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TOMOYO Linux Cross Reference
Linux/include/drm/gpu_scheduler.h

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  1 /*
  2  * Copyright 2015 Advanced Micro Devices, Inc.
  3  *
  4  * Permission is hereby granted, free of charge, to any person obtaining a
  5  * copy of this software and associated documentation files (the "Software"),
  6  * to deal in the Software without restriction, including without limitation
  7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8  * and/or sell copies of the Software, and to permit persons to whom the
  9  * Software is furnished to do so, subject to the following conditions:
 10  *
 11  * The above copyright notice and this permission notice shall be included in
 12  * all copies or substantial portions of the Software.
 13  *
 14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 17  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
 18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 20  * OTHER DEALINGS IN THE SOFTWARE.
 21  *
 22  */
 23 
 24 #ifndef _DRM_GPU_SCHEDULER_H_
 25 #define _DRM_GPU_SCHEDULER_H_
 26 
 27 #include <drm/spsc_queue.h>
 28 #include <linux/dma-fence.h>
 29 #include <linux/completion.h>
 30 #include <linux/xarray.h>
 31 #include <linux/workqueue.h>
 32 
 33 #define MAX_WAIT_SCHED_ENTITY_Q_EMPTY msecs_to_jiffies(1000)
 34 
 35 /**
 36  * DRM_SCHED_FENCE_DONT_PIPELINE - Prefent dependency pipelining
 37  *
 38  * Setting this flag on a scheduler fence prevents pipelining of jobs depending
 39  * on this fence. In other words we always insert a full CPU round trip before
 40  * dependen jobs are pushed to the hw queue.
 41  */
 42 #define DRM_SCHED_FENCE_DONT_PIPELINE   DMA_FENCE_FLAG_USER_BITS
 43 
 44 /**
 45  * DRM_SCHED_FENCE_FLAG_HAS_DEADLINE_BIT - A fence deadline hint has been set
 46  *
 47  * Because we could have a deadline hint can be set before the backing hw
 48  * fence is created, we need to keep track of whether a deadline has already
 49  * been set.
 50  */
 51 #define DRM_SCHED_FENCE_FLAG_HAS_DEADLINE_BIT   (DMA_FENCE_FLAG_USER_BITS + 1)
 52 
 53 enum dma_resv_usage;
 54 struct dma_resv;
 55 struct drm_gem_object;
 56 
 57 struct drm_gpu_scheduler;
 58 struct drm_sched_rq;
 59 
 60 struct drm_file;
 61 
 62 /* These are often used as an (initial) index
 63  * to an array, and as such should start at 0.
 64  */
 65 enum drm_sched_priority {
 66         DRM_SCHED_PRIORITY_KERNEL,
 67         DRM_SCHED_PRIORITY_HIGH,
 68         DRM_SCHED_PRIORITY_NORMAL,
 69         DRM_SCHED_PRIORITY_LOW,
 70 
 71         DRM_SCHED_PRIORITY_COUNT
 72 };
 73 
 74 /* Used to chose between FIFO and RR jobs scheduling */
 75 extern int drm_sched_policy;
 76 
 77 #define DRM_SCHED_POLICY_RR    0
 78 #define DRM_SCHED_POLICY_FIFO  1
 79 
 80 /**
 81  * struct drm_sched_entity - A wrapper around a job queue (typically
 82  * attached to the DRM file_priv).
 83  *
 84  * Entities will emit jobs in order to their corresponding hardware
 85  * ring, and the scheduler will alternate between entities based on
 86  * scheduling policy.
 87  */
 88 struct drm_sched_entity {
 89         /**
 90          * @list:
 91          *
 92          * Used to append this struct to the list of entities in the runqueue
 93          * @rq under &drm_sched_rq.entities.
 94          *
 95          * Protected by &drm_sched_rq.lock of @rq.
