1 // SPDX-License-Identifier: GPL-2.0-or-later 2 /* 3 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing 4 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O 5 * scheduler schedules generic entities. The latter can represent 6 * either single bfq queues (associated with processes) or groups of 7 * bfq queues (associated with cgroups). 8 */ 9 #include "bfq-iosched.h" 10 11 /** 12 * bfq_gt - compare two timestamps. 13 * @a: first ts. 14 * @b: second ts. 15 * 16 * Return @a > @b, dealing with wrapping correctly. 17 */ 18 static int bfq_gt(u64 a, u64 b) 19 { 20 return (s64)(a - b) > 0; 21 } 22 23 static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree) 24 { 25 struct rb_node *node = tree->rb_node; 26 27 return rb_entry(node, struct bfq_entity, rb_node); 28 } 29 30 static unsigned int bfq_class_idx(struct bfq_entity *entity) 31 { 32 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 33 34 return bfqq ? bfqq->ioprio_class - 1 : 35 BFQ_DEFAULT_GRP_CLASS - 1; 36 } 37 38 unsigned int bfq_tot_busy_queues(struct bfq_data *bfqd) 39 { 40 return bfqd->busy_queues[0] + bfqd->busy_queues[1] + 41 bfqd->busy_queues[2]; 42 } 43 44 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, 45 bool expiration); 46 47 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service); 48 49 /** 50 * bfq_update_next_in_service - update sd->next_in_service 51 * @sd: sched_data for which to perform the update. 52 * @new_entity: if not NULL, pointer to the entity whose activation, 53 * requeueing or repositioning triggered the invocation of 54 * this function. 55 * @expiration: id true, this function is being invoked after the 56 * expiration of the in-service entity 57 * 58 * This function is called to update sd->next_in_service, which, in 59 * its turn, may change as a consequence of the insertion or 60 * extraction of an entity into/from one of the active trees of 61 * sd. These insertions/extractions occur as a consequence of 62 * activations/deactivations of entities, with some activations being 63 * 'true' activations, and other activations being requeueings (i.e., 64 * implementing the second, requeueing phase of the mechanism used to 65 * reposition an entity in its active tree; see comments on 66 * __bfq_activate_entity and __bfq_requeue_entity for details). In 67 * both the last two activation sub-cases, new_entity points to the 68 * just activated or requeued entity. 69 * 70 * Returns true if sd->next_in_service changes in such a way that 71 * entity->parent may become the next_in_service for its parent 72 * entity. 73 */ 74 static bool bfq_update_next_in_service(struct bfq_sched_data *sd, 75 struct bfq_entity *new_entity, 76 bool expiration) 77 { 78 struct bfq_entity *next_in_service = sd->next_in_service; 79 bool parent_sched_may_change = false; 80 bool change_without_lookup = false; 81 82 /* 83 * If this update is triggered by the activation, requeueing 84 * or repositioning of an entity that does not coincide with 85 * sd->next_in_service, then a full lookup in the active tree 86 * can be avoided. In fact, it is enough to check whether the 87 * just-modified entity has the same priority as 88 * sd->next_in_service, is eligible and has a lower virtual 89 * finish time than sd->next_in_service. If this compound 90 * condition holds, then the new entity becomes the new 91 * next_in_service. Otherwise no change is needed. 92 */ 93 if (new_entity && new_entity != sd->next_in_service) { 94 /* 95 * Flag used to decide whether to replace 96 * sd->next_in_service with new_entity. Tentatively 97 * set to true, and left as true if 98 * sd->next_in_service is NULL. 99 */ 100 change_without_lookup = true; 101 102 /* 103 * If there is already a next_in_service candidate 104 * entity, then compare timestamps to decide whether 105 * to replace sd->service_tree with new_entity. 106 */ 107 if (next_in_service) { 108 unsigned int new_entity_class_idx = 109 bfq_class_idx(new_entity); 110 struct bfq_service_tree *st = 111 sd->service_tree + new_entity_class_idx; 112 113 change_without_lookup = 114 (new_entity_class_idx == 115 bfq_class_idx(next_in_service) 116 && 117 !bfq_gt(new_entity->start, st->vtime) 118 && 119 bfq_gt(next_in_service->finish, 120 new_entity->finish)); 121 } 122 123 if (change_without_lookup) 124 next_in_service = new_entity; 125 } 126 127 if (!change_without_lookup) /* lookup needed */ 128 next_in_service = bfq_lookup_next_entity(sd, expiration); 129 130 if (next_in_service) { 131 bool new_budget_triggers_change = 132 bfq_update_parent_budget(next_in_service); 133 134 parent_sched_may_change = !sd->next_in_service || 135 new_budget_triggers_change; 136 } 137 138 sd->next_in_service = next_in_service; 139 140 return parent_sched_may_change; 141 } 142 143 #ifdef CONFIG_BFQ_GROUP_IOSCHED 144 145 /* 146 * Returns true if this budget changes may let next_in_service->parent 147 * become the next_in_service entity for its parent entity. 148 */ 149 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 150 { 151 struct bfq_entity *bfqg_entity; 152 struct bfq_group *bfqg; 153 struct bfq_sched_data *group_sd; 154 bool ret = false; 155 156 group_sd = next_in_service->sched_data; 157 158 bfqg = container_of(group_sd, struct bfq_group, sched_data); 159 /* 160 * bfq_group's my_entity field is not NULL only if the group 161 * is not the root group. We must not touch the root entity 162 * as it must never become an in-service entity. 163 */ 164 bfqg_entity = bfqg->my_entity; 165 if (bfqg_entity) { 166 if (bfqg_entity->budget > next_in_service->budget) 167 ret = true; 168 bfqg_entity->budget = next_in_service->budget; 169 } 170 171 return ret; 172 } 173 174 /* 175 * This function tells whether entity stops being a candidate for next 176 * service, according to the restrictive definition of the field 177 * next_in_service. In particular, this function is invoked for an 178 * entity that is about to be set in service. 179 * 180 * If entity is a queue, then the entity is no longer a candidate for 181 * next service according to the that definition, because entity is 182 * about to become the in-service queue. This function then returns 183 * true if entity is a queue. 184 * 185 * In contrast, entity could still be a candidate for next service if 186 * it is not a queue, and has more than one active child. In fact, 187 * even if one of its children is about to be set in service, other 188 * active children may still be the next to serve, for the parent 189 * entity, even according to the above definition. As a consequence, a 190 * non-queue entity is not a candidate for next-service only if it has 191 * only one active child. And only if this condition holds, then this 192 * function returns true for a non-queue entity. 193 */ 194 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 195 { 196 struct bfq_group *bfqg; 197 198 if (bfq_entity_to_bfqq(entity)) 199 return true; 200 201 bfqg = container_of(entity, struct bfq_group, entity); 202 203 /* 204 * The field active_entities does not always contain the 205 * actual number of active children entities: it happens to 206 * not account for the in-service entity in case the latter is 207 * removed from its active tree (which may get done after 208 * invoking the function bfq_no_longer_next_in_service in 209 * bfq_get_next_queue). Fortunately, here, i.e., while 210 * bfq_no_longer_next_in_service is not yet completed in 211 * bfq_get_next_queue, bfq_active_extract has not yet been 212 * invoked, and thus active_entities still coincides with the 213 * actual number of active entities. 