs for explicit address-
439      dependency barriers.  Nowadays, APIs for marking loads from shared
440      variables such as READ_ONCE() and rcu_dereference() provide implicit
441      address-dependency barriers.
442 
443  (3) Read (or load) memory barriers.
444 
445      A read barrier is an address-dependency barrier plus a guarantee that all
446      the LOAD operations specified before the barrier will appear to happen
447      before all the LOAD operations specified after the barrier with respect to
448      the other components of the system.
449 
450      A read barrier is a partial ordering on loads only; it is not required to
451      have any effect on stores.
452 
453      Read memory barriers imply address-dependency barriers, and so can
454      substitute for them.
455 
456      [!] Note that read barriers should normally be paired with write barriers;
457      see the "SMP barrier pairing" subsection.
458 
459 
460  (4) General memory barriers.
461 
462      A general memory barrier gives a guarantee that all the LOAD and STORE
463      operations specified before the barrier will appear to happen before all
464      the LOAD and STORE operations specified after the barrier with respect to
465      the other components of the system.
466 
467      A general memory barrier is a partial ordering over both loads and stores.
468 
469      General memory barriers imply both read and write memory barriers, and so
470      can substitute for either.
471 
472 
473 And a couple of implicit varieties:
474 
475  (5) ACQUIRE operations.
476 
477      This acts as a one-way permeable barrier.  It guarantees that all memory
478      operations after the ACQUIRE operation will appear to happen after the
479      ACQUIRE operation with respect to the other components of the system.
480      ACQUIRE operations include LOCK operations and both smp_load_acquire()
481      and smp_cond_load_acquire() operations.
482 
483      Memory operations that occur before an ACQUIRE operation may appear to
484      happen after it completes.
485 
486      An ACQUIRE operation should almost always be paired with a RELEASE
487      operation.
488 
489 
490  (6) RELEASE operations.
491 
492      This also acts as a one-way permeable barrier.  It guarantees that all
493      memory operations before the RELEASE operation will appear to happen
494      before the RELEASE operation with respect to the other components of the
495      system. RELEASE operations include UNLOCK operations and
496      smp_store_release() operations.
497 
498      Memory operations that occur after a RELEASE operation may appear to
499      happen before it completes.
500 
501      The use of ACQUIRE and RELEASE operations generally precludes the need
502      for other sorts of memory barrier.  In addition, a RELEASE+ACQUIRE pair is
503      -not- guaranteed to act as a full memory barrier.  However, after an
504      ACQUIRE on a given variable, all memory accesses preceding any prior
505      RELEASE on that same variable are guaranteed to be visible.  In other
506      words, within a given variable's critical section, all accesses of all
507      previous critical sections for that variable are guaranteed to have
508      completed.
509 
510      This means that ACQUIRE acts as a minimal "acquire" operation and
511      RELEASE acts as a minimal "release" operation.
512 
513 A subset of the atomic operations described in atomic_t.txt have ACQUIRE and
514 RELEASE variants in addition to fully-ordered and relaxed (no barrier
515 semantics) definitions.  For compound atomics performing both a load and a
516 store, ACQUIRE semantics apply only to the load and RELEASE semantics apply
517 only to the store portion of the operation.
518 
519 Memory barriers are only required where there's a possibility of interaction
520 between two CPUs or between a CPU and a device.  If it can be guaranteed that
521 there won't be any such interaction in any particular piece of code, then
522 memory barriers are unnecessary in that piece of code.
523 
524 
525 Note that these are the _minimum_ guarantees.  Different architectures may give
526 more substantial guarantees, but they may _not_ be relied upon outside of arch
527 specific code.
528 
529 
530 WHAT MAY NOT BE ASSUMED ABOUT MEMORY BARRIERS?
531 ----------------------------------------------
532 
533 There are certain things that the Linux kernel memory barriers do not guarantee:
534 
535  (*) There is no guarantee that any of the memory accesses specified before a
536      memory barrier will be _complete_ by the completion of a memory barrier
537      instruction; the barrier can be considered to draw a line in that CPU's
538      access queue that accesses of the appropriate type may not cross.
539 
540  (*) There is no guarantee that issuing a memory barrier on one CPU will have
541      any direct effect on another CPU or any other hardware in the system.  The
542      indirect effect will be the order in which the second CPU sees the effects
543      of the first CPU's accesses occur, but see the next point:
544 
545  (*) There is no guarantee that a CPU will see the correct order of effects
546      from a second CPU's accesses, even _if_ the second CPU uses a memory
547      barrier, unless the first CPU _also_ uses a matching memory barrier (see
548      the subsection on "SMP Barrier Pairing").
549 
550  (*) There is no guarantee that some intervening piece of off-the-CPU
551      hardware[*] will not reorder the memory accesses.  CPU cache coherency
552      mechanisms should propagate the indirect effects of a memory barrier
553      between CPUs, but might not do so in order.
554 
555         [*] For information on bus mastering DMA and coherency please read:
556 
557             Documentation/driver-api/pci/pci.rst
558             Documentation/core-api/dma-api-howto.rst
559             Documentation/core-api/dma-api.rst
560 
561 
562 ADDRESS-DEPENDENCY BARRIERS (HISTORICAL)
563 ----------------------------------------
564 [!] This section is marked as HISTORICAL: it covers the long-obsolete
565 smp_read_barrier_depends() macro, the semantics of which are now implicit
566 in all marked accesses.  For more up-to-date information, including
567 how compiler transformations can sometimes break address dependencies,
568 see Documentation/RCU/rcu_dereference.rst.
569 
570 As of v4.15 of the Linux kernel, an smp_mb() was added to READ_ONCE() for
571 DEC Alpha, which means that about the only people who need to pay attention
572 to this section are those working on DEC Alpha architecture-specific code
573 and those working on READ_ONCE() itself.  For those who need it, and for
574 those who are interested in the history, here is the story of
575 address-dependency barriers.
576 
577 [!] While address dependencies are observed in both load-to-load and
578 load-to-store relations, address-dependency barriers are not necessary
579 for load-to-store situations.
580 
581 The requirement of address-dependency barriers is a little subtle, and
582 it's not always obvious that they're needed.  To illustrate, consider the
583 following sequence of events:
584 
585         CPU 1                 CPU 2
586         ===============       ===============
587         { A == 1, B == 2, C == 3, P == &A, Q == &C }
588         B = 4;
589         <write barrier>
590         WRITE_ONCE(P, &B);
591                               Q = READ_ONCE_OLD(P);
592                               D = *Q;
593 
594 [!] READ_ONCE_OLD() corresponds to READ_ONCE() of pre-4.15 kernel, which
595 doesn't imply an address-dependency barrier.
596 
597 There's a clear address dependency here, and it would seem that by the end of
598 the sequence, Q must be either &A or &B, and that:
599 
600         (Q == &A) implies (D == 1)
601         (Q == &B) implies (D == 4)
602 
603 But!  CPU 2's perception of P may be updated _before_ its perception of B, thus
604 leading to the following situation:
605 
606         (Q == &B) and (D == 2) ????
607 
608 While this may seem like a failure of coherency or causality maintenance, it
609 isn't, and this behaviour can be observed on certain real CPUs (such as the DEC
610 Alpha).
611 
612 To deal with this, READ_ONCE() provides an implicit address-dependency barrier
613 since kernel release v4.15:
614 
615         CPU 1                 CPU 2
616         ===============       ===============
617         { A == 1, B == 2, C == 3, P == &A, Q == &C }
618         B = 4;
619         <write barrier>
620         WRITE_ONCE(P, &B);
621                               Q = READ_ONCE(P);
622                               <implicit address-dependency barrier>
623                               D = *Q;
624 
625 This enforces the occurrence of one of the two implications, and prevents the
626 third possibility from arising.
627 
628 
629 [!] Note that this extremely counterintuitive situation arises most easily on
630 machines with split caches, so that, for example, one cache bank processes
631 even-numbered cache lines and the other bank processes odd-numbered cache
632 lines.  The pointer P might be stored in an odd-numbered cache line, and the
633 variable B might be stored in an even-numbered cache line.  Then, if the
634 even-numbered bank of the reading CPU's cache is extremely busy while the
635 odd-numbered bank is idle, one can see the new value of the pointer P (&B),
636 but the old value of the variable B (2).
637 
638 
639 An address-dependency barrier is not required to order dependent writes
640 because the CPUs that the Linux kernel supports don't do writes until they
641 are certain (1) that the write will actually happen, (2) of the location of
642 the write, and (3) of the value to be written.
643 But please carefully read the "CONTROL DEPENDENCIES" section and the
644 Documentation/RCU/rcu_dereference.rst file:  The compiler can and does break
645 dependencies in a great many highly creative ways.
646 
647         CPU 1                 CPU 2
648         ===============       ===============
649         { A == 1, B == 2, C = 3, P == &A, Q == &C }
650         B = 4;
651         <write barrier>
652         WRITE_ONCE(P, &B);
653                               Q = READ_ONCE_OLD(P);
654                               WRITE_ONCE(*Q, 5);
655 
656 Therefore, no address-dependency barrier is required to order the read into
657 Q with the store into *Q.  In other words, this outcome is prohibited,
658 even without an implicit address-dependency barrier of modern READ_ONCE():
659 
660         (Q == &B) && (B == 4)
661 
662 Please note that this pattern should be rare.  After all, the whole point
663 of dependency ordering is to -prevent- writes to the data structure, along
664 with the expensive cache misses associated with those writes.  This pattern
665 can be used to record rare error conditions and the like, and the CPUs'
666 naturally occurring ordering prevents such records from being lost.
667 
668 
669 Note well that the ordering provided by an address dependency is local to
670 the CPU containing it.  See the section on "Multicopy atomicity" for
671 more information.
672 
673 
674 The address-dependency barrier is very important to the RCU system,
675 for example.  See rcu_assign_pointer() and rcu_dereference() in
676 include/linux/rcupdate.h.  This permits the current target of an RCU'd
677 pointer to be replaced with a new modified target, without the replacement
678 target appearing to be incompletely initialised.
679 
680 See also the subsection on "Cache Coherency" for a more thorough example.
681 
682 
683 CONTROL DEPENDENCIES
684 --------------------
685 
686 Control dependencies can be a bit tricky because current compilers do
687 not understand them.  The purpose of this section is to help you prevent
688 the compiler's ignorance from breaking your code.
689 
690 A load-load control dependency requires a full read memory barrier, not
691 simply an (implicit) address-dependency barrier to make it work correctly.
692 Consider the following bit of code:
693 
694         q = READ_ONCE(a);
695         <implicit address-dependency barrier>
696         if (q) {
697                 /* BUG: No address dependency!!! */
698                 p = READ_ONCE(b);
699         }
700 
701 This will not have the desired effect because there is no actual address
702 dependency, but rather a control dependency that the CPU may short-circuit
703 by attempting to predict the outcome in advance, so that other CPUs see
704 the load from b as having happened before the load from a.  In such a case
705 what's actually required is:
706 
707         q = READ_ONCE(a);
708         if (q) {
709                 <read barrier>
710                 p = READ_ONCE(b);
711         }
712 
713 However, stores are not speculated.  This means that ordering -is- provided
714 for load-store control dependencies, as in the following example:
715 
716         q = READ_ONCE(a);
717         if (q) {
718                 WRITE_ONCE(b, 1);
719         }
720 
721 Control dependencies pair normally with other types of barriers.
722 That said, please note that neither READ_ONCE() nor WRITE_ONCE()
723 are optional! Without the READ_ONCE(), the compiler might combine the
724 load from 'a' with other loads from 'a'.  Without the WRITE_ONCE(),
725 the compiler might combine the store to 'b' with other stores to 'b'.
726 Either can result in highly counterintuitive effects on ordering.
727 
728 Worse yet, if the compiler is able to prove (say) that the value of
729 variable 'a' is always non-zero, it would be well within its rights
730 to optimize the original example by eliminating the "if" statement
731 as follows:
732 
733         q = a;
734         b = 1;  /* BUG: Compiler and CPU can both reorder!!! */
735 
736 So don't leave out the READ_ONCE().
737 
738 It is tempting to try to enforce ordering on identical stores on both
739 branches of the "if" statement as follows:
740 
741         q = READ_ONCE(a);
742         if (q) {
743                 barrier();
744                 WRITE_ONCE(b, 1);
745                 do_something();
746         } else {
747                 barrier();
748                 WRITE_ONCE(b, 1);
749                 do_something_else();
750         }
751 
752 Unfortunately, current compilers will transform this as follows at high
753 optimization levels:
754 
755         q = READ_ONCE(a);
756         barrier();
757         WRITE_ONCE(b, 1);  /* BUG: No ordering vs. load from a!!! */
758         if (q) {
759                 /* WRITE_ONCE(b, 1); -- moved up, BUG!!! */
760                 do_something();
761         } else {
762                 /* WRITE_ONCE(b, 1); -- moved up, BUG!!! */
763                 do_something_else();
764         }
765 
766 Now there is no conditional between the load from 'a' and the store to
767 'b', which means that the CPU is within its rights to reorder them:
768 The conditional is absolutely required, and must be present in the
769 assembly code even after all compiler optimizations have been applied.