 96          */
 97         struct list_head                list;
 98 
 99         /**
100          * @rq:
101          *
102          * Runqueue on which this entity is currently scheduled.
103          *
104          * FIXME: Locking is very unclear for this. Writers are protected by
105          * @rq_lock, but readers are generally lockless and seem to just race
106          * with not even a READ_ONCE.
107          */
108         struct drm_sched_rq             *rq;
109 
110         /**
111          * @sched_list:
112          *
113          * A list of schedulers (struct drm_gpu_scheduler).  Jobs from this entity can
114          * be scheduled on any scheduler on this list.
115          *
116          * This can be modified by calling drm_sched_entity_modify_sched().
117          * Locking is entirely up to the driver, see the above function for more
118          * details.
119          *
120          * This will be set to NULL if &num_sched_list equals 1 and @rq has been
121          * set already.
122          *
123          * FIXME: This means priority changes through
124          * drm_sched_entity_set_priority() will be lost henceforth in this case.
125          */
126         struct drm_gpu_scheduler        **sched_list;
127 
128         /**
129          * @num_sched_list:
130          *
131          * Number of drm_gpu_schedulers in the @sched_list.
132          */
133         unsigned int                    num_sched_list;
134 
135         /**
136          * @priority:
137          *
138          * Priority of the entity. This can be modified by calling
139          * drm_sched_entity_set_priority(). Protected by &rq_lock.
140          */
141         enum drm_sched_priority         priority;
142 
143         /**
144          * @rq_lock:
145          *
146          * Lock to modify the runqueue to which this entity belongs.
147          */
148         spinlock_t                      rq_lock;
149 
150         /**
151          * @job_queue: the list of jobs of this entity.
152          */
153         struct spsc_queue               job_queue;
154 
155         /**
156          * @fence_seq:
157          *
158          * A linearly increasing seqno incremented with each new
159          * &drm_sched_fence which is part of the entity.
160          *
161          * FIXME: Callers of drm_sched_job_arm() need to ensure correct locking,
162          * this doesn't need to be atomic.
163          */
164         atomic_t                        fence_seq;
165 
166         /**
167          * @fence_context:
168          *
169          * A unique context for all the fences which belong to this entity.  The
170          * &drm_sched_fence.scheduled uses the fence_context but
171          * &drm_sched_fence.finished uses fence_context + 1.
172          */
173         uint64_t                        fence_context;
174 
175         /**
176          * @dependency:
177          *
178          * The dependency fence of the job which is on the top of the job queue.
179          */
180         struct dma_fence                *dependency;
181 
182         /**
183          * @cb:
184          *
185          * Callback for the dependency fence above.
186          */
187         struct dma_fence_cb             cb;
188 
189         /**
190          * @guilty:
191          *
192          * Points to entities' guilty.
193          */
194         atomic_t                        *guilty;
195 
196         /**
197          * @last_scheduled:
198          *
199          * Points to the finished fence of the last scheduled job. Only written
200          * by the scheduler thread, can be accessed locklessly from
201          * drm_sched_job_arm() iff the queue is empty.
202          */
203         struct dma_fence __rcu          *last_scheduled;
204 
205         /**
206          * @last_user: last group leader pushing a job into the entity.
207          */
208         struct task_struct              *last_user;
209 
210         /**
211          * @stopped:
212          *
213          * Marks the enity as removed from rq and destined for
214          * termination. This is set by calling drm_sched_entity_flush() and by
215          * drm_sched_fini().
216          */
217         bool                            stopped;
218 
219         /**
220          * @entity_idle:
221          *
222          * Signals when entity is not in use, used to sequence entity cleanup in
223          * drm_sched_entity_fini().
224          */
225         struct completion               entity_idle;
226 
227         /**
228          * @oldest_job_waiting:
229          *
230          * Marks earliest job waiting in SW queue
231          */
232         ktime_t                         oldest_job_waiting;
233 
234         /**
235          * @rb_tree_node:
236          *
237          * The node used to insert this entity into time based priority queue
238          */
239         struct rb_node                  rb_tree_node;
240 
241 };
242 
243 /**
244  * struct drm_sched_rq - queue of entities to be scheduled.
