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Linux/Documentation/process/2.Process.rst

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  1 .. _development_process:
  2 
  3 How the development process works
  4 =================================
  5 
  6 Linux kernel development in the early 1990's was a pretty loose affair,
  7 with relatively small numbers of users and developers involved.  With a
  8 user base in the millions and with some 2,000 developers involved over the
  9 course of one year, the kernel has since had to evolve a number of
 10 processes to keep development happening smoothly.  A solid understanding of
 11 how the process works is required in order to be an effective part of it.
 12 
 13 The big picture
 14 ---------------
 15 
 16 The kernel developers use a loosely time-based release process, with a new
 17 major kernel release happening every two or three months.  The recent
 18 release history looks like this:
 19 
 20         ======  =================
 21         5.0     March 3, 2019
 22         5.1     May 5, 2019
 23         5.2     July 7, 2019
 24         5.3     September 15, 2019
 25         5.4     November 24, 2019
 26         5.5     January 6, 2020
 27         ======  =================
 28 
 29 Every 5.x release is a major kernel release with new features, internal
 30 API changes, and more.  A typical release can contain about 13,000
 31 changesets with changes to several hundred thousand lines of code.  5.x is
 32 the leading edge of Linux kernel development; the kernel uses a
 33 rolling development model which is continually integrating major changes.
 34 
 35 A relatively straightforward discipline is followed with regard to the
 36 merging of patches for each release.  At the beginning of each development
 37 cycle, the "merge window" is said to be open.  At that time, code which is
 38 deemed to be sufficiently stable (and which is accepted by the development
 39 community) is merged into the mainline kernel.  The bulk of changes for a
 40 new development cycle (and all of the major changes) will be merged during
 41 this time, at a rate approaching 1,000 changes ("patches," or "changesets")
 42 per day.
 43 
 44 (As an aside, it is worth noting that the changes integrated during the
 45 merge window do not come out of thin air; they have been collected, tested,
 46 and staged ahead of time.  How that process works will be described in
 47 detail later on).
 48 
 49 The merge window lasts for approximately two weeks.  At the end of this
 50 time, Linus Torvalds will declare that the window is closed and release the
 51 first of the "rc" kernels.  For the kernel which is destined to be 5.6,
 52 for example, the release which happens at the end of the merge window will
 53 be called 5.6-rc1.  The -rc1 release is the signal that the time to
 54 merge new features has passed, and that the time to stabilize the next
 55 kernel has begun.
 56 
 57 Over the next six to ten weeks, only patches which fix problems should be
 58 submitted to the mainline.  On occasion a more significant change will be
 59 allowed, but such occasions are rare; developers who try to merge new
 60 features outside of the merge window tend to get an unfriendly reception.
 61 As a general rule, if you miss the merge window for a given feature, the
 62 best thing to do is to wait for the next development cycle.  (An occasional
 63 exception is made for drivers for previously-unsupported hardware; if they
 64 touch no in-tree code, they cannot cause regressions and should be safe to
 65 add at any time).
 66 
 67 As fixes make their way into the mainline, the patch rate will slow over
 68 time.  Linus releases new -rc kernels about once a week; a normal series
 69 will get up to somewhere between -rc6 and -rc9 before the kernel is
 70 considered to be sufficiently stable and the final release is made.
 71 At that point the whole process starts over again.
 72 
 73 As an example, here is how the 5.4 development cycle went (all dates in
 74 2019):
 75 
 76         ==============  ===============================
 77         September 15    5.3 stable release
 78         September 30    5.4-rc1, merge window closes
 79         October 6       5.4-rc2
 80         October 13      5.4-rc3
 81         October 20      5.4-rc4
 82         October 27      5.4-rc5
 83         November 3      5.4-rc6
 84         November 10     5.4-rc7
 85         November 17     5.4-rc8
 86         November 24     5.4 stable release
 87         ==============  ===============================
 88 
 89 How do the developers decide when to close the development cycle and create
 90 the stable release?  The most significant metric used is the list of
 91 regressions from previous releases.  No bugs are welcome, but those which
 92 break systems which worked in the past are considered to be especially
 93 serious.  For this reason, patches which cause regressions are looked upon
 94 unfavorably and are quite likely to be reverted during the stabilization
 95 period.
 96 
 97 The developers' goal is to fix all known regressions before the stable
 98 release is made.  In the real world, this kind of perfection is hard to
 99 achieve; there are just too many variables in a project of this size.