770 Therefore, if you need ordering in this example, you need explicit
771 memory barriers, for example, smp_store_release():
772 
773         q = READ_ONCE(a);
774         if (q) {
775                 smp_store_release(&b, 1);
776                 do_something();
777         } else {
778                 smp_store_release(&b, 1);
779                 do_something_else();
780         }
781 
782 In contrast, without explicit memory barriers, two-legged-if control
783 ordering is guaranteed only when the stores differ, for example:
784 
785         q = READ_ONCE(a);
786         if (q) {
787                 WRITE_ONCE(b, 1);
788                 do_something();
789         } else {
790                 WRITE_ONCE(b, 2);
791                 do_something_else();
792         }
793 
794 The initial READ_ONCE() is still required to prevent the compiler from
795 proving the value of 'a'.
796 
797 In addition, you need to be careful what you do with the local variable 'q',
798 otherwise the compiler might be able to guess the value and again remove
799 the needed conditional.  For example:
800 
801         q = READ_ONCE(a);
802         if (q % MAX) {
803                 WRITE_ONCE(b, 1);
804                 do_something();
805         } else {
806                 WRITE_ONCE(b, 2);
807                 do_something_else();
808         }
809 
810 If MAX is defined to be 1, then the compiler knows that (q % MAX) is
811 equal to zero, in which case the compiler is within its rights to
812 transform the above code into the following:
813 
814         q = READ_ONCE(a);
815         WRITE_ONCE(b, 2);
816         do_something_else();
817 
818 Given this transformation, the CPU is not required to respect the ordering
819 between the load from variable 'a' and the store to variable 'b'.  It is
820 tempting to add a barrier(), but this does not help.  The conditional
821 is gone, and the barrier won't bring it back.  Therefore, if you are
822 relying on this ordering, you should make sure that MAX is greater than
823 one, perhaps as follows:
824 
825         q = READ_ONCE(a);
826         BUILD_BUG_ON(MAX <= 1); /* Order load from a with store to b. */
827         if (q % MAX) {
828                 WRITE_ONCE(b, 1);
829                 do_something();
830         } else {
831                 WRITE_ONCE(b, 2);
832                 do_something_else();
833         }
834 
835 Please note once again that the stores to 'b' differ.  If they were
836 identical, as noted earlier, the compiler could pull this store outside
837 of the 'if' statement.
838 
839 You must also be careful not to rely too much on boolean short-circuit
840 evaluation.  Consider this example:
841 
842         q = READ_ONCE(a);
843         if (q || 1 > 0)
844                 WRITE_ONCE(b, 1);
845 
846 Because the first condition cannot fault and the second condition is
847 always true, the compiler can transform this example as following,
848 defeating control dependency:
849 
850         q = READ_ONCE(a);
851         WRITE_ONCE(b, 1);
852 
853 This example underscores the need to ensure that the compiler cannot
854 out-guess your code.  More generally, although READ_ONCE() does force
855 the compiler to actually emit code for a given load, it does not force
856 the compiler to use the results.
857 
858 In addition, control dependencies apply only to the then-clause and
859 else-clause of the if-statement in question.  In particular, it does
860 not necessarily apply to code following the if-statement:
861 
862         q = READ_ONCE(a);
863         if (q) {
864                 WRITE_ONCE(b, 1);
865         } else {
866                 WRITE_ONCE(b, 2);
867         }
868         WRITE_ONCE(c, 1);  /* BUG: No ordering against the read from 'a'. */
869 
870 It is tempting to argue that there in fact is ordering because the
871 compiler cannot reorder volatile accesses and also cannot reorder
872 the writes to 'b' with the condition.  Unfortunately for this line
873 of reasoning, the compiler might compile the two writes to 'b' as
874 conditional-move instructions, as in this fanciful pseudo-assembly
875 language:
876 
877         ld r1,a
878         cmp r1,$0
879         cmov,ne r4,$1
880         cmov,eq r4,$2
881         st r4,b
882         st $1,c
883 
884 A weakly ordered CPU would have no dependency of any sort between the load
885 from 'a' and the store to 'c'.  The control dependencies would extend
886 only to the pair of cmov instructions and the store depending on them.
887 In short, control dependencies apply only to the stores in the then-clause
888 and else-clause of the if-statement in question (including functions
889 invoked by those two clauses), not to code following that if-statement.
890 
891 
892 Note well that the ordering provided by a control dependency is local
893 to the CPU containing it.  See the section on "Multicopy atomicity"
894 for more information.
895 
896 
897 In summary:
898 
899   (*) Control dependencies can order prior loads against later stores.
900       However, they do -not- guarantee any other sort of ordering:
901       Not prior loads against later loads, nor prior stores against
902       later anything.  If you need these other forms of ordering,
903       use smp_rmb(), smp_wmb(), or, in the case of prior stores and
904       later loads, smp_mb().
905 
906   (*) If both legs of the "if" statement begin with identical stores to
907       the same variable, then those stores must be ordered, either by
908       preceding both of them with smp_mb() or by using smp_store_release()
909       to carry out the stores.  Please note that it is -not- sufficient
910       to use barrier() at beginning of each leg of the "if" statement
911       because, as shown by the example above, optimizing compilers can
912       destroy the control dependency while respecting the letter of the
913       barrier() law.
914 
915   (*) Control dependencies require at least one run-time conditional
916       between the prior load and the subsequent store, and this
917       conditional must involve the prior load.  If the compiler is able
918       to optimize the conditional away, it will have also optimized
919       away the ordering.  Careful use of READ_ONCE() and WRITE_ONCE()
920       can help to preserve the needed conditional.
921 
922   (*) Control dependencies require that the compiler avoid reordering the
923       dependency into nonexistence.  Careful use of READ_ONCE() or
924       atomic{,64}_read() can help to preserve your control dependency.
925       Please see the COMPILER BARRIER section for more information.
926 
927   (*) Control dependencies apply only to the then-clause and else-clause
928       of the if-statement containing the control dependency, including
929       any functions that these two clauses call.  Control dependencies
930       do -not- apply to code following the if-statement containing the
931       control dependency.
932 
933   (*) Control dependencies pair normally with other types of barriers.
934 
935   (*) Control dependencies do -not- provide multicopy atomicity.  If you
936       need all the CPUs to see a given store at the same time, use smp_mb().
937 
938   (*) Compilers do not understand control dependencies.  It is therefore
939       your job to ensure that they do not break your code.
940 
941 
942 SMP BARRIER PAIRING
943 -------------------
944 
945 When dealing with CPU-CPU interactions, certain types of memory barrier should
946 always be paired.  A lack of appropriate pairing is almost certainly an error.
947 
948 General barriers pair with each other, though they also pair with most
949 other types of barriers, albeit without multicopy atomicity.  An acquire
950 barrier pairs with a release barrier, but both may also pair with other
951 barriers, including of course general barriers.  A write barrier pairs
952 with an address-dependency barrier, a control dependency, an acquire barrier,
953 a release barrier, a read barrier, or a general barrier.  Similarly a
954 read barrier, control dependency, or an address-dependency barrier pairs
955 with a write barrier, an acquire barrier, a release barrier, or a
956 general barrier:
957 
958         CPU 1                 CPU 2
959         ===============       ===============
960         WRITE_ONCE(a, 1);
961         <write barrier>
962         WRITE_ONCE(b, 2);     x = READ_ONCE(b);
963                               <read barrier>
964                               y = READ_ONCE(a);
965 
966 Or:
967 
968         CPU 1                 CPU 2
969         ===============       ===============================
970         a = 1;
971         <write barrier>
972         WRITE_ONCE(b, &a);    x = READ_ONCE(b);
973                               <implicit address-dependency barrier>
974                               y = *x;
975 
976 Or even:
977 
978         CPU 1                 CPU 2
979         ===============       ===============================
980         r1 = READ_ONCE(y);
981         <general barrier>
982         WRITE_ONCE(x, 1);     if (r2 = READ_ONCE(x)) {
983                                  <implicit control dependency>
984                                  WRITE_ONCE(y, 1);
985                               }
986 
987         assert(r1 == 0 || r2 == 0);
988 
989 Basically, the read barrier always has to be there, even though it can be of
990 the "weaker" type.
991 
992 [!] Note that the stores before the write barrier would normally be expected to
993 match the loads after the read barrier or the address-dependency barrier, and
994 vice versa:
995 
996         CPU 1                               CPU 2
997         ===================                 ===================
998         WRITE_ONCE(a, 1);    }----   --->{  v = READ_ONCE(c);
999         WRITE_ONCE(b, 2);    }    \ /    {  w = READ_ONCE(d);
1000         <write barrier>            \        <read barrier>
1001         WRITE_ONCE(c, 3);    }    / \    {  x = READ_ONCE(a);
1002         WRITE_ONCE(d, 4);    }----   --->{  y = READ_ONCE(b);
1003 
1004 
1005 EXAMPLES OF MEMORY BARRIER SEQUENCES
1006 ------------------------------------
1007 
1008 Firstly, write barriers act as partial orderings on store operations.
1009 Consider the following sequence of events:
1010 
1011         CPU 1
1012         =======================
1013         STORE A = 1
1014         STORE B = 2
1015         STORE C = 3
1016         <write barrier>
1017         STORE D = 4
1018         STORE E = 5
1019 
1020 This sequence of events is committed to the memory coherence system in an order
1021 that the rest of the system might perceive as the unordered set of { STORE A,
1022 STORE B, STORE C } all occurring before the unordered set of { STORE D, STORE E
1023 }:
1024 
1025         +-------+       :      :
1026         |       |       +------+
1027         |       |------>| C=3  |     }     /\
1028         |       |  :    +------+     }-----  \  -----> Events perceptible to
1029         |       |  :    | A=1  |     }        \/       the rest of the system
1030         |       |  :    +------+     }
1031         | CPU 1 |  :    | B=2  |     }
1032         |       |       +------+     }
1033         |       |   wwwwwwwwwwwwwwww }   <--- At this point the write barrier
1034         |       |       +------+     }        requires all stores prior to the
1035         |       |  :    | E=5  |     }        barrier to be committed before
1036         |       |  :    +------+     }        further stores may take place
1037         |       |------>| D=4  |     }
1038         |       |       +------+
1039         +-------+       :      :
1040                            |
1041                            | Sequence in which stores are committed to the
1042                            | memory system by CPU 1
1043                            V
1044 
1045 
1046 Secondly, address-dependency barriers act as partial orderings on address-
1047 dependent loads.  Consider the following sequence of events:
1048 
1049         CPU 1                   CPU 2
1050         ======================= =======================
1051                 { B = 7; X = 9; Y = 8; C = &Y }
1052         STORE A = 1
1053         STORE B = 2
1054         <write barrier>
1055         STORE C = &B            LOAD X
1056         STORE D = 4             LOAD C (gets &B)
1057                                 LOAD *C (reads B)
1058 
1059 Without intervention, CPU 2 may perceive the events on CPU 1 in some
1060 effectively random order, despite the write barrier issued by CPU 1:
1061 
1062         +-------+       :      :                :       :
1063         |       |       +------+                +-------+  | Sequence of update
1064         |       |------>| B=2  |-----       --->| Y->8  |  | of perception on
1065         |       |  :    +------+     \          +-------+  | CPU 2
1066         | CPU 1 |  :    | A=1  |      \     --->| C->&Y |  V
1067         |       |       +------+       |        +-------+
1068         |       |   wwwwwwwwwwwwwwww   |        :       :
1069         |       |       +------+       |        :       :
1070         |       |  :    | C=&B |---    |        :       :       +-------+
1071         |       |  :    +------+   \   |        +-------+       |       |
1072         |       |------>| D=4  |    ----------->| C->&B |------>|       |
1073         |       |       +------+       |        +-------+       |       |
1074         +-------+       :      :       |        :       :       |       |
1075                                        |        :       :       |       |
1076                                        |        :       :       | CPU 2 |
1077                                        |        +-------+       |       |
1078             Apparently incorrect --->  |        | B->7  |------>|       |
1079             perception of B (!)        |        +-------+       |       |
1080                                        |        :       :       |       |
1081                                        |        +-------+       |       |
1082             The load of X holds --->    \       | X->9  |------>|       |
1083             up the maintenance           \      +-------+       |       |
1084             of coherence of B             ----->| B->2  |       +-------+
1085                                                 +-------+
1086                                                 :       :
1087 
1088 
1089 In the above example, CPU 2 perceives that B is 7, despite the load of *C
1090 (which would be B) coming after the LOAD of C.
