1 /* SPDX-License-Identifier: GPL-2.0 */ 2 #ifndef __LINUX_NODEMASK_H 3 #define __LINUX_NODEMASK_H 4 5 /* 6 * Nodemasks provide a bitmap suitable for representing the 7 * set of Node's in a system, one bit position per Node number. 8 * 9 * See detailed comments in the file linux/bitmap.h describing the 10 * data type on which these nodemasks are based. 11 * 12 * For details of nodemask_parse_user(), see bitmap_parse_user() in 13 * lib/bitmap.c. For details of nodelist_parse(), see bitmap_parselist(), 14 * also in bitmap.c. For details of node_remap(), see bitmap_bitremap in 15 * lib/bitmap.c. For details of nodes_remap(), see bitmap_remap in 16 * lib/bitmap.c. For details of nodes_onto(), see bitmap_onto in 17 * lib/bitmap.c. For details of nodes_fold(), see bitmap_fold in 18 * lib/bitmap.c. 19 * 20 * The available nodemask operations are: 21 * 22 * void node_set(node, mask) turn on bit 'node' in mask 23 * void node_clear(node, mask) turn off bit 'node' in mask 24 * void nodes_setall(mask) set all bits 25 * void nodes_clear(mask) clear all bits 26 * int node_isset(node, mask) true iff bit 'node' set in mask 27 * int node_test_and_set(node, mask) test and set bit 'node' in mask 28 * 29 * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection] 30 * void nodes_or(dst, src1, src2) dst = src1 | src2 [union] 31 * void nodes_xor(dst, src1, src2) dst = src1 ^ src2 32 * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2 33 * void nodes_complement(dst, src) dst = ~src 34 * 35 * int nodes_equal(mask1, mask2) Does mask1 == mask2? 36 * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect? 37 * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2? 38 * int nodes_empty(mask) Is mask empty (no bits sets)? 39 * int nodes_full(mask) Is mask full (all bits sets)? 40 * int nodes_weight(mask) Hamming weight - number of set bits 41 * 42 * void nodes_shift_right(dst, src, n) Shift right 43 * void nodes_shift_left(dst, src, n) Shift left 44 * 45 * unsigned int first_node(mask) Number lowest set bit, or MAX_NUMNODES 46 * unsigend int next_node(node, mask) Next node past 'node', or MAX_NUMNODES 47 * unsigned int next_node_in(node, mask) Next node past 'node', or wrap to first, 48 * or MAX_NUMNODES 49 * unsigned int first_unset_node(mask) First node not set in mask, or 50 * MAX_NUMNODES 51 * 52 * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set 53 * NODE_MASK_ALL Initializer - all bits set 54 * NODE_MASK_NONE Initializer - no bits set 55 * unsigned long *nodes_addr(mask) Array of unsigned long's in mask 56 * 57 * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask 58 * int nodelist_parse(buf, map) Parse ascii string as nodelist 59 * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit) 60 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src) 61 * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap 62 * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz 63 * 64 * for_each_node_mask(node, mask) for-loop node over mask 65 * 66 * int num_online_nodes() Number of online Nodes 67 * int num_possible_nodes() Number of all possible Nodes 68 * 69 * int node_random(mask) Random node with set bit in mask 70 * 71 * int node_online(node) Is some node online? 72 * int node_possible(node) Is some node possible? 73 * 74 * node_set_online(node) set bit 'node' in node_online_map 75 * node_set_offline(node) clear bit 'node' in node_online_map 76 * 77 * for_each_node(node) for-loop node over node_possible_map 78 * for_each_online_node(node) for-loop node over node_online_map 79 * 80 * Subtlety: 81 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway) 82 * to generate slightly worse code. So use a simple one-line #define 83 * for node_isset(), instead of wrapping an inline inside a macro, the 84 * way we do the other calls. 