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Linux/include/media/v4l2-rect.h

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  1 /* SPDX-License-Identifier: GPL-2.0-only */
  2 /*
  3  * v4l2-rect.h - v4l2_rect helper functions
  4  *
  5  * Copyright 2014 Cisco Systems, Inc. and/or its affiliates. All rights reserved.
  6  */
  7 
  8 #ifndef _V4L2_RECT_H_
  9 #define _V4L2_RECT_H_
 10 
 11 #include <linux/videodev2.h>
 12 
 13 /**
 14  * v4l2_rect_set_size_to() - copy the width/height values.
 15  * @r: rect whose width and height fields will be set
 16  * @size: rect containing the width and height fields you need.
 17  */
 18 static inline void v4l2_rect_set_size_to(struct v4l2_rect *r,
 19                                          const struct v4l2_rect *size)
 20 {
 21         r->width = size->width;
 22         r->height = size->height;
 23 }
 24 
 25 /**
 26  * v4l2_rect_set_min_size() - width and height of r should be >= min_size.
 27  * @r: rect whose width and height will be modified
 28  * @min_size: rect containing the minimal width and height
 29  */
 30 static inline void v4l2_rect_set_min_size(struct v4l2_rect *r,
 31                                           const struct v4l2_rect *min_size)
 32 {
 33         if (r->width < min_size->width)
 34                 r->width = min_size->width;
 35         if (r->height < min_size->height)
 36                 r->height = min_size->height;
 37 }
 38 
 39 /**
 40  * v4l2_rect_set_max_size() - width and height of r should be <= max_size
 41  * @r: rect whose width and height will be modified
 42  * @max_size: rect containing the maximum width and height
 43  */
 44 static inline void v4l2_rect_set_max_size(struct v4l2_rect *r,
 45                                           const struct v4l2_rect *max_size)
 46 {
 47         if (r->width > max_size->width)
 48                 r->width = max_size->width;
 49         if (r->height > max_size->height)
 50                 r->height = max_size->height;
 51 }
 52 
 53 /**
 54  * v4l2_rect_map_inside()- r should be inside boundary.
 55  * @r: rect that will be modified
 56  * @boundary: rect containing the boundary for @r
 57  */
 58 static inline void v4l2_rect_map_inside(struct v4l2_rect *r,
 59                                         const struct v4l2_rect *boundary)
 60 {
 61         v4l2_rect_set_max_size(r, boundary);
 62         if (r->left < boundary->left)
 63                 r->left = boundary->left;
 64         if (r->top < boundary->top)
 65                 r->top = boundary->top;
 66         if (r->left + r->width > boundary->left + boundary->width)
 67                 r->left = boundary->left + boundary->width - r->width;
 68         if (r->top + r->height > boundary->top + boundary->height)
 69                 r->top = boundary->top + boundary->height - r->height;
 70 }
 71 
 72 /**
 73  * v4l2_rect_same_size() - return true if r1 has the same size as r2
 74  * @r1: rectangle.
 75  * @r2: rectangle.
 76  *
 77  * Return true if both rectangles have the same size.
 78  */
 79 static inline bool v4l2_rect_same_size(const struct v4l2_rect *r1,
 80                                        const struct v4l2_rect *r2)
 81 {
 82         return r1->width == r2->width && r1->height == r2->height;
 83 }
 84 
 85 /**
 86  * v4l2_rect_same_position() - return true if r1 has the same position as r2
 87  * @r1: rectangle.
 88  * @r2: rectangle.
 89  *
 90  * Return true if both rectangles have the same position
 91  */
 92 static inline bool v4l2_rect_same_position(const struct v4l2_rect *r1,
 93                                            const struct v4l2_rect *r2)
 94 {
 95         return r1->top == r2->top && r1->left == r2->left;
 96 }
 97 
 98 /**
 99  * v4l2_rect_equal() - return true if r1 equals r2
100  * @r1: rectangle.