1091 
1092 If, however, an address-dependency barrier were to be placed between the load
1093 of C and the load of *C (ie: B) on CPU 2:
1094 
1095         CPU 1                   CPU 2
1096         ======================= =======================
1097                 { B = 7; X = 9; Y = 8; C = &Y }
1098         STORE A = 1
1099         STORE B = 2
1100         <write barrier>
1101         STORE C = &B            LOAD X
1102         STORE D = 4             LOAD C (gets &B)
1103                                 <address-dependency barrier>
1104                                 LOAD *C (reads B)
1105 
1106 then the following will occur:
1107 
1108         +-------+       :      :                :       :
1109         |       |       +------+                +-------+
1110         |       |------>| B=2  |-----       --->| Y->8  |
1111         |       |  :    +------+     \          +-------+
1112         | CPU 1 |  :    | A=1  |      \     --->| C->&Y |
1113         |       |       +------+       |        +-------+
1114         |       |   wwwwwwwwwwwwwwww   |        :       :
1115         |       |       +------+       |        :       :
1116         |       |  :    | C=&B |---    |        :       :       +-------+
1117         |       |  :    +------+   \   |        +-------+       |       |
1118         |       |------>| D=4  |    ----------->| C->&B |------>|       |
1119         |       |       +------+       |        +-------+       |       |
1120         +-------+       :      :       |        :       :       |       |
1121                                        |        :       :       |       |
1122                                        |        :       :       | CPU 2 |
1123                                        |        +-------+       |       |
1124                                        |        | X->9  |------>|       |
1125                                        |        +-------+       |       |
1126           Makes sure all effects --->   \   aaaaaaaaaaaaaaaaa   |       |
1127           prior to the store of C        \      +-------+       |       |
1128           are perceptible to              ----->| B->2  |------>|       |
1129           subsequent loads                      +-------+       |       |
1130                                                 :       :       +-------+
1131 
1132 
1133 And thirdly, a read barrier acts as a partial order on loads.  Consider the
1134 following sequence of events:
1135 
1136         CPU 1                   CPU 2
1137         ======================= =======================
1138                 { A = 0, B = 9 }
1139         STORE A=1
1140         <write barrier>
1141         STORE B=2
1142                                 LOAD B
1143                                 LOAD A
1144 
1145 Without intervention, CPU 2 may then choose to perceive the events on CPU 1 in
1146 some effectively random order, despite the write barrier issued by CPU 1:
1147 
1148         +-------+       :      :                :       :
1149         |       |       +------+                +-------+
1150         |       |------>| A=1  |------      --->| A->0  |
1151         |       |       +------+      \         +-------+
1152         | CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |
1153         |       |       +------+        |       +-------+
1154         |       |------>| B=2  |---     |       :       :
1155         |       |       +------+   \    |       :       :       +-------+
1156         +-------+       :      :    \   |       +-------+       |       |
1157                                      ---------->| B->2  |------>|       |
1158                                         |       +-------+       | CPU 2 |
1159                                         |       | A->0  |------>|       |
1160                                         |       +-------+       |       |
1161                                         |       :       :       +-------+
1162                                          \      :       :
1163                                           \     +-------+
1164                                            ---->| A->1  |
1165                                                 +-------+
1166                                                 :       :
1167 
1168 
1169 If, however, a read barrier were to be placed between the load of B and the
1170 load of A on CPU 2:
1171 
1172         CPU 1                   CPU 2
1173         ======================= =======================
1174                 { A = 0, B = 9 }
1175         STORE A=1
1176         <write barrier>
1177         STORE B=2
1178                                 LOAD B
1179                                 <read barrier>
1180                                 LOAD A
1181 
1182 then the partial ordering imposed by CPU 1 will be perceived correctly by CPU
1183 2:
1184 
1185         +-------+       :      :                :       :
1186         |       |       +------+                +-------+
1187         |       |------>| A=1  |------      --->| A->0  |
1188         |       |       +------+      \         +-------+
1189         | CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |
1190         |       |       +------+        |       +-------+
1191         |       |------>| B=2  |---     |       :       :
1192         |       |       +------+   \    |       :       :       +-------+
1193         +-------+       :      :    \   |       +-------+       |       |
1194                                      ---------->| B->2  |------>|       |
1195                                         |       +-------+       | CPU 2 |
1196                                         |       :       :       |       |
1197                                         |       :       :       |       |
1198           At this point the read ---->   \  rrrrrrrrrrrrrrrrr   |       |
1199           barrier causes all effects      \     +-------+       |       |
1200           prior to the storage of B        ---->| A->1  |------>|       |
1201           to be perceptible to CPU 2            +-------+       |       |
1202                                                 :       :       +-------+
1203 
1204 
1205 To illustrate this more completely, consider what could happen if the code
1206 contained a load of A either side of the read barrier:
1207 
1208         CPU 1                   CPU 2
1209         ======================= =======================
1210                 { A = 0, B = 9 }
1211         STORE A=1
1212         <write barrier>
1213         STORE B=2
1214                                 LOAD B
1215                                 LOAD A [first load of A]
1216                                 <read barrier>
1217                                 LOAD A [second load of A]
1218 
1219 Even though the two loads of A both occur after the load of B, they may both
1220 come up with different values:
1221 
1222         +-------+       :      :                :       :
1223         |       |       +------+                +-------+
1224         |       |------>| A=1  |------      --->| A->0  |
1225         |       |       +------+      \         +-------+
1226         | CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |
1227         |       |       +------+        |       +-------+
1228         |       |------>| B=2  |---     |       :       :
1229         |       |       +------+   \    |       :       :       +-------+
1230         +-------+       :      :    \   |       +-------+       |       |
1231                                      ---------->| B->2  |------>|       |
1232                                         |       +-------+       | CPU 2 |
1233                                         |       :       :       |       |
1234                                         |       :       :       |       |
1235                                         |       +-------+       |       |
1236                                         |       | A->0  |------>| 1st   |
1237                                         |       +-------+       |       |
1238           At this point the read ---->   \  rrrrrrrrrrrrrrrrr   |       |
1239           barrier causes all effects      \     +-------+       |       |
1240           prior to the storage of B        ---->| A->1  |------>| 2nd   |
1241           to be perceptible to CPU 2            +-------+       |       |
1242                                                 :       :       +-------+
1243 
1244 
1245 But it may be that the update to A from CPU 1 becomes perceptible to CPU 2
1246 before the read barrier completes anyway:
1247 
1248         +-------+       :      :                :       :
1249         |       |       +------+                +-------+
1250         |       |------>| A=1  |------      --->| A->0  |
1251         |       |       +------+      \         +-------+
1252         | CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |
1253         |       |       +------+        |       +-------+
1254         |       |------>| B=2  |---     |       :       :
1255         |       |       +------+   \    |       :       :       +-------+
1256         +-------+       :      :    \   |       +-------+       |       |
1257                                      ---------->| B->2  |------>|       |
1258                                         |       +-------+       | CPU 2 |
1259                                         |       :       :       |       |
1260                                          \      :       :       |       |
1261                                           \     +-------+       |       |
1262                                            ---->| A->1  |------>| 1st   |
1263                                                 +-------+       |       |
1264                                             rrrrrrrrrrrrrrrrr   |       |
1265                                                 +-------+       |       |
1266                                                 | A->1  |------>| 2nd   |
1267                                                 +-------+       |       |
1268                                                 :       :       +-------+
1269 
1270 
1271 The guarantee is that the second load will always come up with A == 1 if the
1272 load of B came up with B == 2.  No such guarantee exists for the first load of
1273 A; that may come up with either A == 0 or A == 1.
1274 
1275 
1276 READ MEMORY BARRIERS VS LOAD SPECULATION
1277 ----------------------------------------
1278 
1279 Many CPUs speculate with loads: that is they see that they will need to load an
1280 item from memory, and they find a time where they're not using the bus for any
1281 other loads, and so do the load in advance - even though they haven't actually
1282 got to that point in the instruction execution flow yet.  This permits the
1283 actual load instruction to potentially complete immediately because the CPU
1284 already has the value to hand.
1285 
1286 It may turn out that the CPU didn't actually need the value - perhaps because a
1287 branch circumvented the load - in which case it can discard the value or just
1288 cache it for later use.
1289 
1290 Consider:
1291 
1292         CPU 1                   CPU 2
1293         ======================= =======================
1294                                 LOAD B
1295                                 DIVIDE          } Divide instructions generally
1296                                 DIVIDE          } take a long time to perform
1297                                 LOAD A
1298 
1299 Which might appear as this:
1300 
1301                                                 :       :       +-------+
1302                                                 +-------+       |       |
1303                                             --->| B->2  |------>|       |
1304                                                 +-------+       | CPU 2 |
1305                                                 :       :DIVIDE |       |
1306                                                 +-------+       |       |
1307         The CPU being busy doing a --->     --->| A->0  |~~~~   |       |
1308         division speculates on the              +-------+   ~   |       |
1309         LOAD of A                               :       :   ~   |       |
1310                                                 :       :DIVIDE |       |
1311                                                 :       :   ~   |       |
1312         Once the divisions are complete -->     :       :   ~-->|       |
1313         the CPU can then perform the            :       :       |       |
1314         LOAD with immediate effect              :       :       +-------+
1315 
1316 
1317 Placing a read barrier or an address-dependency barrier just before the second
1318 load:
1319 
1320         CPU 1                   CPU 2
1321         ======================= =======================
1322                                 LOAD B
1323                                 DIVIDE
1324                                 DIVIDE
1325                                 <read barrier>
1326                                 LOAD A
1327 
1328 will force any value speculatively obtained to be reconsidered to an extent
1329 dependent on the type of barrier used.  If there was no change made to the
1330 speculated memory location, then the speculated value will just be used:
1331 
1332                                                 :       :       +-------+
1333                                                 +-------+       |       |
1334                                             --->| B->2  |------>|       |
1335                                                 +-------+       | CPU 2 |
1336                                                 :       :DIVIDE |       |
1337                                                 +-------+       |       |
1338         The CPU being busy doing a --->     --->| A->0  |~~~~   |       |
1339         division speculates on the              +-------+   ~   |       |
1340         LOAD of A                               :       :   ~   |       |
1341                                                 :       :DIVIDE |       |
1342                                                 :       :   ~   |       |
1343                                                 :       :   ~   |       |
1344                                             rrrrrrrrrrrrrrrr~   |       |
1345                                                 :       :   ~   |       |
1346                                                 :       :   ~-->|       |
1347                                                 :       :       |       |
1348                                                 :       :       +-------+
1349 
1350 
1351 but if there was an update or an invalidation from another CPU pending, then
1352 the speculation will be cancelled and the value reloaded:
1353 
1354                                                 :       :       +-------+
1355                                                 +-------+       |       |
1356                                             --->| B->2  |------>|       |
1357                                                 +-------+       | CPU 2 |
1358                                                 :       :DIVIDE |       |
1359                                                 +-------+       |       |
1360         The CPU being busy doing a --->     --->| A->0  |~~~~   |       |
1361         division speculates on the              +-------+   ~   |       |
1362         LOAD of A                               :       :   ~   |       |
1363                                                 :       :DIVIDE |       |
1364                                                 :       :   ~   |       |
1365                                                 :       :   ~   |       |
1366                                             rrrrrrrrrrrrrrrrr   |       |
1367                                                 +-------+       |       |
1368         The speculation is discarded --->   --->| A->1  |------>|       |
1369         and an updated value is                 +-------+       |       |
1370         retrieved                               :       :       +-------+
1371 
1372 
1373 MULTICOPY ATOMICITY
1374 --------------------
1375 
1376 Multicopy atomicity is a deeply intuitive notion about ordering that is
1377 not always provided by real computer systems, namely that a given store
1378 becomes visible at the same time to all CPUs, or, alternatively, that all
1379 CPUs agree on the order in which all stores become visible.  However,
1380 support of full multicopy atomicity would rule out valuable hardware
1381 optimizations, so a weaker form called ``other multicopy atomicity''
1382 instead guarantees only that a given store becomes visible at the same
1383 time to all -other- CPUs.  The remainder of this document discusses this
1384 weaker form, but for brevity will call it simply ``multicopy atomicity''.
1385 
1386 The following example demonstrates multicopy atomicity:
1387 
1388         CPU 1                   CPU 2                   CPU 3
1389         ======================= ======================= =======================
1390                 { X = 0, Y = 0 }
1391         STORE X=1               r1=LOAD X (reads 1)     LOAD Y (reads 1)
1392                                 <general barrier>       <read barrier>
1393                                 STORE Y=r1              LOAD X
1394 
1395 Suppose that CPU 2's load from X returns 1, which it then stores to Y,
1396 and CPU 3's load from Y returns 1.  This indicates that CPU 1's store
1397 to X precedes CPU 2's load from X and that CPU 2's store to Y precedes
1398 CPU 3's load from Y.  In addition, the memory barriers guarantee that
1399 CPU 2 executes its load before its store, and CPU 3 loads from Y before
1400 it loads from X.  The question is then "Can CPU 3's load from X return 0?"
1401 
1402 Because CPU 3's load from X in some sense comes after CPU 2's load, it
1403 is natural to expect that CPU 3's load from X must therefore return 1.
1404 This expectation follows from multicopy atomicity: if a load executing
1405 on CPU B follows a load from the same variable executing on CPU A (and
1406 CPU A did not originally store the value which it read), then on
1407 multicopy-atomic systems, CPU B's load must return either the same value
1408 that CPU A's load did or some later value.  However, the Linux kernel
1409 does not require systems to be multicopy atomic.