214 */ 215 if (bfqg->active_entities == 1) 216 return true; 217 218 return false; 219 } 220 221 static void bfq_inc_active_entities(struct bfq_entity *entity) 222 { 223 struct bfq_sched_data *sd = entity->sched_data; 224 struct bfq_group *bfqg = container_of(sd, struct bfq_group, sched_data); 225 226 if (bfqg != bfqg->bfqd->root_group) 227 bfqg->active_entities++; 228 } 229 230 static void bfq_dec_active_entities(struct bfq_entity *entity) 231 { 232 struct bfq_sched_data *sd = entity->sched_data; 233 struct bfq_group *bfqg = container_of(sd, struct bfq_group, sched_data); 234 235 if (bfqg != bfqg->bfqd->root_group) 236 bfqg->active_entities--; 237 } 238 239 #else /* CONFIG_BFQ_GROUP_IOSCHED */ 240 241 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 242 { 243 return false; 244 } 245 246 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 247 { 248 return true; 249 } 250 251 static void bfq_inc_active_entities(struct bfq_entity *entity) 252 { 253 } 254 255 static void bfq_dec_active_entities(struct bfq_entity *entity) 256 { 257 } 258 259 #endif /* CONFIG_BFQ_GROUP_IOSCHED */ 260 261 /* 262 * Shift for timestamp calculations. This actually limits the maximum 263 * service allowed in one timestamp delta (small shift values increase it), 264 * the maximum total weight that can be used for the queues in the system 265 * (big shift values increase it), and the period of virtual time 266 * wraparounds. 267 */ 268 #define WFQ_SERVICE_SHIFT 22 269 270 struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity) 271 { 272 struct bfq_queue *bfqq = NULL; 273 274 if (!entity->my_sched_data) 275 bfqq = container_of(entity, struct bfq_queue, entity); 276 277 return bfqq; 278 } 279 280 281 /** 282 * bfq_delta - map service into the virtual time domain. 283 * @service: amount of service. 284 * @weight: scale factor (weight of an entity or weight sum). 285 */ 286 static u64 bfq_delta(unsigned long service, unsigned long weight) 287 { 288 return div64_ul((u64)service << WFQ_SERVICE_SHIFT, weight); 289 } 290 291 /** 292 * bfq_calc_finish - assign the finish time to an entity. 293 * @entity: the entity to act upon. 294 * @service: the service to be charged to the entity. 295 */ 296 static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service) 297 { 298 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 299 300 entity->finish = entity->start + 301 bfq_delta(service, entity->weight); 302 303 if (bfqq) { 304 bfq_log_bfqq(bfqq->bfqd, bfqq, 305 "calc_finish: serv %lu, w %d", 306 service, entity->weight); 307 bfq_log_bfqq(bfqq->bfqd, bfqq, 308 "calc_finish: start %llu, finish %llu, delta %llu", 309 entity->start, entity->finish, 310 bfq_delta(service, entity->weight)); 311 } 312 } 313 314 /** 315 * bfq_entity_of - get an entity from a node. 316 * @node: the node field of the entity. 317 * 318 * Convert a node pointer to the relative entity. This is used only 319 * to simplify the logic of some functions and not as the generic 320 * conversion mechanism because, e.g., in the tree walking functions, 321 * the check for a %NULL value would be redundant. 322 */ 323 struct bfq_entity *bfq_entity_of(struct rb_node *node) 324 { 325 struct bfq_entity *entity = NULL; 326 327 if (node) 328 entity = rb_entry(node, struct bfq_entity, rb_node); 329 330 return entity; 331 } 332 333 /** 334 * bfq_extract - remove an entity from a tree. 335 * @root: the tree root. 336 * @entity: the entity to remove. 337 */ 338 static void bfq_extract(struct rb_root *root, struct bfq_entity *entity) 339 { 340 entity->tree = NULL; 341 rb_erase(&entity->rb_node, root); 342 } 343 344 /** 345 * bfq_idle_extract - extract an entity from the idle tree. 346 * @st: the service tree of the owning @entity. 347 * @entity: the entity being removed. 348 */ 349 static void bfq_idle_extract(struct bfq_service_tree *st, 350 struct bfq_entity *entity) 351 { 352 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 353 struct rb_node *next; 354 355 if (entity == st->first_idle) { 356 next = rb_next(&entity->rb_node); 357 st->first_idle = bfq_entity_of(next); 358 } 359 360 if (entity == st->last_idle) { 361 next = rb_prev(&entity->rb_node); 362 st->last_idle = bfq_entity_of(next); 363 } 364 365 bfq_extract(&st->idle, entity); 366 367 if (bfqq) 368 list_del(&bfqq->bfqq_list); 369 } 370 371 /** 372 * bfq_insert - generic tree insertion. 373 * @root: tree root. 374 * @entity: entity to insert. 375 * 376 * This is used for the idle and the active tree, since they are both 377 * ordered by finish time. 378 */ 379 static void bfq_insert(struct rb_root *root, struct bfq_entity *entity) 380 { 381 struct bfq_entity *entry; 382 struct rb_node **node = &root->rb_node; 383 struct rb_node *parent = NULL; 384 385 while (*node) { 386 parent = *node; 387 entry = rb_entry(parent, struct bfq_entity, rb_node); 388 389 if (bfq_gt(entry->finish, entity->finish)) 390 node = &parent->rb_left; 391 else 392 node = &parent->rb_right; 393 } 394 395 rb_link_node(&entity->rb_node, parent, node); 396 rb_insert_color(&entity->rb_node, root); 397 398 entity->tree = root; 399 } 400 401 /** 402 * bfq_update_min - update the min_start field of a entity. 403 * @entity: the entity to update. 404 * @node: one of its children. 405 * 406 * This function is called when @entity may store an invalid value for 407 * min_start due to updates to the active tree. The function assumes 408 * that the subtree rooted at @node (which may be its left or its right 409 * child) has a valid min_start value. 410 */ 411 static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node) 412 { 413 struct bfq_entity *child; 414 415 if (node) { 416 child = rb_entry(node, struct bfq_entity, rb_node); 417 if (bfq_gt(entity->min_start, child->min_start)) 418 entity->min_start = child->min_start; 419 } 420 } 421 422 /** 423 * bfq_update_active_node - recalculate min_start. 424 * @node: the node to update. 425 * 426 * @node may have changed position or one of its children may have moved, 427 * this function updates its min_start value. The left and right subtrees 428 * are assumed to hold a correct min_start value. 429 */ 430 static void bfq_update_active_node(struct rb_node *node) 431 { 432 struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node); 433 434 entity->min_start = entity->start; 435 bfq_update_min(entity, node->rb_right); 436 bfq_update_min(entity, node->rb_left); 437 } 438 439 /** 440 * bfq_update_active_tree - update min_start for the whole active tree. 441 * @node: the starting node. 442 * 443 * @node must be the deepest modified node after an update. This function 444 * updates its min_start using the values held by its children, assuming 445 * that they did not change, and then updates all the nodes that may have 446 * changed in the path to the root. The only nodes that may have changed 447 * are the ones in the path or their siblings. 