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Linux/arch/arm64/kernel/pi/relocate.c

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  1 // SPDX-License-Identifier: GPL-2.0-only
  2 // Copyright 2023 Google LLC
  3 // Authors: Ard Biesheuvel <ardb@google.com>
  4 //          Peter Collingbourne <pcc@google.com>
  5 
  6 #include <linux/elf.h>
  7 #include <linux/init.h>
  8 #include <linux/types.h>
  9 
 10 #include "pi.h"
 11 
 12 extern const Elf64_Rela rela_start[], rela_end[];
 13 extern const u64 relr_start[], relr_end[];
 14 
 15 void __init relocate_kernel(u64 offset)
 16 {
 17         u64 *place = NULL;
 18 
 19         for (const Elf64_Rela *rela = rela_start; rela < rela_end; rela++) {
 20                 if (ELF64_R_TYPE(rela->r_info) != R_AARCH64_RELATIVE)
 21                         continue;
 22                 *(u64 *)(rela->r_offset + offset) = rela->r_addend + offset;
 23         }
 24 
 25         if (!IS_ENABLED(CONFIG_RELR) || !offset)
 26                 return;
 27 
 28         /*
 29          * Apply RELR relocations.
 30          *
 31          * RELR is a compressed format for storing relative relocations. The
 32          * encoded sequence of entries looks like:
 33          * [ AAAAAAAA BBBBBBB1 BBBBBBB1 ... AAAAAAAA BBBBBB1 ... ]
 34          *
 35          * i.e. start with an address, followed by any number of bitmaps. The
 36          * address entry encodes 1 relocation. The subsequent bitmap entries
 37          * encode up to 63 relocations each, at subsequent offsets following
 38          * the last address entry.
 39          *
 40          * The bitmap entries must have 1 in the least significant bit. The
 41          * assumption here is that an address cannot have 1 in lsb. Odd
 42          * addresses are not supported. Any odd addresses are stored in the
 43          * RELA section, which is handled above.
 44          *
 45          * With the exception of the least significant bit, each bit in the
 46          * bitmap corresponds with a machine word that follows the base address
 47          * word, and the bit value indicates whether or not a relocation needs
 48          * to be applied to it. The second least significant bit represents the
 49          * machine word immediately following the initial address, and each bit
 50          * that follows represents the next word, in linear order. As such, a
 51          * single bitmap can encode up to 63 relocations in a 64-bit object.
 52          */
 53         for (const u64 *relr = relr_start; relr < relr_end; relr++) {
 54                 if ((*relr & 1) == 0) {
 55                         place = (u64 *)(*relr + offset);
 56                         *place++ += offset;
 57                 } else {
 58                         for (u64 *p = place, r = *relr >> 1; r; p++, r >>= 1)
 59                                 if (r & 1)
 60                                         *p += offset;
 61                         place += 63;
 62                 }
 63         }
 64 }
 65 

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