1 .. _development_process: 2 3 How the development process works 4 ================================= 5 6 Linux kernel development in the early 1990's was a pretty loose affair, 7 with relatively small numbers of users and developers involved. With a 8 user base in the millions and with some 2,000 developers involved over the 9 course of one year, the kernel has since had to evolve a number of 10 processes to keep development happening smoothly. A solid understanding of 11 how the process works is required in order to be an effective part of it. 12 13 The big picture 14 --------------- 15 16 The kernel developers use a loosely time-based release process, with a new 17 major kernel release happening every two or three months. The recent 18 release history looks like this: 19 20 ====== ================= 21 5.0 March 3, 2019 22 5.1 May 5, 2019 23 5.2 July 7, 2019 24 5.3 September 15, 2019 25 5.4 November 24, 2019 26 5.5 January 6, 2020 27 ====== ================= 28 29 Every 5.x release is a major kernel release with new features, internal 30 API changes, and more. A typical release can contain about 13,000 31 changesets with changes to several hundred thousand lines of code. 5.x is 32 the leading edge of Linux kernel development; the kernel uses a 33 rolling development model which is continually integrating major changes. 34 35 A relatively straightforward discipline is followed with regard to the 36 merging of patches for each release. At the beginning of each development 37 cycle, the "merge window" is said to be open. At that time, code which is 38 deemed to be sufficiently stable (and which is accepted by the development 39 community) is merged into the mainline kernel. The bulk of changes for a 40 new development cycle (and all of the major changes) will be merged during 41 this time, at a rate approaching 1,000 changes ("patches," or "changesets") 42 per day. 43 44 (As an aside, it is worth noting that the changes integrated during the 45 merge window do not come out of thin air; they have been collected, tested, 46 and staged ahead of time. How that process works will be described in 47 detail later on). 48 49 The merge window lasts for approximately two weeks. At the end of this 50 time, Linus Torvalds will declare that the window is closed and release the 51 first of the "rc" kernels. For the kernel which is destined to be 5.6, 52 for example, the release which happens at the end of the merge window will 53 be called 5.6-rc1. The -rc1 release is the signal that the time to 54 merge new features has passed, and that the time to stabilize the next 55 kernel has begun. 56 57 Over the next six to ten weeks, only patches which fix problems should be 58 submitted to the mainline. On occasion a more significant change will be 59 allowed, but such occasions are rare; developers who try to merge new 60 features outside of the merge window tend to get an unfriendly reception. 61 As a general rule, if you miss the merge window for a given feature, the 62 best thing to do is to wait for the next development cycle. (An occasional 63 exception is made for drivers for previously-unsupported hardware; if they 64 touch no in-tree code, they cannot cause regressions and should be safe to 65 add at any time). 66 67 As fixes make their way into the mainline, the patch rate will slow over 68 time. Linus releases new -rc kernels about once a week; a normal series 69 will get up to somewhere between -rc6 and -rc9 before the kernel is 70 considered to be sufficiently stable and the final release is made. 71 At that point the whole process starts over again. 72 73 As an example, here is how the 5.4 development cycle went (all dates in 74 2019): 75 76 ============== =============================== 77 September 15 5.3 stable release 78 September 30 5.4-rc1, merge window closes 79 October 6 5.4-rc2 80 October 13 5.4-rc3 81 October 20 5.4-rc4 82 October 27 5.4-rc5 83 November 3 5.4-rc6 84 November 10 5.4-rc7 85 November 17 5.4-rc8 86 November 24 5.4 stable release 87 ============== =============================== 88 89 How do the developers decide when to close the development cycle and create 90 the stable release? The most significant metric used is the list of 91 regressions from previous releases. No bugs are welcome, but those which 92 break systems which worked in the past are considered to be especially 93 serious. For this reason, patches which cause regressions are looked upon 94 unfavorably and are quite likely to be reverted during the stabilization 95 period. 96 97 The developers' goal is to fix all known regressions before the stable 98 release is made. In the real world, this kind of perfection is hard to 99 achieve; there are just too many variables in a project of this size. 100 There comes a point where delaying the final release just makes the problem 101 worse; the pile of changes waiting for the next merge window will grow 102 larger, creating even more regressions the next time around. So most 5.x 103 kernels go out with a handful of known regressions though, hopefully, none 104 of them are serious. 