245  *
246  * @lock: to modify the entities list.
247  * @sched: the scheduler to which this rq belongs to.
248  * @entities: list of the entities to be scheduled.
249  * @current_entity: the entity which is to be scheduled.
250  * @rb_tree_root: root of time based priory queue of entities for FIFO scheduling
251  *
252  * Run queue is a set of entities scheduling command submissions for
253  * one specific ring. It implements the scheduling policy that selects
254  * the next entity to emit commands from.
255  */
256 struct drm_sched_rq {
257         spinlock_t                      lock;
258         struct drm_gpu_scheduler        *sched;
259         struct list_head                entities;
260         struct drm_sched_entity         *current_entity;
261         struct rb_root_cached           rb_tree_root;
262 };
263 
264 /**
265  * struct drm_sched_fence - fences corresponding to the scheduling of a job.
266  */
267 struct drm_sched_fence {
268         /**
269          * @scheduled: this fence is what will be signaled by the scheduler
270          * when the job is scheduled.
271          */
272         struct dma_fence                scheduled;
273 
274         /**
275          * @finished: this fence is what will be signaled by the scheduler
276          * when the job is completed.
277          *
278          * When setting up an out fence for the job, you should use
279          * this, since it's available immediately upon
280          * drm_sched_job_init(), and the fence returned by the driver
281          * from run_job() won't be created until the dependencies have
282          * resolved.
283          */
284         struct dma_fence                finished;
285 
286         /**
287          * @deadline: deadline set on &drm_sched_fence.finished which
288          * potentially needs to be propagated to &drm_sched_fence.parent
289          */
290         ktime_t                         deadline;
291 
292         /**
293          * @parent: the fence returned by &drm_sched_backend_ops.run_job
294          * when scheduling the job on hardware. We signal the
295          * &drm_sched_fence.finished fence once parent is signalled.
296          */
297         struct dma_fence                *parent;
298         /**
299          * @sched: the scheduler instance to which the job having this struct
300          * belongs to.
301          */
302         struct drm_gpu_scheduler        *sched;
303         /**
304          * @lock: the lock used by the scheduled and the finished fences.
305          */
306         spinlock_t                      lock;
307         /**
308          * @owner: job owner for debugging
309          */
310         void                            *owner;
311 };
312 
313 struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
314 
315 /**
316  * struct drm_sched_job - A job to be run by an entity.
317  *
318  * @queue_node: used to append this struct to the queue of jobs in an entity.
319  * @list: a job participates in a "pending" and "done" lists.
320  * @sched: the scheduler instance on which this job is scheduled.
321  * @s_fence: contains the fences for the scheduling of job.
322  * @finish_cb: the callback for the finished fence.
323  * @credits: the number of credits this job contributes to the scheduler
324  * @work: Helper to reschdeule job kill to different context.
325  * @id: a unique id assigned to each job scheduled on the scheduler.
326  * @karma: increment on every hang caused by this job. If this exceeds the hang
327  *         limit of the scheduler then the job is marked guilty and will not
328  *         be scheduled further.
329  * @s_priority: the priority of the job.
330  * @entity: the entity to which this job belongs.
331  * @cb: the callback for the parent fence in s_fence.
332  *
333  * A job is created by the driver using drm_sched_job_init(), and
334  * should call drm_sched_entity_push_job() once it wants the scheduler
335  * to schedule the job.
336  */
337 struct drm_sched_job {
338         struct spsc_node                queue_node;
339         struct list_head                list;
340         struct drm_gpu_scheduler        *sched;
341         struct drm_sched_fence          *s_fence;
342 
343         u32                             credits;
344 
345         /*
346          * work is used only after finish_cb has been used and will not be
347          * accessed anymore.
