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Linux/arch/powerpc/include/asm/bootx.h

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  1 /* SPDX-License-Identifier: GPL-2.0 */
  2 /*
  3  * This file describes the structure passed from the BootX application
  4  * (for MacOS) when it is used to boot Linux.
  5  *
  6  * Written by Benjamin Herrenschmidt.
  7  */
  8 
  9 #ifndef __ASM_BOOTX_H__
 10 #define __ASM_BOOTX_H__
 11 
 12 #include <uapi/asm/bootx.h>
 13 
 14 /* (*) The format of the colormap is 256 * 3 * 2 bytes. Each color index
 15  * is represented by 3 short words containing a 16 bits (unsigned) color
 16  * component. Later versions may contain the gamma table for direct-color
 17  * devices here.
 18  */
 19 #define BOOTX_COLORTABLE_SIZE    (256UL*3UL*2UL)
 20 
 21 /* BootX passes the device-tree using a format that comes from earlier
 22  * ppc32 kernels. This used to match what is in prom.h, but not anymore
 23  * so we now define it here
 24  */
 25 struct bootx_dt_prop {
 26         u32     name;
 27         int     length;
 28         u32     value;
 29         u32     next;
 30 };
 31 
 32 struct bootx_dt_node {
 33         u32     unused0;
 34         u32     unused1;
 35         u32     phandle;        /* not really available */
 36         u32     unused2;
 37         u32     unused3;
 38         u32     unused4;
 39         u32     unused5;
 40         u32     full_name;
 41         u32     properties;
 42         u32     parent;
 43         u32     child;
 44         u32     sibling;
 45         u32     next;
 46         u32     allnext;
 47 };
 48 
 49 extern void bootx_init(unsigned long r4, unsigned long phys);
 50 
 51 #endif
 52 

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