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Linux/Documentation/timers/hrtimers.rst

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  1 ======================================================
  2 hrtimers - subsystem for high-resolution kernel timers
  3 ======================================================
  4 
  5 This patch introduces a new subsystem for high-resolution kernel timers.
  6 
  7 One might ask the question: we already have a timer subsystem
  8 (kernel/timers.c), why do we need two timer subsystems? After a lot of
  9 back and forth trying to integrate high-resolution and high-precision
 10 features into the existing timer framework, and after testing various
 11 such high-resolution timer implementations in practice, we came to the
 12 conclusion that the timer wheel code is fundamentally not suitable for
 13 such an approach. We initially didn't believe this ('there must be a way
 14 to solve this'), and spent a considerable effort trying to integrate
 15 things into the timer wheel, but we failed. In hindsight, there are
 16 several reasons why such integration is hard/impossible:
 17 
 18 - the forced handling of low-resolution and high-resolution timers in
 19   the same way leads to a lot of compromises, macro magic and #ifdef
 20   mess. The timers.c code is very "tightly coded" around jiffies and
 21   32-bitness assumptions, and has been honed and micro-optimized for a
 22   relatively narrow use case (jiffies in a relatively narrow HZ range)
 23   for many years - and thus even small extensions to it easily break
 24   the wheel concept, leading to even worse compromises. The timer wheel
 25   code is very good and tight code, there's zero problems with it in its
 26   current usage - but it is simply not suitable to be extended for
 27   high-res timers.
 28 
 29 - the unpredictable [O(N)] overhead of cascading leads to delays which
 30   necessitate a more complex handling of high resolution timers, which
 31   in turn decreases robustness. Such a design still leads to rather large
 32   timing inaccuracies. Cascading is a fundamental property of the timer
 33   wheel concept, it cannot be 'designed out' without inevitably
 34   degrading other portions of the timers.c code in an unacceptable way.
 35 
 36 - the implementation of the current posix-timer subsystem on top of
 37   the timer wheel has already introduced a quite complex handling of
 38   the required readjusting of absolute CLOCK_REALTIME timers at
 39   settimeofday or NTP time - further underlying our experience by
 40   example: that the timer wheel data structure is too rigid for high-res
 41   timers.
 42 
 43 - the timer wheel code is most optimal for use cases which can be
 44   identified as "timeouts". Such timeouts are usually set up to cover
 45   error conditions in various I/O paths, such as networking and block
 46   I/O. The vast majority of those timers never expire and are rarely
 47   recascaded because the expected correct event arrives in time so they
 48   can be removed from the timer wheel before any further processing of
 49   them becomes necessary. Thus the users of these timeouts can accept
 50   the granularity and precision tradeoffs of the timer wheel, and
 51   largely expect the timer subsystem to have near-zero overhead.
 52   Accurate timing for them is not a core purpose - in fact most of the
 53   timeout values used are ad-hoc. For them it is at most a necessary
 54   evil to guarantee the processing of actual timeout completions
 55   (because most of the timeouts are deleted before completion), which
 56   should thus be as cheap and unintrusive as possible.
 57 
 58 The primary users of precision timers are user-space applications that
 59 utilize nanosleep, posix-timers and itimer interfaces. Also, in-kernel
 60 users like drivers and subsystems which require precise timed events
 61 (e.g. multimedia) can benefit from the availability of a separate
 62 high-resolution timer subsystem as well.
 63 
 64 While this subsystem does not offer high-resolution clock sources just
 65 yet, the hrtimer subsystem can be easily extended with high-resolution
 66 clock capabilities, and patches for that exist and are maturing quickly.
 67 The increasing demand for realtime and multimedia applications along
 68 with other potential users for precise timers gives another reason to
 69 separate the "timeout" and "precise timer" subsystems.
 70 
 71 Another potential benefit is that such a separation allows even more
 72 special-purpose optimization of the existing timer wheel for the low
 73 resolution and low precision use cases - once the precision-sensitive
 74 APIs are separated from the timer wheel and are migrated over to
 75 hrtimers. E.g. we could decrease the frequency of the timeout subsystem
 76 from 250 Hz to 100 HZ (or even smaller).