448 */ 449 static void bfq_update_active_tree(struct rb_node *node) 450 { 451 struct rb_node *parent; 452 453 up: 454 bfq_update_active_node(node); 455 456 parent = rb_parent(node); 457 if (!parent) 458 return; 459 460 if (node == parent->rb_left && parent->rb_right) 461 bfq_update_active_node(parent->rb_right); 462 else if (parent->rb_left) 463 bfq_update_active_node(parent->rb_left); 464 465 node = parent; 466 goto up; 467 } 468 469 /** 470 * bfq_active_insert - insert an entity in the active tree of its 471 * group/device. 472 * @st: the service tree of the entity. 473 * @entity: the entity being inserted. 474 * 475 * The active tree is ordered by finish time, but an extra key is kept 476 * per each node, containing the minimum value for the start times of 477 * its children (and the node itself), so it's possible to search for 478 * the eligible node with the lowest finish time in logarithmic time. 479 */ 480 static void bfq_active_insert(struct bfq_service_tree *st, 481 struct bfq_entity *entity) 482 { 483 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 484 struct rb_node *node = &entity->rb_node; 485 486 bfq_insert(&st->active, entity); 487 488 if (node->rb_left) 489 node = node->rb_left; 490 else if (node->rb_right) 491 node = node->rb_right; 492 493 bfq_update_active_tree(node); 494 495 if (bfqq) 496 list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list[bfqq->actuator_idx]); 497 498 bfq_inc_active_entities(entity); 499 } 500 501 /** 502 * bfq_ioprio_to_weight - calc a weight from an ioprio. 503 * @ioprio: the ioprio value to convert. 504 */ 505 unsigned short bfq_ioprio_to_weight(int ioprio) 506 { 507 return (IOPRIO_NR_LEVELS - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF; 508 } 509 510 /** 511 * bfq_weight_to_ioprio - calc an ioprio from a weight. 512 * @weight: the weight value to convert. 513 * 514 * To preserve as much as possible the old only-ioprio user interface, 515 * 0 is used as an escape ioprio value for weights (numerically) equal or 516 * larger than IOPRIO_NR_LEVELS * BFQ_WEIGHT_CONVERSION_COEFF. 517 */ 518 static unsigned short bfq_weight_to_ioprio(int weight) 519 { 520 return max_t(int, 0, 521 IOPRIO_NR_LEVELS - weight / BFQ_WEIGHT_CONVERSION_COEFF); 522 } 523 524 static void bfq_get_entity(struct bfq_entity *entity) 525 { 526 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 527 528 if (bfqq) { 529 bfqq->ref++; 530 bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d", 531 bfqq, bfqq->ref); 532 } 533 } 534 535 /** 536 * bfq_find_deepest - find the deepest node that an extraction can modify. 537 * @node: the node being removed. 538 * 539 * Do the first step of an extraction in an rb tree, looking for the 540 * node that will replace @node, and returning the deepest node that 541 * the following modifications to the tree can touch. If @node is the 542 * last node in the tree return %NULL. 543 */ 544 static struct rb_node *bfq_find_deepest(struct rb_node *node) 545 { 546 struct rb_node *deepest; 547 548 if (!node->rb_right && !node->rb_left) 549 deepest = rb_parent(node); 550 else if (!node->rb_right) 551 deepest = node->rb_left; 552 else if (!node->rb_left) 553 deepest = node->rb_right; 554 else { 555 deepest = rb_next(node); 556 if (deepest->rb_right) 557 deepest = deepest->rb_right; 558 else if (rb_parent(deepest) != node) 559 deepest = rb_parent(deepest); 560 } 561 562 return deepest; 563 } 564 565 /** 566 * bfq_active_extract - remove an entity from the active tree. 567 * @st: the service_tree containing the tree. 568 * @entity: the entity being removed. 569 */ 570 static void bfq_active_extract(struct bfq_service_tree *st, 571 struct bfq_entity *entity) 572 { 573 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 574 struct rb_node *node; 575 576 node = bfq_find_deepest(&entity->rb_node); 577 bfq_extract(&st->active, entity); 578 579 if (node) 580 bfq_update_active_tree(node); 581 if (bfqq) 582 list_del(&bfqq->bfqq_list); 583 584 bfq_dec_active_entities(entity); 585 } 586 587 /** 588 * bfq_idle_insert - insert an entity into the idle tree. 589 * @st: the service tree containing the tree. 590 * @entity: the entity to insert. 591 */ 592 static void bfq_idle_insert(struct bfq_service_tree *st, 593 struct bfq_entity *entity) 594 { 595 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 596 struct bfq_entity *first_idle = st->first_idle; 597 struct bfq_entity *last_idle = st->last_idle; 598 599 if (!first_idle || bfq_gt(first_idle->finish, entity->finish)) 600 st->first_idle = entity; 601 if (!last_idle || bfq_gt(entity->finish, last_idle->finish)) 602 st->last_idle = entity; 603 604 bfq_insert(&st->idle, entity); 605 606 if (bfqq) 607 list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list); 608 } 609 610 /** 611 * bfq_forget_entity - do not consider entity any longer for scheduling 612 * @st: the service tree. 613 * @entity: the entity being removed. 614 * @is_in_service: true if entity is currently the in-service entity. 615 * 616 * Forget everything about @entity. In addition, if entity represents 617 * a queue, and the latter is not in service, then release the service 618 * reference to the queue (the one taken through bfq_get_entity). In 619 * fact, in this case, there is really no more service reference to 620 * the queue, as the latter is also outside any service tree. If, 621 * instead, the queue is in service, then __bfq_bfqd_reset_in_service 622 * will take care of putting the reference when the queue finally 623 * stops being served. 624 */ 625 static void bfq_forget_entity(struct bfq_service_tree *st, 626 struct bfq_entity *entity, 627 bool is_in_service) 628 { 629 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 630 631 entity->on_st_or_in_serv = false; 632 st->wsum -= entity->weight; 633 if (bfqq && !is_in_service) 634 bfq_put_queue(bfqq); 635 } 636 637 /** 638 * bfq_put_idle_entity - release the idle tree ref of an entity. 639 * @st: service tree for the entity. 640 * @entity: the entity being released. 641 */ 642 void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity) 643 { 644 bfq_idle_extract(st, entity); 645 bfq_forget_entity(st, entity, 646 entity == entity->sched_data->in_service_entity); 647 } 648 649 /** 650 * bfq_forget_idle - update the idle tree if necessary. 651 * @st: the service tree to act upon. 652 * 653 * To preserve the global O(log N) complexity we only remove one entry here; 654 * as the idle tree will not grow indefinitely this can be done safely. 655 */ 656 static void bfq_forget_idle(struct bfq_service_tree *st) 657 { 658 struct bfq_entity *first_idle = st->first_idle; 659 struct bfq_entity *last_idle = st->last_idle; 660 661 if (RB_EMPTY_ROOT(&st->active) && last_idle && 662 !bfq_gt(last_idle->finish, st->vtime)) { 663 /* 664 * Forget the whole idle tree, increasing the vtime past 665 * the last finish time of idle entities. 