1 ============================ 2 LINUX KERNEL MEMORY BARRIERS 3 ============================ 4 5 By: David Howells <dhowells@redhat.com> 6 Paul E. McKenney <paulmck@linux.ibm.com> 7 Will Deacon <will.deacon@arm.com> 8 Peter Zijlstra <peterz@infradead.org> 9 10 ========== 11 DISCLAIMER 12 ========== 13 14 This document is not a specification; it is intentionally (for the sake of 15 brevity) and unintentionally (due to being human) incomplete. This document is 16 meant as a guide to using the various memory barriers provided by Linux, but 17 in case of any doubt (and there are many) please ask. Some doubts may be 18 resolved by referring to the formal memory consistency model and related 19 documentation at tools/memory-model/. Nevertheless, even this memory 20 model should be viewed as the collective opinion of its maintainers rather 21 than as an infallible oracle. 22 23 To repeat, this document is not a specification of what Linux expects from 24 hardware. 25 26 The purpose of this document is twofold: 27 28 (1) to specify the minimum functionality that one can rely on for any 29 particular barrier, and 30 31 (2) to provide a guide as to how to use the barriers that are available. 32 33 Note that an architecture can provide more than the minimum requirement 34 for any particular barrier, but if the architecture provides less than 35 that, that architecture is incorrect. 36 37 Note also that it is possible that a barrier may be a no-op for an 38 architecture because the way that arch works renders an explicit barrier 39 unnecessary in that case. 40 41 42 ======== 43 CONTENTS 44 ======== 45 46 (*) Abstract memory access model. 47 48 - Device operations. 49 - Guarantees. 50 51 (*) What are memory barriers? 52 53 - Varieties of memory barrier. 54 - What may not be assumed about memory barriers? 55 - Address-dependency barriers (historical). 56 - Control dependencies. 57 - SMP barrier pairing. 58 - Examples of memory barrier sequences. 59 - Read memory barriers vs load speculation. 60 - Multicopy atomicity. 61 62 (*) Explicit kernel barriers. 63 64 - Compiler barrier. 65 - CPU memory barriers. 66 67 (*) Implicit kernel memory barriers. 68 69 - Lock acquisition functions. 70 - Interrupt disabling functions. 71 - Sleep and wake-up functions. 72 - Miscellaneous functions. 73 74 (*) Inter-CPU acquiring barrier effects. 75 76 - Acquires vs memory accesses. 77 78 (*) Where are memory barriers needed? 79 80 - Interprocessor interaction. 81 - Atomic operations. 82 - Accessing devices. 83 - Interrupts. 84 85 (*) Kernel I/O barrier effects. 86 87 (*) Assumed minimum execution ordering model. 88 89 (*) The effects of the cpu cache. 90 91 - Cache coherency. 92 - Cache coherency vs DMA. 93 - Cache coherency vs MMIO. 94 95 (*) The things CPUs get up to. 96 97 - And then there's the Alpha. 98 - Virtual Machine Guests. 99 100 (*) Example uses. 101 102 - Circular buffers. 103 104 (*) References. 105 106 107 ============================ 108 ABSTRACT MEMORY ACCESS MODEL 109 ============================ 110 111 Consider the following abstract model of the system: 112 113 : : 114 : : 115 : : 116 +-------+ : +--------+ : +-------+ 117 | | : | | : | | 118 | | : | | : | | 119 | CPU 1 |<----->| Memory |<----->| CPU 2 | 120 | | : | | : | | 121 | | : | | : | | 122 +-------+ : +--------+ : +-------+ 123 ^ : ^ : ^ 124 | : | : | 125 | : | : | 126 | : v : | 127 | : +--------+ : | 128 | : | | : | 129 | : | | : | 130 +---------->| Device |<----------+ 131 : | | : 132 : | | : 133 : +--------+ : 134 : : 135 136 Each CPU executes a program that generates memory access operations. In the 137 abstract CPU, memory operation ordering is very relaxed, and a CPU may actually 138 perform the memory operations in any order it likes, provided program causality 139 appears to be maintained. Similarly, the compiler may also arrange the 140 instructions it emits in any order it likes, provided it doesn't affect the 141 apparent operation of the program. 142 143 So in the above diagram, the effects of the memory operations performed by a 144 CPU are perceived by the rest of the system as the operations cross the 145 interface between the CPU and rest of the system (the dotted lines). 146 147 148 For example, consider the following sequence of events: 149 150 CPU 1 CPU 2 151 =============== =============== 152 { A == 1; B == 2 } 153 A = 3; x = B; 154 B = 4; y = A; 155 156 The set of accesses as seen by the memory system in the middle can be arranged 157 in 24 different combinations: 158 159 STORE A=3, STORE B=4, y=LOAD A->3, x=LOAD B->4 160 STORE A=3, STORE B=4, x=LOAD B->4, y=LOAD A->3 161 STORE A=3, y=LOAD A->3, STORE B=4, x=LOAD B->4 162 STORE A=3, y=LOAD A->3, x=LOAD B->2, STORE B=4 163 STORE A=3, x=LOAD B->2, STORE B=4, y=LOAD A->3 164 STORE A=3, x=LOAD B->2, y=LOAD A->3, STORE B=4 165 STORE B=4, STORE A=3, y=LOAD A->3, x=LOAD B->4 166 STORE B=4, ... 167 ... 168 169 and can thus result in four different combinations of values: 170 171 x == 2, y == 1 172 x == 2, y == 3 173 x == 4, y == 1 174 x == 4, y == 3 175 176 177 Furthermore, the stores committed by a CPU to the memory system may not be 178 perceived by the loads made by another CPU in the same order as the stores were 179 committed. 180 181 182 As a further example, consider this sequence of events: 183 184 CPU 1 CPU 2 185 =============== =============== 186 { A == 1, B == 2, C == 3, P == &A, Q == &C } 187 B = 4; Q = P; 188 P = &B; D = *Q; 189 190 There is an obvious address dependency here, as the value loaded into D depends 191 on the address retrieved from P by CPU 2. At the end of the sequence, any of 192 the following results are possible: 193 194 (Q == &A) and (D == 1) 195 (Q == &B) and (D == 2) 196 (Q == &B) and (D == 4) 197 198 Note that CPU 2 will never try and load C into D because the CPU will load P 199 into Q before issuing the load of *Q. 200 201 202 DEVICE OPERATIONS 203 ----------------- 204 205 Some devices present their control interfaces as collections of memory 206 locations, but the order in which the control registers are accessed is very 207 important. For instance, imagine an ethernet card with a set of internal 208 registers that are accessed through an address port register (A) and a data 209 port register (D). To read internal register 5, the following code might then 210 be used: 211 212 *A = 5; 213 x = *D; 214 215 but this might show up as either of the following two sequences: 216 217 STORE *A = 5, x = LOAD *D 218 x = LOAD *D, STORE *A = 5 219 220 the second of which will almost certainly result in a malfunction, since it set 221 the address _after_ attempting to read the register. 222 223 224 GUARANTEES 225 ---------- 226 227 There are some minimal guarantees that may be expected of a CPU: 228 229 (*) On any given CPU, dependent memory accesses will be issued in order, with 230 respect to itself. This means that for: 231 232 Q = READ_ONCE(P); D = READ_ONCE(*Q); 233 234 the CPU will issue the following memory operations: 235 236 Q = LOAD P, D = LOAD *Q 237 238 and always in that order. However, on DEC Alpha, READ_ONCE() also 239 emits a memory-barrier instruction, so that a DEC Alpha CPU will 240 instead issue the following memory operations: 241 242 Q = LOAD P, MEMORY_BARRIER, D = LOAD *Q, MEMORY_BARRIER 243 244 Whether on DEC Alpha or not, the READ_ONCE() also prevents compiler 245 mischief. 246 247 (*) Overlapping loads and stores within a particular CPU will appear to be 248 ordered within that CPU. This means that for: 249 250 a = READ_ONCE(*X); WRITE_ONCE(*X, b); 251 252 the CPU will only issue the following sequence of memory operations: 253 254 a = LOAD *X, STORE *X = b 255 256 And for: 257 258 WRITE_ONCE(*X, c); d = READ_ONCE(*X); 259 260 the CPU will only issue: 261 262 STORE *X = c, d = LOAD *X 263 264 (Loads and stores overlap if they are targeted at overlapping pieces of 265 memory). 266 267 And there are a number of things that _must_ or _must_not_ be assumed: 268 269 (*) It _must_not_ be assumed that the compiler will do what you want 270 with memory references that are not protected by READ_ONCE() and 271 WRITE_ONCE(). Without them, the compiler is within its rights to 272 do all sorts of "creative" transformations, which are covered in 273 the COMPILER BARRIER section. 274 275 (*) It _must_not_ be assumed that independent loads and stores will be issued 276 in the order given. This means that for: 277 278 X = *A; Y = *B; *D = Z; 279 280 we may get any of the following sequences: 281 282 X = LOAD *A, Y = LOAD *B, STORE *D = Z 283 X = LOAD *A, STORE *D = Z, Y = LOAD *B 284 Y = LOAD *B, X = LOAD *A, STORE *D = Z 285 Y = LOAD *B, STORE *D = Z, X = LOAD *A 286 STORE *D = Z, X = LOAD *A, Y = LOAD *B 287 STORE *D = Z, Y = LOAD *B, X = LOAD *A 288 289 (*) It _must_ be assumed that overlapping memory accesses may be merged or 290 discarded. This means that for: 291 292 X = *A; Y = *(A + 4); 293 294 we may get any one of the following sequences: 295 296 X = LOAD *A; Y = LOAD *(A + 4); 297 Y = LOAD *(A + 4); X = LOAD *A; 298 {X, Y} = LOAD {*A, *(A + 4) }; 299 300 And for: 301 302 *A = X; *(A + 4) = Y; 303 304 we may get any of: 305 306 STORE *A = X; STORE *(A + 4) = Y; 307 STORE *(A + 4) = Y; STORE *A = X; 308 STORE {*A, *(A + 4) } = {X, Y}; 309 310 And there are anti-guarantees: 311 312 (*) These guarantees do not apply to bitfields, because compilers often 313 generate code to modify these using non-atomic read-modify-write 314 sequences. Do not attempt to use bitfields to synchronize parallel 315 algorithms. 316 317 (*) Even in cases where bitfields are protected by locks, all fields 318 in a given bitfield must be protected by one lock. If two fields 319 in a given bitfield are protected by different locks, the compiler's 320 non-atomic read-modify-write sequences can cause an update to one 321 field to corrupt the value of an adjacent field. 322 323 (*) These guarantees apply only to properly aligned and sized scalar 324 variables. "Properly sized" currently means variables that are 325 the same size as "char", "short", "int" and "long". "Properly 326 aligned" means the natural alignment, thus no constraints for 327 "char", two-byte alignment for "short", four-byte alignment for 328 "int", and either four-byte or eight-byte alignment for "long", 329 on 32-bit and 64-bit systems, respectively. Note that these 330 guarantees were introduced into the C11 standard, so beware when 331 using older pre-C11 compilers (for example, gcc 4.6). The portion 332 of the standard containing this guarantee is Section 3.14, which 333 defines "memory location" as follows: 334 335 memory location 336 either an object of scalar type, or a maximal sequence 337 of adjacent bit-fields all having nonzero width 338 339 NOTE 1: Two threads of execution can update and access 340 separate memory locations without interfering with 341 each other. 342 343 NOTE 2: A bit-field and an adjacent non-bit-field member 344 are in separate memory locations. The same applies 345 to two bit-fields, if one is declared inside a nested 346 structure declaration and the other is not, or if the two 347 are separated by a zero-length bit-field declaration, 348 or if they are separated by a non-bit-field member 349 declaration. It is not safe to concurrently update two 350 bit-fields in the same structure if all members declared 351 between them are also bit-fields, no matter what the 352 sizes of those intervening bit-fields happen to be. 353 354 355 ========================= 356 WHAT ARE MEMORY BARRIERS? 357 ========================= 358 359 As can be seen above, independent memory operations are effectively performed 360 in random order, but this can be a problem for CPU-CPU interaction and for I/O. 361 What is required is some way of intervening to instruct the compiler and the 362 CPU to restrict the order. 363 364 Memory barriers are such interventions. They impose a perceived partial 365 ordering over the memory operations on either side of the barrier. 366 367 Such enforcement is important because the CPUs and other devices in a system 368 can use a variety of tricks to improve performance, including reordering, 369 deferral and combination of memory operations; speculative loads; speculative 370 branch prediction and various types of caching. Memory barriers are used to 371 override or suppress these tricks, allowing the code to sanely control the 372 interaction of multiple CPUs and/or devices. 373 374 375 VARIETIES OF MEMORY BARRIER 376 --------------------------- 377 378 Memory barriers come in four basic varieties: 379 380 (1) Write (or store) memory barriers. 381 382 A write memory barrier gives a guarantee that all the STORE operations 383 specified before the barrier will appear to happen before all the STORE 384 operations specified after the barrier with respect to the other 385 components of the system. 386 387 A write barrier is a partial ordering on stores only; it is not required 388 to have any effect on loads. 389 390 A CPU can be viewed as committing a sequence of store operations to the 391 memory system as time progresses. All stores _before_ a write barrier 392 will occur _before_ all the stores after the write barrier. 393 394 [!] Note that write barriers should normally be paired with read or 395 address-dependency barriers; see the "SMP barrier pairing" subsection. 396 397 398 (2) Address-dependency barriers (historical). 399 [!] This section is marked as HISTORICAL: it covers the long-obsolete 400 smp_read_barrier_depends() macro, the semantics of which are now 401 implicit in all marked accesses. For more up-to-date information, 402 including how compiler transformations can sometimes break address 403 dependencies, see Documentation/RCU/rcu_dereference.rst. 404 405 An address-dependency barrier is a weaker form of read barrier. In the 406 case where two loads are performed such that the second depends on the 407 result of the first (eg: the first load retrieves the address to which 408 the second load will be directed), an address-dependency barrier would 409 be required to make sure that the target of the second load is updated 410 after the address obtained by the first load is accessed. 411 412 An address-dependency barrier is a partial ordering on interdependent 413 loads only; it is not required to have any effect on stores, independent 414 loads or overlapping loads. 