1410 
1411 The use of a general memory barrier in the example above compensates
1412 for any lack of multicopy atomicity.  In the example, if CPU 2's load
1413 from X returns 1 and CPU 3's load from Y returns 1, then CPU 3's load
1414 from X must indeed also return 1.
1415 
1416 However, dependencies, read barriers, and write barriers are not always
1417 able to compensate for non-multicopy atomicity.  For example, suppose
1418 that CPU 2's general barrier is removed from the above example, leaving
1419 only the data dependency shown below:
1420 
1421         CPU 1                   CPU 2                   CPU 3
1422         ======================= ======================= =======================
1423                 { X = 0, Y = 0 }
1424         STORE X=1               r1=LOAD X (reads 1)     LOAD Y (reads 1)
1425                                 <data dependency>       <read barrier>
1426                                 STORE Y=r1              LOAD X (reads 0)
1427 
1428 This substitution allows non-multicopy atomicity to run rampant: in
1429 this example, it is perfectly legal for CPU 2's load from X to return 1,
1430 CPU 3's load from Y to return 1, and its load from X to return 0.
1431 
1432 The key point is that although CPU 2's data dependency orders its load
1433 and store, it does not guarantee to order CPU 1's store.  Thus, if this
1434 example runs on a non-multicopy-atomic system where CPUs 1 and 2 share a
1435 store buffer or a level of cache, CPU 2 might have early access to CPU 1's
1436 writes.  General barriers are therefore required to ensure that all CPUs
1437 agree on the combined order of multiple accesses.
1438 
1439 General barriers can compensate not only for non-multicopy atomicity,
1440 but can also generate additional ordering that can ensure that -all-
1441 CPUs will perceive the same order of -all- operations.  In contrast, a
1442 chain of release-acquire pairs do not provide this additional ordering,
1443 which means that only those CPUs on the chain are guaranteed to agree
1444 on the combined order of the accesses.  For example, switching to C code
1445 in deference to the ghost of Herman Hollerith:
1446 
1447         int u, v, x, y, z;
1448 
1449         void cpu0(void)
1450         {
1451                 r0 = smp_load_acquire(&x);
1452                 WRITE_ONCE(u, 1);
1453                 smp_store_release(&y, 1);
1454         }
1455 
1456         void cpu1(void)
1457         {
1458                 r1 = smp_load_acquire(&y);
1459                 r4 = READ_ONCE(v);
1460                 r5 = READ_ONCE(u);
1461                 smp_store_release(&z, 1);
1462         }
1463 
1464         void cpu2(void)
1465         {
1466                 r2 = smp_load_acquire(&z);
1467                 smp_store_release(&x, 1);
1468         }
1469 
1470         void cpu3(void)
1471         {
1472                 WRITE_ONCE(v, 1);
1473                 smp_mb();
1474                 r3 = READ_ONCE(u);
1475         }
1476 
1477 Because cpu0(), cpu1(), and cpu2() participate in a chain of
1478 smp_store_release()/smp_load_acquire() pairs, the following outcome
1479 is prohibited:
1480 
1481         r0 == 1 && r1 == 1 && r2 == 1
1482 
1483 Furthermore, because of the release-acquire relationship between cpu0()
1484 and cpu1(), cpu1() must see cpu0()'s writes, so that the following
1485 outcome is prohibited:
1486 
1487         r1 == 1 && r5 == 0
1488 
1489 However, the ordering provided by a release-acquire chain is local
1490 to the CPUs participating in that chain and does not apply to cpu3(),
1491 at least aside from stores.  Therefore, the following outcome is possible:
1492 
1493         r0 == 0 && r1 == 1 && r2 == 1 && r3 == 0 && r4 == 0
1494 
1495 As an aside, the following outcome is also possible:
1496 
1497         r0 == 0 && r1 == 1 && r2 == 1 && r3 == 0 && r4 == 0 && r5 == 1
1498 
1499 Although cpu0(), cpu1(), and cpu2() will see their respective reads and
1500 writes in order, CPUs not involved in the release-acquire chain might
1501 well disagree on the order.  This disagreement stems from the fact that
1502 the weak memory-barrier instructions used to implement smp_load_acquire()
1503 and smp_store_release() are not required to order prior stores against
1504 subsequent loads in all cases.  This means that cpu3() can see cpu0()'s
1505 store to u as happening -after- cpu1()'s load from v, even though
1506 both cpu0() and cpu1() agree that these two operations occurred in the
1507 intended order.
1508 
1509 However, please keep in mind that smp_load_acquire() is not magic.
1510 In particular, it simply reads from its argument with ordering.  It does
1511 -not- ensure that any particular value will be read.  Therefore, the
1512 following outcome is possible:
1513 
1514         r0 == 0 && r1 == 0 && r2 == 0 && r5 == 0
1515 
1516 Note that this outcome can happen even on a mythical sequentially
1517 consistent system where nothing is ever reordered.
1518 
1519 To reiterate, if your code requires full ordering of all operations,
1520 use general barriers throughout.
1521 
1522 
1523 ========================
1524 EXPLICIT KERNEL BARRIERS
1525 ========================
1526 
1527 The Linux kernel has a variety of different barriers that act at different
1528 levels:
1529 
1530   (*) Compiler barrier.
1531 
1532   (*) CPU memory barriers.
1533 
1534 
1535 COMPILER BARRIER
1536 ----------------
1537 
1538 The Linux kernel has an explicit compiler barrier function that prevents the
1539 compiler from moving the memory accesses either side of it to the other side:
1540 
1541         barrier();
1542 
1543 This is a general barrier -- there are no read-read or write-write
1544 variants of barrier().  However, READ_ONCE() and WRITE_ONCE() can be
1545 thought of as weak forms of barrier() that affect only the specific
1546 accesses flagged by the READ_ONCE() or WRITE_ONCE().
1547 
1548 The barrier() function has the following effects:
1549 
1550  (*) Prevents the compiler from reordering accesses following the
1551      barrier() to precede any accesses preceding the barrier().
1552      One example use for this property is to ease communication between
1553      interrupt-handler code and the code that was interrupted.
1554 
1555  (*) Within a loop, forces the compiler to load the variables used
1556      in that loop's conditional on each pass through that loop.
1557 
1558 The READ_ONCE() and WRITE_ONCE() functions can prevent any number of
1559 optimizations that, while perfectly safe in single-threaded code, can
1560 be fatal in concurrent code.  Here are some examples of these sorts
1561 of optimizations:
1562 
1563  (*) The compiler is within its rights to reorder loads and stores
1564      to the same variable, and in some cases, the CPU is within its
1565      rights to reorder loads to the same variable.  This means that
1566      the following code:
1567 
1568         a[0] = x;
1569         a[1] = x;
1570 
1571      Might result in an older value of x stored in a[1] than in a[0].
1572      Prevent both the compiler and the CPU from doing this as follows:
1573 
1574         a[0] = READ_ONCE(x);
1575         a[1] = READ_ONCE(x);
1576 
1577      In short, READ_ONCE() and WRITE_ONCE() provide cache coherence for
1578      accesses from multiple CPUs to a single variable.
1579 
1580  (*) The compiler is within its rights to merge successive loads from
1581      the same variable.  Such merging can cause the compiler to "optimize"
1582      the following code:
1583 
1584         while (tmp = a)
1585                 do_something_with(tmp);
1586 
1587      into the following code, which, although in some sense legitimate
1588      for single-threaded code, is almost certainly not what the developer
1589      intended:
1590 
1591         if (tmp = a)
1592                 for (;;)
1593                         do_something_with(tmp);
1594 
1595      Use READ_ONCE() to prevent the compiler from doing this to you:
1596 
1597         while (tmp = READ_ONCE(a))
1598                 do_something_with(tmp);
1599 
1600  (*) The compiler is within its rights to reload a variable, for example,
1601      in cases where high register pressure prevents the compiler from
1602      keeping all data of interest in registers.  The compiler might
1603      therefore optimize the variable 'tmp' out of our previous example:
1604 
1605         while (tmp = a)
1606                 do_something_with(tmp);
1607 
1608      This could result in the following code, which is perfectly safe in
1609      single-threaded code, but can be fatal in concurrent code:
1610 
1611         while (a)
1612                 do_something_with(a);
1613 
1614      For example, the optimized version of this code could result in
1615      passing a zero to do_something_with() in the case where the variable
1616      a was modified by some other CPU between the "while" statement and
1617      the call to do_something_with().
1618 
1619      Again, use READ_ONCE() to prevent the compiler from doing this:
1620 
1621         while (tmp = READ_ONCE(a))
1622                 do_something_with(tmp);
1623 
1624      Note that if the compiler runs short of registers, it might save
1625      tmp onto the stack.  The overhead of this saving and later restoring
1626      is why compilers reload variables.  Doing so is perfectly safe for
1627      single-threaded code, so you need to tell the compiler about cases
1628      where it is not safe.
1629 
1630  (*) The compiler is within its rights to omit a load entirely if it knows
1631      what the value will be.  For example, if the compiler can prove that
1632      the value of variable 'a' is always zero, it can optimize this code:
1633 
1634         while (tmp = a)
1635                 do_something_with(tmp);
1636 
1637      Into this:
1638 
1639         do { } while (0);
1640 
1641      This transformation is a win for single-threaded code because it
1642      gets rid of a load and a branch.  The problem is that the compiler
1643      will carry out its proof assuming that the current CPU is the only
1644      one updating variable 'a'.  If variable 'a' is shared, then the
1645      compiler's proof will be erroneous.  Use READ_ONCE() to tell the
1646      compiler that it doesn't know as much as it thinks it does:
1647 
1648         while (tmp = READ_ONCE(a))
1649                 do_something_with(tmp);
1650 
1651      But please note that the compiler is also closely watching what you
1652      do with the value after the READ_ONCE().  For example, suppose you
1653      do the following and MAX is a preprocessor macro with the value 1:
1654 
1655         while ((tmp = READ_ONCE(a)) % MAX)
1656                 do_something_with(tmp);
1657 
1658      Then the compiler knows that the result of the "%" operator applied
1659      to MAX will always be zero, again allowing the compiler to optimize
1660      the code into near-nonexistence.  (It will still load from the
1661      variable 'a'.)
1662 
1663  (*) Similarly, the compiler is within its rights to omit a store entirely
1664      if it knows that the variable already has the value being stored.
1665      Again, the compiler assumes that the current CPU is the only one
1666      storing into the variable, which can cause the compiler to do the
1667      wrong thing for shared variables.  For example, suppose you have
1668      the following:
1669 
1670         a = 0;
1671         ... Code that does not store to variable a ...
1672         a = 0;
1673 
1674      The compiler sees that the value of variable 'a' is already zero, so
1675      it might well omit the second store.  This would come as a fatal
1676      surprise if some other CPU might have stored to variable 'a' in the
1677      meantime.
1678 
1679      Use WRITE_ONCE() to prevent the compiler from making this sort of
1680      wrong guess:
1681 
1682         WRITE_ONCE(a, 0);
1683         ... Code that does not store to variable a ...
1684         WRITE_ONCE(a, 0);
1685 
1686  (*) The compiler is within its rights to reorder memory accesses unless
1687      you tell it not to.  For example, consider the following interaction
1688      between process-level code and an interrupt handler:
1689 
1690         void process_level(void)
1691         {
1692                 msg = get_message();
1693                 flag = true;
1694         }
1695 
1696         void interrupt_handler(void)
1697         {
1698                 if (flag)
1699                         process_message(msg);
1700         }
1701 
1702      There is nothing to prevent the compiler from transforming
1703      process_level() to the following, in fact, this might well be a
1704      win for single-threaded code:
1705 
1706         void process_level(void)
1707         {
1708                 flag = true;
1709                 msg = get_message();
1710         }
1711 
1712      If the interrupt occurs between these two statement, then
1713      interrupt_handler() might be passed a garbled msg.  Use WRITE_ONCE()
1714      to prevent this as follows:
1715 
1716         void process_level(void)
1717         {
1718                 WRITE_ONCE(msg, get_message());
1719                 WRITE_ONCE(flag, true);
1720         }
1721 
1722         void interrupt_handler(void)
1723         {
1724                 if (READ_ONCE(flag))
1725                         process_message(READ_ONCE(msg));
1726         }
1727 
1728      Note that the READ_ONCE() and WRITE_ONCE() wrappers in
1729      interrupt_handler() are needed if this interrupt handler can itself
1730      be interrupted by something that also accesses 'flag' and 'msg',
1731      for example, a nested interrupt or an NMI.  Otherwise, READ_ONCE()
1732      and WRITE_ONCE() are not needed in interrupt_handler() other than
1733      for documentation purposes.  (Note also that nested interrupts
1734      do not typically occur in modern Linux kernels, in fact, if an
1735      interrupt handler returns with interrupts enabled, you will get a
1736      WARN_ONCE() splat.)
1737 
1738      You should assume that the compiler can move READ_ONCE() and
1739      WRITE_ONCE() past code not containing READ_ONCE(), WRITE_ONCE(),
1740      barrier(), or similar primitives.