666 */ 667 st->vtime = last_idle->finish; 668 } 669 670 if (first_idle && !bfq_gt(first_idle->finish, st->vtime)) 671 bfq_put_idle_entity(st, first_idle); 672 } 673 674 struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity) 675 { 676 struct bfq_sched_data *sched_data = entity->sched_data; 677 unsigned int idx = bfq_class_idx(entity); 678 679 return sched_data->service_tree + idx; 680 } 681 682 /* 683 * Update weight and priority of entity. If update_class_too is true, 684 * then update the ioprio_class of entity too. 685 * 686 * The reason why the update of ioprio_class is controlled through the 687 * last parameter is as follows. Changing the ioprio class of an 688 * entity implies changing the destination service trees for that 689 * entity. If such a change occurred when the entity is already on one 690 * of the service trees for its previous class, then the state of the 691 * entity would become more complex: none of the new possible service 692 * trees for the entity, according to bfq_entity_service_tree(), would 693 * match any of the possible service trees on which the entity 694 * is. Complex operations involving these trees, such as entity 695 * activations and deactivations, should take into account this 696 * additional complexity. To avoid this issue, this function is 697 * invoked with update_class_too unset in the points in the code where 698 * entity may happen to be on some tree. 699 */ 700 struct bfq_service_tree * 701 __bfq_entity_update_weight_prio(struct bfq_service_tree *old_st, 702 struct bfq_entity *entity, 703 bool update_class_too) 704 { 705 struct bfq_service_tree *new_st = old_st; 706 707 if (entity->prio_changed) { 708 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 709 unsigned int prev_weight, new_weight; 710 711 /* Matches the smp_wmb() in bfq_group_set_weight. */ 712 smp_rmb(); 713 old_st->wsum -= entity->weight; 714 715 if (entity->new_weight != entity->orig_weight) { 716 if (entity->new_weight < BFQ_MIN_WEIGHT || 717 entity->new_weight > BFQ_MAX_WEIGHT) { 718 pr_crit("update_weight_prio: new_weight %d\n", 719 entity->new_weight); 720 if (entity->new_weight < BFQ_MIN_WEIGHT) 721 entity->new_weight = BFQ_MIN_WEIGHT; 722 else 723 entity->new_weight = BFQ_MAX_WEIGHT; 724 } 725 entity->orig_weight = entity->new_weight; 726 if (bfqq) 727 bfqq->ioprio = 728 bfq_weight_to_ioprio(entity->orig_weight); 729 } 730 731 if (bfqq && update_class_too) 732 bfqq->ioprio_class = bfqq->new_ioprio_class; 733 734 /* 735 * Reset prio_changed only if the ioprio_class change 736 * is not pending any longer. 737 */ 738 if (!bfqq || bfqq->ioprio_class == bfqq->new_ioprio_class) 739 entity->prio_changed = 0; 740 741 /* 742 * NOTE: here we may be changing the weight too early, 743 * this will cause unfairness. The correct approach 744 * would have required additional complexity to defer 745 * weight changes to the proper time instants (i.e., 746 * when entity->finish <= old_st->vtime). 747 */ 748 new_st = bfq_entity_service_tree(entity); 749 750 prev_weight = entity->weight; 751 new_weight = entity->orig_weight * 752 (bfqq ? bfqq->wr_coeff : 1); 753 /* 754 * If the weight of the entity changes, and the entity is a 755 * queue, remove the entity from its old weight counter (if 756 * there is a counter associated with the entity). 757 */ 758 if (prev_weight != new_weight && bfqq) 759 bfq_weights_tree_remove(bfqq); 760 entity->weight = new_weight; 761 /* 762 * Add the entity, if it is not a weight-raised queue, 763 * to the counter associated with its new weight. 764 */ 765 if (prev_weight != new_weight && bfqq && bfqq->wr_coeff == 1) 766 bfq_weights_tree_add(bfqq); 767 768 new_st->wsum += entity->weight; 769 770 if (new_st != old_st) 771 entity->start = new_st->vtime; 772 } 773 774 return new_st; 775 } 776 777 /** 778 * bfq_bfqq_served - update the scheduler status after selection for 779 * service. 780 * @bfqq: the queue being served. 781 * @served: bytes to transfer. 782 * 783 * NOTE: this can be optimized, as the timestamps of upper level entities 784 * are synchronized every time a new bfqq is selected for service. By now, 785 * we keep it to better check consistency. 786 */ 787 void bfq_bfqq_served(struct bfq_queue *bfqq, int served) 788 { 789 struct bfq_entity *entity = &bfqq->entity; 790 struct bfq_service_tree *st; 791 792 if (!bfqq->service_from_backlogged) 793 bfqq->first_IO_time = jiffies; 794 795 if (bfqq->wr_coeff > 1) 796 bfqq->service_from_wr += served; 797 798 bfqq->service_from_backlogged += served; 799 for_each_entity(entity) { 800 st = bfq_entity_service_tree(entity); 801 802 entity->service += served; 803 804 st->vtime += bfq_delta(served, st->wsum); 805 bfq_forget_idle(st); 806 } 807 bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served); 808 } 809 810 /** 811 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length 812 * of the time interval during which bfqq has been in 813 * service. 814 * @bfqd: the device 815 * @bfqq: the queue that needs a service update. 816 * @time_ms: the amount of time during which the queue has received service 817 * 818 * If a queue does not consume its budget fast enough, then providing 819 * the queue with service fairness may impair throughput, more or less 820 * severely. For this reason, queues that consume their budget slowly 821 * are provided with time fairness instead of service fairness. This 822 * goal is achieved through the BFQ scheduling engine, even if such an 823 * engine works in the service, and not in the time domain. The trick 824 * is charging these queues with an inflated amount of service, equal 825 * to the amount of service that they would have received during their 826 * service slot if they had been fast, i.e., if their requests had 827 * been dispatched at a rate equal to the estimated peak rate. 828 * 829 * It is worth noting that time fairness can cause important 830 * distortions in terms of bandwidth distribution, on devices with 831 * internal queueing. The reason is that I/O requests dispatched 832 * during the service slot of a queue may be served after that service 833 * slot is finished, and may have a total processing time loosely 834 * correlated with the duration of the service slot. This is 835 * especially true for short service slots. 836 */ 837 void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq, 838 unsigned long time_ms) 839 { 840 struct bfq_entity *entity = &bfqq->entity; 841 unsigned long timeout_ms = jiffies_to_msecs(bfq_timeout); 842 unsigned long bounded_time_ms = min(time_ms, timeout_ms); 843 int serv_to_charge_for_time = 844 (bfqd->bfq_max_budget * bounded_time_ms) / timeout_ms; 845 int tot_serv_to_charge = max(serv_to_charge_for_time, entity->service); 846 847 /* Increase budget to avoid inconsistencies */ 848 if (tot_serv_to_charge > entity->budget) 849 entity->budget = tot_serv_to_charge; 850 851 bfq_bfqq_served(bfqq, 852 max_t(int, 0, tot_serv_to_charge - entity->service)); 853 } 854 855 static void bfq_update_fin_time_enqueue(struct bfq_entity *entity, 856 struct bfq_service_tree *st, 857 bool backshifted) 858 { 859 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 860 861 /* 862 * When this function is invoked, entity is not in any service 863 * tree, then it is safe to invoke next function with the last 864 * parameter set (see the comments on the function). 