415 416 As mentioned in (1), the other CPUs in the system can be viewed as 417 committing sequences of stores to the memory system that the CPU being 418 considered can then perceive. An address-dependency barrier issued by 419 the CPU under consideration guarantees that for any load preceding it, 420 if that load touches one of a sequence of stores from another CPU, then 421 by the time the barrier completes, the effects of all the stores prior to 422 that touched by the load will be perceptible to any loads issued after 423 the address-dependency barrier. 424 425 See the "Examples of memory barrier sequences" subsection for diagrams 426 showing the ordering constraints. 427 428 [!] Note that the first load really has to have an _address_ dependency and 429 not a control dependency. If the address for the second load is dependent 430 on the first load, but the dependency is through a conditional rather than 431 actually loading the address itself, then it's a _control_ dependency and 432 a full read barrier or better is required. See the "Control dependencies" 433 subsection for more information. 434 435 [!] Note that address-dependency barriers should normally be paired with 436 write barriers; see the "SMP barrier pairing" subsection. 437 438 [!] Kernel release v5.9 removed kernel APIs for explicit address- 439 dependency barriers. Nowadays, APIs for marking loads from shared 440 variables such as READ_ONCE() and rcu_dereference() provide implicit 441 address-dependency barriers. 442 443 (3) Read (or load) memory barriers. 444 445 A read barrier is an address-dependency barrier plus a guarantee that all 446 the LOAD operations specified before the barrier will appear to happen 447 before all the LOAD operations specified after the barrier with respect to 448 the other components of the system. 449 450 A read barrier is a partial ordering on loads only; it is not required to 451 have any effect on stores. 452 453 Read memory barriers imply address-dependency barriers, and so can 454 substitute for them. 455 456 [!] Note that read barriers should normally be paired with write barriers; 457 see the "SMP barrier pairing" subsection. 458 459 460 (4) General memory barriers. 461 462 A general memory barrier gives a guarantee that all the LOAD and STORE 463 operations specified before the barrier will appear to happen before all 464 the LOAD and STORE operations specified after the barrier with respect to 465 the other components of the system. 466 467 A general memory barrier is a partial ordering over both loads and stores. 468 469 General memory barriers imply both read and write memory barriers, and so 470 can substitute for either. 471 472 473 And a couple of implicit varieties: 474 475 (5) ACQUIRE operations. 476 477 This acts as a one-way permeable barrier. It guarantees that all memory 478 operations after the ACQUIRE operation will appear to happen after the 479 ACQUIRE operation with respect to the other components of the system. 480 ACQUIRE operations include LOCK operations and both smp_load_acquire() 481 and smp_cond_load_acquire() operations. 482 483 Memory operations that occur before an ACQUIRE operation may appear to 484 happen after it completes. 485 486 An ACQUIRE operation should almost always be paired with a RELEASE 487 operation. 488 489 490 (6) RELEASE operations. 491 492 This also acts as a one-way permeable barrier. It guarantees that all 493 memory operations before the RELEASE operation will appear to happen 494 before the RELEASE operation with respect to the other components of the 495 system. RELEASE operations include UNLOCK operations and 496 smp_store_release() operations. 497 498 Memory operations that occur after a RELEASE operation may appear to 499 happen before it completes. 500 501 The use of ACQUIRE and RELEASE operations generally precludes the need 502 for other sorts of memory barrier. In addition, a RELEASE+ACQUIRE pair is 503 -not- guaranteed to act as a full memory barrier. However, after an 504 ACQUIRE on a given variable, all memory accesses preceding any prior 505 RELEASE on that same variable are guaranteed to be visible. In other 506 words, within a given variable's critical section, all accesses of all 507 previous critical sections for that variable are guaranteed to have 508 completed. 509 510 This means that ACQUIRE acts as a minimal "acquire" operation and 511 RELEASE acts as a minimal "release" operation. 512 513 A subset of the atomic operations described in atomic_t.txt have ACQUIRE and 514 RELEASE variants in addition to fully-ordered and relaxed (no barrier 515 semantics) definitions. For compound atomics performing both a load and a 516 store, ACQUIRE semantics apply only to the load and RELEASE semantics apply 517 only to the store portion of the operation. 518 519 Memory barriers are only required where there's a possibility of interaction 520 between two CPUs or between a CPU and a device. If it can be guaranteed that 521 there won't be any such interaction in any particular piece of code, then 522 memory barriers are unnecessary in that piece of code. 523 524 525 Note that these are the _minimum_ guarantees. Different architectures may give 526 more substantial guarantees, but they may _not_ be relied upon outside of arch 527 specific code. 528 529 530 WHAT MAY NOT BE ASSUMED ABOUT MEMORY BARRIERS? 531 ---------------------------------------------- 532 533 There are certain things that the Linux kernel memory barriers do not guarantee: 534 535 (*) There is no guarantee that any of the memory accesses specified before a 536 memory barrier will be _complete_ by the completion of a memory barrier 537 instruction; the barrier can be considered to draw a line in that CPU's 538 access queue that accesses of the appropriate type may not cross. 539 540 (*) There is no guarantee that issuing a memory barrier on one CPU will have 541 any direct effect on another CPU or any other hardware in the system. The 542 indirect effect will be the order in which the second CPU sees the effects 543 of the first CPU's accesses occur, but see the next point: 544 545 (*) There is no guarantee that a CPU will see the correct order of effects 546 from a second CPU's accesses, even _if_ the second CPU uses a memory 547 barrier, unless the first CPU _also_ uses a matching memory barrier (see 548 the subsection on "SMP Barrier Pairing"). 549 550 (*) There is no guarantee that some intervening piece of off-the-CPU 551 hardware[*] will not reorder the memory accesses. CPU cache coherency 552 mechanisms should propagate the indirect effects of a memory barrier 553 between CPUs, but might not do so in order. 554 555 [*] For information on bus mastering DMA and coherency please read: 556 557 Documentation/driver-api/pci/pci.rst 558 Documentation/core-api/dma-api-howto.rst 559 Documentation/core-api/dma-api.rst 560 561 562 ADDRESS-DEPENDENCY BARRIERS (HISTORICAL) 563 ---------------------------------------- 564 [!] This section is marked as HISTORICAL: it covers the long-obsolete 565 smp_read_barrier_depends() macro, the semantics of which are now implicit 566 in all marked accesses. For more up-to-date information, including 567 how compiler transformations can sometimes break address dependencies, 568 see Documentation/RCU/rcu_dereference.rst. 569 570 As of v4.15 of the Linux kernel, an smp_mb() was added to READ_ONCE() for 571 DEC Alpha, which means that about the only people who need to pay attention 572 to this section are those working on DEC Alpha architecture-specific code 573 and those working on READ_ONCE() itself. For those who need it, and for 574 those who are interested in the history, here is the story of 575 address-dependency barriers. 576 577 [!] While address dependencies are observed in both load-to-load and 578 load-to-store relations, address-dependency barriers are not necessary 579 for load-to-store situations. 580 581 The requirement of address-dependency barriers is a little subtle, and 582 it's not always obvious that they're needed. To illustrate, consider the 583 following sequence of events: 584 585 CPU 1 CPU 2 586 =============== =============== 587 { A == 1, B == 2, C == 3, P == &A, Q == &C } 588 B = 4; 589 <write barrier> 590 WRITE_ONCE(P, &B); 591 Q = READ_ONCE_OLD(P); 592 D = *Q; 593 594 [!] READ_ONCE_OLD() corresponds to READ_ONCE() of pre-4.15 kernel, which 595 doesn't imply an address-dependency barrier. 596 597 There's a clear address dependency here, and it would seem that by the end of 598 the sequence, Q must be either &A or &B, and that: 599 600 (Q == &A) implies (D == 1) 601 (Q == &B) implies (D == 4) 602 603 But! CPU 2's perception of P may be updated _before_ its perception of B, thus 604 leading to the following situation: 605 606 (Q == &B) and (D == 2) ???? 607 608 While this may seem like a failure of coherency or causality maintenance, it 609 isn't, and this behaviour can be observed on certain real CPUs (such as the DEC 610 Alpha). 611 612 To deal with this, READ_ONCE() provides an implicit address-dependency barrier 613 since kernel release v4.15: 614 615 CPU 1 CPU 2 616 =============== =============== 617 { A == 1, B == 2, C == 3, P == &A, Q == &C } 618 B = 4; 619 <write barrier> 620 WRITE_ONCE(P, &B); 621 Q = READ_ONCE(P); 622 <implicit address-dependency barrier> 623 D = *Q; 624 625 This enforces the occurrence of one of the two implications, and prevents the 626 third possibility from arising. 627 628 629 [!] Note that this extremely counterintuitive situation arises most easily on 630 machines with split caches, so that, for example, one cache bank processes 631 even-numbered cache lines and the other bank processes odd-numbered cache 632 lines. The pointer P might be stored in an odd-numbered cache line, and the 633 variable B might be stored in an even-numbered cache line. Then, if the 634 even-numbered bank of the reading CPU's cache is extremely busy while the 635 odd-numbered bank is idle, one can see the new value of the pointer P (&B), 636 but the old value of the variable B (2). 637 638 639 An address-dependency barrier is not required to order dependent writes 640 because the CPUs that the Linux kernel supports don't do writes until they 641 are certain (1) that the write will actually happen, (2) of the location of 642 the write, and (3) of the value to be written. 643 But please carefully read the "CONTROL DEPENDENCIES" section and the 644 Documentation/RCU/rcu_dereference.rst file: The compiler can and does break 645 dependencies in a great many highly creative ways. 646 647 CPU 1 CPU 2 648 =============== =============== 649 { A == 1, B == 2, C = 3, P == &A, Q == &C } 650 B = 4; 651 <write barrier> 652 WRITE_ONCE(P, &B); 653 Q = READ_ONCE_OLD(P); 654 WRITE_ONCE(*Q, 5); 655 656 Therefore, no address-dependency barrier is required to order the read into 657 Q with the store into *Q. In other words, this outcome is prohibited, 658 even without an implicit address-dependency barrier of modern READ_ONCE(): 659 660 (Q == &B) && (B == 4) 661 662 Please note that this pattern should be rare. After all, the whole point 663 of dependency ordering is to -prevent- writes to the data structure, along 664 with the expensive cache misses associated with those writes. This pattern 665 can be used to record rare error conditions and the like, and the CPUs' 666 naturally occurring ordering prevents such records from being lost. 667 668 669 Note well that the ordering provided by an address dependency is local to 670 the CPU containing it. See the section on "Multicopy atomicity" for 671 more information. 672 673 674 The address-dependency barrier is very important to the RCU system, 675 for example. See rcu_assign_pointer() and rcu_dereference() in 676 include/linux/rcupdate.h. This permits the current target of an RCU'd 677 pointer to be replaced with a new modified target, without the replacement 678 target appearing to be incompletely initialised. 679 680 See also the subsection on "Cache Coherency" for a more thorough example. 681 682 683 CONTROL DEPENDENCIES 684 -------------------- 685 686 Control dependencies can be a bit tricky because current compilers do 687 not understand them. The purpose of this section is to help you prevent 688 the compiler's ignorance from breaking your code. 689 690 A load-load control dependency requires a full read memory barrier, not 691 simply an (implicit) address-dependency barrier to make it work correctly. 692 Consider the following bit of code: 693 694 q = READ_ONCE(a); 695 <implicit address-dependency barrier> 696 if (q) { 697 /* BUG: No address dependency!!! */ 698 p = READ_ONCE(b); 699 } 700 701 This will not have the desired effect because there is no actual address 702 dependency, but rather a control dependency that the CPU may short-circuit 703 by attempting to predict the outcome in advance, so that other CPUs see 704 the load from b as having happened before the load from a. In such a case 705 what's actually required is: 706 707 q = READ_ONCE(a); 708 if (q) { 709 <read barrier> 710 p = READ_ONCE(b); 711 } 712 713 However, stores are not speculated. This means that ordering -is- provided 714 for load-store control dependencies, as in the following example: 715 716 q = READ_ONCE(a); 717 if (q) { 718 WRITE_ONCE(b, 1); 719 } 720 721 Control dependencies pair normally with other types of barriers. 722 That said, please note that neither READ_ONCE() nor WRITE_ONCE() 723 are optional! Without the READ_ONCE(), the compiler might combine the 724 load from 'a' with other loads from 'a'. Without the WRITE_ONCE(), 725 the compiler might combine the store to 'b' with other stores to 'b'. 726 Either can result in highly counterintuitive effects on ordering. 727 728 Worse yet, if the compiler is able to prove (say) that the value of 729 variable 'a' is always non-zero, it would be well within its rights 730 to optimize the original example by eliminating the "if" statement 731 as follows: 732 733 q = a; 734 b = 1; /* BUG: Compiler and CPU can both reorder!!! */ 735 736 So don't leave out the READ_ONCE(). 