101  * @r2: rectangle.
102  *
103  * Return true if both rectangles have the same size and position.
104  */
105 static inline bool v4l2_rect_equal(const struct v4l2_rect *r1,
106                                    const struct v4l2_rect *r2)
107 {
108         return v4l2_rect_same_size(r1, r2) && v4l2_rect_same_position(r1, r2);
109 }
110 
111 /**
112  * v4l2_rect_intersect() - calculate the intersection of two rects.
113  * @r: intersection of @r1 and @r2.
114  * @r1: rectangle.
115  * @r2: rectangle.
116  */
117 static inline void v4l2_rect_intersect(struct v4l2_rect *r,
118                                        const struct v4l2_rect *r1,
119                                        const struct v4l2_rect *r2)
120 {
121         int right, bottom;
122 
123         r->top = max(r1->top, r2->top);
124         r->left = max(r1->left, r2->left);
125         bottom = min(r1->top + r1->height, r2->top + r2->height);
126         right = min(r1->left + r1->width, r2->left + r2->width);
127         r->height = max(0, bottom - r->top);
128         r->width = max(0, right - r->left);
129 }
130 
131 /**
132  * v4l2_rect_scale() - scale rect r by to/from
133  * @r: rect to be scaled.
134  * @from: from rectangle.
135  * @to: to rectangle.
136  *
137  * This scales rectangle @r horizontally by @to->width / @from->width and
138  * vertically by @to->height / @from->height.
139  *
140  * Typically @r is a rectangle inside @from and you want the rectangle as
141  * it would appear after scaling @from to @to. So the resulting @r will
142  * be the scaled rectangle inside @to.
143  */
144 static inline void v4l2_rect_scale(struct v4l2_rect *r,
145                                    const struct v4l2_rect *from,
146                                    const struct v4l2_rect *to)
147 {
148         if (from->width == 0 || from->height == 0) {
149                 r->left = r->top = r->width = r->height = 0;
150                 return;
151         }
152         r->left = (((r->left - from->left) * to->width) / from->width) & ~1;
153         r->width = ((r->width * to->width) / from->width) & ~1;
154         r->top = ((r->top - from->top) * to->height) / from->height;
155         r->height = (r->height * to->height) / from->height;
156 }
157 
158 /**
159  * v4l2_rect_overlap() - do r1 and r2 overlap?
160  * @r1: rectangle.
161  * @r2: rectangle.
162  *
163  * Returns true if @r1 and @r2 overlap.
164  */
165 static inline bool v4l2_rect_overlap(const struct v4l2_rect *r1,
166                                      const struct v4l2_rect *r2)
167 {
168         /*
169          * IF the left side of r1 is to the right of the right side of r2 OR
170          *    the left side of r2 is to the right of the right side of r1 THEN
171          * they do not overlap.
172          */
173         if (r1->left >= r2->left + r2->width ||
174             r2->left >= r1->left + r1->width)
175                 return false;
176         /*
177          * IF the top side of r1 is below the bottom of r2 OR
178          *    the top side of r2 is below the bottom of r1 THEN
179          * they do not overlap.
180          */
181         if (r1->top >= r2->top + r2->height ||
182             r2->top >= r1->top + r1->height)
183                 return false;
184         return true;
185 }
186 
187 /**
188  * v4l2_rect_enclosed() - is r1 enclosed in r2?
189  * @r1: rectangle.
190  * @r2: rectangle.
191  *
192  * Returns true if @r1 is enclosed in @r2.
193  */
194 static inline bool v4l2_rect_enclosed(struct v4l2_rect *r1,
195                                       struct v4l2_rect *r2)
196 {
197         if (r1->left < r2->left || r1->top < r2->top)
198                 return false;
199         if (r1->left + r1->width > r2->left + r2->width)
200                 return false;
201         if (r1->top + r1->height > r2->top + r2->height)
202                 return false;
203 
204         return true;
205 }
206 
207 #endif
208 

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