865 */ 866 st = __bfq_entity_update_weight_prio(st, entity, true); 867 bfq_calc_finish(entity, entity->budget); 868 869 /* 870 * If some queues enjoy backshifting for a while, then their 871 * (virtual) finish timestamps may happen to become lower and 872 * lower than the system virtual time. In particular, if 873 * these queues often happen to be idle for short time 874 * periods, and during such time periods other queues with 875 * higher timestamps happen to be busy, then the backshifted 876 * timestamps of the former queues can become much lower than 877 * the system virtual time. In fact, to serve the queues with 878 * higher timestamps while the ones with lower timestamps are 879 * idle, the system virtual time may be pushed-up to much 880 * higher values than the finish timestamps of the idle 881 * queues. As a consequence, the finish timestamps of all new 882 * or newly activated queues may end up being much larger than 883 * those of lucky queues with backshifted timestamps. The 884 * latter queues may then monopolize the device for a lot of 885 * time. This would simply break service guarantees. 886 * 887 * To reduce this problem, push up a little bit the 888 * backshifted timestamps of the queue associated with this 889 * entity (only a queue can happen to have the backshifted 890 * flag set): just enough to let the finish timestamp of the 891 * queue be equal to the current value of the system virtual 892 * time. This may introduce a little unfairness among queues 893 * with backshifted timestamps, but it does not break 894 * worst-case fairness guarantees. 895 * 896 * As a special case, if bfqq is weight-raised, push up 897 * timestamps much less, to keep very low the probability that 898 * this push up causes the backshifted finish timestamps of 899 * weight-raised queues to become higher than the backshifted 900 * finish timestamps of non weight-raised queues. 901 */ 902 if (backshifted && bfq_gt(st->vtime, entity->finish)) { 903 unsigned long delta = st->vtime - entity->finish; 904 905 if (bfqq) 906 delta /= bfqq->wr_coeff; 907 908 entity->start += delta; 909 entity->finish += delta; 910 } 911 912 bfq_active_insert(st, entity); 913 } 914 915 /** 916 * __bfq_activate_entity - handle activation of entity. 917 * @entity: the entity being activated. 918 * @non_blocking_wait_rq: true if entity was waiting for a request 919 * 920 * Called for a 'true' activation, i.e., if entity is not active and 921 * one of its children receives a new request. 922 * 923 * Basically, this function updates the timestamps of entity and 924 * inserts entity into its active tree, after possibly extracting it 925 * from its idle tree. 926 */ 927 static void __bfq_activate_entity(struct bfq_entity *entity, 928 bool non_blocking_wait_rq) 929 { 930 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 931 bool backshifted = false; 932 unsigned long long min_vstart; 933 934 /* See comments on bfq_fqq_update_budg_for_activation */ 935 if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) { 936 backshifted = true; 937 min_vstart = entity->finish; 938 } else 939 min_vstart = st->vtime; 940 941 if (entity->tree == &st->idle) { 942 /* 943 * Must be on the idle tree, bfq_idle_extract() will 944 * check for that. 945 */ 946 bfq_idle_extract(st, entity); 947 entity->start = bfq_gt(min_vstart, entity->finish) ? 948 min_vstart : entity->finish; 949 } else { 950 /* 951 * The finish time of the entity may be invalid, and 952 * it is in the past for sure, otherwise the queue 953 * would have been on the idle tree. 954 */ 955 entity->start = min_vstart; 956 st->wsum += entity->weight; 957 /* 958 * entity is about to be inserted into a service tree, 959 * and then set in service: get a reference to make 960 * sure entity does not disappear until it is no 961 * longer in service or scheduled for service. 962 */ 963 bfq_get_entity(entity); 964 965 entity->on_st_or_in_serv = true; 966 } 967 968 bfq_update_fin_time_enqueue(entity, st, backshifted); 969 } 970 971 /** 972 * __bfq_requeue_entity - handle requeueing or repositioning of an entity. 973 * @entity: the entity being requeued or repositioned. 974 * 975 * Requeueing is needed if this entity stops being served, which 976 * happens if a leaf descendant entity has expired. On the other hand, 977 * repositioning is needed if the next_inservice_entity for the child 978 * entity has changed. See the comments inside the function for 979 * details. 980 * 981 * Basically, this function: 1) removes entity from its active tree if 982 * present there, 2) updates the timestamps of entity and 3) inserts 983 * entity back into its active tree (in the new, right position for 984 * the new values of the timestamps). 985 */ 986 static void __bfq_requeue_entity(struct bfq_entity *entity) 987 { 988 struct bfq_sched_data *sd = entity->sched_data; 989 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 990 991 if (entity == sd->in_service_entity) { 992 /* 993 * We are requeueing the current in-service entity, 994 * which may have to be done for one of the following 995 * reasons: 996 * - entity represents the in-service queue, and the 997 * in-service queue is being requeued after an 998 * expiration; 999 * - entity represents a group, and its budget has 1000 * changed because one of its child entities has 1001 * just been either activated or requeued for some 1002 * reason; the timestamps of the entity need then to 1003 * be updated, and the entity needs to be enqueued 1004 * or repositioned accordingly. 1005 * 1006 * In particular, before requeueing, the start time of 1007 * the entity must be moved forward to account for the 1008 * service that the entity has received while in 1009 * service. This is done by the next instructions. The 1010 * finish time will then be updated according to this 1011 * new value of the start time, and to the budget of 1012 * the entity. 1013 */ 1014 bfq_calc_finish(entity, entity->service); 1015 entity->start = entity->finish; 1016 /* 1017 * In addition, if the entity had more than one child 1018 * when set in service, then it was not extracted from 1019 * the active tree. This implies that the position of 1020 * the entity in the active tree may need to be 1021 * changed now, because we have just updated the start 1022 * time of the entity, and we will update its finish 1023 * time in a moment (the requeueing is then, more 1024 * precisely, a repositioning in this case). To 1025 * implement this repositioning, we: 1) dequeue the 1026 * entity here, 2) update the finish time and requeue 1027 * the entity according to the new timestamps below. 1028 */ 1029 if (entity->tree) 1030 bfq_active_extract(st, entity); 1031 } else { /* The entity is already active, and not in service */ 1032 /* 1033 * In this case, this function gets called only if the 1034 * next_in_service entity below this entity has 1035 * changed, and this change has caused the budget of 1036 * this entity to change, which, finally implies that 1037 * the finish time of this entity must be 1038 * updated. Such an update may cause the scheduling, 1039 * i.e., the position in the active tree, of this 1040 * entity to change. We handle this change by: 1) 1041 * dequeueing the entity here, 2) updating the finish 1042 * time and requeueing the entity according to the new 1043 * timestamps below. This is the same approach as the 1044 * non-extracted-entity sub-case above. 