737 738 It is tempting to try to enforce ordering on identical stores on both 739 branches of the "if" statement as follows: 740 741 q = READ_ONCE(a); 742 if (q) { 743 barrier(); 744 WRITE_ONCE(b, 1); 745 do_something(); 746 } else { 747 barrier(); 748 WRITE_ONCE(b, 1); 749 do_something_else(); 750 } 751 752 Unfortunately, current compilers will transform this as follows at high 753 optimization levels: 754 755 q = READ_ONCE(a); 756 barrier(); 757 WRITE_ONCE(b, 1); /* BUG: No ordering vs. load from a!!! */ 758 if (q) { 759 /* WRITE_ONCE(b, 1); -- moved up, BUG!!! */ 760 do_something(); 761 } else { 762 /* WRITE_ONCE(b, 1); -- moved up, BUG!!! */ 763 do_something_else(); 764 } 765 766 Now there is no conditional between the load from 'a' and the store to 767 'b', which means that the CPU is within its rights to reorder them: 768 The conditional is absolutely required, and must be present in the 769 assembly code even after all compiler optimizations have been applied. 770 Therefore, if you need ordering in this example, you need explicit 771 memory barriers, for example, smp_store_release(): 772 773 q = READ_ONCE(a); 774 if (q) { 775 smp_store_release(&b, 1); 776 do_something(); 777 } else { 778 smp_store_release(&b, 1); 779 do_something_else(); 780 } 781 782 In contrast, without explicit memory barriers, two-legged-if control 783 ordering is guaranteed only when the stores differ, for example: 784 785 q = READ_ONCE(a); 786 if (q) { 787 WRITE_ONCE(b, 1); 788 do_something(); 789 } else { 790 WRITE_ONCE(b, 2); 791 do_something_else(); 792 } 793 794 The initial READ_ONCE() is still required to prevent the compiler from 795 proving the value of 'a'. 796 797 In addition, you need to be careful what you do with the local variable 'q', 798 otherwise the compiler might be able to guess the value and again remove 799 the needed conditional. For example: 800 801 q = READ_ONCE(a); 802 if (q % MAX) { 803 WRITE_ONCE(b, 1); 804 do_something(); 805 } else { 806 WRITE_ONCE(b, 2); 807 do_something_else(); 808 } 809 810 If MAX is defined to be 1, then the compiler knows that (q % MAX) is 811 equal to zero, in which case the compiler is within its rights to 812 transform the above code into the following: 813 814 q = READ_ONCE(a); 815 WRITE_ONCE(b, 2); 816 do_something_else(); 817 818 Given this transformation, the CPU is not required to respect the ordering 819 between the load from variable 'a' and the store to variable 'b'. It is 820 tempting to add a barrier(), but this does not help. The conditional 821 is gone, and the barrier won't bring it back. Therefore, if you are 822 relying on this ordering, you should make sure that MAX is greater than 823 one, perhaps as follows: 824 825 q = READ_ONCE(a); 826 BUILD_BUG_ON(MAX <= 1); /* Order load from a with store to b. */ 827 if (q % MAX) { 828 WRITE_ONCE(b, 1); 829 do_something(); 830 } else { 831 WRITE_ONCE(b, 2); 832 do_something_else(); 833 } 834 835 Please note once again that the stores to 'b' differ. If they were 836 identical, as noted earlier, the compiler could pull this store outside 837 of the 'if' statement. 838 839 You must also be careful not to rely too much on boolean short-circuit 840 evaluation. Consider this example: 841 842 q = READ_ONCE(a); 843 if (q || 1 > 0) 844 WRITE_ONCE(b, 1); 845 846 Because the first condition cannot fault and the second condition is 847 always true, the compiler can transform this example as following, 848 defeating control dependency: 849 850 q = READ_ONCE(a); 851 WRITE_ONCE(b, 1); 852 853 This example underscores the need to ensure that the compiler cannot 854 out-guess your code. More generally, although READ_ONCE() does force 855 the compiler to actually emit code for a given load, it does not force 856 the compiler to use the results. 857 858 In addition, control dependencies apply only to the then-clause and 859 else-clause of the if-statement in question. In particular, it does 860 not necessarily apply to code following the if-statement: 861 862 q = READ_ONCE(a); 863 if (q) { 864 WRITE_ONCE(b, 1); 865 } else { 866 WRITE_ONCE(b, 2); 867 } 868 WRITE_ONCE(c, 1); /* BUG: No ordering against the read from 'a'. */ 869 870 It is tempting to argue that there in fact is ordering because the 871 compiler cannot reorder volatile accesses and also cannot reorder 872 the writes to 'b' with the condition. Unfortunately for this line 873 of reasoning, the compiler might compile the two writes to 'b' as 874 conditional-move instructions, as in this fanciful pseudo-assembly 875 language: 876 877 ld r1,a 878 cmp r1,$0 879 cmov,ne r4,$1 880 cmov,eq r4,$2 881 st r4,b 882 st $1,c 883 884 A weakly ordered CPU would have no dependency of any sort between the load 885 from 'a' and the store to 'c'. The control dependencies would extend 886 only to the pair of cmov instructions and the store depending on them. 887 In short, control dependencies apply only to the stores in the then-clause 888 and else-clause of the if-statement in question (including functions 889 invoked by those two clauses), not to code following that if-statement. 890 891 892 Note well that the ordering provided by a control dependency is local 893 to the CPU containing it. See the section on "Multicopy atomicity" 894 for more information. 895 896 897 In summary: 898 899 (*) Control dependencies can order prior loads against later stores. 900 However, they do -not- guarantee any other sort of ordering: 901 Not prior loads against later loads, nor prior stores against 902 later anything. If you need these other forms of ordering, 903 use smp_rmb(), smp_wmb(), or, in the case of prior stores and 904 later loads, smp_mb(). 905 906 (*) If both legs of the "if" statement begin with identical stores to 907 the same variable, then those stores must be ordered, either by 908 preceding both of them with smp_mb() or by using smp_store_release() 909 to carry out the stores. Please note that it is -not- sufficient 910 to use barrier() at beginning of each leg of the "if" statement 911 because, as shown by the example above, optimizing compilers can 912 destroy the control dependency while respecting the letter of the 913 barrier() law. 914 915 (*) Control dependencies require at least one run-time conditional 916 between the prior load and the subsequent store, and this 917 conditional must involve the prior load. If the compiler is able 918 to optimize the conditional away, it will have also optimized 919 away the ordering. Careful use of READ_ONCE() and WRITE_ONCE() 920 can help to preserve the needed conditional. 921 922 (*) Control dependencies require that the compiler avoid reordering the 923 dependency into nonexistence. Careful use of READ_ONCE() or 924 atomic{,64}_read() can help to preserve your control dependency. 925 Please see the COMPILER BARRIER section for more information. 926 927 (*) Control dependencies apply only to the then-clause and else-clause 928 of the if-statement containing the control dependency, including 929 any functions that these two clauses call. Control dependencies 930 do -not- apply to code following the if-statement containing the 931 control dependency. 932 933 (*) Control dependencies pair normally with other types of barriers. 934 935 (*) Control dependencies do -not- provide multicopy atomicity. If you 936 need all the CPUs to see a given store at the same time, use smp_mb(). 937 938 (*) Compilers do not understand control dependencies. It is therefore 939 your job to ensure that they do not break your code. 940 941 942 SMP BARRIER PAIRING 943 ------------------- 944 945 When dealing with CPU-CPU interactions, certain types of memory barrier should 946 always be paired. A lack of appropriate pairing is almost certainly an error. 947 948 General barriers pair with each other, though they also pair with most 949 other types of barriers, albeit without multicopy atomicity. An acquire 950 barrier pairs with a release barrier, but both may also pair with other 951 barriers, including of course general barriers. A write barrier pairs 952 with an address-dependency barrier, a control dependency, an acquire barrier, 953 a release barrier, a read barrier, or a general barrier. Similarly a 954 read barrier, control dependency, or an address-dependency barrier pairs 955 with a write barrier, an acquire barrier, a release barrier, or a 956 general barrier: 957 958 CPU 1 CPU 2 959 =============== =============== 960 WRITE_ONCE(a, 1); 961 <write barrier> 962 WRITE_ONCE(b, 2); x = READ_ONCE(b); 963 <read barrier> 964 y = READ_ONCE(a); 965 966 Or: 967 968 CPU 1 CPU 2 969 =============== =============================== 970 a = 1; 971 <write barrier> 972 WRITE_ONCE(b, &a); x = READ_ONCE(b); 973 <implicit address-dependency barrier> 974 y = *x; 975 976 Or even: 977 978 CPU 1 CPU 2 979 =============== =============================== 980 r1 = READ_ONCE(y); 981 <general barrier> 982 WRITE_ONCE(x, 1); if (r2 = READ_ONCE(x)) { 983 <implicit control dependency> 984 WRITE_ONCE(y, 1); 985 } 986 987 assert(r1 == 0 || r2 == 0); 988 989 Basically, the read barrier always has to be there, even though it can be of 990 the "weaker" type. 991 992 [!] Note that the stores before the write barrier would normally be expected to 993 match the loads after the read barrier or the address-dependency barrier, and 994 vice versa: 995 996 CPU 1 CPU 2 997 =================== =================== 998 WRITE_ONCE(a, 1); }---- --->{ v = READ_ONCE(c); 999 WRITE_ONCE(b, 2); } \ / { w = READ_ONCE(d); 1000 <write barrier> \ <read barrier> 1001 WRITE_ONCE(c, 3); } / \ { x = READ_ONCE(a); 1002 WRITE_ONCE(d, 4); }---- --->{ y = READ_ONCE(b); 1003 1004 1005 EXAMPLES OF MEMORY BARRIER SEQUENCES 1006 ------------------------------------ 1007 1008 Firstly, write barriers act as partial orderings on store operations. 1009 Consider the following sequence of events: 1010 1011 CPU 1 1012 ======================= 1013 STORE A = 1 1014 STORE B = 2 1015 STORE C = 3 1016 <write barrier> 1017 STORE D = 4 1018 STORE E = 5 1019 1020 This sequence of events is committed to the memory coherence system in an order 1021 that the rest of the system might perceive as the unordered set of { STORE A, 1022 STORE B, STORE C } all occurring before the unordered set of { STORE D, STORE E 1023 }: 1024 1025 +-------+ : : 1026 | | +------+ 1027 | |------>| C=3 | } /\ 1028 | | : +------+ }----- \ -----> Events perceptible to 1029 | | : | A=1 | } \/ the rest of the system 1030 | | : +------+ } 1031 | CPU 1 | : | B=2 | } 1032 | | +------+ } 1033 | | wwwwwwwwwwwwwwww } <--- At this point the write barrier 1034 | | +------+ } requires all stores prior to the 1035 | | : | E=5 | } barrier to be committed before 1036 | | : +------+ } further stores may take place 1037 | |------>| D=4 | } 1038 | | +------+ 1039 +-------+ : : 1040 | 1041 | Sequence in which stores are committed to the 1042 | memory system by CPU 1 1043 V 1044 1045 1046 Secondly, address-dependency barriers act as partial orderings on address- 1047 dependent loads. Consider the following sequence of events: 1048 1049 CPU 1 CPU 2 1050 ======================= ======================= 1051 { B = 7; X = 9; Y = 8; C = &Y } 1052 STORE A = 1 1053 STORE B = 2 1054 <write barrier> 1055 STORE C = &B LOAD X 1056 STORE D = 4 LOAD C (gets &B) 1057 LOAD *C (reads B) 1058 1059 Without intervention, CPU 2 may perceive the events on CPU 1 in some 1060 effectively random order, despite the write barrier issued by CPU 1: 1061 1062 +-------+ : : : : 1063 | | +------+ +-------+ | Sequence of update 1064 | |------>| B=2 |----- --->| Y->8 | | of perception on 1065 | | : +------+ \ +-------+ | CPU 2 1066 | CPU 1 | : | A=1 | \ --->| C->&Y | V 1067 | | +------+ | +-------+ 1068 | | wwwwwwwwwwwwwwww | : : 1069 | | +------+ | : : 1070 | | : | C=&B |--- | : : +-------+ 1071 | | : +------+ \ | +-------+ | | 1072 | |------>| D=4 | ----------->| C->&B |------>| | 1073 | | +------+ | +-------+ | | 1074 +-------+ : : | : : | | 1075 | : : | | 1076 | : : | CPU 2 | 1077 | +-------+ | | 1078 Apparently incorrect ---> | | B->7 |------>| | 1079 perception of B (!) | +-------+ | | 1080 | : : | | 1081 | +-------+ | | 1082 The load of X holds ---> \ | X->9 |------>| | 1083 up the maintenance \ +-------+ | | 1084 of coherence of B ----->| B->2 | +-------+ 1085 +-------+ 1086 : : 1087 1088 1089 In the above example, CPU 2 perceives that B is 7, despite the load of *C 1090 (which would be B) coming after the LOAD of C. 1091 1092 If, however, an address-dependency barrier were to be placed between the load 1093 of C and the load of *C (ie: B) on CPU 2: 1094 1095 CPU 1 CPU 2 1096 ======================= ======================= 1097 { B = 7; X = 9; Y = 8; C = &Y } 1098 STORE A = 1 1099 STORE B = 2 1100 <write barrier> 1101 STORE C = &B LOAD X 1102 STORE D = 4 LOAD C (gets &B) 1103 <address-dependency barrier> 1104 LOAD *C (reads B) 1105 1106 then the following will occur: 1107 1108 +-------+ : : : : 1109 | | +------+ +-------+ 1110 | |------>| B=2 |----- --->| Y->8 | 1111 | | : +------+ \ +-------+ 1112 | CPU 1 | : | A=1 | \ --->| C->&Y | 1113 | | +------+ | +-------+ 1114 | | wwwwwwwwwwwwwwww | : : 1115 | | +------+ | : : 1116 | | : | C=&B |--- | : : +-------+ 1117 | | : +------+ \ | +-------+ | | 1118 | |------>| D=4 | ----------->| C->&B |------>| | 1119 | | +------+ | +-------+ | | 1120 +-------+ : : | : : | | 1121 | : : | | 1122 | : : | CPU 2 | 1123 | +-------+ | | 1124 | | X->9 |------>| | 1125 | +-------+ | | 1126 Makes sure all effects ---> \ aaaaaaaaaaaaaaaaa | | 1127 prior to the store of C \ +-------+ | | 1128 are perceptible to ----->| B->2 |------>| | 1129 subsequent loads +-------+ | | 1130 : : +-------+ 1131 1132 1133 And thirdly, a read barrier acts as a partial order on loads. Consider the 1134 following sequence of events: 1135 1136 CPU 1 CPU 2 1137 ======================= ======================= 1138 { A = 0, B = 9 } 1139 STORE A=1 1140 <write barrier> 1141 STORE B=2 1142 LOAD B 1143 LOAD A 1144 1145 Without intervention, CPU 2 may then choose to perceive the events on CPU 1 in 1146 some effectively random order, despite the write barrier issued by CPU 1: 1147 1148 +-------+ : : : : 1149 | | +------+ +-------+ 1150 | |------>| A=1 |------ --->| A->0 | 1151 | | +------+ \ +-------+ 1152 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | 1153 | | +------+ | +-------+ 1154 | |------>| B=2 |--- | : : 1155 | | +------+ \ | : : +-------+ 1156 +-------+ : : \ | +-------+ | | 1157 ---------->| B->2 |------>| | 1158 | +-------+ | CPU 2 | 1159 | | A->0 |------>| | 1160 | +-------+ | | 1161 | : : +-------+ 1162 \ : : 1163 \ +-------+ 1164 ---->| A->1 | 1165 +-------+ 1166 : : 1167 1168 1169 If, however, a read barrier were to be placed between the load of B and the 1170 load of A on CPU 2: 1171 1172 CPU 1 CPU 2 1173 ======================= ======================= 1174 { A = 0, B = 9 } 1175 STORE A=1 1176 <write barrier> 1177 STORE B=2 1178 LOAD B 1179 <read barrier> 