348          */
349         union {
350                 struct dma_fence_cb             finish_cb;
351                 struct work_struct              work;
352         };
353 
354         uint64_t                        id;
355         atomic_t                        karma;
356         enum drm_sched_priority         s_priority;
357         struct drm_sched_entity         *entity;
358         struct dma_fence_cb             cb;
359         /**
360          * @dependencies:
361          *
362          * Contains the dependencies as struct dma_fence for this job, see
363          * drm_sched_job_add_dependency() and
364          * drm_sched_job_add_implicit_dependencies().
365          */
366         struct xarray                   dependencies;
367 
368         /** @last_dependency: tracks @dependencies as they signal */
369         unsigned long                   last_dependency;
370 
371         /**
372          * @submit_ts:
373          *
374          * When the job was pushed into the entity queue.
375          */
376         ktime_t                         submit_ts;
377 };
378 
379 static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job,
380                                             int threshold)
381 {
382         return s_job && atomic_inc_return(&s_job->karma) > threshold;
383 }
384 
385 enum drm_gpu_sched_stat {
386         DRM_GPU_SCHED_STAT_NONE, /* Reserve 0 */
387         DRM_GPU_SCHED_STAT_NOMINAL,
388         DRM_GPU_SCHED_STAT_ENODEV,
389 };
390 
391 /**
392  * struct drm_sched_backend_ops - Define the backend operations
393  *      called by the scheduler
394  *
395  * These functions should be implemented in the driver side.
396  */
397 struct drm_sched_backend_ops {
398         /**
399          * @prepare_job:
400          *
401          * Called when the scheduler is considering scheduling this job next, to
402          * get another struct dma_fence for this job to block on.  Once it
403          * returns NULL, run_job() may be called.
404          *
405          * Can be NULL if no additional preparation to the dependencies are
406          * necessary. Skipped when jobs are killed instead of run.
407          */
408         struct dma_fence *(*prepare_job)(struct drm_sched_job *sched_job,
409                                          struct drm_sched_entity *s_entity);
410 
411         /**
412          * @run_job: Called to execute the job once all of the dependencies
413          * have been resolved.  This may be called multiple times, if
414          * timedout_job() has happened and drm_sched_job_recovery()
415          * decides to try it again.
416          */
417         struct dma_fence *(*run_job)(struct drm_sched_job *sched_job);
418 
419         /**
420          * @timedout_job: Called when a job has taken too long to execute,
421          * to trigger GPU recovery.
422          *
423          * This method is called in a workqueue context.
424          *
425          * Drivers typically issue a reset to recover from GPU hangs, and this
426          * procedure usually follows the following workflow:
427          *
428          * 1. Stop the scheduler using drm_sched_stop(). This will park the
429          *    scheduler thread and cancel the timeout work, guaranteeing that
430          *    nothing is queued while we reset the hardware queue
431          * 2. Try to gracefully stop non-faulty jobs (optional)
432          * 3. Issue a GPU reset (driver-specific)
433          * 4. Re-submit jobs using drm_sched_resubmit_jobs()
434          * 5. Restart the scheduler using drm_sched_start(). At that point, new
435          *    jobs can be queued, and the scheduler thread is unblocked
436          *
437          * Note that some GPUs have distinct hardware queues but need to reset
438          * the GPU globally, which requires extra synchronization between the
439          * timeout handler of the different &drm_gpu_scheduler. One way to
440          * achieve this synchronization is to create an ordered workqueue
441          * (using alloc_ordered_workqueue()) at the driver level, and pass this
442          * queue to drm_sched_init(), to guarantee that timeout handlers are
443          * executed sequentially. The above workflow needs to be slightly
444          * adjusted in that case:
445          *
446          * 1. Stop all schedulers impacted by the reset using drm_sched_stop()
447          * 2. Try to gracefully stop non-faulty jobs on all queues impacted by
448          *    the reset (optional)
449          * 3. Issue a GPU reset on all faulty queues (driver-specific)
450          * 4. Re-submit jobs on all schedulers impacted by the reset using
451          *    drm_sched_resubmit_jobs()
452          * 5. Restart all schedulers that were stopped in step #1 using
453          *    drm_sched_start()
454          *
455          * Return DRM_GPU_SCHED_STAT_NOMINAL, when all is normal,
456          * and the underlying driver has started or completed recovery.