1741 
1742      This effect could also be achieved using barrier(), but READ_ONCE()
1743      and WRITE_ONCE() are more selective:  With READ_ONCE() and
1744      WRITE_ONCE(), the compiler need only forget the contents of the
1745      indicated memory locations, while with barrier() the compiler must
1746      discard the value of all memory locations that it has currently
1747      cached in any machine registers.  Of course, the compiler must also
1748      respect the order in which the READ_ONCE()s and WRITE_ONCE()s occur,
1749      though the CPU of course need not do so.
1750 
1751  (*) The compiler is within its rights to invent stores to a variable,
1752      as in the following example:
1753 
1754         if (a)
1755                 b = a;
1756         else
1757                 b = 42;
1758 
1759      The compiler might save a branch by optimizing this as follows:
1760 
1761         b = 42;
1762         if (a)
1763                 b = a;
1764 
1765      In single-threaded code, this is not only safe, but also saves
1766      a branch.  Unfortunately, in concurrent code, this optimization
1767      could cause some other CPU to see a spurious value of 42 -- even
1768      if variable 'a' was never zero -- when loading variable 'b'.
1769      Use WRITE_ONCE() to prevent this as follows:
1770 
1771         if (a)
1772                 WRITE_ONCE(b, a);
1773         else
1774                 WRITE_ONCE(b, 42);
1775 
1776      The compiler can also invent loads.  These are usually less
1777      damaging, but they can result in cache-line bouncing and thus in
1778      poor performance and scalability.  Use READ_ONCE() to prevent
1779      invented loads.
1780 
1781  (*) For aligned memory locations whose size allows them to be accessed
1782      with a single memory-reference instruction, prevents "load tearing"
1783      and "store tearing," in which a single large access is replaced by
1784      multiple smaller accesses.  For example, given an architecture having
1785      16-bit store instructions with 7-bit immediate fields, the compiler
1786      might be tempted to use two 16-bit store-immediate instructions to
1787      implement the following 32-bit store:
1788 
1789         p = 0x00010002;
1790 
1791      Please note that GCC really does use this sort of optimization,
1792      which is not surprising given that it would likely take more
1793      than two instructions to build the constant and then store it.
1794      This optimization can therefore be a win in single-threaded code.
1795      In fact, a recent bug (since fixed) caused GCC to incorrectly use
1796      this optimization in a volatile store.  In the absence of such bugs,
1797      use of WRITE_ONCE() prevents store tearing in the following example:
1798 
1799         WRITE_ONCE(p, 0x00010002);
1800 
1801      Use of packed structures can also result in load and store tearing,
1802      as in this example:
1803 
1804         struct __attribute__((__packed__)) foo {
1805                 short a;
1806                 int b;
1807                 short c;
1808         };
1809         struct foo foo1, foo2;
1810         ...
1811 
1812         foo2.a = foo1.a;
1813         foo2.b = foo1.b;
1814         foo2.c = foo1.c;
1815 
1816      Because there are no READ_ONCE() or WRITE_ONCE() wrappers and no
1817      volatile markings, the compiler would be well within its rights to
1818      implement these three assignment statements as a pair of 32-bit
1819      loads followed by a pair of 32-bit stores.  This would result in
1820      load tearing on 'foo1.b' and store tearing on 'foo2.b'.  READ_ONCE()
1821      and WRITE_ONCE() again prevent tearing in this example:
1822 
1823         foo2.a = foo1.a;
1824         WRITE_ONCE(foo2.b, READ_ONCE(foo1.b));
1825         foo2.c = foo1.c;
1826 
1827 All that aside, it is never necessary to use READ_ONCE() and
1828 WRITE_ONCE() on a variable that has been marked volatile.  For example,
1829 because 'jiffies' is marked volatile, it is never necessary to
1830 say READ_ONCE(jiffies).  The reason for this is that READ_ONCE() and
1831 WRITE_ONCE() are implemented as volatile casts, which has no effect when
1832 its argument is already marked volatile.
1833 
1834 Please note that these compiler barriers have no direct effect on the CPU,
1835 which may then reorder things however it wishes.
1836 
1837 
1838 CPU MEMORY BARRIERS
1839 -------------------
1840 
1841 The Linux kernel has seven basic CPU memory barriers:
1842 
1843         TYPE                    MANDATORY       SMP CONDITIONAL
1844         ======================= =============== ===============
1845         GENERAL                 mb()            smp_mb()
1846         WRITE                   wmb()           smp_wmb()
1847         READ                    rmb()           smp_rmb()
1848         ADDRESS DEPENDENCY                      READ_ONCE()
1849 
1850 
1851 All memory barriers except the address-dependency barriers imply a compiler
1852 barrier.  Address dependencies do not impose any additional compiler ordering.
1853 
1854 Aside: In the case of address dependencies, the compiler would be expected
1855 to issue the loads in the correct order (eg. `a[b]` would have to load
1856 the value of b before loading a[b]), however there is no guarantee in
1857 the C specification that the compiler may not speculate the value of b
1858 (eg. is equal to 1) and load a[b] before b (eg. tmp = a[1]; if (b != 1)
1859 tmp = a[b]; ).  There is also the problem of a compiler reloading b after
1860 having loaded a[b], thus having a newer copy of b than a[b].  A consensus
1861 has not yet been reached about these problems, however the READ_ONCE()
1862 macro is a good place to start looking.
1863 
1864 SMP memory barriers are reduced to compiler barriers on uniprocessor compiled
1865 systems because it is assumed that a CPU will appear to be self-consistent,
1866 and will order overlapping accesses correctly with respect to itself.
1867 However, see the subsection on "Virtual Machine Guests" below.
1868 
1869 [!] Note that SMP memory barriers _must_ be used to control the ordering of
1870 references to shared memory on SMP systems, though the use of locking instead
1871 is sufficient.
1872 
1873 Mandatory barriers should not be used to control SMP effects, since mandatory
1874 barriers impose unnecessary overhead on both SMP and UP systems. They may,
1875 however, be used to control MMIO effects on accesses through relaxed memory I/O
1876 windows.  These barriers are required even on non-SMP systems as they affect
1877 the order in which memory operations appear to a device by prohibiting both the
1878 compiler and the CPU from reordering them.
1879 
1880 
1881 There are some more advanced barrier functions:
1882 
1883  (*) smp_store_mb(var, value)
1884 
1885      This assigns the value to the variable and then inserts a full memory
1886      barrier after it.  It isn't guaranteed to insert anything more than a
1887      compiler barrier in a UP compilation.
1888 
1889 
1890  (*) smp_mb__before_atomic();
1891  (*) smp_mb__after_atomic();
1892 
1893      These are for use with atomic RMW functions that do not imply memory
1894      barriers, but where the code needs a memory barrier. Examples for atomic
1895      RMW functions that do not imply a memory barrier are e.g. add,
1896      subtract, (failed) conditional operations, _relaxed functions,
1897      but not atomic_read or atomic_set. A common example where a memory
1898      barrier may be required is when atomic ops are used for reference
1899      counting.
1900 
1901      These are also used for atomic RMW bitop functions that do not imply a
1902      memory barrier (such as set_bit and clear_bit).
1903 
1904      As an example, consider a piece of code that marks an object as being dead
1905      and then decrements the object's reference count:
1906 
1907         obj->dead = 1;
1908         smp_mb__before_atomic();
1909         atomic_dec(&obj->ref_count);
1910 
1911      This makes sure that the death mark on the object is perceived to be set
1912      *before* the reference counter is decremented.
1913 
1914      See Documentation/atomic_{t,bitops}.txt for more information.
1915 
1916 
1917  (*) dma_wmb();
1918  (*) dma_rmb();
1919  (*) dma_mb();
1920 
1921      These are for use with consistent memory to guarantee the ordering
1922      of writes or reads of shared memory accessible to both the CPU and a
1923      DMA capable device. See Documentation/core-api/dma-api.rst file for more
1924      information about consistent memory.
1925 
1926      For example, consider a device driver that shares memory with a device
1927      and uses a descriptor status value to indicate if the descriptor belongs
1928      to the device or the CPU, and a doorbell to notify it when new
1929      descriptors are available:
1930 
1931         if (desc->status != DEVICE_OWN) {
1932                 /* do not read data until we own descriptor */
1933                 dma_rmb();
1934 
1935                 /* read/modify data */
1936                 read_data = desc->data;
1937                 desc->data = write_data;
1938 
1939                 /* flush modifications before status update */
1940                 dma_wmb();
1941 
1942                 /* assign ownership */
1943                 desc->status = DEVICE_OWN;
1944 
1945                 /* Make descriptor status visible to the device followed by
1946                  * notify device of new descriptor
1947                  */
1948                 writel(DESC_NOTIFY, doorbell);
1949         }
1950 
1951      The dma_rmb() allows us to guarantee that the device has released ownership
1952      before we read the data from the descriptor, and the dma_wmb() allows
1953      us to guarantee the data is written to the descriptor before the device
1954      can see it now has ownership.  The dma_mb() implies both a dma_rmb() and
1955      a dma_wmb().
1956 
1957      Note that the dma_*() barriers do not provide any ordering guarantees for
1958      accesses to MMIO regions.  See the later "KERNEL I/O BARRIER EFFECTS"
1959      subsection for more information about I/O accessors and MMIO ordering.
1960 
1961  (*) pmem_wmb();
1962 
1963      This is for use with persistent memory to ensure that stores for which
1964      modifications are written to persistent storage reached a platform
1965      durability domain.
1966 
1967      For example, after a non-temporal write to pmem region, we use pmem_wmb()
1968      to ensure that stores have reached a platform durability domain. This ensures
1969      that stores have updated persistent storage before any data access or
1970      data transfer caused by subsequent instructions is initiated. This is
1971      in addition to the ordering done by wmb().
1972 
1973      For load from persistent memory, existing read memory barriers are sufficient
1974      to ensure read ordering.
1975 
1976  (*) io_stop_wc();
1977 
1978      For memory accesses with write-combining attributes (e.g. those returned
1979      by ioremap_wc()), the CPU may wait for prior accesses to be merged with
1980      subsequent ones. io_stop_wc() can be used to prevent the merging of
1981      write-combining memory accesses before this macro with those after it when
1982      such wait has performance implications.
1983 
1984 ===============================
1985 IMPLICIT KERNEL MEMORY BARRIERS
1986 ===============================
1987 
1988 Some of the other functions in the linux kernel imply memory barriers, amongst
1989 which are locking and scheduling functions.
1990 
1991 This specification is a _minimum_ guarantee; any particular architecture may
1992 provide more substantial guarantees, but these may not be relied upon outside
1993 of arch specific code.
1994 
1995 
1996 LOCK ACQUISITION FUNCTIONS
1997 --------------------------
1998 
1999 The Linux kernel has a number of locking constructs:
2000 
2001  (*) spin locks
2002  (*) R/W spin locks
2003  (*) mutexes
2004  (*) semaphores
2005  (*) R/W semaphores
2006 
2007 In all cases there are variants on "ACQUIRE" operations and "RELEASE" operations
2008 for each construct.  These operations all imply certain barriers:
2009 
2010  (1) ACQUIRE operation implication:
2011 
2012      Memory operations issued after the ACQUIRE will be completed after the
2013      ACQUIRE operation has completed.
2014 
2015      Memory operations issued before the ACQUIRE may be completed after
2016      the ACQUIRE operation has completed.
2017 
2018  (2) RELEASE operation implication:
2019 
2020      Memory operations issued before the RELEASE will be completed before the
2021      RELEASE operation has completed.
2022 
2023      Memory operations issued after the RELEASE may be completed before the
2024      RELEASE operation has completed.
2025 
2026  (3) ACQUIRE vs ACQUIRE implication:
2027 
2028      All ACQUIRE operations issued before another ACQUIRE operation will be
2029      completed before that ACQUIRE operation.
2030 
2031  (4) ACQUIRE vs RELEASE implication:
2032 
2033      All ACQUIRE operations issued before a RELEASE operation will be
2034      completed before the RELEASE operation.
2035 
2036  (5) Failed conditional ACQUIRE implication:
2037 
2038      Certain locking variants of the ACQUIRE operation may fail, either due to
2039      being unable to get the lock immediately, or due to receiving an unblocked
2040      signal while asleep waiting for the lock to become available.  Failed
2041      locks do not imply any sort of barrier.
2042 
2043 [!] Note: one of the consequences of lock ACQUIREs and RELEASEs being only
2044 one-way barriers is that the effects of instructions outside of a critical
2045 section may seep into the inside of the critical section.