1045 */ 1046 bfq_active_extract(st, entity); 1047 } 1048 1049 bfq_update_fin_time_enqueue(entity, st, false); 1050 } 1051 1052 static void __bfq_activate_requeue_entity(struct bfq_entity *entity, 1053 bool non_blocking_wait_rq) 1054 { 1055 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1056 1057 if (entity->sched_data->in_service_entity == entity || 1058 entity->tree == &st->active) 1059 /* 1060 * in service or already queued on the active tree, 1061 * requeue or reposition 1062 */ 1063 __bfq_requeue_entity(entity); 1064 else 1065 /* 1066 * Not in service and not queued on its active tree: 1067 * the activity is idle and this is a true activation. 1068 */ 1069 __bfq_activate_entity(entity, non_blocking_wait_rq); 1070 } 1071 1072 1073 /** 1074 * bfq_activate_requeue_entity - activate or requeue an entity representing a 1075 * bfq_queue, and activate, requeue or reposition 1076 * all ancestors for which such an update becomes 1077 * necessary. 1078 * @entity: the entity to activate. 1079 * @non_blocking_wait_rq: true if this entity was waiting for a request 1080 * @requeue: true if this is a requeue, which implies that bfqq is 1081 * being expired; thus ALL its ancestors stop being served and must 1082 * therefore be requeued 1083 * @expiration: true if this function is being invoked in the expiration path 1084 * of the in-service queue 1085 */ 1086 static void bfq_activate_requeue_entity(struct bfq_entity *entity, 1087 bool non_blocking_wait_rq, 1088 bool requeue, bool expiration) 1089 { 1090 for_each_entity(entity) { 1091 __bfq_activate_requeue_entity(entity, non_blocking_wait_rq); 1092 if (!bfq_update_next_in_service(entity->sched_data, entity, 1093 expiration) && !requeue) 1094 break; 1095 } 1096 } 1097 1098 /** 1099 * __bfq_deactivate_entity - update sched_data and service trees for 1100 * entity, so as to represent entity as inactive 1101 * @entity: the entity being deactivated. 1102 * @ins_into_idle_tree: if false, the entity will not be put into the 1103 * idle tree. 1104 * 1105 * If necessary and allowed, puts entity into the idle tree. NOTE: 1106 * entity may be on no tree if in service. 1107 */ 1108 bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree) 1109 { 1110 struct bfq_sched_data *sd = entity->sched_data; 1111 struct bfq_service_tree *st; 1112 bool is_in_service; 1113 1114 if (!entity->on_st_or_in_serv) /* 1115 * entity never activated, or 1116 * already inactive 1117 */ 1118 return false; 1119 1120 /* 1121 * If we get here, then entity is active, which implies that 1122 * bfq_group_set_parent has already been invoked for the group 1123 * represented by entity. Therefore, the field 1124 * entity->sched_data has been set, and we can safely use it. 1125 */ 1126 st = bfq_entity_service_tree(entity); 1127 is_in_service = entity == sd->in_service_entity; 1128 1129 bfq_calc_finish(entity, entity->service); 1130 1131 if (is_in_service) 1132 sd->in_service_entity = NULL; 1133 else 1134 /* 1135 * Non in-service entity: nobody will take care of 1136 * resetting its service counter on expiration. Do it 1137 * now. 1138 */ 1139 entity->service = 0; 1140 1141 if (entity->tree == &st->active) 1142 bfq_active_extract(st, entity); 1143 else if (!is_in_service && entity->tree == &st->idle) 1144 bfq_idle_extract(st, entity); 1145 1146 if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime)) 1147 bfq_forget_entity(st, entity, is_in_service); 1148 else 1149 bfq_idle_insert(st, entity); 1150 1151 return true; 1152 } 1153 1154 /** 1155 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue. 1156 * @entity: the entity to deactivate. 1157 * @ins_into_idle_tree: true if the entity can be put into the idle tree 1158 * @expiration: true if this function is being invoked in the expiration path 1159 * of the in-service queue 1160 */ 1161 static void bfq_deactivate_entity(struct bfq_entity *entity, 1162 bool ins_into_idle_tree, 1163 bool expiration) 1164 { 1165 struct bfq_sched_data *sd; 1166 struct bfq_entity *parent = NULL; 1167 1168 for_each_entity_safe(entity, parent) { 1169 sd = entity->sched_data; 1170 1171 if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) { 1172 /* 1173 * entity is not in any tree any more, so 1174 * this deactivation is a no-op, and there is 1175 * nothing to change for upper-level entities 1176 * (in case of expiration, this can never 1177 * happen). 1178 */ 1179 return; 1180 } 1181 1182 if (sd->next_in_service == entity) 1183 /* 1184 * entity was the next_in_service entity, 1185 * then, since entity has just been 1186 * deactivated, a new one must be found. 1187 */ 1188 bfq_update_next_in_service(sd, NULL, expiration); 1189 1190 if (sd->next_in_service || sd->in_service_entity) { 1191 /* 1192 * The parent entity is still active, because 1193 * either next_in_service or in_service_entity 1194 * is not NULL. So, no further upwards 1195 * deactivation must be performed. Yet, 1196 * next_in_service has changed. Then the 1197 * schedule does need to be updated upwards. 1198 * 1199 * NOTE If in_service_entity is not NULL, then 1200 * next_in_service may happen to be NULL, 1201 * although the parent entity is evidently 1202 * active. This happens if 1) the entity 1203 * pointed by in_service_entity is the only 1204 * active entity in the parent entity, and 2) 1205 * according to the definition of 1206 * next_in_service, the in_service_entity 1207 * cannot be considered as 1208 * next_in_service. See the comments on the 1209 * definition of next_in_service for details. 1210 */ 1211 break; 1212 } 1213 1214 /* 1215 * If we get here, then the parent is no more 1216 * backlogged and we need to propagate the 1217 * deactivation upwards. Thus let the loop go on. 1218 */ 1219 1220 /* 1221 * Also let parent be queued into the idle tree on 1222 * deactivation, to preserve service guarantees, and 1223 * assuming that who invoked this function does not 1224 * need parent entities too to be removed completely. 1225 */ 1226 ins_into_idle_tree = true; 1227 } 1228 1229 /* 1230 * If the deactivation loop is fully executed, then there are 1231 * no more entities to touch and next loop is not executed at 1232 * all. Otherwise, requeue remaining entities if they are 1233 * about to stop receiving service, or reposition them if this 1234 * is not the case. 1235 */ 1236 entity = parent; 1237 for_each_entity(entity) { 1238 /* 1239 * Invoke __bfq_requeue_entity on entity, even if 1240 * already active, to requeue/reposition it in the 1241 * active tree (because sd->next_in_service has 1242 * changed) 1243 */ 1244 __bfq_requeue_entity(entity); 1245 1246 sd = entity->sched_data; 1247 if (!bfq_update_next_in_service(sd, entity, expiration) && 1248 !expiration) 1249 /* 1250 * next_in_service unchanged or not causing 1251 * any change in entity->parent->sd, and no 1252 * requeueing needed for expiration: stop 1253 * here. 1254 */ 1255 break; 1256 } 1257 } 1258 1259 /** 1260 * bfq_calc_vtime_jump - compute the value to which the vtime should jump, 1261 * if needed, to have at least one entity eligible. 1262 * @st: the service tree to act upon. 1263 * 1264 * Assumes that st is not empty. 