85 * 86 * NODEMASK_SCRATCH 87 * When doing above logical AND, OR, XOR, Remap operations the callers tend to 88 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large, 89 * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper 90 * for such situations. See below and CPUMASK_ALLOC also. 91 */ 92 93 #include <linux/threads.h> 94 #include <linux/bitmap.h> 95 #include <linux/minmax.h> 96 #include <linux/nodemask_types.h> 97 #include <linux/numa.h> 98 #include <linux/random.h> 99 100 extern nodemask_t _unused_nodemask_arg_; 101 102 /** 103 * nodemask_pr_args - printf args to output a nodemask 104 * @maskp: nodemask to be printed 105 * 106 * Can be used to provide arguments for '%*pb[l]' when printing a nodemask. 107 */ 108 #define nodemask_pr_args(maskp) __nodemask_pr_numnodes(maskp), \ 109 __nodemask_pr_bits(maskp) 110 static inline unsigned int __nodemask_pr_numnodes(const nodemask_t *m) 111 { 112 return m ? MAX_NUMNODES : 0; 113 } 114 static inline const unsigned long *__nodemask_pr_bits(const nodemask_t *m) 115 { 116 return m ? m->bits : NULL; 117 } 118 119 /* 120 * The inline keyword gives the compiler room to decide to inline, or 121 * not inline a function as it sees best. However, as these functions 122 * are called in both __init and non-__init functions, if they are not 123 * inlined we will end up with a section mismatch error (of the type of 124 * freeable items not being freed). So we must use __always_inline here 125 * to fix the problem. If other functions in the future also end up in 126 * this situation they will also need to be annotated as __always_inline 127 */ 128 #define node_set(node, dst) __node_set((node), &(dst)) 129 static __always_inline void __node_set(int node, volatile nodemask_t *dstp) 130 { 131 set_bit(node, dstp->bits); 132 } 133 134 #define node_clear(node, dst) __node_clear((node), &(dst)) 135 static inline void __node_clear(int node, volatile nodemask_t *dstp) 136 { 137 clear_bit(node, dstp->bits); 138 } 139 140 #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) 141 static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits) 142 { 143 bitmap_fill(dstp->bits, nbits); 144 } 145 146 #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES) 147 static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits) 148 { 149 bitmap_zero(dstp->bits, nbits); 150 } 151 152 /* No static inline type checking - see Subtlety (1) above. */ 153 #define node_isset(node, nodemask) test_bit((node), (nodemask).bits) 154 155 #define node_test_and_set(node, nodemask) \ 156 __node_test_and_set((node), &(nodemask)) 157 static inline bool __node_test_and_set(int node, nodemask_t *addr) 158 { 159 return test_and_set_bit(node, addr->bits); 160 } 161 162 #define nodes_and(dst, src1, src2) \ 163 __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES) 164 static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, 165 const nodemask_t *src2p, unsigned int nbits) 166 { 167 bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits); 168 } 169 170 #define nodes_or(dst, src1, src2) \ 171 __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES) 172 static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, 173 const nodemask_t *src2p, unsigned int nbits) 174 { 175 bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits); 176 } 177 178 #define nodes_xor(dst, src1, src2) \ 179 __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES) 180 static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, 181 const nodemask_t *src2p, unsigned int nbits) 182 { 183 bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits); 184 } 185 186 #define nodes_andnot(dst, src1, src2) \ 187 __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES) 188 static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, 189 const nodemask_t *src2p, unsigned int nbits) 190 { 191 bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits); 192 } 193 194 #define nodes_complement(dst, src) \ 