2046 
2047 An ACQUIRE followed by a RELEASE may not be assumed to be full memory barrier
2048 because it is possible for an access preceding the ACQUIRE to happen after the
2049 ACQUIRE, and an access following the RELEASE to happen before the RELEASE, and
2050 the two accesses can themselves then cross:
2051 
2052         *A = a;
2053         ACQUIRE M
2054         RELEASE M
2055         *B = b;
2056 
2057 may occur as:
2058 
2059         ACQUIRE M, STORE *B, STORE *A, RELEASE M
2060 
2061 When the ACQUIRE and RELEASE are a lock acquisition and release,
2062 respectively, this same reordering can occur if the lock's ACQUIRE and
2063 RELEASE are to the same lock variable, but only from the perspective of
2064 another CPU not holding that lock.  In short, a ACQUIRE followed by an
2065 RELEASE may -not- be assumed to be a full memory barrier.
2066 
2067 Similarly, the reverse case of a RELEASE followed by an ACQUIRE does
2068 not imply a full memory barrier.  Therefore, the CPU's execution of the
2069 critical sections corresponding to the RELEASE and the ACQUIRE can cross,
2070 so that:
2071 
2072         *A = a;
2073         RELEASE M
2074         ACQUIRE N
2075         *B = b;
2076 
2077 could occur as:
2078 
2079         ACQUIRE N, STORE *B, STORE *A, RELEASE M
2080 
2081 It might appear that this reordering could introduce a deadlock.
2082 However, this cannot happen because if such a deadlock threatened,
2083 the RELEASE would simply complete, thereby avoiding the deadlock.
2084 
2085         Why does this work?
2086 
2087         One key point is that we are only talking about the CPU doing
2088         the reordering, not the compiler.  If the compiler (or, for
2089         that matter, the developer) switched the operations, deadlock
2090         -could- occur.
2091 
2092         But suppose the CPU reordered the operations.  In this case,
2093         the unlock precedes the lock in the assembly code.  The CPU
2094         simply elected to try executing the later lock operation first.
2095         If there is a deadlock, this lock operation will simply spin (or
2096         try to sleep, but more on that later).  The CPU will eventually
2097         execute the unlock operation (which preceded the lock operation
2098         in the assembly code), which will unravel the potential deadlock,
2099         allowing the lock operation to succeed.
2100 
2101         But what if the lock is a sleeplock?  In that case, the code will
2102         try to enter the scheduler, where it will eventually encounter
2103         a memory barrier, which will force the earlier unlock operation
2104         to complete, again unraveling the deadlock.  There might be
2105         a sleep-unlock race, but the locking primitive needs to resolve
2106         such races properly in any case.
2107 
2108 Locks and semaphores may not provide any guarantee of ordering on UP compiled
2109 systems, and so cannot be counted on in such a situation to actually achieve
2110 anything at all - especially with respect to I/O accesses - unless combined
2111 with interrupt disabling operations.
2112 
2113 See also the section on "Inter-CPU acquiring barrier effects".
2114 
2115 
2116 As an example, consider the following:
2117 
2118         *A = a;
2119         *B = b;
2120         ACQUIRE
2121         *C = c;
2122         *D = d;
2123         RELEASE
2124         *E = e;
2125         *F = f;
2126 
2127 The following sequence of events is acceptable:
2128 
2129         ACQUIRE, {*F,*A}, *E, {*C,*D}, *B, RELEASE
2130 
2131         [+] Note that {*F,*A} indicates a combined access.
2132 
2133 But none of the following are:
2134 
2135         {*F,*A}, *B,    ACQUIRE, *C, *D,        RELEASE, *E
2136         *A, *B, *C,     ACQUIRE, *D,            RELEASE, *E, *F
2137         *A, *B,         ACQUIRE, *C,            RELEASE, *D, *E, *F
2138         *B,             ACQUIRE, *C, *D,        RELEASE, {*F,*A}, *E
2139 
2140 
2141 
2142 INTERRUPT DISABLING FUNCTIONS
2143 -----------------------------
2144 
2145 Functions that disable interrupts (ACQUIRE equivalent) and enable interrupts
2146 (RELEASE equivalent) will act as compiler barriers only.  So if memory or I/O
2147 barriers are required in such a situation, they must be provided from some
2148 other means.
2149 
2150 
2151 SLEEP AND WAKE-UP FUNCTIONS
2152 ---------------------------
2153 
2154 Sleeping and waking on an event flagged in global data can be viewed as an
2155 interaction between two pieces of data: the task state of the task waiting for
2156 the event and the global data used to indicate the event.  To make sure that
2157 these appear to happen in the right order, the primitives to begin the process
2158 of going to sleep, and the primitives to initiate a wake up imply certain
2159 barriers.
2160 
2161 Firstly, the sleeper normally follows something like this sequence of events:
2162 
2163         for (;;) {
2164                 set_current_state(TASK_UNINTERRUPTIBLE);
2165                 if (event_indicated)
2166                         break;
2167                 schedule();
2168         }
2169 
2170 A general memory barrier is interpolated automatically by set_current_state()
2171 after it has altered the task state:
2172 
2173         CPU 1
2174         ===============================
2175         set_current_state();
2176           smp_store_mb();
2177             STORE current->state
2178             <general barrier>
2179         LOAD event_indicated
2180 
2181 set_current_state() may be wrapped by:
2182 
2183         prepare_to_wait();
2184         prepare_to_wait_exclusive();
2185 
2186 which therefore also imply a general memory barrier after setting the state.
2187 The whole sequence above is available in various canned forms, all of which
2188 interpolate the memory barrier in the right place:
2189 
2190         wait_event();
2191         wait_event_interruptible();
2192         wait_event_interruptible_exclusive();
2193         wait_event_interruptible_timeout();
2194         wait_event_killable();
2195         wait_event_timeout();
2196         wait_on_bit();
2197         wait_on_bit_lock();
2198 
2199 
2200 Secondly, code that performs a wake up normally follows something like this:
2201 
2202         event_indicated = 1;
2203         wake_up(&event_wait_queue);
2204 
2205 or:
2206 
2207         event_indicated = 1;
2208         wake_up_process(event_daemon);
2209 
2210 A general memory barrier is executed by wake_up() if it wakes something up.
2211 If it doesn't wake anything up then a memory barrier may or may not be
2212 executed; you must not rely on it.  The barrier occurs before the task state
2213 is accessed, in particular, it sits between the STORE to indicate the event
2214 and the STORE to set TASK_RUNNING:
2215 
2216         CPU 1 (Sleeper)                 CPU 2 (Waker)
2217         =============================== ===============================
2218         set_current_state();            STORE event_indicated
2219           smp_store_mb();               wake_up();
2220             STORE current->state          ...
2221             <general barrier>             <general barrier>
2222         LOAD event_indicated              if ((LOAD task->state) & TASK_NORMAL)
2223                                             STORE task->state
2224 
2225 where "task" is the thread being woken up and it equals CPU 1's "current".
2226 
2227 To repeat, a general memory barrier is guaranteed to be executed by wake_up()
2228 if something is actually awakened, but otherwise there is no such guarantee.
2229 To see this, consider the following sequence of events, where X and Y are both
2230 initially zero:
2231 
2232         CPU 1                           CPU 2
2233         =============================== ===============================
2234         X = 1;                          Y = 1;
2235         smp_mb();                       wake_up();
2236         LOAD Y                          LOAD X
2237 
2238 If a wakeup does occur, one (at least) of the two loads must see 1.  If, on
2239 the other hand, a wakeup does not occur, both loads might see 0.
2240 
2241 wake_up_process() always executes a general memory barrier.  The barrier again
2242 occurs before the task state is accessed.  In particular, if the wake_up() in
2243 the previous snippet were replaced by a call to wake_up_process() then one of
2244 the two loads would be guaranteed to see 1.
2245 
2246 The available waker functions include:
2247 
2248         complete();
2249         wake_up();
2250         wake_up_all();
2251         wake_up_bit();
2252         wake_up_interruptible();
2253         wake_up_interruptible_all();
2254         wake_up_interruptible_nr();
2255         wake_up_interruptible_poll();
2256         wake_up_interruptible_sync();
2257         wake_up_interruptible_sync_poll();
2258         wake_up_locked();
2259         wake_up_locked_poll();
2260         wake_up_nr();
2261         wake_up_poll();
2262         wake_up_process();
2263 
2264 In terms of memory ordering, these functions all provide the same guarantees of
2265 a wake_up() (or stronger).
2266 
2267 [!] Note that the memory barriers implied by the sleeper and the waker do _not_
2268 order multiple stores before the wake-up with respect to loads of those stored
2269 values after the sleeper has called set_current_state().  For instance, if the
2270 sleeper does:
2271 
2272         set_current_state(TASK_INTERRUPTIBLE);
2273         if (event_indicated)
2274                 break;
2275         __set_current_state(TASK_RUNNING);
2276         do_something(my_data);
2277 
2278 and the waker does:
2279 
2280         my_data = value;
2281         event_indicated = 1;
2282         wake_up(&event_wait_queue);
2283 
2284 there's no guarantee that the change to event_indicated will be perceived by
2285 the sleeper as coming after the change to my_data.  In such a circumstance, the
2286 code on both sides must interpolate its own memory barriers between the
2287 separate data accesses.  Thus the above sleeper ought to do:
2288 
2289         set_current_state(TASK_INTERRUPTIBLE);
2290         if (event_indicated) {
2291                 smp_rmb();
2292                 do_something(my_data);
2293         }
2294 
2295 and the waker should do:
2296 
2297         my_data = value;
2298         smp_wmb();
2299         event_indicated = 1;
2300         wake_up(&event_wait_queue);
2301 
2302 
2303 MISCELLANEOUS FUNCTIONS
2304 -----------------------
2305 
2306 Other functions that imply barriers:
2307 
2308  (*) schedule() and similar imply full memory barriers.
2309 
2310 
2311 ===================================
2312 INTER-CPU ACQUIRING BARRIER EFFECTS
2313 ===================================
2314 
2315 On SMP systems locking primitives give a more substantial form of barrier: one
2316 that does affect memory access ordering on other CPUs, within the context of
2317 conflict on any particular lock.
2318 
2319 
2320 ACQUIRES VS MEMORY ACCESSES
2321 ---------------------------
2322 
2323 Consider the following: the system has a pair of spinlocks (M) and (Q), and
2324 three CPUs; then should the following sequence of events occur:
2325 
2326         CPU 1                           CPU 2
2327         =============================== ===============================
2328         WRITE_ONCE(*A, a);              WRITE_ONCE(*E, e);
2329         ACQUIRE M                       ACQUIRE Q
2330         WRITE_ONCE(*B, b);              WRITE_ONCE(*F, f);
2331         WRITE_ONCE(*C, c);              WRITE_ONCE(*G, g);
2332         RELEASE M                       RELEASE Q
2333         WRITE_ONCE(*D, d);              WRITE_ONCE(*H, h);
2334 
2335 Then there is no guarantee as to what order CPU 3 will see the accesses to *A
2336 through *H occur in, other than the constraints imposed by the separate locks
2337 on the separate CPUs.  It might, for example, see:
2338 
2339         *E, ACQUIRE M, ACQUIRE Q, *G, *C, *F, *A, *B, RELEASE Q, *D, *H, RELEASE M
2340 
2341 But it won't see any of:
2342 
2343         *B, *C or *D preceding ACQUIRE M
2344         *A, *B or *C following RELEASE M
2345         *F, *G or *H preceding ACQUIRE Q
2346         *E, *F or *G following RELEASE Q
2347 
2348 
2349 =================================
2350 WHERE ARE MEMORY BARRIERS NEEDED?
2351 =================================
2352 
2353 Under normal operation, memory operation reordering is generally not going to
2354 be a problem as a single-threaded linear piece of code will still appear to
2355 work correctly, even if it's in an SMP kernel.  There are, however, four
2356 circumstances in which reordering definitely _could_ be a problem:
2357 
2358  (*) Interprocessor interaction.
2359 
2360  (*) Atomic operations.
2361 
2362  (*) Accessing devices.
2363 
2364  (*) Interrupts.
2365 
2366 
2367 INTERPROCESSOR INTERACTION
2368 --------------------------
2369 
2370 When there's a system with more than one processor, more than one CPU in the
2371 system may be working on the same data set at the same time.  This can cause
2372 synchronisation problems, and the usual way of dealing with them is to use
2373 locks.  Locks, however, are quite expensive, and so it may be preferable to
2374 operate without the use of a lock if at all possible.  In such a case
2375 operations that affect both CPUs may have to be carefully ordered to prevent
2376 a malfunction.
2377 
2378 Consider, for example, the R/W semaphore slow path.  Here a waiting process is
2379 queued on the semaphore, by virtue of it having a piece of its stack linked to
2380 the semaphore's list of waiting processes:
2381 
2382         struct rw_semaphore {
2383                 ...
2384                 spinlock_t lock;
2385                 struct list_head waiters;
2386         };
2387 
2388         struct rwsem_waiter {
2389                 struct list_head list;
2390                 struct task_struct *task;
2391         };
2392 
2393 To wake up a particular waiter, the up_read() or up_write() functions have to:
2394 
2395  (1) read the next pointer from this waiter's record to know as to where the
2396      next waiter record is;
2397 
2398  (2) read the pointer to the waiter's task structure;
2399 
2400  (3) clear the task pointer to tell the waiter it has been given the semaphore;
2401 
2402  (4) call wake_up_process() on the task; and
2403 
2404  (5) release the reference held on the waiter's task struct.
