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TOMOYO Linux Cross Reference
Linux/include/linux/nodemask.h

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  1 /* SPDX-License-Identifier: GPL-2.0 */
  2 #ifndef __LINUX_NODEMASK_H
  3 #define __LINUX_NODEMASK_H
  4 
  5 /*
  6  * Nodemasks provide a bitmap suitable for representing the
  7  * set of Node's in a system, one bit position per Node number.
  8  *
  9  * See detailed comments in the file linux/bitmap.h describing the
 10  * data type on which these nodemasks are based.
 11  *
 12  * For details of nodemask_parse_user(), see bitmap_parse_user() in
 13  * lib/bitmap.c.  For details of nodelist_parse(), see bitmap_parselist(),
 14  * also in bitmap.c.  For details of node_remap(), see bitmap_bitremap in
 15  * lib/bitmap.c.  For details of nodes_remap(), see bitmap_remap in
 16  * lib/bitmap.c.  For details of nodes_onto(), see bitmap_onto in
 17  * lib/bitmap.c.  For details of nodes_fold(), see bitmap_fold in
 18  * lib/bitmap.c.
 19  *
 20  * The available nodemask operations are:
 21  *
 22  * void node_set(node, mask)            turn on bit 'node' in mask
 23  * void node_clear(node, mask)          turn off bit 'node' in mask
 24  * void nodes_setall(mask)              set all bits
 25  * void nodes_clear(mask)               clear all bits
 26  * int node_isset(node, mask)           true iff bit 'node' set in mask
 27  * int node_test_and_set(node, mask)    test and set bit 'node' in mask
 28  *
 29  * void nodes_and(dst, src1, src2)      dst = src1 & src2  [intersection]
 30  * void nodes_or(dst, src1, src2)       dst = src1 | src2  [union]
 31  * void nodes_xor(dst, src1, src2)      dst = src1 ^ src2
 32  * void nodes_andnot(dst, src1, src2)   dst = src1 & ~src2
 33  * void nodes_complement(dst, src)      dst = ~src
 34  *
 35  * int nodes_equal(mask1, mask2)        Does mask1 == mask2?
 36  * int nodes_intersects(mask1, mask2)   Do mask1 and mask2 intersect?
 37  * int nodes_subset(mask1, mask2)       Is mask1 a subset of mask2?
 38  * int nodes_empty(mask)                Is mask empty (no bits sets)?
 39  * int nodes_full(mask)                 Is mask full (all bits sets)?
 40  * int nodes_weight(mask)               Hamming weight - number of set bits
 41  *
 42  * void nodes_shift_right(dst, src, n)  Shift right
 43  * void nodes_shift_left(dst, src, n)   Shift left
 44  *
 45  * unsigned int first_node(mask)        Number lowest set bit, or MAX_NUMNODES
 46  * unsigend int next_node(node, mask)   Next node past 'node', or MAX_NUMNODES
 47  * unsigned int next_node_in(node, mask) Next node past 'node', or wrap to first,
 48  *                                      or MAX_NUMNODES
 49  * unsigned int first_unset_node(mask)  First node not set in mask, or
 50  *                                      MAX_NUMNODES
 51  *
 52  * nodemask_t nodemask_of_node(node)    Return nodemask with bit 'node' set
 53  * NODE_MASK_ALL                        Initializer - all bits set
 54  * NODE_MASK_NONE                       Initializer - no bits set
 55  * unsigned long *nodes_addr(mask)      Array of unsigned long's in mask
 56  *
 57  * int nodemask_parse_user(ubuf, ulen, mask)    Parse ascii string as nodemask
 58  * int nodelist_parse(buf, map)         Parse ascii string as nodelist
 59  * int node_remap(oldbit, old, new)     newbit = map(old, new)(oldbit)
 60  * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src)
 61  * void nodes_onto(dst, orig, relmap)   *dst = orig relative to relmap
 62  * void nodes_fold(dst, orig, sz)       dst bits = orig bits mod sz
 63  *
 64  * for_each_node_mask(node, mask)       for-loop node over mask
 65  *
 66  * int num_online_nodes()               Number of online Nodes
 67  * int num_possible_nodes()             Number of all possible Nodes
 68  *
 69  * int node_random(mask)                Random node with set bit in mask
 70  *
 71  * int node_online(node)                Is some node online?