1180 LOAD A 1181 1182 then the partial ordering imposed by CPU 1 will be perceived correctly by CPU 1183 2: 1184 1185 +-------+ : : : : 1186 | | +------+ +-------+ 1187 | |------>| A=1 |------ --->| A->0 | 1188 | | +------+ \ +-------+ 1189 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | 1190 | | +------+ | +-------+ 1191 | |------>| B=2 |--- | : : 1192 | | +------+ \ | : : +-------+ 1193 +-------+ : : \ | +-------+ | | 1194 ---------->| B->2 |------>| | 1195 | +-------+ | CPU 2 | 1196 | : : | | 1197 | : : | | 1198 At this point the read ----> \ rrrrrrrrrrrrrrrrr | | 1199 barrier causes all effects \ +-------+ | | 1200 prior to the storage of B ---->| A->1 |------>| | 1201 to be perceptible to CPU 2 +-------+ | | 1202 : : +-------+ 1203 1204 1205 To illustrate this more completely, consider what could happen if the code 1206 contained a load of A either side of the read barrier: 1207 1208 CPU 1 CPU 2 1209 ======================= ======================= 1210 { A = 0, B = 9 } 1211 STORE A=1 1212 <write barrier> 1213 STORE B=2 1214 LOAD B 1215 LOAD A [first load of A] 1216 <read barrier> 1217 LOAD A [second load of A] 1218 1219 Even though the two loads of A both occur after the load of B, they may both 1220 come up with different values: 1221 1222 +-------+ : : : : 1223 | | +------+ +-------+ 1224 | |------>| A=1 |------ --->| A->0 | 1225 | | +------+ \ +-------+ 1226 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | 1227 | | +------+ | +-------+ 1228 | |------>| B=2 |--- | : : 1229 | | +------+ \ | : : +-------+ 1230 +-------+ : : \ | +-------+ | | 1231 ---------->| B->2 |------>| | 1232 | +-------+ | CPU 2 | 1233 | : : | | 1234 | : : | | 1235 | +-------+ | | 1236 | | A->0 |------>| 1st | 1237 | +-------+ | | 1238 At this point the read ----> \ rrrrrrrrrrrrrrrrr | | 1239 barrier causes all effects \ +-------+ | | 1240 prior to the storage of B ---->| A->1 |------>| 2nd | 1241 to be perceptible to CPU 2 +-------+ | | 1242 : : +-------+ 1243 1244 1245 But it may be that the update to A from CPU 1 becomes perceptible to CPU 2 1246 before the read barrier completes anyway: 1247 1248 +-------+ : : : : 1249 | | +------+ +-------+ 1250 | |------>| A=1 |------ --->| A->0 | 1251 | | +------+ \ +-------+ 1252 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | 1253 | | +------+ | +-------+ 1254 | |------>| B=2 |--- | : : 1255 | | +------+ \ | : : +-------+ 1256 +-------+ : : \ | +-------+ | | 1257 ---------->| B->2 |------>| | 1258 | +-------+ | CPU 2 | 1259 | : : | | 1260 \ : : | | 1261 \ +-------+ | | 1262 ---->| A->1 |------>| 1st | 1263 +-------+ | | 1264 rrrrrrrrrrrrrrrrr | | 1265 +-------+ | | 1266 | A->1 |------>| 2nd | 1267 +-------+ | | 1268 : : +-------+ 1269 1270 1271 The guarantee is that the second load will always come up with A == 1 if the 1272 load of B came up with B == 2. No such guarantee exists for the first load of 1273 A; that may come up with either A == 0 or A == 1. 1274 1275 1276 READ MEMORY BARRIERS VS LOAD SPECULATION 1277 ---------------------------------------- 1278 1279 Many CPUs speculate with loads: that is they see that they will need to load an 1280 item from memory, and they find a time where they're not using the bus for any 1281 other loads, and so do the load in advance - even though they haven't actually 1282 got to that point in the instruction execution flow yet. This permits the 1283 actual load instruction to potentially complete immediately because the CPU 1284 already has the value to hand. 1285 1286 It may turn out that the CPU didn't actually need the value - perhaps because a 1287 branch circumvented the load - in which case it can discard the value or just 1288 cache it for later use. 1289 1290 Consider: 1291 1292 CPU 1 CPU 2 1293 ======================= ======================= 1294 LOAD B 1295 DIVIDE } Divide instructions generally 1296 DIVIDE } take a long time to perform 1297 LOAD A 1298 1299 Which might appear as this: 1300 1301 : : +-------+ 1302 +-------+ | | 1303 --->| B->2 |------>| | 1304 +-------+ | CPU 2 | 1305 : :DIVIDE | | 1306 +-------+ | | 1307 The CPU being busy doing a ---> --->| A->0 |~~~~ | | 1308 division speculates on the +-------+ ~ | | 1309 LOAD of A : : ~ | | 1310 : :DIVIDE | | 1311 : : ~ | | 1312 Once the divisions are complete --> : : ~-->| | 1313 the CPU can then perform the : : | | 1314 LOAD with immediate effect : : +-------+ 1315 1316 1317 Placing a read barrier or an address-dependency barrier just before the second 1318 load: 1319 1320 CPU 1 CPU 2 1321 ======================= ======================= 1322 LOAD B 1323 DIVIDE 1324 DIVIDE 1325 <read barrier> 1326 LOAD A 1327 1328 will force any value speculatively obtained to be reconsidered to an extent 1329 dependent on the type of barrier used. If there was no change made to the 1330 speculated memory location, then the speculated value will just be used: 1331 1332 : : +-------+ 1333 +-------+ | | 1334 --->| B->2 |------>| | 1335 +-------+ | CPU 2 | 1336 : :DIVIDE | | 1337 +-------+ | | 1338 The CPU being busy doing a ---> --->| A->0 |~~~~ | | 1339 division speculates on the +-------+ ~ | | 1340 LOAD of A : : ~ | | 1341 : :DIVIDE | | 1342 : : ~ | | 1343 : : ~ | | 1344 rrrrrrrrrrrrrrrr~ | | 1345 : : ~ | | 1346 : : ~-->| | 1347 : : | | 1348 : : +-------+ 1349 1350 1351 but if there was an update or an invalidation from another CPU pending, then 1352 the speculation will be cancelled and the value reloaded: 1353 1354 : : +-------+ 1355 +-------+ | | 1356 --->| B->2 |------>| | 1357 +-------+ | CPU 2 | 1358 : :DIVIDE | | 1359 +-------+ | | 1360 The CPU being busy doing a ---> --->| A->0 |~~~~ | | 1361 division speculates on the +-------+ ~ | | 1362 LOAD of A : : ~ | | 1363 : :DIVIDE | | 1364 : : ~ | | 1365 : : ~ | | 1366 rrrrrrrrrrrrrrrrr | | 1367 +-------+ | | 1368 The speculation is discarded ---> --->| A->1 |------>| | 1369 and an updated value is +-------+ | | 1370 retrieved : : +-------+ 1371 1372 1373 MULTICOPY ATOMICITY 1374 -------------------- 1375 1376 Multicopy atomicity is a deeply intuitive notion about ordering that is 1377 not always provided by real computer systems, namely that a given store 1378 becomes visible at the same time to all CPUs, or, alternatively, that all 1379 CPUs agree on the order in which all stores become visible. However, 1380 support of full multicopy atomicity would rule out valuable hardware 1381 optimizations, so a weaker form called ``other multicopy atomicity'' 1382 instead guarantees only that a given store becomes visible at the same 1383 time to all -other- CPUs. The remainder of this document discusses this 1384 weaker form, but for brevity will call it simply ``multicopy atomicity''. 1385 1386 The following example demonstrates multicopy atomicity: 1387 1388 CPU 1 CPU 2 CPU 3 1389 ======================= ======================= ======================= 1390 { X = 0, Y = 0 } 1391 STORE X=1 r1=LOAD X (reads 1) LOAD Y (reads 1) 1392 <general barrier> <read barrier> 1393 STORE Y=r1 LOAD X 1394 1395 Suppose that CPU 2's load from X returns 1, which it then stores to Y, 1396 and CPU 3's load from Y returns 1. This indicates that CPU 1's store 1397 to X precedes CPU 2's load from X and that CPU 2's store to Y precedes 1398 CPU 3's load from Y. In addition, the memory barriers guarantee that 1399 CPU 2 executes its load before its store, and CPU 3 loads from Y before 1400 it loads from X. The question is then "Can CPU 3's load from X return 0?" 1401 1402 Because CPU 3's load from X in some sense comes after CPU 2's load, it 1403 is natural to expect that CPU 3's load from X must therefore return 1. 1404 This expectation follows from multicopy atomicity: if a load executing 1405 on CPU B follows a load from the same variable executing on CPU A (and 1406 CPU A did not originally store the value which it read), then on 1407 multicopy-atomic systems, CPU B's load must return either the same value 1408 that CPU A's load did or some later value. However, the Linux kernel 1409 does not require systems to be multicopy atomic. 1410 1411 The use of a general memory barrier in the example above compensates 1412 for any lack of multicopy atomicity. In the example, if CPU 2's load 1413 from X returns 1 and CPU 3's load from Y returns 1, then CPU 3's load 1414 from X must indeed also return 1. 1415 1416 However, dependencies, read barriers, and write barriers are not always 1417 able to compensate for non-multicopy atomicity. For example, suppose 1418 that CPU 2's general barrier is removed from the above example, leaving 1419 only the data dependency shown below: 1420 1421 CPU 1 CPU 2 CPU 3 1422 ======================= ======================= ======================= 1423 { X = 0, Y = 0 } 1424 STORE X=1 r1=LOAD X (reads 1) LOAD Y (reads 1) 1425 <data dependency> <read barrier> 1426 STORE Y=r1 LOAD X (reads 0) 1427 1428 This substitution allows non-multicopy atomicity to run rampant: in 1429 this example, it is perfectly legal for CPU 2's load from X to return 1, 1430 CPU 3's load from Y to return 1, and its load from X to return 0. 1431 1432 The key point is that although CPU 2's data dependency orders its load 1433 and store, it does not guarantee to order CPU 1's store. Thus, if this 1434 example runs on a non-multicopy-atomic system where CPUs 1 and 2 share a 1435 store buffer or a level of cache, CPU 2 might have early access to CPU 1's 1436 writes. General barriers are therefore required to ensure that all CPUs 1437 agree on the combined order of multiple accesses. 1438 1439 General barriers can compensate not only for non-multicopy atomicity, 1440 but can also generate additional ordering that can ensure that -all- 1441 CPUs will perceive the same order of -all- operations. In contrast, a 1442 chain of release-acquire pairs do not provide this additional ordering, 1443 which means that only those CPUs on the chain are guaranteed to agree 1444 on the combined order of the accesses. For example, switching to C code 1445 in deference to the ghost of Herman Hollerith: 1446 1447 int u, v, x, y, z; 1448 1449 void cpu0(void) 1450 { 1451 r0 = smp_load_acquire(&x); 1452 WRITE_ONCE(u, 1); 1453 smp_store_release(&y, 1); 1454 } 1455 1456 void cpu1(void) 1457 { 1458 r1 = smp_load_acquire(&y); 1459 r4 = READ_ONCE(v); 1460 r5 = READ_ONCE(u); 1461 smp_store_release(&z, 1); 1462 } 1463 1464 void cpu2(void) 1465 { 1466 r2 = smp_load_acquire(&z); 1467 smp_store_release(&x, 1); 1468 } 1469 1470 void cpu3(void) 1471 { 1472 WRITE_ONCE(v, 1); 1473 smp_mb(); 1474 r3 = READ_ONCE(u); 1475 } 1476 1477 Because cpu0(), cpu1(), and cpu2() participate in a chain of 1478 smp_store_release()/smp_load_acquire() pairs, the following outcome 1479 is prohibited: 1480 1481 r0 == 1 && r1 == 1 && r2 == 1 1482 1483 Furthermore, because of the release-acquire relationship between cpu0() 1484 and cpu1(), cpu1() must see cpu0()'s writes, so that the following 1485 outcome is prohibited: 1486 1487 r1 == 1 && r5 == 0 1488 1489 However, the ordering provided by a release-acquire chain is local 1490 to the CPUs participating in that chain and does not apply to cpu3(), 1491 at least aside from stores. Therefore, the following outcome is possible: 1492 1493 r0 == 0 && r1 == 1 && r2 == 1 && r3 == 0 && r4 == 0 1494 1495 As an aside, the following outcome is also possible: 1496 1497 r0 == 0 && r1 == 1 && r2 == 1 && r3 == 0 && r4 == 0 && r5 == 1 1498 1499 Although cpu0(), cpu1(), and cpu2() will see their respective reads and 1500 writes in order, CPUs not involved in the release-acquire chain might 1501 well disagree on the order. This disagreement stems from the fact that 1502 the weak memory-barrier instructions used to implement smp_load_acquire() 1503 and smp_store_release() are not required to order prior stores against 1504 subsequent loads in all cases. This means that cpu3() can see cpu0()'s 1505 store to u as happening -after- cpu1()'s load from v, even though 1506 both cpu0() and cpu1() agree that these two operations occurred in the 1507 intended order. 1508 1509 However, please keep in mind that smp_load_acquire() is not magic. 1510 In particular, it simply reads from its argument with ordering. It does 1511 -not- ensure that any particular value will be read. Therefore, the 1512 following outcome is possible: 1513 1514 r0 == 0 && r1 == 0 && r2 == 0 && r5 == 0 1515 1516 Note that this outcome can happen even on a mythical sequentially 1517 consistent system where nothing is ever reordered. 1518 1519 To reiterate, if your code requires full ordering of all operations, 1520 use general barriers throughout. 1521 1522 1523 ======================== 1524 EXPLICIT KERNEL BARRIERS 1525 ======================== 1526 1527 The Linux kernel has a variety of different barriers that act at different 1528 levels: 1529 1530 (*) Compiler barrier. 1531 1532 (*) CPU memory barriers. 1533 1534 1535 COMPILER BARRIER 1536 ---------------- 1537 1538 The Linux kernel has an explicit compiler barrier function that prevents the 1539 compiler from moving the memory accesses either side of it to the other side: 1540 1541 barrier(); 1542 1543 This is a general barrier -- there are no read-read or write-write 1544 variants of barrier(). However, READ_ONCE() and WRITE_ONCE() can be 1545 thought of as weak forms of barrier() that affect only the specific 1546 accesses flagged by the READ_ONCE() or WRITE_ONCE(). 1547 1548 The barrier() function has the following effects: 1549 1550 (*) Prevents the compiler from reordering accesses following the 1551 barrier() to precede any accesses preceding the barrier(). 1552 One example use for this property is to ease communication between 1553 interrupt-handler code and the code that was interrupted. 1554 1555 (*) Within a loop, forces the compiler to load the variables used 1556 in that loop's conditional on each pass through that loop. 1557 1558 The READ_ONCE() and WRITE_ONCE() functions can prevent any number of 1559 optimizations that, while perfectly safe in single-threaded code, can 1560 be fatal in concurrent code. Here are some examples of these sorts 1561 of optimizations: 1562 1563 (*) The compiler is within its rights to reorder loads and stores 1564 to the same variable, and in some cases, the CPU is within its 1565 rights to reorder loads to the same variable. This means that 1566 the following code: 1567 1568 a[0] = x; 1569 a[1] = x; 1570 1571 Might result in an older value of x stored in a[1] than in a[0]. 