105 106 Once a stable release is made, its ongoing maintenance is passed off to the 107 "stable team," currently Greg Kroah-Hartman. The stable team will release 108 occasional updates to the stable release using the 5.x.y numbering scheme. 109 To be considered for an update release, a patch must (1) fix a significant 110 bug, and (2) already be merged into the mainline for the next development 111 kernel. Kernels will typically receive stable updates for a little more 112 than one development cycle past their initial release. So, for example, the 113 5.2 kernel's history looked like this (all dates in 2019): 114 115 ============== =============================== 116 July 7 5.2 stable release 117 July 14 5.2.1 118 July 21 5.2.2 119 July 26 5.2.3 120 July 28 5.2.4 121 July 31 5.2.5 122 ... ... 123 October 11 5.2.21 124 ============== =============================== 125 126 5.2.21 was the final stable update of the 5.2 release. 127 128 Some kernels are designated "long term" kernels; they will receive support 129 for a longer period. Please refer to the following link for the list of active 130 long term kernel versions and their maintainers: 131 132 https://www.kernel.org/category/releases.html 133 134 The selection of a kernel for long-term support is purely a matter of a 135 maintainer having the need and the time to maintain that release. There 136 are no known plans for long-term support for any specific upcoming 137 release. 138 139 140 The lifecycle of a patch 141 ------------------------ 142 143 Patches do not go directly from the developer's keyboard into the mainline 144 kernel. There is, instead, a somewhat involved (if somewhat informal) 145 process designed to ensure that each patch is reviewed for quality and that 146 each patch implements a change which is desirable to have in the mainline. 147 This process can happen quickly for minor fixes, or, in the case of large 148 and controversial changes, go on for years. Much developer frustration 149 comes from a lack of understanding of this process or from attempts to 150 circumvent it. 151 152 In the hopes of reducing that frustration, this document will describe how 153 a patch gets into the kernel. What follows below is an introduction which 154 describes the process in a somewhat idealized way. A much more detailed 155 treatment will come in later sections. 156 157 The stages that a patch goes through are, generally: 158 159 - Design. This is where the real requirements for the patch - and the way 160 those requirements will be met - are laid out. Design work is often 161 done without involving the community, but it is better to do this work 162 in the open if at all possible; it can save a lot of time redesigning 163 things later. 164 165 - Early review. Patches are posted to the relevant mailing list, and 166 developers on that list reply with any comments they may have. This 167 process should turn up any major problems with a patch if all goes 168 well. 169 170 - Wider review. When the patch is getting close to ready for mainline 171 inclusion, it should be accepted by a relevant subsystem maintainer - 172 though this acceptance is not a guarantee that the patch will make it 173 all the way to the mainline. The patch will show up in the maintainer's 174 subsystem tree and into the -next trees (described below). When the 175 process works, this step leads to more extensive review of the patch and 176 the discovery of any problems resulting from the integration of this 177 patch with work being done by others. 178 179 - Please note that most maintainers also have day jobs, so merging 180 your patch may not be their highest priority. If your patch is 181 getting feedback about changes that are needed, you should either 182 make those changes or justify why they should not be made. If your 183 patch has no review complaints but is not being merged by its 184 appropriate subsystem or driver maintainer, you should be persistent 185 in updating the patch to the current kernel so that it applies cleanly 186 and keep sending it for review and merging. 187 188 - Merging into the mainline. Eventually, a successful patch will be 189 merged into the mainline repository managed by Linus Torvalds. More 190 comments and/or problems may surface at this time; it is important that 191 the developer be responsive to these and fix any issues which arise. 192 193 - Stable release. The number of users potentially affected by the patch 194 is now large, so, once again, new problems may arise. 195 196 - Long-term maintenance. While it is certainly possible for a developer 197 to forget about code after merging it, that sort of behavior tends to 198 leave a poor impression in the development community. Merging code 199 eliminates some of the maintenance burden, in that others will fix 200 problems caused by API changes. But the original developer should 201 continue to take responsibility for the code if it is to remain useful 202 in the longer term. 203 204 One of the largest mistakes made by kernel developers (or their employers) 205 is to try to cut the process down to a single "merging into the mainline" 206 step. This approach invariably leads to frustration for everybody 207 involved. 