 72  * int node_possible(node)              Is some node possible?
 73  *
 74  * node_set_online(node)                set bit 'node' in node_online_map
 75  * node_set_offline(node)               clear bit 'node' in node_online_map
 76  *
 77  * for_each_node(node)                  for-loop node over node_possible_map
 78  * for_each_online_node(node)           for-loop node over node_online_map
 79  *
 80  * Subtlety:
 81  * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
 82  *    to generate slightly worse code.  So use a simple one-line #define
 83  *    for node_isset(), instead of wrapping an inline inside a macro, the
 84  *    way we do the other calls.
 85  *
 86  * NODEMASK_SCRATCH
 87  * When doing above logical AND, OR, XOR, Remap operations the callers tend to
 88  * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
 89  * nodemask_t's consume too much stack space.  NODEMASK_SCRATCH is a helper
 90  * for such situations. See below and CPUMASK_ALLOC also.
 91  */
 92 
 93 #include <linux/threads.h>
 94 #include <linux/bitmap.h>
 95 #include <linux/minmax.h>
 96 #include <linux/nodemask_types.h>
 97 #include <linux/numa.h>
 98 #include <linux/random.h>
 99 
100 extern nodemask_t _unused_nodemask_arg_;
101 
102 /**
103  * nodemask_pr_args - printf args to output a nodemask
104  * @maskp: nodemask to be printed
105  *
106  * Can be used to provide arguments for '%*pb[l]' when printing a nodemask.
107  */
108 #define nodemask_pr_args(maskp) __nodemask_pr_numnodes(maskp), \
109                                 __nodemask_pr_bits(maskp)
110 static inline unsigned int __nodemask_pr_numnodes(const nodemask_t *m)
111 {
112         return m ? MAX_NUMNODES : 0;
113 }
114 static inline const unsigned long *__nodemask_pr_bits(const nodemask_t *m)
115 {
116         return m ? m->bits : NULL;
117 }
118 
119 /*
120  * The inline keyword gives the compiler room to decide to inline, or
121  * not inline a function as it sees best.  However, as these functions
122  * are called in both __init and non-__init functions, if they are not
123  * inlined we will end up with a section mismatch error (of the type of
124  * freeable items not being freed).  So we must use __always_inline here
125  * to fix the problem.  If other functions in the future also end up in
126  * this situation they will also need to be annotated as __always_inline
127  */
128 #define node_set(node, dst) __node_set((node), &(dst))
129 static __always_inline void __node_set(int node, volatile nodemask_t *dstp)
130 {
131         set_bit(node, dstp->bits);
132 }
133 
134 #define node_clear(node, dst) __node_clear((node), &(dst))
135 static inline void __node_clear(int node, volatile nodemask_t *dstp)
136 {
137         clear_bit(node, dstp->bits);
138 }
139 
140 #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
141 static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits)
142 {
143         bitmap_fill(dstp->bits, nbits);
144 }
145 
146 #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
147 static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits)
148 {
149         bitmap_zero(dstp->bits, nbits);
150 }
151 
152 /* No static inline type checking - see Subtlety (1) above. */
153 #define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
154 
155 #define node_test_and_set(node, nodemask) \
156                         __node_test_and_set((node), &(nodemask))
157 static inline bool __node_test_and_set(int node, nodemask_t *addr)
158 {
159         return test_and_set_bit(node, addr->bits);
160 }
161 
162 #define nodes_and(dst, src1, src2) \
163                         __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
164 static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
165                                         const nodemask_t *src2p, unsigned int nbits)
166 {
167         bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
168 }
169 
170 #define nodes_or(dst, src1, src2) \
171                         __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
172 static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
173                                         const nodemask_t *src2p, unsigned int nbits)
174 {
175         bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
176 }
177 