1572 Prevent both the compiler and the CPU from doing this as follows: 1573 1574 a[0] = READ_ONCE(x); 1575 a[1] = READ_ONCE(x); 1576 1577 In short, READ_ONCE() and WRITE_ONCE() provide cache coherence for 1578 accesses from multiple CPUs to a single variable. 1579 1580 (*) The compiler is within its rights to merge successive loads from 1581 the same variable. Such merging can cause the compiler to "optimize" 1582 the following code: 1583 1584 while (tmp = a) 1585 do_something_with(tmp); 1586 1587 into the following code, which, although in some sense legitimate 1588 for single-threaded code, is almost certainly not what the developer 1589 intended: 1590 1591 if (tmp = a) 1592 for (;;) 1593 do_something_with(tmp); 1594 1595 Use READ_ONCE() to prevent the compiler from doing this to you: 1596 1597 while (tmp = READ_ONCE(a)) 1598 do_something_with(tmp); 1599 1600 (*) The compiler is within its rights to reload a variable, for example, 1601 in cases where high register pressure prevents the compiler from 1602 keeping all data of interest in registers. The compiler might 1603 therefore optimize the variable 'tmp' out of our previous example: 1604 1605 while (tmp = a) 1606 do_something_with(tmp); 1607 1608 This could result in the following code, which is perfectly safe in 1609 single-threaded code, but can be fatal in concurrent code: 1610 1611 while (a) 1612 do_something_with(a); 1613 1614 For example, the optimized version of this code could result in 1615 passing a zero to do_something_with() in the case where the variable 1616 a was modified by some other CPU between the "while" statement and 1617 the call to do_something_with(). 1618 1619 Again, use READ_ONCE() to prevent the compiler from doing this: 1620 1621 while (tmp = READ_ONCE(a)) 1622 do_something_with(tmp); 1623 1624 Note that if the compiler runs short of registers, it might save 1625 tmp onto the stack. The overhead of this saving and later restoring 1626 is why compilers reload variables. Doing so is perfectly safe for 1627 single-threaded code, so you need to tell the compiler about cases 1628 where it is not safe. 1629 1630 (*) The compiler is within its rights to omit a load entirely if it knows 1631 what the value will be. For example, if the compiler can prove that 1632 the value of variable 'a' is always zero, it can optimize this code: 1633 1634 while (tmp = a) 1635 do_something_with(tmp); 1636 1637 Into this: 1638 1639 do { } while (0); 1640 1641 This transformation is a win for single-threaded code because it 1642 gets rid of a load and a branch. The problem is that the compiler 1643 will carry out its proof assuming that the current CPU is the only 1644 one updating variable 'a'. If variable 'a' is shared, then the 1645 compiler's proof will be erroneous. Use READ_ONCE() to tell the 1646 compiler that it doesn't know as much as it thinks it does: 1647 1648 while (tmp = READ_ONCE(a)) 1649 do_something_with(tmp); 1650 1651 But please note that the compiler is also closely watching what you 1652 do with the value after the READ_ONCE(). For example, suppose you 1653 do the following and MAX is a preprocessor macro with the value 1: 1654 1655 while ((tmp = READ_ONCE(a)) % MAX) 1656 do_something_with(tmp); 1657 1658 Then the compiler knows that the result of the "%" operator applied 1659 to MAX will always be zero, again allowing the compiler to optimize 1660 the code into near-nonexistence. (It will still load from the 1661 variable 'a'.) 1662 1663 (*) Similarly, the compiler is within its rights to omit a store entirely 1664 if it knows that the variable already has the value being stored. 1665 Again, the compiler assumes that the current CPU is the only one 1666 storing into the variable, which can cause the compiler to do the 1667 wrong thing for shared variables. For example, suppose you have 1668 the following: 1669 1670 a = 0; 1671 ... Code that does not store to variable a ... 1672 a = 0; 1673 1674 The compiler sees that the value of variable 'a' is already zero, so 1675 it might well omit the second store. This would come as a fatal 1676 surprise if some other CPU might have stored to variable 'a' in the 1677 meantime. 1678 1679 Use WRITE_ONCE() to prevent the compiler from making this sort of 1680 wrong guess: 1681 1682 WRITE_ONCE(a, 0); 1683 ... Code that does not store to variable a ... 1684 WRITE_ONCE(a, 0); 1685 1686 (*) The compiler is within its rights to reorder memory accesses unless 1687 you tell it not to. For example, consider the following interaction 1688 between process-level code and an interrupt handler: 1689 1690 void process_level(void) 1691 { 1692 msg = get_message(); 1693 flag = true; 1694 } 1695 1696 void interrupt_handler(void) 1697 { 1698 if (flag) 1699 process_message(msg); 1700 } 1701 1702 There is nothing to prevent the compiler from transforming 1703 process_level() to the following, in fact, this might well be a 1704 win for single-threaded code: 1705 1706 void process_level(void) 1707 { 1708 flag = true; 1709 msg = get_message(); 1710 } 1711 1712 If the interrupt occurs between these two statement, then 1713 interrupt_handler() might be passed a garbled msg. Use WRITE_ONCE() 1714 to prevent this as follows: 1715 1716 void process_level(void) 1717 { 1718 WRITE_ONCE(msg, get_message()); 1719 WRITE_ONCE(flag, true); 1720 } 1721 1722 void interrupt_handler(void) 1723 { 1724 if (READ_ONCE(flag)) 1725 process_message(READ_ONCE(msg)); 1726 } 1727 1728 Note that the READ_ONCE() and WRITE_ONCE() wrappers in 1729 interrupt_handler() are needed if this interrupt handler can itself 1730 be interrupted by something that also accesses 'flag' and 'msg', 1731 for example, a nested interrupt or an NMI. Otherwise, READ_ONCE() 1732 and WRITE_ONCE() are not needed in interrupt_handler() other than 1733 for documentation purposes. (Note also that nested interrupts 1734 do not typically occur in modern Linux kernels, in fact, if an 1735 interrupt handler returns with interrupts enabled, you will get a 1736 WARN_ONCE() splat.) 1737 1738 You should assume that the compiler can move READ_ONCE() and 1739 WRITE_ONCE() past code not containing READ_ONCE(), WRITE_ONCE(), 1740 barrier(), or similar primitives. 1741 1742 This effect could also be achieved using barrier(), but READ_ONCE() 1743 and WRITE_ONCE() are more selective: With READ_ONCE() and 1744 WRITE_ONCE(), the compiler need only forget the contents of the 1745 indicated memory locations, while with barrier() the compiler must 1746 discard the value of all memory locations that it has currently 1747 cached in any machine registers. Of course, the compiler must also 1748 respect the order in which the READ_ONCE()s and WRITE_ONCE()s occur, 1749 though the CPU of course need not do so. 1750 1751 (*) The compiler is within its rights to invent stores to a variable, 1752 as in the following example: 1753 1754 if (a) 1755 b = a; 1756 else 1757 b = 42; 1758 1759 The compiler might save a branch by optimizing this as follows: 1760 1761 b = 42; 1762 if (a) 1763 b = a; 1764 1765 In single-threaded code, this is not only safe, but also saves 1766 a branch. Unfortunately, in concurrent code, this optimization 1767 could cause some other CPU to see a spurious value of 42 -- even 1768 if variable 'a' was never zero -- when loading variable 'b'. 1769 Use WRITE_ONCE() to prevent this as follows: 1770 1771 if (a) 1772 WRITE_ONCE(b, a); 1773 else 1774 WRITE_ONCE(b, 42); 1775 1776 The compiler can also invent loads. These are usually less 1777 damaging, but they can result in cache-line bouncing and thus in 1778 poor performance and scalability. Use READ_ONCE() to prevent 1779 invented loads. 1780 1781 (*) For aligned memory locations whose size allows them to be accessed 1782 with a single memory-reference instruction, prevents "load tearing" 1783 and "store tearing," in which a single large access is replaced by 1784 multiple smaller accesses. For example, given an architecture having 1785 16-bit store instructions with 7-bit immediate fields, the compiler 1786 might be tempted to use two 16-bit store-immediate instructions to 1787 implement the following 32-bit store: 1788 1789 p = 0x00010002; 1790 1791 Please note that GCC really does use this sort of optimization, 1792 which is not surprising given that it would likely take more 1793 than two instructions to build the constant and then store it. 1794 This optimization can therefore be a win in single-threaded code. 1795 In fact, a recent bug (since fixed) caused GCC to incorrectly use 1796 this optimization in a volatile store. In the absence of such bugs, 1797 use of WRITE_ONCE() prevents store tearing in the following example: 1798 1799 WRITE_ONCE(p, 0x00010002); 1800 1801 Use of packed structures can also result in load and store tearing, 1802 as in this example: 1803 1804 struct __attribute__((__packed__)) foo { 1805 short a; 1806 int b; 1807 short c; 1808 }; 1809 struct foo foo1, foo2; 1810 ... 1811 1812 foo2.a = foo1.a; 1813 foo2.b = foo1.b; 1814 foo2.c = foo1.c; 1815 1816 Because there are no READ_ONCE() or WRITE_ONCE() wrappers and no 1817 volatile markings, the compiler would be well within its rights to 1818 implement these three assignment statements as a pair of 32-bit 1819 loads followed by a pair of 32-bit stores. This would result in 1820 load tearing on 'foo1.b' and store tearing on 'foo2.b'. READ_ONCE() 1821 and WRITE_ONCE() again prevent tearing in this example: 1822 1823 foo2.a = foo1.a; 1824 WRITE_ONCE(foo2.b, READ_ONCE(foo1.b)); 1825 foo2.c = foo1.c; 1826 1827 All that aside, it is never necessary to use READ_ONCE() and 1828 WRITE_ONCE() on a variable that has been marked volatile. For example, 1829 because 'jiffies' is marked volatile, it is never necessary to 1830 say READ_ONCE(jiffies). The reason for this is that READ_ONCE() and 1831 WRITE_ONCE() are implemented as volatile casts, which has no effect when 1832 its argument is already marked volatile. 1833 1834 Please note that these compiler barriers have no direct effect on the CPU, 1835 which may then reorder things however it wishes. 1836 1837 1838 CPU MEMORY BARRIERS 1839 ------------------- 1840 1841 The Linux kernel has seven basic CPU memory barriers: 1842 1843 TYPE MANDATORY SMP CONDITIONAL 1844 ======================= =============== =============== 1845 GENERAL mb() smp_mb() 1846 WRITE wmb() smp_wmb() 1847 READ rmb() smp_rmb() 1848 ADDRESS DEPENDENCY READ_ONCE() 1849 1850 1851 All memory barriers except the address-dependency barriers imply a compiler 1852 barrier. Address dependencies do not impose any additional compiler ordering. 1853 1854 Aside: In the case of address dependencies, the compiler would be expected 1855 to issue the loads in the correct order (eg. `a[b]` would have to load 1856 the value of b before loading a[b]), however there is no guarantee in 1857 the C specification that the compiler may not speculate the value of b 1858 (eg. is equal to 1) and load a[b] before b (eg. tmp = a[1]; if (b != 1) 1859 tmp = a[b]; ). There is also the problem of a compiler reloading b after 1860 having loaded a[b], thus having a newer copy of b than a[b]. A consensus 1861 has not yet been reached about these problems, however the READ_ONCE() 1862 macro is a good place to start looking. 1863 1864 SMP memory barriers are reduced to compiler barriers on uniprocessor compiled 1865 systems because it is assumed that a CPU will appear to be self-consistent, 1866 and will order overlapping accesses correctly with respect to itself. 1867 However, see the subsection on "Virtual Machine Guests" below. 1868 1869 [!] Note that SMP memory barriers _must_ be used to control the ordering of 1870 references to shared memory on SMP systems, though the use of locking instead 1871 is sufficient. 1872 1873 Mandatory barriers should not be used to control SMP effects, since mandatory 1874 barriers impose unnecessary overhead on both SMP and UP systems. They may, 1875 however, be used to control MMIO effects on accesses through relaxed memory I/O 1876 windows. These barriers are required even on non-SMP systems as they affect 1877 the order in which memory operations appear to a device by prohibiting both the 1878 compiler and the CPU from reordering them. 1879 1880 1881 There are some more advanced barrier functions: 1882 1883 (*) smp_store_mb(var, value) 1884 1885 This assigns the value to the variable and then inserts a full memory 1886 barrier after it. It isn't guaranteed to insert anything more than a 1887 compiler barrier in a UP compilation. 1888 1889 1890 (*) smp_mb__before_atomic(); 1891 (*) smp_mb__after_atomic(); 1892 1893 These are for use with atomic RMW functions that do not imply memory 1894 barriers, but where the code needs a memory barrier. Examples for atomic 1895 RMW functions that do not imply a memory barrier are e.g. add, 1896 subtract, (failed) conditional operations, _relaxed functions, 1897 but not atomic_read or atomic_set. A common example where a memory 1898 barrier may be required is when atomic ops are used for reference 1899 counting. 1900 1901 These are also used for atomic RMW bitop functions that do not imply a 1902 memory barrier (such as set_bit and clear_bit). 1903 1904 As an example, consider a piece of code that marks an object as being dead 1905 and then decrements the object's reference count: 1906 1907 obj->dead = 1; 1908 smp_mb__before_atomic(); 1909 atomic_dec(&obj->ref_count); 1910 1911 This makes sure that the death mark on the object is perceived to be set 1912 *before* the reference counter is decremented. 1913 1914 See Documentation/atomic_{t,bitops}.txt for more information. 1915 1916 1917 (*) dma_wmb(); 1918 (*) dma_rmb(); 1919 (*) dma_mb(); 1920 1921 These are for use with consistent memory to guarantee the ordering 1922 of writes or reads of shared memory accessible to both the CPU and a 1923 DMA capable device. See Documentation/core-api/dma-api.rst file for more 1924 information about consistent memory. 1925 1926 For example, consider a device driver that shares memory with a device 1927 and uses a descriptor status value to indicate if the descriptor belongs 1928 to the device or the CPU, and a doorbell to notify it when new 1929 descriptors are available: 1930 1931 if (desc->status != DEVICE_OWN) { 1932 /* do not read data until we own descriptor */ 1933 dma_rmb(); 1934 1935 /* read/modify data */ 1936 read_data = desc->data; 1937 desc->data = write_data; 1938 1939 /* flush modifications before status update */ 1940 dma_wmb(); 1941 1942 /* assign ownership */ 1943 desc->status = DEVICE_OWN; 1944 1945 /* Make descriptor status visible to the device followed by 1946 * notify device of new descriptor 1947 */ 1948 writel(DESC_NOTIFY, doorbell); 1949 } 1950 1951 The dma_rmb() allows us to guarantee that the device has released ownership 1952 before we read the data from the descriptor, and the dma_wmb() allows 1953 us to guarantee the data is written to the descriptor before the device 1954 can see it now has ownership. The dma_mb() implies both a dma_rmb() and 1955 a dma_wmb(). 