195 __nodes_complement(&(dst), &(src), MAX_NUMNODES) 196 static inline void __nodes_complement(nodemask_t *dstp, 197 const nodemask_t *srcp, unsigned int nbits) 198 { 199 bitmap_complement(dstp->bits, srcp->bits, nbits); 200 } 201 202 #define nodes_equal(src1, src2) \ 203 __nodes_equal(&(src1), &(src2), MAX_NUMNODES) 204 static inline bool __nodes_equal(const nodemask_t *src1p, 205 const nodemask_t *src2p, unsigned int nbits) 206 { 207 return bitmap_equal(src1p->bits, src2p->bits, nbits); 208 } 209 210 #define nodes_intersects(src1, src2) \ 211 __nodes_intersects(&(src1), &(src2), MAX_NUMNODES) 212 static inline bool __nodes_intersects(const nodemask_t *src1p, 213 const nodemask_t *src2p, unsigned int nbits) 214 { 215 return bitmap_intersects(src1p->bits, src2p->bits, nbits); 216 } 217 218 #define nodes_subset(src1, src2) \ 219 __nodes_subset(&(src1), &(src2), MAX_NUMNODES) 220 static inline bool __nodes_subset(const nodemask_t *src1p, 221 const nodemask_t *src2p, unsigned int nbits) 222 { 223 return bitmap_subset(src1p->bits, src2p->bits, nbits); 224 } 225 226 #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES) 227 static inline bool __nodes_empty(const nodemask_t *srcp, unsigned int nbits) 228 { 229 return bitmap_empty(srcp->bits, nbits); 230 } 231 232 #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES) 233 static inline bool __nodes_full(const nodemask_t *srcp, unsigned int nbits) 234 { 235 return bitmap_full(srcp->bits, nbits); 236 } 237 238 #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES) 239 static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits) 240 { 241 return bitmap_weight(srcp->bits, nbits); 242 } 243 244 #define nodes_shift_right(dst, src, n) \ 245 __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES) 246 static inline void __nodes_shift_right(nodemask_t *dstp, 247 const nodemask_t *srcp, int n, int nbits) 248 { 249 bitmap_shift_right(dstp->bits, srcp->bits, n, nbits); 250 } 251 252 #define nodes_shift_left(dst, src, n) \ 253 __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES) 254 static inline void __nodes_shift_left(nodemask_t *dstp, 255 const nodemask_t *srcp, int n, int nbits) 256 { 257 bitmap_shift_left(dstp->bits, srcp->bits, n, nbits); 258 } 259 260 /* FIXME: better would be to fix all architectures to never return 261 > MAX_NUMNODES, then the silly min_ts could be dropped. */ 262 263 #define first_node(src) __first_node(&(src)) 264 static inline unsigned int __first_node(const nodemask_t *srcp) 265 { 266 return min_t(unsigned int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES)); 267 } 268 269 #define next_node(n, src) __next_node((n), &(src)) 270 static inline unsigned int __next_node(int n, const nodemask_t *srcp) 271 { 272 return min_t(unsigned int, MAX_NUMNODES, find_next_bit(srcp->bits, MAX_NUMNODES, n+1)); 273 } 274 275 /* 276 * Find the next present node in src, starting after node n, wrapping around to 277 * the first node in src if needed. Returns MAX_NUMNODES if src is empty. 278 */ 279 #define next_node_in(n, src) __next_node_in((n), &(src)) 280 static inline unsigned int __next_node_in(int node, const nodemask_t *srcp) 281 { 282 unsigned int ret = __next_node(node, srcp); 283 284 if (ret == MAX_NUMNODES) 285 ret = __first_node(srcp); 286 return ret; 287 } 288 289 static inline void init_nodemask_of_node(nodemask_t *mask, int node) 290 { 291 nodes_clear(*mask); 292 node_set(node, *mask); 293 } 294 295 #define nodemask_of_node(node) \ 296 ({ \ 297 typeof(_unused_nodemask_arg_) m; \ 298 if (sizeof(m) == sizeof(unsigned long)) { \ 299 m.bits[0] = 1UL << (node); \ 300 } else { \ 301 init_nodemask_of_node(&m, (node)); \ 302 } \ 303 m; \ 304 }) 305 306 #define first_unset_node(mask) __first_unset_node(&(mask)) 307 static inline unsigned int __first_unset_node(const nodemask_t *maskp) 308 { 309 return min_t(unsigned