457          *
458          * Return DRM_GPU_SCHED_STAT_ENODEV, if the device is no longer
459          * available, i.e. has been unplugged.
460          */
461         enum drm_gpu_sched_stat (*timedout_job)(struct drm_sched_job *sched_job);
462 
463         /**
464          * @free_job: Called once the job's finished fence has been signaled
465          * and it's time to clean it up.
466          */
467         void (*free_job)(struct drm_sched_job *sched_job);
468 
469         /**
470          * @update_job_credits: Called when the scheduler is considering this
471          * job for execution.
472          *
473          * This callback returns the number of credits the job would take if
474          * pushed to the hardware. Drivers may use this to dynamically update
475          * the job's credit count. For instance, deduct the number of credits
476          * for already signalled native fences.
477          *
478          * This callback is optional.
479          */
480         u32 (*update_job_credits)(struct drm_sched_job *sched_job);
481 };
482 
483 /**
484  * struct drm_gpu_scheduler - scheduler instance-specific data
485  *
486  * @ops: backend operations provided by the driver.
487  * @credit_limit: the credit limit of this scheduler
488  * @credit_count: the current credit count of this scheduler
489  * @timeout: the time after which a job is removed from the scheduler.
490  * @name: name of the ring for which this scheduler is being used.
491  * @num_rqs: Number of run-queues. This is at most DRM_SCHED_PRIORITY_COUNT,
492  *           as there's usually one run-queue per priority, but could be less.
493  * @sched_rq: An allocated array of run-queues of size @num_rqs;
494  * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler
495  *                 waits on this wait queue until all the scheduled jobs are
496  *                 finished.
497  * @job_id_count: used to assign unique id to the each job.
498  * @submit_wq: workqueue used to queue @work_run_job and @work_free_job
499  * @timeout_wq: workqueue used to queue @work_tdr
500  * @work_run_job: work which calls run_job op of each scheduler.
501  * @work_free_job: work which calls free_job op of each scheduler.
502  * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
503  *            timeout interval is over.
504  * @pending_list: the list of jobs which are currently in the job queue.
505  * @job_list_lock: lock to protect the pending_list.
506  * @hang_limit: once the hangs by a job crosses this limit then it is marked
507  *              guilty and it will no longer be considered for scheduling.
508  * @score: score to help loadbalancer pick a idle sched
509  * @_score: score used when the driver doesn't provide one
510  * @ready: marks if the underlying HW is ready to work
511  * @free_guilty: A hit to time out handler to free the guilty job.
512  * @pause_submit: pause queuing of @work_run_job on @submit_wq
513  * @own_submit_wq: scheduler owns allocation of @submit_wq
514  * @dev: system &struct device
515  *
516  * One scheduler is implemented for each hardware ring.