1956 1957 Note that the dma_*() barriers do not provide any ordering guarantees for 1958 accesses to MMIO regions. See the later "KERNEL I/O BARRIER EFFECTS" 1959 subsection for more information about I/O accessors and MMIO ordering. 1960 1961 (*) pmem_wmb(); 1962 1963 This is for use with persistent memory to ensure that stores for which 1964 modifications are written to persistent storage reached a platform 1965 durability domain. 1966 1967 For example, after a non-temporal write to pmem region, we use pmem_wmb() 1968 to ensure that stores have reached a platform durability domain. This ensures 1969 that stores have updated persistent storage before any data access or 1970 data transfer caused by subsequent instructions is initiated. This is 1971 in addition to the ordering done by wmb(). 1972 1973 For load from persistent memory, existing read memory barriers are sufficient 1974 to ensure read ordering. 1975 1976 (*) io_stop_wc(); 1977 1978 For memory accesses with write-combining attributes (e.g. those returned 1979 by ioremap_wc()), the CPU may wait for prior accesses to be merged with 1980 subsequent ones. io_stop_wc() can be used to prevent the merging of 1981 write-combining memory accesses before this macro with those after it when 1982 such wait has performance implications. 1983 1984 =============================== 1985 IMPLICIT KERNEL MEMORY BARRIERS 1986 =============================== 1987 1988 Some of the other functions in the linux kernel imply memory barriers, amongst 1989 which are locking and scheduling functions. 1990 1991 This specification is a _minimum_ guarantee; any particular architecture may 1992 provide more substantial guarantees, but these may not be relied upon outside 1993 of arch specific code. 1994 1995 1996 LOCK ACQUISITION FUNCTIONS 1997 -------------------------- 1998 1999 The Linux kernel has a number of locking constructs: 2000 2001 (*) spin locks 2002 (*) R/W spin locks 2003 (*) mutexes 2004 (*) semaphores 2005 (*) R/W semaphores 2006 2007 In all cases there are variants on "ACQUIRE" operations and "RELEASE" operations 2008 for each construct. These operations all imply certain barriers: 2009 2010 (1) ACQUIRE operation implication: 2011 2012 Memory operations issued after the ACQUIRE will be completed after the 2013 ACQUIRE operation has completed. 2014 2015 Memory operations issued before the ACQUIRE may be completed after 2016 the ACQUIRE operation has completed. 2017 2018 (2) RELEASE operation implication: 2019 2020 Memory operations issued before the RELEASE will be completed before the 2021 RELEASE operation has completed. 2022 2023 Memory operations issued after the RELEASE may be completed before the 2024 RELEASE operation has completed. 2025 2026 (3) ACQUIRE vs ACQUIRE implication: 2027 2028 All ACQUIRE operations issued before another ACQUIRE operation will be 2029 completed before that ACQUIRE operation. 2030 2031 (4) ACQUIRE vs RELEASE implication: 2032 2033 All ACQUIRE operations issued before a RELEASE operation will be 2034 completed before the RELEASE operation. 2035 2036 (5) Failed conditional ACQUIRE implication: 2037 2038 Certain locking variants of the ACQUIRE operation may fail, either due to 2039 being unable to get the lock immediately, or due to receiving an unblocked 2040 signal while asleep waiting for the lock to become available. Failed 2041 locks do not imply any sort of barrier. 2042 2043 [!] Note: one of the consequences of lock ACQUIREs and RELEASEs being only 2044 one-way barriers is that the effects of instructions outside of a critical 2045 section may seep into the inside of the critical section. 2046 2047 An ACQUIRE followed by a RELEASE may not be assumed to be full memory barrier 2048 because it is possible for an access preceding the ACQUIRE to happen after the 2049 ACQUIRE, and an access following the RELEASE to happen before the RELEASE, and 2050 the two accesses can themselves then cross: 2051 2052 *A = a; 2053 ACQUIRE M 2054 RELEASE M 2055 *B = b; 2056 2057 may occur as: 2058 2059 ACQUIRE M, STORE *B, STORE *A, RELEASE M 2060 2061 When the ACQUIRE and RELEASE are a lock acquisition and release, 2062 respectively, this same reordering can occur if the lock's ACQUIRE and 2063 RELEASE are to the same lock variable, but only from the perspective of 2064 another CPU not holding that lock. In short, a ACQUIRE followed by an 2065 RELEASE may -not- be assumed to be a full memory barrier. 2066 2067 Similarly, the reverse case of a RELEASE followed by an ACQUIRE does 2068 not imply a full memory barrier. Therefore, the CPU's execution of the 2069 critical sections corresponding to the RELEASE and the ACQUIRE can cross, 2070 so that: 2071 2072 *A = a; 2073 RELEASE M 2074 ACQUIRE N 2075 *B = b; 2076 2077 could occur as: 2078 2079 ACQUIRE N, STORE *B, STORE *A, RELEASE M 2080 2081 It might appear that this reordering could introduce a deadlock. 2082 However, this cannot happen because if such a deadlock threatened, 2083 the RELEASE would simply complete, thereby avoiding the deadlock. 2084 2085 Why does this work? 2086 2087 One key point is that we are only talking about the CPU doing 2088 the reordering, not the compiler. If the compiler (or, for 2089 that matter, the developer) switched the operations, deadlock 2090 -could- occur. 2091 2092 But suppose the CPU reordered the operations. In this case, 2093 the unlock precedes the lock in the assembly code. The CPU 2094 simply elected to try executing the later lock operation first. 2095 If there is a deadlock, this lock operation will simply spin (or 2096 try to sleep, but more on that later). The CPU will eventually 2097 execute the unlock operation (which preceded the lock operation 2098 in the assembly code), which will unravel the potential deadlock, 2099 allowing the lock operation to succeed. 2100 2101 But what if the lock is a sleeplock? In that case, the code will 2102 try to enter the scheduler, where it will eventually encounter 2103 a memory barrier, which will force the earlier unlock operation 2104 to complete, again unraveling the deadlock. There might be 2105 a sleep-unlock race, but the locking primitive needs to resolve 2106 such races properly in any case. 2107 2108 Locks and semaphores may not provide any guarantee of ordering on UP compiled 2109 systems, and so cannot be counted on in such a situation to actually achieve 2110 anything at all - especially with respect to I/O accesses - unless combined 2111 with interrupt disabling operations. 2112 2113 See also the section on "Inter-CPU acquiring barrier effects". 2114 2115 2116 As an example, consider the following: 2117 2118 *A = a; 2119 *B = b; 2120 ACQUIRE 2121 *C = c; 2122 *D = d; 2123 RELEASE 2124 *E = e; 2125 *F = f; 2126 2127 The following sequence of events is acceptable: 2128 2129 ACQUIRE, {*F,*A}, *E, {*C,*D}, *B, RELEASE 2130 2131 [+] Note that {*F,*A} indicates a combined access. 2132 2133 But none of the following are: 2134 2135 {*F,*A}, *B, ACQUIRE, *C, *D, RELEASE, *E 2136 *A, *B, *C, ACQUIRE, *D, RELEASE, *E, *F 2137 *A, *B, ACQUIRE, *C, RELEASE, *D, *E, *F 2138 *B, ACQUIRE, *C, *D, RELEASE, {*F,*A}, *E 2139 2140 2141 2142 INTERRUPT DISABLING FUNCTIONS 2143 ----------------------------- 2144 2145 Functions that disable interrupts (ACQUIRE equivalent) and enable interrupts 2146 (RELEASE equivalent) will act as compiler barriers only. So if memory or I/O 2147 barriers are required in such a situation, they must be provided from some 2148 other means. 2149 2150 2151 SLEEP AND WAKE-UP FUNCTIONS 2152 --------------------------- 2153 2154 Sleeping and waking on an event flagged in global data can be viewed as an 2155 interaction between two pieces of data: the task state of the task waiting for 2156 the event and the global data used to indicate the event. To make sure that 2157 these appear to happen in the right order, the primitives to begin the process 2158 of going to sleep, and the primitives to initiate a wake up imply certain 2159 barriers. 2160 2161 Firstly, the sleeper normally follows something like this sequence of events: 2162 2163 for (;;) { 2164 set_current_state(TASK_UNINTERRUPTIBLE); 2165 if (event_indicated) 2166 break; 2167 schedule(); 2168 } 2169 2170 A general memory barrier is interpolated automatically by set_current_state() 2171 after it has altered the task state: 2172 2173 CPU 1 2174 =============================== 2175 set_current_state(); 2176 smp_store_mb(); 2177 STORE current->state 2178 <general barrier> 2179 LOAD event_indicated 2180 2181 set_current_state() may be wrapped by: 2182 2183 prepare_to_wait(); 2184 prepare_to_wait_exclusive(); 2185 2186 which therefore also imply a general memory barrier after setting the state. 2187 The whole sequence above is available in various canned forms, all of which 2188 interpolate the memory barrier in the right place: 2189 2190 wait_event(); 2191 wait_event_interruptible(); 2192 wait_event_interruptible_exclusive(); 2193 wait_event_interruptible_timeout(); 2194 wait_event_killable(); 2195 wait_event_timeout(); 2196 wait_on_bit(); 2197 wait_on_bit_lock(); 2198 2199 2200 Secondly, code that performs a wake up normally follows something like this: 2201 2202 event_indicated = 1; 2203 wake_up(&event_wait_queue); 2204 2205 or: 2206 2207 event_indicated = 1; 2208 wake_up_process(event_daemon); 2209 2210 A general memory barrier is executed by wake_up() if it wakes something up. 2211 If it doesn't wake anything up then a memory barrier may or may not be 2212 executed; you must not rely on it. The barrier occurs before the task state 2213 is accessed, in particular, it sits between the STORE to indicate the event 2214 and the STORE to set TASK_RUNNING: 2215 2216 CPU 1 (Sleeper) CPU 2 (Waker) 2217 =============================== =============================== 2218 set_current_state(); STORE event_indicated 2219 smp_store_mb(); wake_up(); 2220 STORE current->state ... 2221 <general barrier> <general barrier> 2222 LOAD event_indicated if ((LOAD task->state) & TASK_NORMAL) 2223 STORE task->state 2224 2225 where "task" is the thread being woken up and it equals CPU 1's "current". 2226 2227 To repeat, a general memory barrier is guaranteed to be executed by wake_up() 2228 if something is actually awakened, but otherwise there is no such guarantee. 2229 To see this, consider the following sequence of events, where X and Y are both 2230 initially zero: 2231 2232 CPU 1 CPU 2 2233 =============================== =============================== 2234 X = 1; Y = 1; 2235 smp_mb(); wake_up(); 2236 LOAD Y LOAD X 2237 2238 If a wakeup does occur, one (at least) of the two loads must see 1. If, on 2239 the other hand, a wakeup does not occur, both loads might see 0. 2240 2241 wake_up_process() always executes a general memory barrier. The barrier again 2242 occurs before the task state is accessed. In particular, if the wake_up() in 2243 the previous snippet were replaced by a call to wake_up_process() then one of 2244 the two loads would be guaranteed to see 1. 2245 2246 The available waker functions include: 2247 2248 complete(); 2249 wake_up(); 2250 wake_up_all(); 2251 wake_up_bit(); 2252 wake_up_interruptible(); 2253 wake_up_interruptible_all(); 2254 wake_up_interruptible_nr(); 2255 wake_up_interruptible_poll(); 2256 wake_up_interruptible_sync(); 2257 wake_up_interruptible_sync_poll(); 2258 wake_up_locked(); 2259 wake_up_locked_poll(); 2260 wake_up_nr(); 2261 wake_up_poll(); 2262 wake_up_process(); 2263 2264 In terms of memory ordering, these functions all provide the same guarantees of 2265 a wake_up() (or stronger). 2266 2267 [!] Note that the memory barriers implied by the sleeper and the waker do _not_ 2268 order multiple stores before the wake-up with respect to loads of those stored 2269 values after the sleeper has called set_current_state(). For instance, if the 2270 sleeper does: 2271 2272 set_current_state(TASK_INTERRUPTIBLE); 2273 if (event_indicated) 2274 break; 2275 __set_current_state(TASK_RUNNING); 2276 do_something(my_data); 2277 2278 and the waker does: 2279 2280 my_data = value; 2281 event_indicated = 1; 2282 wake_up(&event_wait_queue); 2283 2284 there's no guarantee that the change to event_indicated will be perceived by 2285 the sleeper as coming after the change to my_data. In such a circumstance, the 2286 code on both sides must interpolate its own memory barriers between the 2287 separate data accesses. Thus the above sleeper ought to do: 2288 2289 set_current_state(TASK_INTERRUPTIBLE); 2290 if (event_indicated) { 2291 smp_rmb(); 2292 do_something(my_data); 2293 } 2294 2295 and the waker should do: 2296 2297 my_data = value; 2298 smp_wmb(); 2299 event_indicated = 1; 2300 wake_up(&event_wait_queue); 2301 2302 2303 MISCELLANEOUS FUNCTIONS 2304 ----------------------- 2305 2306 Other functions that imply barriers: 2307 2308 (*) schedule() and similar imply full memory barriers. 2309 2310 2311 =================================== 2312 INTER-CPU ACQUIRING BARRIER EFFECTS 2313 =================================== 2314 2315 On SMP systems locking primitives give a more substantial form of barrier: one 2316 that does affect memory access ordering on other CPUs, within the context of 2317 conflict on any particular lock. 2318 2319 2320 ACQUIRES VS MEMORY ACCESSES 2321 --------------------------- 2322 2323 Consider the following: the system has a pair of spinlocks (M) and (Q), and 2324 three CPUs; then should the following sequence of events occur: 2325 2326 CPU 1 CPU 2 2327 =============================== =============================== 2328 WRITE_ONCE(*A, a); WRITE_ONCE(*E, e); 2329 ACQUIRE M ACQUIRE Q 2330 WRITE_ONCE(*B, b); WRITE_ONCE(*F, f); 2331 WRITE_ONCE(*C, c); WRITE_ONCE(*G, g); 2332 RELEASE M RELEASE Q 2333 WRITE_ONCE(*D, d); WRITE_ONCE(*H, h); 2334 2335 Then there is no guarantee as to what order CPU 3 will see the accesses to *A 2336 through *H occur in, other than the constraints imposed by the separate locks 2337 on the separate CPUs. It might, for example, see: 2338 2339 *E, ACQUIRE M, ACQUIRE Q, *G, *C, *F, *A, *B, RELEASE Q, *D, *H, RELEASE M 2340 2341 But it won't see any of: 2342 2343 *B, *C or *D preceding ACQUIRE M 2344 *A, *B or *C following RELEASE M 2345 *F, *G or *H preceding ACQUIRE Q 2346 *E, *F or *G following RELEASE Q 2347 2348 2349 ================================= 2350 WHERE ARE MEMORY BARRIERS NEEDED? 