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Linux/arch/powerpc/boot/dts/ps3.dts

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  1 // SPDX-License-Identifier: GPL-2.0-only
  2 /*
  3  *  PS3 Game Console device tree.
  4  *
  5  *  Copyright (C) 2007 Sony Computer Entertainment Inc.
  6  *  Copyright 2007 Sony Corp.
  7  */
  8 
  9 /dts-v1/;
 10 
 11 / {
 12         model = "SonyPS3";
 13         compatible = "sony,ps3";
 14         #size-cells = <2>;
 15         #address-cells = <2>;
 16 
 17         chosen {
 18         };
 19 
 20         /*
 21          * We'll get the size of the bootmem block from lv1 after startup,
 22          * so we'll put a null entry here.
 23          */
 24 
 25         memory {
 26                 device_type = "memory";
 27                 reg = <0x00000000 0x00000000 0x00000000 0x00000000>;
 28         };
 29 
 30         /*
 31          * The boot cpu is always zero for PS3.
 32          *
 33          * dtc expects a clock-frequency and timebase-frequency entries, so
 34          * we'll put a null entries here.  These will be initialized after
 35          * startup with data from lv1.
 36          *
 37          * Seems the only way currently to indicate a processor has multiple
 38          * threads is with an ibm,ppc-interrupt-server#s entry.  We'll put one
 39          * here so we can bring up both of ours.  See smp_setup_cpu_maps().
 40          */
 41 
 42         cpus {
 43                 #size-cells = <0>;
 44                 #address-cells = <1>;
 45 
 46                 cpu@0 {
 47                         device_type = "cpu";
 48                         reg = <0x00000000>;
 49                         ibm,ppc-interrupt-server#s = <0x0 0x1>;
 50                         clock-frequency = <0>;
 51                         timebase-frequency = <0>;
 52                         i-cache-size = <32768>;
 53                         d-cache-size = <32768>;
 54                         i-cache-line-size = <128>;
 55                         d-cache-line-size = <128>;
 56                 };
 57         };
 58 };

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