178 #define nodes_xor(dst, src1, src2) \
179                         __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
180 static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
181                                         const nodemask_t *src2p, unsigned int nbits)
182 {
183         bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
184 }
185 
186 #define nodes_andnot(dst, src1, src2) \
187                         __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
188 static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
189                                         const nodemask_t *src2p, unsigned int nbits)
190 {
191         bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
192 }
193 
194 #define nodes_complement(dst, src) \
195                         __nodes_complement(&(dst), &(src), MAX_NUMNODES)
196 static inline void __nodes_complement(nodemask_t *dstp,
197                                         const nodemask_t *srcp, unsigned int nbits)
198 {
199         bitmap_complement(dstp->bits, srcp->bits, nbits);
200 }
201 
202 #define nodes_equal(src1, src2) \
203                         __nodes_equal(&(src1), &(src2), MAX_NUMNODES)
204 static inline bool __nodes_equal(const nodemask_t *src1p,
205                                         const nodemask_t *src2p, unsigned int nbits)
206 {
207         return bitmap_equal(src1p->bits, src2p->bits, nbits);
208 }
209 
210 #define nodes_intersects(src1, src2) \
211                         __nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
212 static inline bool __nodes_intersects(const nodemask_t *src1p,
213                                         const nodemask_t *src2p, unsigned int nbits)
214 {
215         return bitmap_intersects(src1p->bits, src2p->bits, nbits);
216 }
217 
218 #define nodes_subset(src1, src2) \
219                         __nodes_subset(&(src1), &(src2), MAX_NUMNODES)
220 static inline bool __nodes_subset(const nodemask_t *src1p,
221                                         const nodemask_t *src2p, unsigned int nbits)
222 {
223         return bitmap_subset(src1p->bits, src2p->bits, nbits);
224 }
225 
226 #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
227 static inline bool __nodes_empty(const nodemask_t *srcp, unsigned int nbits)
228 {
229         return bitmap_empty(srcp->bits, nbits);
230 }
231 
232 #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
233 static inline bool __nodes_full(const nodemask_t *srcp, unsigned int nbits)
234 {
235         return bitmap_full(srcp->bits, nbits);
236 }
237 
238 #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
239 static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits)
240 {
241         return bitmap_weight(srcp->bits, nbits);
242 }
243 
244 #define nodes_shift_right(dst, src, n) \
245                         __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
246 static inline void __nodes_shift_right(nodemask_t *dstp,
247                                         const nodemask_t *srcp, int n, int nbits)
248 {
249         bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
250 }
251 
252 #define nodes_shift_left(dst, src, n) \
253                         __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
254 static inline void __nodes_shift_left(nodemask_t *dstp,
255                                         const nodemask_t *srcp, int n, int nbits)
256 {
257         bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
258 }
259 
260 /* FIXME: better would be to fix all architectures to never return
261           > MAX_NUMNODES, then the silly min_ts could be dropped. */
262 
263 #define first_node(src) __first_node(&(src))
264 static inline unsigned int __first_node(const nodemask_t *srcp)
265 {
266         return min_t(unsigned int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
267 }
268 
269 #define next_node(n, src) __next_node((n), &(src))
270 static inline unsigned int __next_node(int n, const nodemask_t *srcp)
271 {
272         return min_t(unsigned int, MAX_NUMNODES, find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
273 }
274 
275 /*
276  * Find the next present node in src, starting after node n, wrapping around to
277  * the first node in src if needed.  Returns MAX_NUMNODES if src is empty.
