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Linux/arch/powerpc/boot/dts/gamecube.dts

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  1 // SPDX-License-Identifier: GPL-2.0-or-later
  2 /*
  3  * arch/powerpc/boot/dts/gamecube.dts
  4  *
  5  * Nintendo GameCube platform device tree source
  6  * Copyright (C) 2007-2009 The GameCube Linux Team
  7  * Copyright (C) 2007,2008,2009 Albert Herranz
  8  */
  9 
 10 /dts-v1/;
 11 
 12 / {
 13         model = "nintendo,gamecube";
 14         compatible = "nintendo,gamecube";
 15         #address-cells = <1>;
 16         #size-cells = <1>;
 17 
 18         chosen {
 19                 bootargs = "root=/dev/gcnsda2 rootwait udbg-immortal";
 20         };
 21 
 22         memory {
 23                 device_type = "memory";
 24                 reg = <0x00000000 0x01800000>;
 25         };
 26 
 27         cpus {
 28                 #address-cells = <1>;
 29                 #size-cells = <0>;
 30 
 31                 PowerPC,gekko@0 {
 32                         device_type = "cpu";
 33                         reg = <0>;
 34                         clock-frequency = <486000000>; /* 486MHz */
 35                         bus-frequency = <162000000>; /* 162MHz core-to-bus 3x */
 36                         timebase-frequency = <40500000>; /* 162MHz / 4 */
 37                         i-cache-line-size = <32>;
 38                         d-cache-line-size = <32>;
 39                         i-cache-size = <32768>;
 40                         d-cache-size = <32768>;
 41                 };
 42         };
 43 
 44         /* devices contained int the flipper chipset */
 45         flipper {
 46                 #address-cells = <1>;
 47                 #size-cells = <1>;
 48                 compatible = "nintendo,flipper";
 49                 ranges = <0x0c000000 0x0c000000 0x00010000>;
 50                 interrupt-parent = <&PIC>;
 51 
 52                 video@c002000 {
 53                         compatible = "nintendo,flipper-vi";
 54                         reg = <0x0c002000 0x100>;
 55                         interrupts = <8>;
 56                 };
 57 
 58                 processor-interface@c003000 {
 59                         compatible = "nintendo,flipper-pi";
 60                         reg = <0x0c003000 0x100>;
 61 
 62                         PIC: pic {
 63                                 #interrupt-cells = <1>;
 64                                 compatible = "nintendo,flipper-pic";
 65                                 interrupt-controller;
 66                         };
 67                 };
 68 
 69                 dsp@c005000 {
 70                         #address-cells = <1>;
 71                         #size-cells = <1>;
 72                         compatible = "nintendo,flipper-dsp";
 73                         reg = <0x0c005000 0x200>;
 74                         interrupts = <6>;
 75 
 76                         memory@0 {
 77                                 compatible = "nintendo,flipper-aram";
 78                                 reg = <0 0x1000000>;    /* 16MB */
 79                         };
 80                 };
 81 
 82                 disk@c006000 {
 83                         compatible = "nintendo,flipper-di";
 84                         reg = <0x0c006000 0x40>;
 85                         interrupts = <2>;
 86                 };
 87 
 88                 audio@c006c00 {
 89                         compatible = "nintendo,flipper-ai";
 90                         reg = <0x0c006c00 0x20>;
 91                         interrupts = <6>;
 92                 };
 93 
 94                 gamepad-controller@c006400 {
 95                         compatible = "nintendo,flipper-si";
 96                         reg = <0x0c006400 0x100>;
 97                         interrupts = <3>;
 98                 };
 99 
100                 /* External Interface bus */
101                 exi@c006800 {
102                         compatible = "nintendo,flipper-exi";
103                         reg = <0x0c006800 0x40>;
104                         virtual-reg = <0x0c006800>;
105                         interrupts = <4>;
106                 };
107         };
108 };
109 

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