100 There comes a point where delaying the final release just makes the problem
101 worse; the pile of changes waiting for the next merge window will grow
102 larger, creating even more regressions the next time around.  So most 5.x
103 kernels go out with a handful of known regressions though, hopefully, none
104 of them are serious.
105 
106 Once a stable release is made, its ongoing maintenance is passed off to the
107 "stable team," currently Greg Kroah-Hartman. The stable team will release
108 occasional updates to the stable release using the 5.x.y numbering scheme.
109 To be considered for an update release, a patch must (1) fix a significant
110 bug, and (2) already be merged into the mainline for the next development
111 kernel. Kernels will typically receive stable updates for a little more
112 than one development cycle past their initial release. So, for example, the
113 5.2 kernel's history looked like this (all dates in 2019):
114 
115         ==============  ===============================
116         July 7          5.2 stable release
117         July 14         5.2.1
118         July 21         5.2.2
119         July 26         5.2.3
120         July 28         5.2.4
121         July 31         5.2.5
122         ...             ...
123         October 11      5.2.21
124         ==============  ===============================
125 
126 5.2.21 was the final stable update of the 5.2 release.
127 
128 Some kernels are designated "long term" kernels; they will receive support
129 for a longer period.  Please refer to the following link for the list of active
130 long term kernel versions and their maintainers:
131 
132         https://www.kernel.org/category/releases.html
133 
134 The selection of a kernel for long-term support is purely a matter of a
135 maintainer having the need and the time to maintain that release.  There
136 are no known plans for long-term support for any specific upcoming
137 release.
138 
139 
140 The lifecycle of a patch
141 ------------------------
142 
143 Patches do not go directly from the developer's keyboard into the mainline
144 kernel.  There is, instead, a somewhat involved (if somewhat informal)
145 process designed to ensure that each patch is reviewed for quality and that
146 each patch implements a change which is desirable to have in the mainline.
147 This process can happen quickly for minor fixes, or, in the case of large
148 and controversial changes, go on for years.  Much developer frustration
149 comes from a lack of understanding of this process or from attempts to
150 circumvent it.
151 
152 In the hopes of reducing that frustration, this document will describe how
153 a patch gets into the kernel.  What follows below is an introduction which
154 describes the process in a somewhat idealized way.  A much more detailed
155 treatment will come in later sections.
156 
157 The stages that a patch goes through are, generally:
158 
159  - Design.  This is where the real requirements for the patch - and the way
160    those requirements will be met - are laid out.  Design work is often
161    done without involving the community, but it is better to do this work
162    in the open if at all possible; it can save a lot of time redesigning
163    things later.
164 
165  - Early review.  Patches are posted to the relevant mailing list, and
166    developers on that list reply with any comments they may have.  This
167    process should turn up any major problems with a patch if all goes
168    well.
169 
170  - Wider review.  When the patch is getting close to ready for mainline
171    inclusion, it should be accepted by a relevant subsystem maintainer -
172    though this acceptance is not a guarantee that the patch will make it
173    all the way to the mainline.  The patch will show up in the maintainer's
174    subsystem tree and into the -next trees (described below).  When the
175    process works, this step leads to more extensive review of the patch and
176    the discovery of any problems resulting from the integration of this
177    patch with work being done by others.
178 
179 -  Please note that most maintainers also have day jobs, so merging
180    your patch may not be their highest priority.  If your patch is
181    getting feedback about changes that are needed, you should either
182    make those changes or justify why they should not be made.  If your
183    patch has no review complaints but is not being merged by its
184    appropriate subsystem or driver maintainer, you should be persistent
185    in updating the patch to the current kernel so that it applies cleanly
186    and keep sending it for review and merging.
187 
188  - Merging into the mainline.  Eventually, a successful patch will be
189    merged into the mainline repository managed by Linus Torvalds.  More
190    comments and/or problems may surface at this time; it is important that
191    the developer be responsive to these and fix any issues which arise.
192 
193  - Stable release.  The number of users potentially affected by the patch
194    is now large, so, once again, new problems may arise.
195 
196  - Long-term maintenance.  While it is certainly possible for a developer
197    to forget about code after merging it, that sort of behavior tends to
198    leave a poor impression in the development community.  Merging code
199    eliminates some of the maintenance burden, in that others will fix
200    problems caused by API changes.  But the original developer should
201    continue to take responsibility for the code if it is to remain useful
202    in the longer term.