2405 
2406 In other words, it has to perform this sequence of events:
2407 
2408         LOAD waiter->list.next;
2409         LOAD waiter->task;
2410         STORE waiter->task;
2411         CALL wakeup
2412         RELEASE task
2413 
2414 and if any of these steps occur out of order, then the whole thing may
2415 malfunction.
2416 
2417 Once it has queued itself and dropped the semaphore lock, the waiter does not
2418 get the lock again; it instead just waits for its task pointer to be cleared
2419 before proceeding.  Since the record is on the waiter's stack, this means that
2420 if the task pointer is cleared _before_ the next pointer in the list is read,
2421 another CPU might start processing the waiter and might clobber the waiter's
2422 stack before the up*() function has a chance to read the next pointer.
2423 
2424 Consider then what might happen to the above sequence of events:
2425 
2426         CPU 1                           CPU 2
2427         =============================== ===============================
2428                                         down_xxx()
2429                                         Queue waiter
2430                                         Sleep
2431         up_yyy()
2432         LOAD waiter->task;
2433         STORE waiter->task;
2434                                         Woken up by other event
2435         <preempt>
2436                                         Resume processing
2437                                         down_xxx() returns
2438                                         call foo()
2439                                         foo() clobbers *waiter
2440         </preempt>
2441         LOAD waiter->list.next;
2442         --- OOPS ---
2443 
2444 This could be dealt with using the semaphore lock, but then the down_xxx()
2445 function has to needlessly get the spinlock again after being woken up.
2446 
2447 The way to deal with this is to insert a general SMP memory barrier:
2448 
2449         LOAD waiter->list.next;
2450         LOAD waiter->task;
2451         smp_mb();
2452         STORE waiter->task;
2453         CALL wakeup
2454         RELEASE task
2455 
2456 In this case, the barrier makes a guarantee that all memory accesses before the
2457 barrier will appear to happen before all the memory accesses after the barrier
2458 with respect to the other CPUs on the system.  It does _not_ guarantee that all
2459 the memory accesses before the barrier will be complete by the time the barrier
2460 instruction itself is complete.
2461 
2462 On a UP system - where this wouldn't be a problem - the smp_mb() is just a
2463 compiler barrier, thus making sure the compiler emits the instructions in the
2464 right order without actually intervening in the CPU.  Since there's only one
2465 CPU, that CPU's dependency ordering logic will take care of everything else.
2466 
2467 
2468 ATOMIC OPERATIONS
2469 -----------------
2470 
2471 While they are technically interprocessor interaction considerations, atomic
2472 operations are noted specially as some of them imply full memory barriers and
2473 some don't, but they're very heavily relied on as a group throughout the
2474 kernel.
2475 
2476 See Documentation/atomic_t.txt for more information.
2477 
2478 
2479 ACCESSING DEVICES
2480 -----------------
2481 
2482 Many devices can be memory mapped, and so appear to the CPU as if they're just
2483 a set of memory locations.  To control such a device, the driver usually has to
2484 make the right memory accesses in exactly the right order.
2485 
2486 However, having a clever CPU or a clever compiler creates a potential problem
2487 in that the carefully sequenced accesses in the driver code won't reach the
2488 device in the requisite order if the CPU or the compiler thinks it is more
2489 efficient to reorder, combine or merge accesses - something that would cause
2490 the device to malfunction.
2491 
2492 Inside of the Linux kernel, I/O should be done through the appropriate accessor
2493 routines - such as inb() or writel() - which know how to make such accesses
2494 appropriately sequential.  While this, for the most part, renders the explicit
2495 use of memory barriers unnecessary, if the accessor functions are used to refer
2496 to an I/O memory window with relaxed memory access properties, then _mandatory_
2497 memory barriers are required to enforce ordering.
2498 
2499 See Documentation/driver-api/device-io.rst for more information.
2500 
2501 
2502 INTERRUPTS
2503 ----------
2504 
2505 A driver may be interrupted by its own interrupt service routine, and thus the
2506 two parts of the driver may interfere with each other's attempts to control or
2507 access the device.
2508 
2509 This may be alleviated - at least in part - by disabling local interrupts (a
2510 form of locking), such that the critical operations are all contained within
2511 the interrupt-disabled section in the driver.  While the driver's interrupt
2512 routine is executing, the driver's core may not run on the same CPU, and its
2513 interrupt is not permitted to happen again until the current interrupt has been
2514 handled, thus the interrupt handler does not need to lock against that.
2515 
2516 However, consider a driver that was talking to an ethernet card that sports an
2517 address register and a data register.  If that driver's core talks to the card
2518 under interrupt-disablement and then the driver's interrupt handler is invoked:
2519 
2520         LOCAL IRQ DISABLE
2521         writew(ADDR, 3);
2522         writew(DATA, y);
2523         LOCAL IRQ ENABLE
2524         <interrupt>
2525         writew(ADDR, 4);
2526         q = readw(DATA);
2527         </interrupt>
2528 
2529 The store to the data register might happen after the second store to the
2530 address register if ordering rules are sufficiently relaxed:
2531 
2532         STORE *ADDR = 3, STORE *ADDR = 4, STORE *DATA = y, q = LOAD *DATA
2533 
2534 
2535 If ordering rules are relaxed, it must be assumed that accesses done inside an
2536 interrupt disabled section may leak outside of it and may interleave with
2537 accesses performed in an interrupt - and vice versa - unless implicit or
2538 explicit barriers are used.
2539 
2540 Normally this won't be a problem because the I/O accesses done inside such
2541 sections will include synchronous load operations on strictly ordered I/O
2542 registers that form implicit I/O barriers.
2543 
2544 
2545 A similar situation may occur between an interrupt routine and two routines
2546 running on separate CPUs that communicate with each other.  If such a case is
2547 likely, then interrupt-disabling locks should be used to guarantee ordering.
2548 
2549 
2550 ==========================
2551 KERNEL I/O BARRIER EFFECTS
2552 ==========================
2553 
2554 Interfacing with peripherals via I/O accesses is deeply architecture and device
2555 specific. Therefore, drivers which are inherently non-portable may rely on
2556 specific behaviours of their target systems in order to achieve synchronization
2557 in the most lightweight manner possible. For drivers intending to be portable
2558 between multiple architectures and bus implementations, the kernel offers a
2559 series of accessor functions that provide various degrees of ordering
2560 guarantees:
2561 
2562  (*) readX(), writeX():
2563 
2564         The readX() and writeX() MMIO accessors take a pointer to the
2565         peripheral being accessed as an __iomem * parameter. For pointers
2566         mapped with the default I/O attributes (e.g. those returned by
2567         ioremap()), the ordering guarantees are as follows:
2568 
2569         1. All readX() and writeX() accesses to the same peripheral are ordered
2570            with respect to each other. This ensures that MMIO register accesses
2571            by the same CPU thread to a particular device will arrive in program
2572            order.
2573 
2574         2. A writeX() issued by a CPU thread holding a spinlock is ordered
2575            before a writeX() to the same peripheral from another CPU thread
2576            issued after a later acquisition of the same spinlock. This ensures
2577            that MMIO register writes to a particular device issued while holding
2578            a spinlock will arrive in an order consistent with acquisitions of
2579            the lock.
2580 
2581         3. A writeX() by a CPU thread to the peripheral will first wait for the
2582            completion of all prior writes to memory either issued by, or
2583            propagated to, the same thread. This ensures that writes by the CPU
2584            to an outbound DMA buffer allocated by dma_alloc_coherent() will be
2585            visible to a DMA engine when the CPU writes to its MMIO control
2586            register to trigger the transfer.
2587 
2588         4. A readX() by a CPU thread from the peripheral will complete before
2589            any subsequent reads from memory by the same thread can begin. This
2590            ensures that reads by the CPU from an incoming DMA buffer allocated
2591            by dma_alloc_coherent() will not see stale data after reading from
2592            the DMA engine's MMIO status register to establish that the DMA
2593            transfer has completed.
2594 
2595         5. A readX() by a CPU thread from the peripheral will complete before
2596            any subsequent delay() loop can begin execution on the same thread.
2597            This ensures that two MMIO register writes by the CPU to a peripheral
2598            will arrive at least 1us apart if the first write is immediately read
2599            back with readX() and udelay(1) is called prior to the second
2600            writeX():
2601 
2602                 writel(42, DEVICE_REGISTER_0); // Arrives at the device...
2603                 readl(DEVICE_REGISTER_0);
2604                 udelay(1);
2605                 writel(42, DEVICE_REGISTER_1); // ...at least 1us before this.
2606 
2607         The ordering properties of __iomem pointers obtained with non-default
2608         attributes (e.g. those returned by ioremap_wc()) are specific to the
2609         underlying architecture and therefore the guarantees listed above cannot
2610         generally be relied upon for accesses to these types of mappings.
2611 
2612  (*) readX_relaxed(), writeX_relaxed():
2613 
2614         These are similar to readX() and writeX(), but provide weaker memory
2615         ordering guarantees. Specifically, they do not guarantee ordering with
2616         respect to locking, normal memory accesses or delay() loops (i.e.
2617         bullets 2-5 above) but they are still guaranteed to be ordered with
2618         respect to other accesses from the same CPU thread to the same
2619         peripheral when operating on __iomem pointers mapped with the default
2620         I/O attributes.
2621 
2622  (*) readsX(), writesX():
2623 
2624         The readsX() and writesX() MMIO accessors are designed for accessing
2625         register-based, memory-mapped FIFOs residing on peripherals that are not
2626         capable of performing DMA. Consequently, they provide only the ordering
2627         guarantees of readX_relaxed() and writeX_relaxed(), as documented above.
2628 
2629  (*) inX(), outX():
2630 
2631         The inX() and outX() accessors are intended to access legacy port-mapped
2632         I/O peripherals, which may require special instructions on some
2633         architectures (notably x86). The port number of the peripheral being
2634         accessed is passed as an argument.
2635 
2636         Since many CPU architectures ultimately access these peripherals via an
2637         internal virtual memory mapping, the portable ordering guarantees
2638         provided by inX() and outX() are the same as those provided by readX()
2639         and writeX() respectively when accessing a mapping with the default I/O
2640         attributes.
2641 
2642         Device drivers may expect outX() to emit a non-posted write transaction
2643         that waits for a completion response from the I/O peripheral before
2644         returning. This is not guaranteed by all architectures and is therefore
2645         not part of the portable ordering semantics.
2646 
2647  (*) insX(), outsX():
2648 
2649         As above, the insX() and outsX() accessors provide the same ordering
2650         guarantees as readsX() and writesX() respectively when accessing a
2651         mapping with the default I/O attributes.
2652 
2653  (*) ioreadX(), iowriteX():
2654 
2655         These will perform appropriately for the type of access they're actually
2656         doing, be it inX()/outX() or readX()/writeX().
2657 
2658 With the exception of the string accessors (insX(), outsX(), readsX() and
2659 writesX()), all of the above assume that the underlying peripheral is
2660 little-endian and will therefore perform byte-swapping operations on big-endian
2661 architectures.
2662 
2663 
2664 ========================================
2665 ASSUMED MINIMUM EXECUTION ORDERING MODEL
2666 ========================================
2667 
2668 It has to be assumed that the conceptual CPU is weakly-ordered but that it will
2669 maintain the appearance of program causality with respect to itself.  Some CPUs
2670 (such as i386 or x86_64) are more constrained than others (such as powerpc or
2671 frv), and so the most relaxed case (namely DEC Alpha) must be assumed outside
2672 of arch-specific code.
2673 
2674 This means that it must be considered that the CPU will execute its instruction
2675 stream in any order it feels like - or even in parallel - provided that if an
2676 instruction in the stream depends on an earlier instruction, then that
2677 earlier instruction must be sufficiently complete[*] before the later
2678 instruction may proceed; in other words: provided that the appearance of
2679 causality is maintained.
2680 
2681  [*] Some instructions have more than one effect - such as changing the
2682      condition codes, changing registers or changing memory - and different
2683      instructions may depend on different effects.
2684 
2685 A CPU may also discard any instruction sequence that winds up having no
2686 ultimate effect.  For example, if two adjacent instructions both load an
2687 immediate value into the same register, the first may be discarded.
2688 
2689 
2690 Similarly, it has to be assumed that compiler might reorder the instruction
2691 stream in any way it sees fit, again provided the appearance of causality is
2692 maintained.
2693 
2694 
2695 ============================
2696 THE EFFECTS OF THE CPU CACHE
2697 ============================
2698 
2699 The way cached memory operations are perceived across the system is affected to
2700 a certain extent by the caches that lie between CPUs and memory, and by the
2701 memory coherence system that maintains the consistency of state in the system.