208 209 How patches get into the Kernel 210 ------------------------------- 211 212 There is exactly one person who can merge patches into the mainline kernel 213 repository: Linus Torvalds. But, for example, of the over 9,500 patches 214 which went into the 2.6.38 kernel, only 112 (around 1.3%) were directly 215 chosen by Linus himself. The kernel project has long since grown to a size 216 where no single developer could possibly inspect and select every patch 217 unassisted. The way the kernel developers have addressed this growth is 218 through the use of a lieutenant system built around a chain of trust. 219 220 The kernel code base is logically broken down into a set of subsystems: 221 networking, specific architecture support, memory management, video 222 devices, etc. Most subsystems have a designated maintainer, a developer 223 who has overall responsibility for the code within that subsystem. These 224 subsystem maintainers are the gatekeepers (in a loose way) for the portion 225 of the kernel they manage; they are the ones who will (usually) accept a 226 patch for inclusion into the mainline kernel. 227 228 Subsystem maintainers each manage their own version of the kernel source 229 tree, usually (but certainly not always) using the git source management 230 tool. Tools like git (and related tools like quilt or mercurial) allow 231 maintainers to track a list of patches, including authorship information 232 and other metadata. At any given time, the maintainer can identify which 233 patches in his or her repository are not found in the mainline. 234 235 When the merge window opens, top-level maintainers will ask Linus to "pull" 236 the patches they have selected for merging from their repositories. If 237 Linus agrees, the stream of patches will flow up into his repository, 238 becoming part of the mainline kernel. The amount of attention that Linus 239 pays to specific patches received in a pull operation varies. It is clear 240 that, sometimes, he looks quite closely. But, as a general rule, Linus 241 trusts the subsystem maintainers to not send bad patches upstream. 242 243 Subsystem maintainers, in turn, can pull patches from other maintainers. 244 For example, the networking tree is built from patches which accumulated 245 first in trees dedicated to network device drivers, wireless networking, 246 etc. This chain of repositories can be arbitrarily long, though it rarely 247 exceeds two or three links. Since each maintainer in the chain trusts 248 those managing lower-level trees, this process is known as the "chain of 249 trust." 250 251 Clearly, in a system like this, getting patches into the kernel depends on 252 finding the right maintainer. Sending patches directly to Linus is not 253 normally the right way to go. 254 255 256 Next trees 257 ---------- 258 259 The chain of subsystem trees guides the flow of patches into the kernel, 260 but it also raises an interesting question: what if somebody wants to look 261 at all of the patches which are being prepared for the next merge window? 262 Developers will be interested in what other changes are pending to see 263 whether there are any conflicts to worry about; a patch which changes a 264 core kernel function prototype, for example, will conflict with any other 265 patches which use the older form of that function. Reviewers and testers 266 want access to the changes in their integrated form before all of those 267 changes land in the mainline kernel. One could pull changes from all of 268 the interesting subsystem trees, but that would be a big and error-prone 269 job. 270 271 The answer comes in the form of -next trees, where subsystem trees are 272 collected for testing and review. The older of these trees, maintained by 273 Andrew Morton, is called "-mm" (for memory management, which is how it got 274 started). The -mm tree integrates patches from a long list of subsystem 275 trees; it also has some patches aimed at helping with debugging. 276 277 Beyond that, -mm contains a significant collection of patches which have 278 been selected by Andrew directly. These patches may have been posted on a 279 mailing list, or they may apply to a part of the kernel for which there is 280 no designated subsystem tree. As a result, -mm operates as a sort of 281 subsystem tree of last resort; if there is no other obvious path for a 282 patch into the mainline, it is likely to end up in -mm. Miscellaneous 283 patches which accumulate in -mm will eventually either be forwarded on to 284 an appropriate subsystem tree or be sent directly to Linus. In a typical 285 development cycle, approximately 5-10% of the patches going into the 286 mainline get there via -mm. 287 288 The current -mm patch is available in the "mmotm" (-mm of the moment) 289 directory at: 290 291 https://www.ozlabs.org/~akpm/mmotm/ 292 293 Use of the MMOTM tree is likely to be a frustrating experience, though; 294 there is a definite chance that it will not even compile. 