203 
204 One of the largest mistakes made by kernel developers (or their employers)
205 is to try to cut the process down to a single "merging into the mainline"
206 step.  This approach invariably leads to frustration for everybody
207 involved.
208 
209 How patches get into the Kernel
210 -------------------------------
211 
212 There is exactly one person who can merge patches into the mainline kernel
213 repository: Linus Torvalds. But, for example, of the over 9,500 patches
214 which went into the 2.6.38 kernel, only 112 (around 1.3%) were directly
215 chosen by Linus himself. The kernel project has long since grown to a size
216 where no single developer could possibly inspect and select every patch
217 unassisted. The way the kernel developers have addressed this growth is
218 through the use of a lieutenant system built around a chain of trust.
219 
220 The kernel code base is logically broken down into a set of subsystems:
221 networking, specific architecture support, memory management, video
222 devices, etc.  Most subsystems have a designated maintainer, a developer
223 who has overall responsibility for the code within that subsystem.  These
224 subsystem maintainers are the gatekeepers (in a loose way) for the portion
225 of the kernel they manage; they are the ones who will (usually) accept a
226 patch for inclusion into the mainline kernel.
227 
228 Subsystem maintainers each manage their own version of the kernel source
229 tree, usually (but certainly not always) using the git source management
230 tool.  Tools like git (and related tools like quilt or mercurial) allow
231 maintainers to track a list of patches, including authorship information
232 and other metadata.  At any given time, the maintainer can identify which
233 patches in his or her repository are not found in the mainline.
234 
235 When the merge window opens, top-level maintainers will ask Linus to "pull"
236 the patches they have selected for merging from their repositories.  If
237 Linus agrees, the stream of patches will flow up into his repository,
238 becoming part of the mainline kernel.  The amount of attention that Linus
239 pays to specific patches received in a pull operation varies.  It is clear
240 that, sometimes, he looks quite closely.  But, as a general rule, Linus
241 trusts the subsystem maintainers to not send bad patches upstream.
242 
243 Subsystem maintainers, in turn, can pull patches from other maintainers.
244 For example, the networking tree is built from patches which accumulated
245 first in trees dedicated to network device drivers, wireless networking,
246 etc.  This chain of repositories can be arbitrarily long, though it rarely
247 exceeds two or three links.  Since each maintainer in the chain trusts
248 those managing lower-level trees, this process is known as the "chain of
249 trust."
250 
251 Clearly, in a system like this, getting patches into the kernel depends on
252 finding the right maintainer.  Sending patches directly to Linus is not
253 normally the right way to go.
254 
255 
256 Next trees
257 ----------
258 
259 The chain of subsystem trees guides the flow of patches into the kernel,
260 but it also raises an interesting question: what if somebody wants to look
261 at all of the patches which are being prepared for the next merge window?
262 Developers will be interested in what other changes are pending to see
263 whether there are any conflicts to worry about; a patch which changes a
264 core kernel function prototype, for example, will conflict with any other
265 patches which use the older form of that function.  Reviewers and testers
266 want access to the changes in their integrated form before all of those
267 changes land in the mainline kernel.  One could pull changes from all of
268 the interesting subsystem trees, but that would be a big and error-prone
269 job.
270 
271 The answer comes in the form of -next trees, where subsystem trees are
272 collected for testing and review.  The older of these trees, maintained by
273 Andrew Morton, is called "-mm" (for memory management, which is how it got
274 started).  The -mm tree integrates patches from a long list of subsystem
275 trees; it also has some patches aimed at helping with debugging.
276 
277 Beyond that, -mm contains a significant collection of patches which have
278 been selected by Andrew directly.  These patches may have been posted on a
279 mailing list, or they may apply to a part of the kernel for which there is
280 no designated subsystem tree.  As a result, -mm operates as a sort of
281 subsystem tree of last resort; if there is no other obvious path for a
282 patch into the mainline, it is likely to end up in -mm.  Miscellaneous
283 patches which accumulate in -mm will eventually either be forwarded on to
284 an appropriate subsystem tree or be sent directly to Linus.  In a typical
285 development cycle, approximately 5-10% of the patches going into the
286 mainline get there via -mm.