278  */
279 #define next_node_in(n, src) __next_node_in((n), &(src))
280 static inline unsigned int __next_node_in(int node, const nodemask_t *srcp)
281 {
282         unsigned int ret = __next_node(node, srcp);
283 
284         if (ret == MAX_NUMNODES)
285                 ret = __first_node(srcp);
286         return ret;
287 }
288 
289 static inline void init_nodemask_of_node(nodemask_t *mask, int node)
290 {
291         nodes_clear(*mask);
292         node_set(node, *mask);
293 }
294 
295 #define nodemask_of_node(node)                                          \
296 ({                                                                      \
297         typeof(_unused_nodemask_arg_) m;                                \
298         if (sizeof(m) == sizeof(unsigned long)) {                       \
299                 m.bits[0] = 1UL << (node);                              \
300         } else {                                                        \
301                 init_nodemask_of_node(&m, (node));                      \
302         }                                                               \
303         m;                                                              \
304 })
305 
306 #define first_unset_node(mask) __first_unset_node(&(mask))
307 static inline unsigned int __first_unset_node(const nodemask_t *maskp)
308 {
309         return min_t(unsigned int, MAX_NUMNODES,
310                         find_first_zero_bit(maskp->bits, MAX_NUMNODES));
311 }
312 
313 #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
314 
315 #if MAX_NUMNODES <= BITS_PER_LONG
316 
317 #define NODE_MASK_ALL                                                   \
318 ((nodemask_t) { {                                                       \
319         [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD           \
320 } })
321 
322 #else
323 
324 #define NODE_MASK_ALL                                                   \
325 ((nodemask_t) { {                                                       \
326         [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL,                   \
327         [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD           \
328 } })
329 
330 #endif
331 
332 #define NODE_MASK_NONE                                                  \
333 ((nodemask_t) { {                                                       \
334         [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] =  0UL                    \
335 } })
336 
337 #define nodes_addr(src) ((src).bits)
338 
339 #define nodemask_parse_user(ubuf, ulen, dst) \
340                 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
341 static inline int __nodemask_parse_user(const char __user *buf, int len,
342                                         nodemask_t *dstp, int nbits)
343 {
344         return bitmap_parse_user(buf, len, dstp->bits, nbits);
345 }
346 
347 #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
348 static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
349 {
350         return bitmap_parselist(buf, dstp->bits, nbits);
351 }
352 
353 #define node_remap(oldbit, old, new) \
354                 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
355 static inline int __node_remap(int oldbit,
356                 const nodemask_t *oldp, const nodemask_t *newp, int nbits)
357 {
358         return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
359 }
360 
361 #define nodes_remap(dst, src, old, new) \
362                 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
363 static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
364                 const nodemask_t *oldp, const nodemask_t *newp, int nbits)
365 {
366         bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
367 }
368 
369 #define nodes_onto(dst, orig, relmap) \
370                 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
371 static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
372                 const nodemask_t *relmapp, int nbits)
373 {
374         bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
375 }
376 
377 #define nodes_fold(dst, orig, sz) \
378                 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
379 static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
380                 int sz, int nbits)
381 {
382         bitmap_fold(dstp->bits, origp->bits, sz, nbits);
383 }
384 
385 #if MAX_NUMNODES > 1
386 #define for_each_node_mask(node, mask)                              \
387         for ((node) = first_node(mask);                             \
388              (node) < MAX_NUMNODES;                                 \
389              (node) = next_node((node), (mask)))
390 #else /* MAX_NUMNODES == 1 */
391 #define for_each_node_mask(node, mask)                                  \
392         for ((node) = 0; (node) < 1 && !nodes_empty(mask); (node)++)
393 #endif /* MAX_NUMNODES */
394 
395 /*
396  * Bitmasks that are kept for all the nodes.
397  */
398 enum node_states {
399         N_POSSIBLE,             /* The node could become online at some point */
400         N_ONLINE,               /* The node is online */
401         N_NORMAL_MEMORY,        /* The node has regular memory */
402 #ifdef CONFIG_HIGHMEM
403         N_HIGH_MEMORY,          /* The node has regular or high memory */
404 #else
405         N_HIGH_MEMORY = N_NORMAL_MEMORY,
406 #endif
407         N_MEMORY,               /* The node has memory(regular, high, movable) */
408         N_CPU,          /* The node has one or more cpus */
409         N_GENERIC_INITIATOR,    /* The node has one or more Generic Initiators */
410         NR_NODE_STATES
411 };
412 
413 /*
414  * The following particular system nodemasks and operations
415  * on them manage all possible and online nodes.