295 296 The primary tree for next-cycle patch merging is linux-next, maintained by 297 Stephen Rothwell. The linux-next tree is, by design, a snapshot of what 298 the mainline is expected to look like after the next merge window closes. 299 Linux-next trees are announced on the linux-kernel and linux-next mailing 300 lists when they are assembled; they can be downloaded from: 301 302 https://www.kernel.org/pub/linux/kernel/next/ 303 304 Linux-next has become an integral part of the kernel development process; 305 all patches merged during a given merge window should really have found 306 their way into linux-next some time before the merge window opens. 307 308 309 Staging trees 310 ------------- 311 312 The kernel source tree contains the drivers/staging/ directory, where 313 many sub-directories for drivers or filesystems that are on their way to 314 being added to the kernel tree live. They remain in drivers/staging while 315 they still need more work; once complete, they can be moved into the 316 kernel proper. This is a way to keep track of drivers that aren't 317 up to Linux kernel coding or quality standards, but people may want to use 318 them and track development. 319 320 Greg Kroah-Hartman currently maintains the staging tree. Drivers that 321 still need work are sent to him, with each driver having its own 322 subdirectory in drivers/staging/. Along with the driver source files, a 323 TODO file should be present in the directory as well. The TODO file lists 324 the pending work that the driver needs for acceptance into the kernel 325 proper, as well as a list of people that should be Cc'd for any patches to 326 the driver. Current rules require that drivers contributed to staging 327 must, at a minimum, compile properly. 328 329 Staging can be a relatively easy way to get new drivers into the mainline 330 where, with luck, they will come to the attention of other developers and 331 improve quickly. Entry into staging is not the end of the story, though; 332 code in staging which is not seeing regular progress will eventually be 333 removed. Distributors also tend to be relatively reluctant to enable 334 staging drivers. So staging is, at best, a stop on the way toward becoming 335 a proper mainline driver. 336 337 338 Tools 339 ----- 340 341 As can be seen from the above text, the kernel development process depends 342 heavily on the ability to herd collections of patches in various 343 directions. The whole thing would not work anywhere near as well as it 344 does without suitably powerful tools. Tutorials on how to use these tools 345 are well beyond the scope of this document, but there is space for a few 346 pointers. 347 348 By far the dominant source code management system used by the kernel 349 community is git. Git is one of a number of distributed version control 350 systems being developed in the free software community. It is well tuned 351 for kernel development, in that it performs quite well when dealing with 352 large repositories and large numbers of patches. It also has a reputation 353 for being difficult to learn and use, though it has gotten better over 354 time. Some sort of familiarity with git is almost a requirement for kernel 355 developers; even if they do not use it for their own work, they'll need git 356 to keep up with what other developers (and the mainline) are doing. 357 358 Git is now packaged by almost all Linux distributions. There is a home 359 page at: 360 361 https://git-scm.com/ 362 363 That page has pointers to documentation and tutorials. 364 365 Among the kernel developers who do not use git, the most popular choice is 366 almost certainly Mercurial: 367 368 https://www.selenic.com/mercurial/ 369 370 Mercurial shares many features with git, but it provides an interface which 371 many find easier to use. 372 373 The other tool worth knowing about is Quilt: 374 375 https://savannah.nongnu.org/projects/quilt/ 376 377 Quilt is a patch management system, rather than a source code management 378 system. It does not track history over time; it is, instead, oriented 379 toward tracking a specific set of changes against an evolving code base. 380 Some major subsystem maintainers use quilt to manage patches intended to go 381 upstream. For the management of certain kinds of trees (-mm, for example), 382 quilt is the best tool for the job. 383 384 385 Mailing lists 386 ------------- 387 388 A great deal of Linux kernel development work is done by way of mailing 389 lists. It is hard to be a fully-functioning member of the community 390 without joining at least one list somewhere. But Linux mailing lists also 391 represent a potential hazard to developers, who risk getting buried under a 392 load of electronic mail, running afoul of the conventions used on the Linux 393 lists, or both. 394 395 Most kernel mailing lists are hosted at kernel.org; the master list can 396 be found at: 397 398 https://subspace.kernel.org 399 400 There are lists hosted elsewhere; please check the MAINTAINERS file for 401 the list relevant for any particular subsystem. 402 403 The core mailing list for kernel development is, of course, linux-kernel. 