1265 */ 1266 static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st) 1267 { 1268 struct bfq_entity *root_entity = bfq_root_active_entity(&st->active); 1269 1270 if (bfq_gt(root_entity->min_start, st->vtime)) 1271 return root_entity->min_start; 1272 1273 return st->vtime; 1274 } 1275 1276 static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value) 1277 { 1278 if (new_value > st->vtime) { 1279 st->vtime = new_value; 1280 bfq_forget_idle(st); 1281 } 1282 } 1283 1284 /** 1285 * bfq_first_active_entity - find the eligible entity with 1286 * the smallest finish time 1287 * @st: the service tree to select from. 1288 * @vtime: the system virtual to use as a reference for eligibility 1289 * 1290 * This function searches the first schedulable entity, starting from the 1291 * root of the tree and going on the left every time on this side there is 1292 * a subtree with at least one eligible (start <= vtime) entity. The path on 1293 * the right is followed only if a) the left subtree contains no eligible 1294 * entities and b) no eligible entity has been found yet. 1295 */ 1296 static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st, 1297 u64 vtime) 1298 { 1299 struct bfq_entity *entry, *first = NULL; 1300 struct rb_node *node = st->active.rb_node; 1301 1302 while (node) { 1303 entry = rb_entry(node, struct bfq_entity, rb_node); 1304 left: 1305 if (!bfq_gt(entry->start, vtime)) 1306 first = entry; 1307 1308 if (node->rb_left) { 1309 entry = rb_entry(node->rb_left, 1310 struct bfq_entity, rb_node); 1311 if (!bfq_gt(entry->min_start, vtime)) { 1312 node = node->rb_left; 1313 goto left; 1314 } 1315 } 1316 if (first) 1317 break; 1318 node = node->rb_right; 1319 } 1320 1321 return first; 1322 } 1323 1324 /** 1325 * __bfq_lookup_next_entity - return the first eligible entity in @st. 1326 * @st: the service tree. 1327 * @in_service: whether or not there is an in-service entity for the sched_data 1328 * this active tree belongs to. 1329 * 1330 * If there is no in-service entity for the sched_data st belongs to, 1331 * then return the entity that will be set in service if: 1332 * 1) the parent entity this st belongs to is set in service; 1333 * 2) no entity belonging to such parent entity undergoes a state change 1334 * that would influence the timestamps of the entity (e.g., becomes idle, 1335 * becomes backlogged, changes its budget, ...). 1336 * 1337 * In this first case, update the virtual time in @st too (see the 1338 * comments on this update inside the function). 1339 * 1340 * In contrast, if there is an in-service entity, then return the 1341 * entity that would be set in service if not only the above 1342 * conditions, but also the next one held true: the currently 1343 * in-service entity, on expiration, 1344 * 1) gets a finish time equal to the current one, or 1345 * 2) is not eligible any more, or 1346 * 3) is idle. 1347 */ 1348 static struct bfq_entity * 1349 __bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service) 1350 { 1351 struct bfq_entity *entity; 1352 u64 new_vtime; 1353 1354 if (RB_EMPTY_ROOT(&st->active)) 1355 return NULL; 1356 1357 /* 1358 * Get the value of the system virtual time for which at 1359 * least one entity is eligible. 1360 */ 1361 new_vtime = bfq_calc_vtime_jump(st); 1362 1363 /* 1364 * If there is no in-service entity for the sched_data this 1365 * active tree belongs to, then push the system virtual time 1366 * up to the value that guarantees that at least one entity is 1367 * eligible. If, instead, there is an in-service entity, then 1368 * do not make any such update, because there is already an 1369 * eligible entity, namely the in-service one (even if the 1370 * entity is not on st, because it was extracted when set in 1371 * service). 1372 */ 1373 if (!in_service) 1374 bfq_update_vtime(st, new_vtime); 1375 1376 entity = bfq_first_active_entity(st, new_vtime); 1377 1378 return entity; 1379 } 1380 1381 /** 1382 * bfq_lookup_next_entity - return the first eligible entity in @sd. 1383 * @sd: the sched_data. 1384 * @expiration: true if we are on the expiration path of the in-service queue 1385 * 1386 * This function is invoked when there has been a change in the trees 1387 * for sd, and we need to know what is the new next entity to serve 1388 * after this change. 1389 */ 1390 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, 1391 bool expiration) 1392 { 1393 struct bfq_service_tree *st = sd->service_tree; 1394 struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1); 1395 struct bfq_entity *entity = NULL; 1396 int class_idx = 0; 1397 1398 /* 1399 * Choose from idle class, if needed to guarantee a minimum 1400 * bandwidth to this class (and if there is some active entity 1401 * in idle class). This should also mitigate 1402 * priority-inversion problems in case a low priority task is 1403 * holding file system resources. 1404 */ 1405 if (time_is_before_jiffies(sd->bfq_class_idle_last_service + 1406 BFQ_CL_IDLE_TIMEOUT)) { 1407 if (!RB_EMPTY_ROOT(&idle_class_st->active)) 1408 class_idx = BFQ_IOPRIO_CLASSES - 1; 1409 /* About to be served if backlogged, or not yet backlogged */ 1410 sd->bfq_class_idle_last_service = jiffies; 1411 } 1412 1413 /* 1414 * Find the next entity to serve for the highest-priority 1415 * class, unless the idle class needs to be served. 1416 */ 1417 for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) { 1418 /* 1419 * If expiration is true, then bfq_lookup_next_entity 1420 * is being invoked as a part of the expiration path 1421 * of the in-service queue. In this case, even if 1422 * sd->in_service_entity is not NULL, 1423 * sd->in_service_entity at this point is actually not 1424 * in service any more, and, if needed, has already 1425 * been properly queued or requeued into the right 1426 * tree. The reason why sd->in_service_entity is still 1427 * not NULL here, even if expiration is true, is that 1428 * sd->in_service_entity is reset as a last step in the 1429 * expiration path. So, if expiration is true, tell 1430 * __bfq_lookup_next_entity that there is no 1431 * sd->in_service_entity. 1432 */ 1433 entity = __bfq_lookup_next_entity(st + class_idx, 1434 sd->in_service_entity && 1435 !expiration); 1436 1437 if (entity) 1438 break; 1439 } 1440 1441 return entity; 1442 } 1443 1444 bool next_queue_may_preempt(struct bfq_data *bfqd) 1445 { 1446 struct bfq_sched_data *sd = &bfqd->root_group->sched_data; 1447 1448 return sd->next_in_service != sd->in_service_entity; 1449 } 1450 1451 /* 1452 * Get next queue for service. 1453 */ 1454 struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd) 1455 { 1456 struct bfq_entity *entity = NULL; 1457 struct bfq_sched_data *sd; 1458 struct bfq_queue *bfqq; 1459 1460 if (bfq_tot_busy_queues(bfqd) == 0) 1461 return NULL; 1462 1463 /* 1464 * Traverse the path from the root to the leaf entity to 1465 * serve. Set in service all the entities visited along the 1466 * way. 1467 */ 1468 sd = &bfqd->root_group->sched_data; 1469 for (; sd ; sd = entity->my_sched_data) { 1470 /* 1471 * WARNING. We are about to set the in-service entity 1472 * to sd->next_in_service, i.e., to the (cached) value 1473 * returned by bfq_lookup_next_entity(sd) the last 1474 * time it was invoked, i.e., the last time when the 1475 * service order in sd changed as a consequence of the 1476 * activation or deactivation of an entity. In this 1477 * respect, if we execute bfq_lookup_next_entity(sd) 1478 * in this very moment, it may, although with low 1479 * probability, yield a different entity than that 1480 * pointed to by sd->next_in_service. This rare event 1481 * happens in case there was no CLASS_IDLE entity to 1482 * serve for sd when bfq_lookup_next_entity(sd) was 1483 * invoked for the last time, while there is now one 1484 * such entity. 