2351 ================================= 2352 2353 Under normal operation, memory operation reordering is generally not going to 2354 be a problem as a single-threaded linear piece of code will still appear to 2355 work correctly, even if it's in an SMP kernel. There are, however, four 2356 circumstances in which reordering definitely _could_ be a problem: 2357 2358 (*) Interprocessor interaction. 2359 2360 (*) Atomic operations. 2361 2362 (*) Accessing devices. 2363 2364 (*) Interrupts. 2365 2366 2367 INTERPROCESSOR INTERACTION 2368 -------------------------- 2369 2370 When there's a system with more than one processor, more than one CPU in the 2371 system may be working on the same data set at the same time. This can cause 2372 synchronisation problems, and the usual way of dealing with them is to use 2373 locks. Locks, however, are quite expensive, and so it may be preferable to 2374 operate without the use of a lock if at all possible. In such a case 2375 operations that affect both CPUs may have to be carefully ordered to prevent 2376 a malfunction. 2377 2378 Consider, for example, the R/W semaphore slow path. Here a waiting process is 2379 queued on the semaphore, by virtue of it having a piece of its stack linked to 2380 the semaphore's list of waiting processes: 2381 2382 struct rw_semaphore { 2383 ... 2384 spinlock_t lock; 2385 struct list_head waiters; 2386 }; 2387 2388 struct rwsem_waiter { 2389 struct list_head list; 2390 struct task_struct *task; 2391 }; 2392 2393 To wake up a particular waiter, the up_read() or up_write() functions have to: 2394 2395 (1) read the next pointer from this waiter's record to know as to where the 2396 next waiter record is; 2397 2398 (2) read the pointer to the waiter's task structure; 2399 2400 (3) clear the task pointer to tell the waiter it has been given the semaphore; 2401 2402 (4) call wake_up_process() on the task; and 2403 2404 (5) release the reference held on the waiter's task struct. 2405 2406 In other words, it has to perform this sequence of events: 2407 2408 LOAD waiter->list.next; 2409 LOAD waiter->task; 2410 STORE waiter->task; 2411 CALL wakeup 2412 RELEASE task 2413 2414 and if any of these steps occur out of order, then the whole thing may 2415 malfunction. 2416 2417 Once it has queued itself and dropped the semaphore lock, the waiter does not 2418 get the lock again; it instead just waits for its task pointer to be cleared 2419 before proceeding. Since the record is on the waiter's stack, this means that 2420 if the task pointer is cleared _before_ the next pointer in the list is read, 2421 another CPU might start processing the waiter and might clobber the waiter's 2422 stack before the up*() function has a chance to read the next pointer. 2423 2424 Consider then what might happen to the above sequence of events: 2425 2426 CPU 1 CPU 2 2427 =============================== =============================== 2428 down_xxx() 2429 Queue waiter 2430 Sleep 2431 up_yyy() 2432 LOAD waiter->task; 2433 STORE waiter->task; 2434 Woken up by other event 2435 <preempt> 2436 Resume processing 2437 down_xxx() returns 2438 call foo() 2439 foo() clobbers *waiter 2440 </preempt> 2441 LOAD waiter->list.next; 2442 --- OOPS --- 2443 2444 This could be dealt with using the semaphore lock, but then the down_xxx() 2445 function has to needlessly get the spinlock again after being woken up. 2446 2447 The way to deal with this is to insert a general SMP memory barrier: 2448 2449 LOAD waiter->list.next; 2450 LOAD waiter->task; 2451 smp_mb(); 2452 STORE waiter->task; 2453 CALL wakeup 2454 RELEASE task 2455 2456 In this case, the barrier makes a guarantee that all memory accesses before the 2457 barrier will appear to happen before all the memory accesses after the barrier 2458 with respect to the other CPUs on the system. It does _not_ guarantee that all 2459 the memory accesses before the barrier will be complete by the time the barrier 2460 instruction itself is complete. 2461 2462 On a UP system - where this wouldn't be a problem - the smp_mb() is just a 2463 compiler barrier, thus making sure the compiler emits the instructions in the 2464 right order without actually intervening in the CPU. Since there's only one 2465 CPU, that CPU's dependency ordering logic will take care of everything else. 2466 2467 2468 ATOMIC OPERATIONS 2469 ----------------- 2470 2471 While they are technically interprocessor interaction considerations, atomic 2472 operations are noted specially as some of them imply full memory barriers and 2473 some don't, but they're very heavily relied on as a group throughout the 2474 kernel. 2475 2476 See Documentation/atomic_t.txt for more information. 2477 2478 2479 ACCESSING DEVICES 2480 ----------------- 2481 2482 Many devices can be memory mapped, and so appear to the CPU as if they're just 2483 a set of memory locations. To control such a device, the driver usually has to 2484 make the right memory accesses in exactly the right order. 2485 2486 However, having a clever CPU or a clever compiler creates a potential problem 2487 in that the carefully sequenced accesses in the driver code won't reach the 2488 device in the requisite order if the CPU or the compiler thinks it is more 2489 efficient to reorder, combine or merge accesses - something that would cause 2490 the device to malfunction. 2491 2492 Inside of the Linux kernel, I/O should be done through the appropriate accessor 2493 routines - such as inb() or writel() - which know how to make such accesses 2494 appropriately sequential. While this, for the most part, renders the explicit 2495 use of memory barriers unnecessary, if the accessor functions are used to refer 2496 to an I/O memory window with relaxed memory access properties, then _mandatory_ 2497 memory barriers are required to enforce ordering. 2498 2499 See Documentation/driver-api/device-io.rst for more information. 2500 2501 2502 INTERRUPTS 2503 ---------- 2504 2505 A driver may be interrupted by its own interrupt service routine, and thus the 2506 two parts of the driver may interfere with each other's attempts to control or 2507 access the device. 2508 2509 This may be alleviated - at least in part - by disabling local interrupts (a 2510 form of locking), such that the critical operations are all contained within 2511 the interrupt-disabled section in the driver. While the driver's interrupt 2512 routine is executing, the driver's core may not run on the same CPU, and its 2513 interrupt is not permitted to happen again until the current interrupt has been 2514 handled, thus the interrupt handler does not need to lock against that. 2515 2516 However, consider a driver that was talking to an ethernet card that sports an 2517 address register and a data register. If that driver's core talks to the card 2518 under interrupt-disablement and then the driver's interrupt handler is invoked: 2519 2520 LOCAL IRQ DISABLE 2521 writew(ADDR, 3); 2522 writew(DATA, y); 2523 LOCAL IRQ ENABLE 2524 <interrupt> 2525 writew(ADDR, 4); 2526 q = readw(DATA); 2527 </interrupt> 2528 2529 The store to the data register might happen after the second store to the 2530 address register if ordering rules are sufficiently relaxed: 2531 2532 STORE *ADDR = 3, STORE *ADDR = 4, STORE *DATA = y, q = LOAD *DATA 2533 2534 2535 If ordering rules are relaxed, it must be assumed that accesses done inside an 2536 interrupt disabled section may leak outside of it and may interleave with 2537 accesses performed in an interrupt - and vice versa - unless implicit or 2538 explicit barriers are used. 2539 2540 Normally this won't be a problem because the I/O accesses done inside such 2541 sections will include synchronous load operations on strictly ordered I/O 2542 registers that form implicit I/O barriers. 2543 2544 2545 A similar situation may occur between an interrupt routine and two routines 2546 running on separate CPUs that communicate with each other. If such a case is 2547 likely, then interrupt-disabling locks should be used to guarantee ordering. 2548 2549 2550 ========================== 2551 KERNEL I/O BARRIER EFFECTS 2552 ========================== 2553 2554 Interfacing with peripherals via I/O accesses is deeply architecture and device 2555 specific. Therefore, drivers which are inherently non-portable may rely on 2556 specific behaviours of their target systems in order to achieve synchronization 2557 in the most lightweight manner possible. For drivers intending to be portable 2558 between multiple architectures and bus implementations, the kernel offers a 2559 series of accessor functions that provide various degrees of ordering 2560 guarantees: 2561 2562 (*) readX(), writeX(): 2563 2564 The readX() and writeX() MMIO accessors take a pointer to the 2565 peripheral being accessed as an __iomem * parameter. For pointers 2566 mapped with the default I/O attributes (e.g. those returned by 2567 ioremap()), the ordering guarantees are as follows: 2568 2569 1. All readX() and writeX() accesses to the same peripheral are ordered 2570 with respect to each other. This ensures that MMIO register accesses 2571 by the same CPU thread to a particular device will arrive in program 2572 order. 2573 2574 2. A writeX() issued by a CPU thread holding a spinlock is ordered 2575 before a writeX() to the same peripheral from another CPU thread 2576 issued after a later acquisition of the same spinlock. This ensures 2577 that MMIO register writes to a particular device issued while holding 2578 a spinlock will arrive in an order consistent with acquisitions of 2579 the lock. 2580 2581 3. A writeX() by a CPU thread to the peripheral will first wait for the 2582 completion of all prior writes to memory either issued by, or 2583 propagated to, the same thread. This ensures that writes by the CPU 2584 to an outbound DMA buffer allocated by dma_alloc_coherent() will be 2585 visible to a DMA engine when the CPU writes to its MMIO control 2586 register to trigger the transfer. 2587 2588 4. A readX() by a CPU thread from the peripheral will complete before 2589 any subsequent reads from memory by the same thread can begin. This 2590 ensures that reads by the CPU from an incoming DMA buffer allocated 2591 by dma_alloc_coherent() will not see stale data after reading from 2592 the DMA engine's MMIO status register to establish that the DMA 2593 transfer has completed. 2594 2595 5. A readX() by a CPU thread from the peripheral will complete before 2596 any subsequent delay() loop can begin execution on the same thread. 2597 This ensures that two MMIO register writes by the CPU to a peripheral 2598 will arrive at least 1us apart if the first write is immediately read 2599 back with readX() and udelay(1) is called prior to the second 2600 writeX(): 2601 2602 writel(42, DEVICE_REGISTER_0); // Arrives at the device... 2603 readl(DEVICE_REGISTER_0); 2604 udelay(1); 2605 writel(42, DEVICE_REGISTER_1); // ...at least 1us before this. 2606 2607 The ordering properties of __iomem pointers obtained with non-default 2608 attributes (e.g. those returned by ioremap_wc()) are specific to the 2609 underlying architecture and therefore the guarantees listed above cannot 2610 generally be relied upon for accesses to these types of mappings. 2611 2612 (*) readX_relaxed(), writeX_relaxed(): 2613 2614 These are similar to readX() and writeX(), but provide weaker memory 2615 ordering guarantees. Specifically, they do not guarantee ordering with 2616 respect to locking, normal memory accesses or delay() loops (i.e. 2617 bullets 2-5 above) but they are still guaranteed to be ordered with 2618 respect to other accesses from the same CPU thread to the same 2619 peripheral when operating on __iomem pointers mapped with the default 2620 I/O attributes. 2621 2622 (*) readsX(), writesX(): 2623 2624 The readsX() and writesX() MMIO accessors are designed for accessing 2625 register-based, memory-mapped FIFOs residing on peripherals that are not 2626 capable of performing DMA. Consequently, they provide only the ordering 2627 guarantees of readX_relaxed() and writeX_relaxed(), as documented above. 2628 2629 (*) inX(), outX(): 2630 2631 The inX() and outX() accessors are intended to access legacy port-mapped 2632 I/O peripherals, which may require special instructions on some 2633 architectures (notably x86). The port number of the peripheral being 2634 accessed is passed as an argument. 2635 2636 Since many CPU architectures ultimately access these peripherals via an 2637 internal virtual memory mapping, the portable ordering guarantees 2638 provided by inX() and outX() are the same as those provided by readX() 2639 and writeX() respectively when accessing a mapping with the default I/O 2640 attributes. 2641 2642 Device drivers may expect outX() to emit a non-posted write transaction 2643 that waits for a completion response from the I/O peripheral before 2644 returning. This is not guaranteed by all architectures and is therefore 2645 not part of the portable ordering semantics. 2646 2647 (*) insX(), outsX(): 2648 2649 As above, the insX() and outsX() accessors provide the same ordering 2650 guarantees as readsX() and writesX() respectively when accessing a 2651 mapping with the default I/O attributes. 2652 2653 (*) ioreadX(), iowriteX(): 2654 2655 These will perform appropriately for the type of access they're actually 2656 doing, be it inX()/outX() or readX()/writeX(). 2657 2658 With the exception of the string accessors (insX(), outsX(), readsX() and 2659 writesX()), all of the above assume that the underlying peripheral is 2660 little-endian and will therefore perform byte-swapping operations on big-endian 2661 architectures. 