404 This list is an intimidating place to be; volume can reach 500 messages per 405 day, the amount of noise is high, the conversation can be severely 406 technical, and participants are not always concerned with showing a high 407 degree of politeness. But there is no other place where the kernel 408 development community comes together as a whole; developers who avoid this 409 list will miss important information. 410 411 There are a few hints which can help with linux-kernel survival: 412 413 - Have the list delivered to a separate folder, rather than your main 414 mailbox. One must be able to ignore the stream for sustained periods of 415 time. 416 417 - Do not try to follow every conversation - nobody else does. It is 418 important to filter on both the topic of interest (though note that 419 long-running conversations can drift away from the original subject 420 without changing the email subject line) and the people who are 421 participating. 422 423 - Do not feed the trolls. If somebody is trying to stir up an angry 424 response, ignore them. 425 426 - When responding to linux-kernel email (or that on other lists) preserve 427 the Cc: header for all involved. In the absence of a strong reason (such 428 as an explicit request), you should never remove recipients. Always make 429 sure that the person you are responding to is in the Cc: list. This 430 convention also makes it unnecessary to explicitly ask to be copied on 431 replies to your postings. 432 433 - Search the list archives (and the net as a whole) before asking 434 questions. Some developers can get impatient with people who clearly 435 have not done their homework. 436 437 - Use interleaved ("inline") replies, which makes your response easier to 438 read. (i.e. avoid top-posting -- the practice of putting your answer above 439 the quoted text you are responding to.) For more details, see 440 :ref:`Documentation/process/submitting-patches.rst <interleaved_replies>`. 441 442 - Ask on the correct mailing list. Linux-kernel may be the general meeting 443 point, but it is not the best place to find developers from all 444 subsystems. 445 446 The last point - finding the correct mailing list - is a common place for 447 beginning developers to go wrong. Somebody who asks a networking-related 448 question on linux-kernel will almost certainly receive a polite suggestion 449 to ask on the netdev list instead, as that is the list frequented by most 450 networking developers. Other lists exist for the SCSI, video4linux, IDE, 451 filesystem, etc. subsystems. The best place to look for mailing lists is 452 in the MAINTAINERS file packaged with the kernel source. 453 454 455 Getting started with Kernel development 456 --------------------------------------- 457 458 Questions about how to get started with the kernel development process are 459 common - from both individuals and companies. Equally common are missteps 460 which make the beginning of the relationship harder than it has to be. 461 462 Companies often look to hire well-known developers to get a development 463 group started. This can, in fact, be an effective technique. But it also 464 tends to be expensive and does not do much to grow the pool of experienced 465 kernel developers. It is possible to bring in-house developers up to speed 466 on Linux kernel development, given the investment of a bit of time. Taking 467 this time can endow an employer with a group of developers who understand 468 the kernel and the company both, and who can help to train others as well. 469 Over the medium term, this is often the more profitable approach. 470 471 Individual developers are often, understandably, at a loss for a place to 472 start. Beginning with a large project can be intimidating; one often wants 473 to test the waters with something smaller first. This is the point where 474 some developers jump into the creation of patches fixing spelling errors or 475 minor coding style issues. Unfortunately, such patches create a level of 476 noise which is distracting for the development community as a whole, so, 477 increasingly, they are looked down upon. New developers wishing to 478 introduce themselves to the community will not get the sort of reception 479 they wish for by these means. 480 481 Andrew Morton gives this advice for aspiring kernel developers 482 483 :: 484 485 The #1 project for all kernel beginners should surely be "make sure 486 that the kernel runs perfectly at all times on all machines which 487 you can lay your hands on". Usually the way to do this is to work 488 with others on getting things fixed up (this can require 489 persistence!) but that's fine - it's a part of kernel development. 490 491 (https://lwn.net/Articles/283982/). 492 493 In the absence of obvious problems to fix, developers are advised to look 494 at the current lists of regressions and open bugs in general. There is 495 never any shortage of issues in need of fixing; by addressing these issues, 496 developers will gain experience with the process while, at the same time, 497 building respect with the rest of the development community.
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