517  */
518 struct drm_gpu_scheduler {
519         const struct drm_sched_backend_ops      *ops;
520         u32                             credit_limit;
521         atomic_t                        credit_count;
522         long                            timeout;
523         const char                      *name;
524         u32                             num_rqs;
525         struct drm_sched_rq             **sched_rq;
526         wait_queue_head_t               job_scheduled;
527         atomic64_t                      job_id_count;
528         struct workqueue_struct         *submit_wq;
529         struct workqueue_struct         *timeout_wq;
530         struct work_struct              work_run_job;
531         struct work_struct              work_free_job;
532         struct delayed_work             work_tdr;
533         struct list_head                pending_list;
534         spinlock_t                      job_list_lock;
535         int                             hang_limit;
536         atomic_t                        *score;
537         atomic_t                        _score;
538         bool                            ready;
539         bool                            free_guilty;
540         bool                            pause_submit;
541         bool                            own_submit_wq;
542         struct device                   *dev;
543 };
544 
545 int drm_sched_init(struct drm_gpu_scheduler *sched,
546                    const struct drm_sched_backend_ops *ops,
547                    struct workqueue_struct *submit_wq,
548                    u32 num_rqs, u32 credit_limit, unsigned int hang_limit,
549                    long timeout, struct workqueue_struct *timeout_wq,
550                    atomic_t *score, const char *name, struct device *dev);
551 
552 void drm_sched_fini(struct drm_gpu_scheduler *sched);
553 int drm_sched_job_init(struct drm_sched_job *job,
554                        struct drm_sched_entity *entity,
555                        u32 credits, void *owner);
556 void drm_sched_job_arm(struct drm_sched_job *job);
557 int drm_sched_job_add_dependency(struct drm_sched_job *job,
558                                  struct dma_fence *fence);
559 int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job,
560                                          struct drm_file *file,
561                                          u32 handle,
562                                          u32 point);
563 int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job,
564                                         struct dma_resv *resv,
565                                         enum dma_resv_usage usage);
566 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
567                                             struct drm_gem_object *obj,
568                                             bool write);
569 
570 
571 void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
572                                     struct drm_gpu_scheduler **sched_list,
573                                    unsigned int num_sched_list);
574 
575 void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched);
576 void drm_sched_job_cleanup(struct drm_sched_job *job);
577 void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
578 bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched);
579 void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched);
580 void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched);
581 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad);
582 void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery);
583 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
584 void drm_sched_increase_karma(struct drm_sched_job *bad);
585 void drm_sched_reset_karma(struct drm_sched_job *bad);
586 void drm_sched_increase_karma_ext(struct drm_sched_job *bad, int type);
587 bool drm_sched_dependency_optimized(struct dma_fence* fence,
588                                     struct drm_sched_entity *entity);
589 void drm_sched_fault(struct drm_gpu_scheduler *sched);
590 
591 void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
592                              struct drm_sched_entity *entity);
593 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
594                                 struct drm_sched_entity *entity);
595 
596 void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts);
597 
598 int drm_sched_entity_init(struct drm_sched_entity *entity,
599                           enum drm_sched_priority priority,
600                           struct drm_gpu_scheduler **sched_list,
601                           unsigned int num_sched_list,
602                           atomic_t *guilty);
603 long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout);
604 void drm_sched_entity_fini(struct drm_sched_entity *entity);
605 void drm_sched_entity_destroy(struct drm_sched_entity *entity);
606 void drm_sched_entity_select_rq(struct drm_sched_entity *entity);
607 struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity);
608 void drm_sched_entity_push_job(struct drm_sched_job *sched_job);
609 void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
610                                    enum drm_sched_priority priority);
611 bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
612 int drm_sched_entity_error(struct drm_sched_entity *entity);
613 
614 struct drm_sched_fence *drm_sched_fence_alloc(
615         struct drm_sched_entity *s_entity, void *owner);
616 void drm_sched_fence_init(struct drm_sched_fence *fence,
617                           struct drm_sched_entity *entity);
618 void drm_sched_fence_free(struct drm_sched_fence *fence);
619 
620 void drm_sched_fence_scheduled(struct drm_sched_fence *fence,
621                                struct dma_fence *parent);
622 void drm_sched_fence_finished(struct drm_sched_fence *fence, int result);
623 
624 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched);
625 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
626                                 unsigned long remaining);
627 struct drm_gpu_scheduler *
628 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
629                      unsigned int num_sched_list);
630 
631 #endif
632 

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