int, MAX_NUMNODES, 310 find_first_zero_bit(maskp->bits, MAX_NUMNODES)); 311 } 312 313 #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES) 314 315 #if MAX_NUMNODES <= BITS_PER_LONG 316 317 #define NODE_MASK_ALL \ 318 ((nodemask_t) { { \ 319 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ 320 } }) 321 322 #else 323 324 #define NODE_MASK_ALL \ 325 ((nodemask_t) { { \ 326 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \ 327 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ 328 } }) 329 330 #endif 331 332 #define NODE_MASK_NONE \ 333 ((nodemask_t) { { \ 334 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \ 335 } }) 336 337 #define nodes_addr(src) ((src).bits) 338 339 #define nodemask_parse_user(ubuf, ulen, dst) \ 340 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES) 341 static inline int __nodemask_parse_user(const char __user *buf, int len, 342 nodemask_t *dstp, int nbits) 343 { 344 return bitmap_parse_user(buf, len, dstp->bits, nbits); 345 } 346 347 #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES) 348 static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) 349 { 350 return bitmap_parselist(buf, dstp->bits, nbits); 351 } 352 353 #define node_remap(oldbit, old, new) \ 354 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES) 355 static inline int __node_remap(int oldbit, 356 const nodemask_t *oldp, const nodemask_t *newp, int nbits) 357 { 358 return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits); 359 } 360 361 #define nodes_remap(dst, src, old, new) \ 362 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES) 363 static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, 364 const nodemask_t *oldp, const nodemask_t *newp, int nbits) 365 { 366 bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits); 367 } 368 369 #define nodes_onto(dst, orig, relmap) \ 370 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES) 371 static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, 372 const nodemask_t *relmapp, int nbits) 373 { 374 bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits); 375 } 376 377 #define nodes_fold(dst, orig, sz) \ 378 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES) 379 static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, 380 int sz, int nbits) 381 { 382 bitmap_fold(dstp->bits, origp->bits, sz, nbits); 383 } 384 385 #if MAX_NUMNODES > 1 386 #define for_each_node_mask(node, mask) \ 387 for ((node) = first_node(mask); \ 388 (node) < MAX_NUMNODES; \ 389 (node) = next_node((node), (mask))) 390 #else /* MAX_NUMNODES == 1 */ 391 #define for_each_node_mask(node, mask) \ 392 for ((node) = 0; (node) < 1 && !nodes_empty(mask); (node)++) 393 #endif /* MAX_NUMNODES */ 394 395 /* 396 * Bitmasks that are kept for all the nodes. 397 */ 398 enum node_states { 399 N_POSSIBLE, /* The node could become online at some point */ 400 N_ONLINE, /* The node is online */ 401 N_NORMAL_MEMORY, /* The node has regular memory */ 402 #ifdef CONFIG_HIGHMEM 403 N_HIGH_MEMORY, /* The node has regular or high memory */ 404 #else 405 N_HIGH_MEMORY = N_NORMAL_MEMORY, 406 #endif 407 N_MEMORY, /* The node has memory(regular, high, movable) */ 408 N_CPU, /* The node has one or more cpus */ 409 N_GENERIC_INITIATOR, /* The node has one or more Generic Initiators */ 410 NR_NODE_STATES 411 }; 412 413 /* 414 * The following particular system nodemasks and operations 415 * on them manage all possible and online nodes. 