1485 * 1486 * If the above event happens, then the scheduling of 1487 * such entity in CLASS_IDLE is postponed until the 1488 * service of the sd->next_in_service entity 1489 * finishes. In fact, when the latter is expired, 1490 * bfq_lookup_next_entity(sd) gets called again, 1491 * exactly to update sd->next_in_service. 1492 */ 1493 1494 /* Make next_in_service entity become in_service_entity */ 1495 entity = sd->next_in_service; 1496 sd->in_service_entity = entity; 1497 1498 /* 1499 * If entity is no longer a candidate for next 1500 * service, then it must be extracted from its active 1501 * tree, so as to make sure that it won't be 1502 * considered when computing next_in_service. See the 1503 * comments on the function 1504 * bfq_no_longer_next_in_service() for details. 1505 */ 1506 if (bfq_no_longer_next_in_service(entity)) 1507 bfq_active_extract(bfq_entity_service_tree(entity), 1508 entity); 1509 1510 /* 1511 * Even if entity is not to be extracted according to 1512 * the above check, a descendant entity may get 1513 * extracted in one of the next iterations of this 1514 * loop. Such an event could cause a change in 1515 * next_in_service for the level of the descendant 1516 * entity, and thus possibly back to this level. 1517 * 1518 * However, we cannot perform the resulting needed 1519 * update of next_in_service for this level before the 1520 * end of the whole loop, because, to know which is 1521 * the correct next-to-serve candidate entity for each 1522 * level, we need first to find the leaf entity to set 1523 * in service. In fact, only after we know which is 1524 * the next-to-serve leaf entity, we can discover 1525 * whether the parent entity of the leaf entity 1526 * becomes the next-to-serve, and so on. 1527 */ 1528 } 1529 1530 bfqq = bfq_entity_to_bfqq(entity); 1531 1532 /* 1533 * We can finally update all next-to-serve entities along the 1534 * path from the leaf entity just set in service to the root. 1535 */ 1536 for_each_entity(entity) { 1537 struct bfq_sched_data *sd = entity->sched_data; 1538 1539 if (!bfq_update_next_in_service(sd, NULL, false)) 1540 break; 1541 } 1542 1543 return bfqq; 1544 } 1545 1546 /* returns true if the in-service queue gets freed */ 1547 bool __bfq_bfqd_reset_in_service(struct bfq_data *bfqd) 1548 { 1549 struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue; 1550 struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity; 1551 struct bfq_entity *entity = in_serv_entity; 1552 1553 bfq_clear_bfqq_wait_request(in_serv_bfqq); 1554 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 1555 bfqd->in_service_queue = NULL; 1556 1557 /* 1558 * When this function is called, all in-service entities have 1559 * been properly deactivated or requeued, so we can safely 1560 * execute the final step: reset in_service_entity along the 1561 * path from entity to the root. 1562 */ 1563 for_each_entity(entity) 1564 entity->sched_data->in_service_entity = NULL; 1565 1566 /* 1567 * in_serv_entity is no longer in service, so, if it is in no 1568 * service tree either, then release the service reference to 1569 * the queue it represents (taken with bfq_get_entity). 1570 */ 1571 if (!in_serv_entity->on_st_or_in_serv) { 1572 /* 1573 * If no process is referencing in_serv_bfqq any 1574 * longer, then the service reference may be the only 1575 * reference to the queue. If this is the case, then 1576 * bfqq gets freed here. 1577 */ 1578 int ref = in_serv_bfqq->ref; 1579 bfq_put_queue(in_serv_bfqq); 1580 if (ref == 1) 1581 return true; 1582 } 1583 1584 return false; 1585 } 1586 1587 void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1588 bool ins_into_idle_tree, bool expiration) 1589 { 1590 struct bfq_entity *entity = &bfqq->entity; 1591 1592 bfq_deactivate_entity(entity, ins_into_idle_tree, expiration); 1593 } 1594 1595 void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1596 { 1597 struct bfq_entity *entity = &bfqq->entity; 1598 1599 bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq), 1600 false, false); 1601 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1602 } 1603 1604 void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1605 bool expiration) 1606 { 1607 struct bfq_entity *entity = &bfqq->entity; 1608 1609 bfq_activate_requeue_entity(entity, false, 1610 bfqq == bfqd->in_service_queue, expiration); 1611 } 1612 1613 void bfq_add_bfqq_in_groups_with_pending_reqs(struct bfq_queue *bfqq) 1614 { 1615 #ifdef CONFIG_BFQ_GROUP_IOSCHED 1616 struct bfq_entity *entity = &bfqq->entity; 1617 1618 if (!entity->in_groups_with_pending_reqs) { 1619 entity->in_groups_with_pending_reqs = true; 1620 if (!(bfqq_group(bfqq)->num_queues_with_pending_reqs++)) 1621 bfqq->bfqd->num_groups_with_pending_reqs++; 1622 } 1623 #endif 1624 } 1625 1626 void bfq_del_bfqq_in_groups_with_pending_reqs(struct bfq_queue *bfqq) 1627 { 1628 #ifdef CONFIG_BFQ_GROUP_IOSCHED 1629 struct bfq_entity *entity = &bfqq->entity; 1630 1631 if (entity->in_groups_with_pending_reqs) { 1632 entity->in_groups_with_pending_reqs = false; 1633 if (!(--bfqq_group(bfqq)->num_queues_with_pending_reqs)) 1634 bfqq->bfqd->num_groups_with_pending_reqs--; 1635 } 1636 #endif 1637 } 1638 1639 /* 1640 * Called when the bfqq no longer has requests pending, remove it from 1641 * the service tree. As a special case, it can be invoked during an 1642 * expiration. 1643 */ 1644 void bfq_del_bfqq_busy(struct bfq_queue *bfqq, bool expiration) 1645 { 1646 struct bfq_data *bfqd = bfqq->bfqd; 1647 1648 bfq_log_bfqq(bfqd, bfqq, "del from busy"); 1649 1650 bfq_clear_bfqq_busy(bfqq); 1651 1652 bfqd->busy_queues[bfqq->ioprio_class - 1]--; 1653 1654 if (bfqq->wr_coeff > 1) 1655 bfqd->wr_busy_queues--; 1656 1657 bfqg_stats_update_dequeue(bfqq_group(bfqq)); 1658 1659 bfq_deactivate_bfqq(bfqd, bfqq, true, expiration); 1660 1661 if (!bfqq->dispatched) { 1662 bfq_del_bfqq_in_groups_with_pending_reqs(bfqq); 1663 /* 1664 * Next function is invoked last, because it causes bfqq to be 1665 * freed. DO NOT use bfqq after the next function invocation. 1666 */ 1667 bfq_weights_tree_remove(bfqq); 1668 } 1669 } 1670 1671 /* 1672 * Called when an inactive queue receives a new request. 1673 */ 1674 void bfq_add_bfqq_busy(struct bfq_queue *bfqq) 1675 { 1676 struct bfq_data *bfqd = bfqq->bfqd; 1677 1678 bfq_log_bfqq(bfqd, bfqq, "add to busy"); 1679 1680 bfq_activate_bfqq(bfqd, bfqq); 1681 1682 bfq_mark_bfqq_busy(bfqq); 1683 bfqd->busy_queues[bfqq->ioprio_class - 1]++; 1684 1685 if (!bfqq->dispatched) { 1686 bfq_add_bfqq_in_groups_with_pending_reqs(bfqq); 1687 if (bfqq->wr_coeff == 1) 1688 bfq_weights_tree_add(bfqq); 1689 } 1690 1691 if (bfqq->wr_coeff > 1) 1692 bfqd->wr_busy_queues++; 1693 1694 /* Move bfqq to the head of the woken list of its waker */ 1695 if (!hlist_unhashed(&bfqq->woken_list_node) && 1696 &bfqq->woken_list_node != bfqq->waker_bfqq->woken_list.first) { 1697 hlist_del_init(&bfqq->woken_list_node); 1698 hlist_add_head(&bfqq->woken_list_node, 1699 &bfqq->waker_bfqq->woken_list); 1700 } 1701 } 1702
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