287 
288 The current -mm patch is available in the "mmotm" (-mm of the moment)
289 directory at:
290 
291         https://www.ozlabs.org/~akpm/mmotm/
292 
293 Use of the MMOTM tree is likely to be a frustrating experience, though;
294 there is a definite chance that it will not even compile.
295 
296 The primary tree for next-cycle patch merging is linux-next, maintained by
297 Stephen Rothwell.  The linux-next tree is, by design, a snapshot of what
298 the mainline is expected to look like after the next merge window closes.
299 Linux-next trees are announced on the linux-kernel and linux-next mailing
300 lists when they are assembled; they can be downloaded from:
301 
302         https://www.kernel.org/pub/linux/kernel/next/
303 
304 Linux-next has become an integral part of the kernel development process;
305 all patches merged during a given merge window should really have found
306 their way into linux-next some time before the merge window opens.
307 
308 
309 Staging trees
310 -------------
311 
312 The kernel source tree contains the drivers/staging/ directory, where
313 many sub-directories for drivers or filesystems that are on their way to
314 being added to the kernel tree live.  They remain in drivers/staging while
315 they still need more work; once complete, they can be moved into the
316 kernel proper.  This is a way to keep track of drivers that aren't
317 up to Linux kernel coding or quality standards, but people may want to use
318 them and track development.
319 
320 Greg Kroah-Hartman currently maintains the staging tree.  Drivers that
321 still need work are sent to him, with each driver having its own
322 subdirectory in drivers/staging/.  Along with the driver source files, a
323 TODO file should be present in the directory as well.  The TODO file lists
324 the pending work that the driver needs for acceptance into the kernel
325 proper, as well as a list of people that should be Cc'd for any patches to
326 the driver.  Current rules require that drivers contributed to staging
327 must, at a minimum, compile properly.
328 
329 Staging can be a relatively easy way to get new drivers into the mainline
330 where, with luck, they will come to the attention of other developers and
331 improve quickly.  Entry into staging is not the end of the story, though;
332 code in staging which is not seeing regular progress will eventually be
333 removed.  Distributors also tend to be relatively reluctant to enable
334 staging drivers.  So staging is, at best, a stop on the way toward becoming
335 a proper mainline driver.
336 
337 
338 Tools
339 -----
340 
341 As can be seen from the above text, the kernel development process depends
342 heavily on the ability to herd collections of patches in various
343 directions.  The whole thing would not work anywhere near as well as it
344 does without suitably powerful tools.  Tutorials on how to use these tools
345 are well beyond the scope of this document, but there is space for a few
346 pointers.
347 
348 By far the dominant source code management system used by the kernel
349 community is git.  Git is one of a number of distributed version control
350 systems being developed in the free software community.  It is well tuned
351 for kernel development, in that it performs quite well when dealing with
352 large repositories and large numbers of patches.  It also has a reputation
353 for being difficult to learn and use, though it has gotten better over
354 time.  Some sort of familiarity with git is almost a requirement for kernel
355 developers; even if they do not use it for their own work, they'll need git
356 to keep up with what other developers (and the mainline) are doing.
357 
358 Git is now packaged by almost all Linux distributions.  There is a home
359 page at:
360 
361         https://git-scm.com/
362 
363 That page has pointers to documentation and tutorials.
364 
365 Among the kernel developers who do not use git, the most popular choice is
366 almost certainly Mercurial:
367 
368         https://www.selenic.com/mercurial/
369 
370 Mercurial shares many features with git, but it provides an interface which
371 many find easier to use.
372 
373 The other tool worth knowing about is Quilt:
374 
375         https://savannah.nongnu.org/projects/quilt/
376 
377 Quilt is a patch management system, rather than a source code management
378 system.  It does not track history over time; it is, instead, oriented
379 toward tracking a specific set of changes against an evolving code base.
380 Some major subsystem maintainers use quilt to manage patches intended to go
381 upstream.  For the management of certain kinds of trees (-mm, for example),
382 quilt is the best tool for the job.
383 
384 
385 Mailing lists
386 -------------
387 
388 A great deal of Linux kernel development work is done by way of mailing
389 lists.  It is hard to be a fully-functioning member of the community
390 without joining at least one list somewhere.  But Linux mailing lists also
391 represent a potential hazard to developers, who risk getting buried under a
392 load of electronic mail, running afoul of the conventions used on the Linux
393 lists, or both.
394 
395 Most kernel mailing lists are hosted at kernel.org; the master list can
396 be found at:
397 
398         https://subspace.kernel.org
399 
400 There are lists hosted elsewhere; please check the MAINTAINERS file for
401 the list relevant for any particular subsystem.