416 */ 417 418 extern nodemask_t node_states[NR_NODE_STATES]; 419 420 #if MAX_NUMNODES > 1 421 static inline int node_state(int node, enum node_states state) 422 { 423 return node_isset(node, node_states[state]); 424 } 425 426 static inline void node_set_state(int node, enum node_states state) 427 { 428 __node_set(node, &node_states[state]); 429 } 430 431 static inline void node_clear_state(int node, enum node_states state) 432 { 433 __node_clear(node, &node_states[state]); 434 } 435 436 static inline int num_node_state(enum node_states state) 437 { 438 return nodes_weight(node_states[state]); 439 } 440 441 #define for_each_node_state(__node, __state) \ 442 for_each_node_mask((__node), node_states[__state]) 443 444 #define first_online_node first_node(node_states[N_ONLINE]) 445 #define first_memory_node first_node(node_states[N_MEMORY]) 446 static inline unsigned int next_online_node(int nid) 447 { 448 return next_node(nid, node_states[N_ONLINE]); 449 } 450 static inline unsigned int next_memory_node(int nid) 451 { 452 return next_node(nid, node_states[N_MEMORY]); 453 } 454 455 extern unsigned int nr_node_ids; 456 extern unsigned int nr_online_nodes; 457 458 static inline void node_set_online(int nid) 459 { 460 node_set_state(nid, N_ONLINE); 461 nr_online_nodes = num_node_state(N_ONLINE); 462 } 463 464 static inline void node_set_offline(int nid) 465 { 466 node_clear_state(nid, N_ONLINE); 467 nr_online_nodes = num_node_state(N_ONLINE); 468 } 469 470 #else 471 472 static inline int node_state(int node, enum node_states state) 473 { 474 return node == 0; 475 } 476 477 static inline void node_set_state(int node, enum node_states state) 478 { 479 } 480 481 static inline void node_clear_state(int node, enum node_states state) 482 { 483 } 484 485 static inline int num_node_state(enum node_states state) 486 { 487 return 1; 488 } 489 490 #define for_each_node_state(node, __state) \ 491 for ( (node) = 0; (node) == 0; (node) = 1) 492 493 #define first_online_node 0 494 #define first_memory_node 0 495 #define next_online_node(nid) (MAX_NUMNODES) 496 #define next_memory_node(nid) (MAX_NUMNODES) 497 #define nr_node_ids 1U 498 #define nr_online_nodes 1U 499 500 #define node_set_online(node) node_set_state((node), N_ONLINE) 501 #define node_set_offline(node) node_clear_state((node), N_ONLINE) 502 503 #endif 504 505 static inline int node_random(const nodemask_t *maskp) 506 { 507 #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1) 508 int w, bit; 509 510 w = nodes_weight(*maskp); 511 switch (w) { 512 case 0: 513 bit = NUMA_NO_NODE; 514 break; 515 case 1: 516 bit = first_node(*maskp); 517 break; 518 default: 519 bit = find_nth_bit(maskp->bits, MAX_NUMNODES, get_random_u32_below(w)); 520 break; 521 } 522 return bit; 523 #else 524 return 0; 525 #endif 526 } 527 528 #define node_online_map node_states[N_ONLINE] 529 #define node_possible_map node_states[N_POSSIBLE] 530 531 #define num_online_nodes() num_node_state(N_ONLINE) 532 #define num_possible_nodes() num_node_state(N_POSSIBLE) 533 #define node_online(node) node_state((node), N_ONLINE) 534 #define node_possible(node) node_state((node), N_POSSIBLE) 535 536 #define for_each_node(node) for_each_node_state(node, N_POSSIBLE) 537 #define for_each_online_node(node) for_each_node_state(node, N_ONLINE) 538 539 /* 540 * For nodemask scratch area. 541 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and 542 * name. 543 */ 544 #if NODES_SHIFT > 8 /* nodemask_t > 32 bytes */ 545 #define NODEMASK_ALLOC(type, name, gfp_flags) \ 546 type *name = kmalloc(sizeof(*name), gfp_flags) 547 #define NODEMASK_FREE(m) kfree(m) 548 #else 549 #define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name 550 #define NODEMASK_FREE(m) do {} while (0) 551 #endif 552 553 /* Example structure for using NODEMASK_ALLOC, used in mempolicy. */ 554 struct nodemask_scratch { 555 nodemask_t mask1; 556 nodemask_t mask2; 557 }; 558 559 #define NODEMASK_SCRATCH(x) \ 560 NODEMASK_ALLOC(struct nodemask_scratch, x, \ 561 GFP_KERNEL | __GFP_NORETRY) 562 #define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x) 563 564 565 #endif /* __LINUX_NODEMASK_H */ 566
Linux® is a registered trademark of Linus Torvalds in the United States and other countries.
TOMOYO® is a registered trademark of NTT DATA CORPORATION.