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Linux/arch/arm/nwfpe/ARM-gcc.h

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  1 /* SPDX-License-Identifier: GPL-2.0 */
  2 /*
  3 -------------------------------------------------------------------------------
  4 The macro `BITS64' can be defined to indicate that 64-bit integer types are
  5 supported by the compiler.
  6 -------------------------------------------------------------------------------
  7 */
  8 #define BITS64
  9 
 10 /*
 11 -------------------------------------------------------------------------------
 12 Each of the following `typedef's defines the most convenient type that holds
 13 integers of at least as many bits as specified.  For example, `uint8' should
 14 be the most convenient type that can hold unsigned integers of as many as
 15 8 bits.  The `flag' type must be able to hold either a 0 or 1.  For most
 16 implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
 17 to the same as `int'.
 18 -------------------------------------------------------------------------------
 19 */
 20 typedef char flag;
 21 typedef unsigned char uint8;
 22 typedef signed char int8;
 23 typedef int uint16;
 24 typedef int int16;
 25 typedef unsigned int uint32;
 26 typedef signed int int32;
 27 #ifdef BITS64
 28 typedef unsigned long long int bits64;
 29 typedef signed long long int sbits64;
 30 #endif
 31 
 32 /*
 33 -------------------------------------------------------------------------------
 34 Each of the following `typedef's defines a type that holds integers
 35 of _exactly_ the number of bits specified.  For instance, for most
 36 implementation of C, `bits16' and `sbits16' should be `typedef'ed to
 37 `unsigned short int' and `signed short int' (or `short int'), respectively.
 38 -------------------------------------------------------------------------------
 39 */
 40 typedef unsigned char bits8;
 41 typedef signed char sbits8;
 42 typedef unsigned short int bits16;
 43 typedef signed short int sbits16;
 44 typedef unsigned int bits32;
 45 typedef signed int sbits32;
 46 #ifdef BITS64
 47 typedef unsigned long long int uint64;
 48 typedef signed long long int int64;
 49 #endif
 50 
 51 #ifdef BITS64
 52 /*
 53 -------------------------------------------------------------------------------
 54 The `LIT64' macro takes as its argument a textual integer literal and if
 55 necessary ``marks'' the literal as having a 64-bit integer type.  For
 56 example, the Gnu C Compiler (`gcc') requires that 64-bit literals be
 57 appended with the letters `LL' standing for `long long', which is `gcc's
 58 name for the 64-bit integer type.  Some compilers may allow `LIT64' to be
 59 defined as the identity macro:  `#define LIT64( a ) a'.
 60 -------------------------------------------------------------------------------
 61 */
 62 #define LIT64( a ) a##LL
 63 #endif
 64 
 65 /*
 66 -------------------------------------------------------------------------------
 67 The macro `INLINE' can be used before functions that should be inlined.  If
 68 a compiler does not support explicit inlining, this macro should be defined
 69 to be `static'.
 70 -------------------------------------------------------------------------------
 71 */
 72 #define INLINE static inline
 73 
 74 
 75 /* For use as a GCC soft-float library we need some special function names. */
 76 
 77 #ifdef __LIBFLOAT__
 78 
 79 /* Some 32-bit ops can be mapped straight across by just changing the name. */
 80 #define float32_add                     __addsf3
 81 #define float32_sub                     __subsf3
 82 #define float32_mul                     __mulsf3
 83 #define float32_div                     __divsf3
 84 #define int32_to_float32                __floatsisf
 85 #define float32_to_int32_round_to_zero  __fixsfsi
 86 #define float32_to_uint32_round_to_zero __fixunssfsi
 87 
 88 /* These ones go through the glue code.  To avoid namespace pollution
 89    we rename the internal functions too.  */
 90 #define float32_eq                      ___float32_eq
 91 #define float32_le                      ___float32_le
 92 #define float32_lt                      ___float32_lt
 93 
 94 /* All the 64-bit ops have to go through the glue, so we pull the same
 95    trick.  */
 96 #define float64_add                     ___float64_add
 97 #define float64_sub                     ___float64_sub
 98 #define float64_mul                     ___float64_mul
 99 #define float64_div                     ___float64_div
100 #define int32_to_float64                ___int32_to_float64
101 #define float64_to_int32_round_to_zero  ___float64_to_int32_round_to_zero
102 #define float64_to_uint32_round_to_zero ___float64_to_uint32_round_to_zero
103 #define float64_to_float32              ___float64_to_float32
104 #define float32_to_float64              ___float32_to_float64
105 #define float64_eq                      ___float64_eq
106 #define float64_le                      ___float64_le
107 #define float64_lt                      ___float64_lt
108 
109 #if 0
110 #define float64_add                     __adddf3
111 #define float64_sub                     __subdf3
112 #define float64_mul                     __muldf3
113 #define float64_div                     __divdf3
114 #define int32_to_float64                __floatsidf
115 #define float64_to_int32_round_to_zero  __fixdfsi
116 #define float64_to_uint32_round_to_zero __fixunsdfsi
117 #define float64_to_float32              __truncdfsf2
118 #define float32_to_float64              __extendsfdf2
119 #endif
120 
121 #endif
122 

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