402 
403 The core mailing list for kernel development is, of course, linux-kernel.
404 This list is an intimidating place to be; volume can reach 500 messages per
405 day, the amount of noise is high, the conversation can be severely
406 technical, and participants are not always concerned with showing a high
407 degree of politeness.  But there is no other place where the kernel
408 development community comes together as a whole; developers who avoid this
409 list will miss important information.
410 
411 There are a few hints which can help with linux-kernel survival:
412 
413 - Have the list delivered to a separate folder, rather than your main
414   mailbox.  One must be able to ignore the stream for sustained periods of
415   time.
416 
417 - Do not try to follow every conversation - nobody else does.  It is
418   important to filter on both the topic of interest (though note that
419   long-running conversations can drift away from the original subject
420   without changing the email subject line) and the people who are
421   participating.
422 
423 - Do not feed the trolls.  If somebody is trying to stir up an angry
424   response, ignore them.
425 
426 - When responding to linux-kernel email (or that on other lists) preserve
427   the Cc: header for all involved.  In the absence of a strong reason (such
428   as an explicit request), you should never remove recipients.  Always make
429   sure that the person you are responding to is in the Cc: list.  This
430   convention also makes it unnecessary to explicitly ask to be copied on
431   replies to your postings.
432 
433 - Search the list archives (and the net as a whole) before asking
434   questions.  Some developers can get impatient with people who clearly
435   have not done their homework.
436 
437 - Use interleaved ("inline") replies, which makes your response easier to
438   read. (i.e. avoid top-posting -- the practice of putting your answer above
439   the quoted text you are responding to.) For more details, see
440   :ref:`Documentation/process/submitting-patches.rst <interleaved_replies>`.
441 
442 - Ask on the correct mailing list.  Linux-kernel may be the general meeting
443   point, but it is not the best place to find developers from all
444   subsystems.
445 
446 The last point - finding the correct mailing list - is a common place for
447 beginning developers to go wrong.  Somebody who asks a networking-related
448 question on linux-kernel will almost certainly receive a polite suggestion
449 to ask on the netdev list instead, as that is the list frequented by most
450 networking developers.  Other lists exist for the SCSI, video4linux, IDE,
451 filesystem, etc. subsystems.  The best place to look for mailing lists is
452 in the MAINTAINERS file packaged with the kernel source.
453 
454 
455 Getting started with Kernel development
456 ---------------------------------------
457 
458 Questions about how to get started with the kernel development process are
459 common - from both individuals and companies.  Equally common are missteps
460 which make the beginning of the relationship harder than it has to be.
461 
462 Companies often look to hire well-known developers to get a development
463 group started.  This can, in fact, be an effective technique.  But it also
464 tends to be expensive and does not do much to grow the pool of experienced
465 kernel developers.  It is possible to bring in-house developers up to speed
466 on Linux kernel development, given the investment of a bit of time.  Taking
467 this time can endow an employer with a group of developers who understand
468 the kernel and the company both, and who can help to train others as well.
469 Over the medium term, this is often the more profitable approach.
470 
471 Individual developers are often, understandably, at a loss for a place to
472 start.  Beginning with a large project can be intimidating; one often wants
473 to test the waters with something smaller first.  This is the point where
474 some developers jump into the creation of patches fixing spelling errors or
475 minor coding style issues.  Unfortunately, such patches create a level of
476 noise which is distracting for the development community as a whole, so,
477 increasingly, they are looked down upon.  New developers wishing to
478 introduce themselves to the community will not get the sort of reception
479 they wish for by these means.
480 
481 Andrew Morton gives this advice for aspiring kernel developers
482 
483 ::
484 
485         The #1 project for all kernel beginners should surely be "make sure
486         that the kernel runs perfectly at all times on all machines which
487         you can lay your hands on".  Usually the way to do this is to work
488         with others on getting things fixed up (this can require
489         persistence!) but that's fine - it's a part of kernel development.
490 
491 (https://lwn.net/Articles/283982/).
492 
493 In the absence of obvious problems to fix, developers are advised to look
494 at the current lists of regressions and open bugs in general.  There is
495 never any shortage of issues in need of fixing; by addressing these issues,
496 developers will gain experience with the process while, at the same time,
497 building respect with the rest of the development community.

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