416  */
417 
418 extern nodemask_t node_states[NR_NODE_STATES];
419 
420 #if MAX_NUMNODES > 1
421 static inline int node_state(int node, enum node_states state)
422 {
423         return node_isset(node, node_states[state]);
424 }
425 
426 static inline void node_set_state(int node, enum node_states state)
427 {
428         __node_set(node, &node_states[state]);
429 }
430 
431 static inline void node_clear_state(int node, enum node_states state)
432 {
433         __node_clear(node, &node_states[state]);
434 }
435 
436 static inline int num_node_state(enum node_states state)
437 {
438         return nodes_weight(node_states[state]);
439 }
440 
441 #define for_each_node_state(__node, __state) \
442         for_each_node_mask((__node), node_states[__state])
443 
444 #define first_online_node       first_node(node_states[N_ONLINE])
445 #define first_memory_node       first_node(node_states[N_MEMORY])
446 static inline unsigned int next_online_node(int nid)
447 {
448         return next_node(nid, node_states[N_ONLINE]);
449 }
450 static inline unsigned int next_memory_node(int nid)
451 {
452         return next_node(nid, node_states[N_MEMORY]);
453 }
454 
455 extern unsigned int nr_node_ids;
456 extern unsigned int nr_online_nodes;
457 
458 static inline void node_set_online(int nid)
459 {
460         node_set_state(nid, N_ONLINE);
461         nr_online_nodes = num_node_state(N_ONLINE);
462 }
463 
464 static inline void node_set_offline(int nid)
465 {
466         node_clear_state(nid, N_ONLINE);
467         nr_online_nodes = num_node_state(N_ONLINE);
468 }
469 
470 #else
471 
472 static inline int node_state(int node, enum node_states state)
473 {
474         return node == 0;
475 }
476 
477 static inline void node_set_state(int node, enum node_states state)
478 {
479 }
480 
481 static inline void node_clear_state(int node, enum node_states state)
482 {
483 }
484 
485 static inline int num_node_state(enum node_states state)
486 {
487         return 1;
488 }
489 
490 #define for_each_node_state(node, __state) \
491         for ( (node) = 0; (node) == 0; (node) = 1)
492 
493 #define first_online_node       0
494 #define first_memory_node       0
495 #define next_online_node(nid)   (MAX_NUMNODES)
496 #define next_memory_node(nid)   (MAX_NUMNODES)
497 #define nr_node_ids             1U
498 #define nr_online_nodes         1U
499 
500 #define node_set_online(node)      node_set_state((node), N_ONLINE)
501 #define node_set_offline(node)     node_clear_state((node), N_ONLINE)
502 
503 #endif
504 
505 static inline int node_random(const nodemask_t *maskp)
506 {
507 #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
508         int w, bit;
509 
510         w = nodes_weight(*maskp);
511         switch (w) {
512         case 0:
513                 bit = NUMA_NO_NODE;
514                 break;
515         case 1:
516                 bit = first_node(*maskp);
517                 break;
518         default:
519                 bit = find_nth_bit(maskp->bits, MAX_NUMNODES, get_random_u32_below(w));
520                 break;
521         }
522         return bit;
523 #else
524         return 0;
525 #endif
526 }
527 
528 #define node_online_map         node_states[N_ONLINE]
529 #define node_possible_map       node_states[N_POSSIBLE]
530 
531 #define num_online_nodes()      num_node_state(N_ONLINE)
532 #define num_possible_nodes()    num_node_state(N_POSSIBLE)
533 #define node_online(node)       node_state((node), N_ONLINE)
534 #define node_possible(node)     node_state((node), N_POSSIBLE)
535 
536 #define for_each_node(node)        for_each_node_state(node, N_POSSIBLE)
537 #define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
538 
539 /*
540  * For nodemask scratch area.
541  * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
542  * name.
543  */
544 #if NODES_SHIFT > 8 /* nodemask_t > 32 bytes */
545 #define NODEMASK_ALLOC(type, name, gfp_flags)   \
546                         type *name = kmalloc(sizeof(*name), gfp_flags)
547 #define NODEMASK_FREE(m)                        kfree(m)
548 #else
549 #define NODEMASK_ALLOC(type, name, gfp_flags)   type _##name, *name = &_##name
550 #define NODEMASK_FREE(m)                        do {} while (0)
551 #endif
552 
553 /* Example structure for using NODEMASK_ALLOC, used in mempolicy. */
554 struct nodemask_scratch {
555         nodemask_t      mask1;
556         nodemask_t      mask2;
557 };
558 
559 #define NODEMASK_SCRATCH(x)                                             \
560                         NODEMASK_ALLOC(struct nodemask_scratch, x,      \
561                                         GFP_KERNEL | __GFP_NORETRY)
562 #define NODEMASK_SCRATCH_FREE(x)        NODEMASK_FREE(x)
563 
564 
565 #endif /* __LINUX_NODEMASK_H */
566 

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