2662 2663 2664 ======================================== 2665 ASSUMED MINIMUM EXECUTION ORDERING MODEL 2666 ======================================== 2667 2668 It has to be assumed that the conceptual CPU is weakly-ordered but that it will 2669 maintain the appearance of program causality with respect to itself. Some CPUs 2670 (such as i386 or x86_64) are more constrained than others (such as powerpc or 2671 frv), and so the most relaxed case (namely DEC Alpha) must be assumed outside 2672 of arch-specific code. 2673 2674 This means that it must be considered that the CPU will execute its instruction 2675 stream in any order it feels like - or even in parallel - provided that if an 2676 instruction in the stream depends on an earlier instruction, then that 2677 earlier instruction must be sufficiently complete[*] before the later 2678 instruction may proceed; in other words: provided that the appearance of 2679 causality is maintained. 2680 2681 [*] Some instructions have more than one effect - such as changing the 2682 condition codes, changing registers or changing memory - and different 2683 instructions may depend on different effects. 2684 2685 A CPU may also discard any instruction sequence that winds up having no 2686 ultimate effect. For example, if two adjacent instructions both load an 2687 immediate value into the same register, the first may be discarded. 2688 2689 2690 Similarly, it has to be assumed that compiler might reorder the instruction 2691 stream in any way it sees fit, again provided the appearance of causality is 2692 maintained. 2693 2694 2695 ============================ 2696 THE EFFECTS OF THE CPU CACHE 2697 ============================ 2698 2699 The way cached memory operations are perceived across the system is affected to 2700 a certain extent by the caches that lie between CPUs and memory, and by the 2701 memory coherence system that maintains the consistency of state in the system. 2702 2703 As far as the way a CPU interacts with another part of the system through the 2704 caches goes, the memory system has to include the CPU's caches, and memory 2705 barriers for the most part act at the interface between the CPU and its cache 2706 (memory barriers logically act on the dotted line in the following diagram): 2707 2708 <--- CPU ---> : <----------- Memory -----------> 2709 : 2710 +--------+ +--------+ : +--------+ +-----------+ 2711 | | | | : | | | | +--------+ 2712 | CPU | | Memory | : | CPU | | | | | 2713 | Core |--->| Access |----->| Cache |<-->| | | | 2714 | | | Queue | : | | | |--->| Memory | 2715 | | | | : | | | | | | 2716 +--------+ +--------+ : +--------+ | | | | 2717 : | Cache | +--------+ 2718 : | Coherency | 2719 : | Mechanism | +--------+ 2720 +--------+ +--------+ : +--------+ | | | | 2721 | | | | : | | | | | | 2722 | CPU | | Memory | : | CPU | | |--->| Device | 2723 | Core |--->| Access |----->| Cache |<-->| | | | 2724 | | | Queue | : | | | | | | 2725 | | | | : | | | | +--------+ 2726 +--------+ +--------+ : +--------+ +-----------+ 2727 : 2728 : 2729 2730 Although any particular load or store may not actually appear outside of the 2731 CPU that issued it since it may have been satisfied within the CPU's own cache, 2732 it will still appear as if the full memory access had taken place as far as the 2733 other CPUs are concerned since the cache coherency mechanisms will migrate the 2734 cacheline over to the accessing CPU and propagate the effects upon conflict. 2735 2736 The CPU core may execute instructions in any order it deems fit, provided the 2737 expected program causality appears to be maintained. Some of the instructions 2738 generate load and store operations which then go into the queue of memory 2739 accesses to be performed. The core may place these in the queue in any order 2740 it wishes, and continue execution until it is forced to wait for an instruction 2741 to complete. 2742 2743 What memory barriers are concerned with is controlling the order in which 2744 accesses cross from the CPU side of things to the memory side of things, and 2745 the order in which the effects are perceived to happen by the other observers 2746 in the system. 2747 2748 [!] Memory barriers are _not_ needed within a given CPU, as CPUs always see 2749 their own loads and stores as if they had happened in program order. 2750 2751 [!] MMIO or other device accesses may bypass the cache system. This depends on 2752 the properties of the memory window through which devices are accessed and/or 2753 the use of any special device communication instructions the CPU may have. 2754 2755 2756 CACHE COHERENCY VS DMA 2757 ---------------------- 2758 2759 Not all systems maintain cache coherency with respect to devices doing DMA. In 2760 such cases, a device attempting DMA may obtain stale data from RAM because 2761 dirty cache lines may be resident in the caches of various CPUs, and may not 2762 have been written back to RAM yet. To deal with this, the appropriate part of 2763 the kernel must flush the overlapping bits of cache on each CPU (and maybe 2764 invalidate them as well). 2765 2766 In addition, the data DMA'd to RAM by a device may be overwritten by dirty 2767 cache lines being written back to RAM from a CPU's cache after the device has 2768 installed its own data, or cache lines present in the CPU's cache may simply 2769 obscure the fact that RAM has been updated, until at such time as the cacheline 2770 is discarded from the CPU's cache and reloaded. To deal with this, the 2771 appropriate part of the kernel must invalidate the overlapping bits of the 2772 cache on each CPU. 2773 2774 See Documentation/core-api/cachetlb.rst for more information on cache 2775 management. 2776 2777 2778 CACHE COHERENCY VS MMIO 2779 ----------------------- 2780 2781 Memory mapped I/O usually takes place through memory locations that are part of 2782 a window in the CPU's memory space that has different properties assigned than 2783 the usual RAM directed window. 2784 2785 Amongst these properties is usually the fact that such accesses bypass the 2786 caching entirely and go directly to the device buses. This means MMIO accesses 2787 may, in effect, overtake accesses to cached memory that were emitted earlier. 2788 A memory barrier isn't sufficient in such a case, but rather the cache must be 2789 flushed between the cached memory write and the MMIO access if the two are in 2790 any way dependent. 2791 2792 2793 ========================= 2794 THE THINGS CPUS GET UP TO 2795 ========================= 2796 2797 A programmer might take it for granted that the CPU will perform memory 2798 operations in exactly the order specified, so that if the CPU is, for example, 2799 given the following piece of code to execute: 2800 2801 a = READ_ONCE(*A); 2802 WRITE_ONCE(*B, b); 2803 c = READ_ONCE(*C); 2804 d = READ_ONCE(*D); 2805 WRITE_ONCE(*E, e); 2806 2807 they would then expect that the CPU will complete the memory operation for each 2808 instruction before moving on to the next one, leading to a definite sequence of 2809 operations as seen by external observers in the system: 2810 2811 LOAD *A, STORE *B, LOAD *C, LOAD *D, STORE *E. 2812 2813 2814 Reality is, of course, much messier. With many CPUs and compilers, the above 2815 assumption doesn't hold because: 2816 2817 (*) loads are more likely to need to be completed immediately to permit 2818 execution progress, whereas stores can often be deferred without a 2819 problem; 2820 2821 (*) loads may be done speculatively, and the result discarded should it prove 2822 to have been unnecessary; 2823 2824 (*) loads may be done speculatively, leading to the result having been fetched 2825 at the wrong time in the expected sequence of events; 2826 2827 (*) the order of the memory accesses may be rearranged to promote better use 2828 of the CPU buses and caches; 2829 2830 (*) loads and stores may be combined to improve performance when talking to 2831 memory or I/O hardware that can do batched accesses of adjacent locations, 2832 thus cutting down on transaction setup costs (memory and PCI devices may 2833 both be able to do this); and 2834 2835 (*) the CPU's data cache may affect the ordering, and while cache-coherency 2836 mechanisms may alleviate this - once the store has actually hit the cache 2837 - there's no guarantee that the coherency management will be propagated in 2838 order to other CPUs. 2839 2840 So what another CPU, say, might actually observe from the above piece of code 2841 is: 2842 2843 LOAD *A, ..., LOAD {*C,*D}, STORE *E, STORE *B 2844 2845 (Where "LOAD {*C,*D}" is a combined load) 2846 2847 2848 However, it is guaranteed that a CPU will be self-consistent: it will see its 2849 _own_ accesses appear to be correctly ordered, without the need for a memory 2850 barrier. For instance with the following code: 2851 2852 U = READ_ONCE(*A); 2853 WRITE_ONCE(*A, V); 2854 WRITE_ONCE(*A, W); 2855 X = READ_ONCE(*A); 2856 WRITE_ONCE(*A, Y); 2857 Z = READ_ONCE(*A); 2858 2859 and assuming no intervention by an external influence, it can be assumed that 2860 the final result will appear to be: 2861 2862 U == the original value of *A 2863 X == W 2864 Z == Y 2865 *A == Y 2866 2867 The code above may cause the CPU to generate the full sequence of memory 2868 accesses: 2869 2870 U=LOAD *A, STORE *A=V, STORE *A=W, X=LOAD *A, STORE *A=Y, Z=LOAD *A 2871 2872 in that order, but, without intervention, the sequence may have almost any 2873 combination of elements combined or discarded, provided the program's view 2874 of the world remains consistent. Note that READ_ONCE() and WRITE_ONCE() 2875 are -not- optional in the above example, as there are architectures 2876 where a given CPU might reorder successive loads to the same location. 2877 On such architectures, READ_ONCE() and WRITE_ONCE() do whatever is 2878 necessary to prevent this, for example, on Itanium the volatile casts 2879 used by READ_ONCE() and WRITE_ONCE() cause GCC to emit the special ld.acq 2880 and st.rel instructions (respectively) that prevent such reordering. 2881 2882 The compiler may also combine, discard or defer elements of the sequence before 2883 the CPU even sees them. 2884 2885 For instance: 2886 2887 *A = V; 2888 *A = W; 2889 2890 may be reduced to: 2891 2892 *A = W; 2893 2894 since, without either a write barrier or an WRITE_ONCE(), it can be 2895 assumed that the effect of the storage of V to *A is lost. Similarly: 2896 2897 *A = Y; 2898 Z = *A; 2899 2900 may, without a memory barrier or an READ_ONCE() and WRITE_ONCE(), be 2901 reduced to: 2902 2903 *A = Y; 2904 Z = Y; 2905 2906 and the LOAD operation never appear outside of the CPU. 2907 2908 2909 AND THEN THERE'S THE ALPHA 2910 -------------------------- 2911 2912 The DEC Alpha CPU is one of the most relaxed CPUs there is. Not only that, 2913 some versions of the Alpha CPU have a split data cache, permitting them to have 2914 two semantically-related cache lines updated at separate times. This is where 2915 the address-dependency barrier really becomes necessary as this synchronises 2916 both caches with the memory coherence system, thus making it seem like pointer 2917 changes vs new data occur in the right order. 2918 2919 The Alpha defines the Linux kernel's memory model, although as of v4.15 2920 the Linux kernel's addition of smp_mb() to READ_ONCE() on Alpha greatly 2921 reduced its impact on the memory model. 2922 2923 2924 VIRTUAL MACHINE GUESTS 2925 ---------------------- 2926 2927 Guests running within virtual machines might be affected by SMP effects even if 2928 the guest itself is compiled without SMP support. This is an artifact of 2929 interfacing with an SMP host while running an UP kernel. Using mandatory 2930 barriers for this use-case would be possible but is often suboptimal. 2931 2932 To handle this case optimally, low-level virt_mb() etc macros are available. 2933 These have the same effect as smp_mb() etc when SMP is enabled, but generate 2934 identical code for SMP and non-SMP systems. For example, virtual machine guests 2935 should use virt_mb() rather than smp_mb() when synchronizing against a 2936 (possibly SMP) host. 2937 2938 These are equivalent to smp_mb() etc counterparts in all other respects, 2939 in particular, they do not control MMIO effects: to control 2940 MMIO effects, use mandatory barriers. 2941 2942 2943 ============ 2944 EXAMPLE USES 2945 ============ 2946 2947 CIRCULAR BUFFERS 2948 ---------------- 2949 2950 Memory barriers can be used to implement circular buffering without the need 2951 of a lock to serialise the producer with the consumer. See: 2952 2953 Documentation/core-api/circular-buffers.rst 2954 2955 for details. 2956 2957 2958 ========== 2959 REFERENCES 2960 ========== 2961 2962 Alpha AXP Architecture Reference Manual, Second Edition (Sites & Witek, 2963 Digital Press) 2964 Chapter 5.2: Physical Address Space Characteristics 2965 Chapter 5.4: Caches and Write Buffers 2966 Chapter 5.5: Data Sharing 2967 Chapter 5.6: Read/Write Ordering 2968 2969 AMD64 Architecture Programmer's Manual Volume 2: System Programming 2970 Chapter 7.1: Memory-Access Ordering 2971 Chapter 7.4: Buffering and Combining Memory Writes 2972 2973 ARM Architecture Reference Manual (ARMv8, for ARMv8-A architecture profile) 2974 Chapter B2: The AArch64 Application Level Memory Model 2975 2976 IA-32 Intel Architecture Software Developer's Manual, Volume 3: 2977 System Programming Guide 2978 Chapter 7.1: Locked Atomic Operations 2979 Chapter 7.2: Memory Ordering 2980 Chapter 7.4: Serializing Instructions 2981 2982 The SPARC Architecture Manual, Version 9 2983 Chapter 8: Memory Models 2984 Appendix D: Formal Specification of the Memory Models 2985 Appendix J: Programming with the Memory Models 2986 2987 Storage in the PowerPC (Stone and Fitzgerald) 2988 2989 UltraSPARC Programmer Reference Manual 2990 Chapter 5: Memory Accesses and Cacheability 2991 Chapter 15: Sparc-V9 Memory Models 2992 2993 UltraSPARC III Cu User's Manual 2994 Chapter 9: Memory Models 2995 2996 UltraSPARC IIIi Processor User's Manual 2997 Chapter 8: Memory Models 2998 2999 UltraSPARC Architecture 2005 3000 Chapter 9: Memory 3001 Appendix D: Formal Specifications of the Memory Models 3002 3003 UltraSPARC T1 Supplement to the UltraSPARC Architecture 2005 3004 Chapter 8: Memory Models 3005 Appendix F: Caches and Cache Coherency 3006 3007 Solaris Internals, Core Kernel Architecture, p63-68: 3008 Chapter 3.3: Hardware Considerations for Locks and 3009 Synchronization 3010 3011 Unix Systems for Modern Architectures, Symmetric Multiprocessing and Caching 3012 for Kernel Programmers: 3013 Chapter 13: Other Memory Models 3014 3015 Intel Itanium Architecture Software Developer's Manual: Volume 1: 3016 Section 2.6: Speculation 3017 Section 4.4: Memory Access
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