2702 
2703 As far as the way a CPU interacts with another part of the system through the
2704 caches goes, the memory system has to include the CPU's caches, and memory
2705 barriers for the most part act at the interface between the CPU and its cache
2706 (memory barriers logically act on the dotted line in the following diagram):
2707 
2708             <--- CPU --->         :       <----------- Memory ----------->
2709                                   :
2710         +--------+    +--------+  :   +--------+    +-----------+
2711         |        |    |        |  :   |        |    |           |    +--------+
2712         |  CPU   |    | Memory |  :   | CPU    |    |           |    |        |
2713         |  Core  |--->| Access |----->| Cache  |<-->|           |    |        |
2714         |        |    | Queue  |  :   |        |    |           |--->| Memory |
2715         |        |    |        |  :   |        |    |           |    |        |
2716         +--------+    +--------+  :   +--------+    |           |    |        |
2717                                   :                 | Cache     |    +--------+
2718                                   :                 | Coherency |
2719                                   :                 | Mechanism |    +--------+
2720         +--------+    +--------+  :   +--------+    |           |    |        |
2721         |        |    |        |  :   |        |    |           |    |        |
2722         |  CPU   |    | Memory |  :   | CPU    |    |           |--->| Device |
2723         |  Core  |--->| Access |----->| Cache  |<-->|           |    |        |
2724         |        |    | Queue  |  :   |        |    |           |    |        |
2725         |        |    |        |  :   |        |    |           |    +--------+
2726         +--------+    +--------+  :   +--------+    +-----------+
2727                                   :
2728                                   :
2729 
2730 Although any particular load or store may not actually appear outside of the
2731 CPU that issued it since it may have been satisfied within the CPU's own cache,
2732 it will still appear as if the full memory access had taken place as far as the
2733 other CPUs are concerned since the cache coherency mechanisms will migrate the
2734 cacheline over to the accessing CPU and propagate the effects upon conflict.
2735 
2736 The CPU core may execute instructions in any order it deems fit, provided the
2737 expected program causality appears to be maintained.  Some of the instructions
2738 generate load and store operations which then go into the queue of memory
2739 accesses to be performed.  The core may place these in the queue in any order
2740 it wishes, and continue execution until it is forced to wait for an instruction
2741 to complete.
2742 
2743 What memory barriers are concerned with is controlling the order in which
2744 accesses cross from the CPU side of things to the memory side of things, and
2745 the order in which the effects are perceived to happen by the other observers
2746 in the system.
2747 
2748 [!] Memory barriers are _not_ needed within a given CPU, as CPUs always see
2749 their own loads and stores as if they had happened in program order.
2750 
2751 [!] MMIO or other device accesses may bypass the cache system.  This depends on
2752 the properties of the memory window through which devices are accessed and/or
2753 the use of any special device communication instructions the CPU may have.
2754 
2755 
2756 CACHE COHERENCY VS DMA
2757 ----------------------
2758 
2759 Not all systems maintain cache coherency with respect to devices doing DMA.  In
2760 such cases, a device attempting DMA may obtain stale data from RAM because
2761 dirty cache lines may be resident in the caches of various CPUs, and may not
2762 have been written back to RAM yet.  To deal with this, the appropriate part of
2763 the kernel must flush the overlapping bits of cache on each CPU (and maybe
2764 invalidate them as well).
2765 
2766 In addition, the data DMA'd to RAM by a device may be overwritten by dirty
2767 cache lines being written back to RAM from a CPU's cache after the device has
2768 installed its own data, or cache lines present in the CPU's cache may simply
2769 obscure the fact that RAM has been updated, until at such time as the cacheline
2770 is discarded from the CPU's cache and reloaded.  To deal with this, the
2771 appropriate part of the kernel must invalidate the overlapping bits of the
2772 cache on each CPU.
2773 
2774 See Documentation/core-api/cachetlb.rst for more information on cache
2775 management.
2776 
2777 
2778 CACHE COHERENCY VS MMIO
2779 -----------------------
2780 
2781 Memory mapped I/O usually takes place through memory locations that are part of
2782 a window in the CPU's memory space that has different properties assigned than
2783 the usual RAM directed window.
2784 
2785 Amongst these properties is usually the fact that such accesses bypass the
2786 caching entirely and go directly to the device buses.  This means MMIO accesses
2787 may, in effect, overtake accesses to cached memory that were emitted earlier.
2788 A memory barrier isn't sufficient in such a case, but rather the cache must be
2789 flushed between the cached memory write and the MMIO access if the two are in
2790 any way dependent.
2791 
2792 
2793 =========================
2794 THE THINGS CPUS GET UP TO
2795 =========================
2796 
2797 A programmer might take it for granted that the CPU will perform memory
2798 operations in exactly the order specified, so that if the CPU is, for example,
2799 given the following piece of code to execute:
2800 
2801         a = READ_ONCE(*A);
2802         WRITE_ONCE(*B, b);
2803         c = READ_ONCE(*C);
2804         d = READ_ONCE(*D);
2805         WRITE_ONCE(*E, e);
2806 
2807 they would then expect that the CPU will complete the memory operation for each
2808 instruction before moving on to the next one, leading to a definite sequence of
2809 operations as seen by external observers in the system:
2810 
2811         LOAD *A, STORE *B, LOAD *C, LOAD *D, STORE *E.
2812 
2813 
2814 Reality is, of course, much messier.  With many CPUs and compilers, the above
2815 assumption doesn't hold because:
2816 
2817  (*) loads are more likely to need to be completed immediately to permit
2818      execution progress, whereas stores can often be deferred without a
2819      problem;
2820 
2821  (*) loads may be done speculatively, and the result discarded should it prove
2822      to have been unnecessary;
2823 
2824  (*) loads may be done speculatively, leading to the result having been fetched
2825      at the wrong time in the expected sequence of events;
2826 
2827  (*) the order of the memory accesses may be rearranged to promote better use
2828      of the CPU buses and caches;
2829 
2830  (*) loads and stores may be combined to improve performance when talking to
2831      memory or I/O hardware that can do batched accesses of adjacent locations,
2832      thus cutting down on transaction setup costs (memory and PCI devices may
2833      both be able to do this); and
2834 
2835  (*) the CPU's data cache may affect the ordering, and while cache-coherency
2836      mechanisms may alleviate this - once the store has actually hit the cache
2837      - there's no guarantee that the coherency management will be propagated in
2838      order to other CPUs.
2839 
2840 So what another CPU, say, might actually observe from the above piece of code
2841 is:
2842 
2843         LOAD *A, ..., LOAD {*C,*D}, STORE *E, STORE *B
2844 
2845         (Where "LOAD {*C,*D}" is a combined load)
2846 
2847 
2848 However, it is guaranteed that a CPU will be self-consistent: it will see its
2849 _own_ accesses appear to be correctly ordered, without the need for a memory
2850 barrier.  For instance with the following code:
2851 
2852         U = READ_ONCE(*A);
2853         WRITE_ONCE(*A, V);
2854         WRITE_ONCE(*A, W);
2855         X = READ_ONCE(*A);
2856         WRITE_ONCE(*A, Y);
2857         Z = READ_ONCE(*A);
2858 
2859 and assuming no intervention by an external influence, it can be assumed that
2860 the final result will appear to be:
2861 
2862         U == the original value of *A
2863         X == W
2864         Z == Y
2865         *A == Y
2866 
2867 The code above may cause the CPU to generate the full sequence of memory
2868 accesses:
2869 
2870         U=LOAD *A, STORE *A=V, STORE *A=W, X=LOAD *A, STORE *A=Y, Z=LOAD *A
2871 
2872 in that order, but, without intervention, the sequence may have almost any
2873 combination of elements combined or discarded, provided the program's view
2874 of the world remains consistent.  Note that READ_ONCE() and WRITE_ONCE()
2875 are -not- optional in the above example, as there are architectures
2876 where a given CPU might reorder successive loads to the same location.
2877 On such architectures, READ_ONCE() and WRITE_ONCE() do whatever is
2878 necessary to prevent this, for example, on Itanium the volatile casts
2879 used by READ_ONCE() and WRITE_ONCE() cause GCC to emit the special ld.acq
2880 and st.rel instructions (respectively) that prevent such reordering.
2881 
2882 The compiler may also combine, discard or defer elements of the sequence before
2883 the CPU even sees them.
2884 
2885 For instance:
2886 
2887         *A = V;
2888         *A = W;
2889 
2890 may be reduced to:
2891 
2892         *A = W;
2893 
2894 since, without either a write barrier or an WRITE_ONCE(), it can be
2895 assumed that the effect of the storage of V to *A is lost.  Similarly:
2896 
2897         *A = Y;
2898         Z = *A;
2899 
2900 may, without a memory barrier or an READ_ONCE() and WRITE_ONCE(), be
2901 reduced to:
2902 
2903         *A = Y;
2904         Z = Y;
2905 
2906 and the LOAD operation never appear outside of the CPU.
2907 
2908 
2909 AND THEN THERE'S THE ALPHA
2910 --------------------------
2911 
2912 The DEC Alpha CPU is one of the most relaxed CPUs there is.  Not only that,
2913 some versions of the Alpha CPU have a split data cache, permitting them to have
2914 two semantically-related cache lines updated at separate times.  This is where
2915 the address-dependency barrier really becomes necessary as this synchronises
2916 both caches with the memory coherence system, thus making it seem like pointer
2917 changes vs new data occur in the right order.
2918 
2919 The Alpha defines the Linux kernel's memory model, although as of v4.15
2920 the Linux kernel's addition of smp_mb() to READ_ONCE() on Alpha greatly
2921 reduced its impact on the memory model.
2922 
2923 
2924 VIRTUAL MACHINE GUESTS
2925 ----------------------
2926 
2927 Guests running within virtual machines might be affected by SMP effects even if
2928 the guest itself is compiled without SMP support.  This is an artifact of
2929 interfacing with an SMP host while running an UP kernel.  Using mandatory
2930 barriers for this use-case would be possible but is often suboptimal.
2931 
2932 To handle this case optimally, low-level virt_mb() etc macros are available.
2933 These have the same effect as smp_mb() etc when SMP is enabled, but generate
2934 identical code for SMP and non-SMP systems.  For example, virtual machine guests
2935 should use virt_mb() rather than smp_mb() when synchronizing against a
2936 (possibly SMP) host.
2937 
2938 These are equivalent to smp_mb() etc counterparts in all other respects,
2939 in particular, they do not control MMIO effects: to control
2940 MMIO effects, use mandatory barriers.
2941 
2942 
2943 ============
2944 EXAMPLE USES
2945 ============
2946 
2947 CIRCULAR BUFFERS
2948 ----------------
2949 
2950 Memory barriers can be used to implement circular buffering without the need
2951 of a lock to serialise the producer with the consumer.  See:
2952 
2953         Documentation/core-api/circular-buffers.rst
2954 
2955 for details.
2956 
2957 
2958 ==========
2959 REFERENCES
2960 ==========
2961 
2962 Alpha AXP Architecture Reference Manual, Second Edition (Sites & Witek,
2963 Digital Press)
2964         Chapter 5.2: Physical Address Space Characteristics
2965         Chapter 5.4: Caches and Write Buffers
2966         Chapter 5.5: Data Sharing
2967         Chapter 5.6: Read/Write Ordering
2968 
2969 AMD64 Architecture Programmer's Manual Volume 2: System Programming
2970         Chapter 7.1: Memory-Access Ordering
2971         Chapter 7.4: Buffering and Combining Memory Writes
2972 
2973 ARM Architecture Reference Manual (ARMv8, for ARMv8-A architecture profile)
2974         Chapter B2: The AArch64 Application Level Memory Model
2975 
2976 IA-32 Intel Architecture Software Developer's Manual, Volume 3:
2977 System Programming Guide
2978         Chapter 7.1: Locked Atomic Operations
2979         Chapter 7.2: Memory Ordering
2980         Chapter 7.4: Serializing Instructions
2981 
2982 The SPARC Architecture Manual, Version 9
2983         Chapter 8: Memory Models
2984         Appendix D: Formal Specification of the Memory Models
2985         Appendix J: Programming with the Memory Models
2986 
2987 Storage in the PowerPC (Stone and Fitzgerald)
2988 
2989 UltraSPARC Programmer Reference Manual
2990         Chapter 5: Memory Accesses and Cacheability
2991         Chapter 15: Sparc-V9 Memory Models
2992 
2993 UltraSPARC III Cu User's Manual
2994         Chapter 9: Memory Models
2995 
2996 UltraSPARC IIIi Processor User's Manual
2997         Chapter 8: Memory Models
2998 
2999 UltraSPARC Architecture 2005
3000         Chapter 9: Memory
3001         Appendix D: Formal Specifications of the Memory Models
3002 
3003 UltraSPARC T1 Supplement to the UltraSPARC Architecture 2005
3004         Chapter 8: Memory Models
3005         Appendix F: Caches and Cache Coherency
3006 
3007 Solaris Internals, Core Kernel Architecture, p63-68:
3008         Chapter 3.3: Hardware Considerations for Locks and
3009                         Synchronization
3010 
3011 Unix Systems for Modern Architectures, Symmetric Multiprocessing and Caching
3012 for Kernel Programmers:
3013         Chapter 13: Other Memory Models
3014 
3015 Intel Itanium Architecture Software Developer's Manual: Volume 1:
3016         Section 2.6: Speculation
3017         Section 4.4: Memory Access

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