 77 
 78 hrtimer subsystem implementation details
 79 ----------------------------------------
 80 
 81 the basic design considerations were:
 82 
 83 - simplicity
 84 
 85 - data structure not bound to jiffies or any other granularity. All the
 86   kernel logic works at 64-bit nanoseconds resolution - no compromises.
 87 
 88 - simplification of existing, timing related kernel code
 89 
 90 another basic requirement was the immediate enqueueing and ordering of
 91 timers at activation time. After looking at several possible solutions
 92 such as radix trees and hashes, we chose the red black tree as the basic
 93 data structure. Rbtrees are available as a library in the kernel and are
 94 used in various performance-critical areas of e.g. memory management and
 95 file systems. The rbtree is solely used for time sorted ordering, while
 96 a separate list is used to give the expiry code fast access to the
 97 queued timers, without having to walk the rbtree.
 98 
 99 (This separate list is also useful for later when we'll introduce
100 high-resolution clocks, where we need separate pending and expired
101 queues while keeping the time-order intact.)
102 
103 Time-ordered enqueueing is not purely for the purposes of
104 high-resolution clocks though, it also simplifies the handling of
105 absolute timers based on a low-resolution CLOCK_REALTIME. The existing
106 implementation needed to keep an extra list of all armed absolute
107 CLOCK_REALTIME timers along with complex locking. In case of
108 settimeofday and NTP, all the timers (!) had to be dequeued, the
109 time-changing code had to fix them up one by one, and all of them had to
110 be enqueued again. The time-ordered enqueueing and the storage of the
111 expiry time in absolute time units removes all this complex and poorly
112 scaling code from the posix-timer implementation - the clock can simply
113 be set without having to touch the rbtree. This also makes the handling
114 of posix-timers simpler in general.
115 
116 The locking and per-CPU behavior of hrtimers was mostly taken from the
117 existing timer wheel code, as it is mature and well suited. Sharing code
118 was not really a win, due to the different data structures. Also, the
119 hrtimer functions now have clearer behavior and clearer names - such as
120 hrtimer_try_to_cancel() and hrtimer_cancel() [which are roughly
121 equivalent to timer_delete() and timer_delete_sync()] - so there's no direct
122 1:1 mapping between them on the algorithmic level, and thus no real
123 potential for code sharing either.
124 
125 Basic data types: every time value, absolute or relative, is in a
126 special nanosecond-resolution 64bit type: ktime_t.
127 (Originally, the kernel-internal representation of ktime_t values and
128 operations was implemented via macros and inline functions, and could be
129 switched between a "hybrid union" type and a plain "scalar" 64bit
130 nanoseconds representation (at compile time). This was abandoned in the
131 context of the Y2038 work.)
132 
133 hrtimers - rounding of timer values
134 -----------------------------------
135 
136 the hrtimer code will round timer events to lower-resolution clocks
137 because it has to. Otherwise it will do no artificial rounding at all.
138 
139 one question is, what resolution value should be returned to the user by
140 the clock_getres() interface. This will return whatever real resolution
141 a given clock has - be it low-res, high-res, or artificially-low-res.
142 
143 hrtimers - testing and verification
144 -----------------------------------
145 
146 We used the high-resolution clock subsystem on top of hrtimers to verify
147 the hrtimer implementation details in praxis, and we also ran the posix
148 timer tests in order to ensure specification compliance. We also ran
149 tests on low-resolution clocks.
150 
151 The hrtimer patch converts the following kernel functionality to use
152 hrtimers:
153 
154  - nanosleep
155  - itimers
156  - posix-timers
157 
158 The conversion of nanosleep and posix-timers enabled the unification of
159 nanosleep and clock_nanosleep.
160 
161 The code was successfully compiled for the following platforms:
162 
163  i386, x86_64, ARM, PPC, PPC64, IA64
164 
165 The code was run-tested on the following platforms:
166 
167  i386(UP/SMP), x86_64(UP/SMP), ARM, PPC
168 
169 hrtimers were also integrated into the -rt tree, along with a
170 hrtimers-based high-resolution clock implementation, so the hrtimers
171 code got a healthy amount of testing and use in practice.
172 
173         Thomas Gleixner, Ingo Molnar

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