1 .. SPDX-License-Identifier: GFDL-1.1-no-invariants-or-later 2 3 .. _v4l2-selections-common: 4 5 Common selection definitions 6 ============================ 7 8 While the :ref:`V4L2 selection API <selection-api>` and 9 :ref:`V4L2 subdev selection APIs <v4l2-subdev-selections>` are very 10 similar, there's one fundamental difference between the two. On 11 sub-device API, the selection rectangle refers to the media bus format, 12 and is bound to a sub-device's pad. On the V4L2 interface the selection 13 rectangles refer to the in-memory pixel format. 14 15 This section defines the common definitions of the selection interfaces 16 on the two APIs. 17 18 19 .. toctree:: 20 :maxdepth: 1 21 22 v4l2-selection-targets 23 v4l2-selection-flags
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