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TOMOYO Linux Cross Reference
Linux/include/uapi/linux/gameport.h

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  1 /* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
  2 /*
  3  *  Copyright (c) 1999-2002 Vojtech Pavlik
  4  *
  5  * This program is free software; you can redistribute it and/or modify it
  6  * under the terms of the GNU General Public License version 2 as published by
  7  * the Free Software Foundation.
  8  */
  9 #ifndef _UAPI_GAMEPORT_H
 10 #define _UAPI_GAMEPORT_H
 11 
 12 
 13 
 14 #define GAMEPORT_MODE_DISABLED          0
 15 #define GAMEPORT_MODE_RAW               1
 16 #define GAMEPORT_MODE_COOKED            2
 17 
 18 #define GAMEPORT_ID_VENDOR_ANALOG       0x0001
 19 #define GAMEPORT_ID_VENDOR_MADCATZ      0x0002
 20 #define GAMEPORT_ID_VENDOR_LOGITECH     0x0003
 21 #define GAMEPORT_ID_VENDOR_CREATIVE     0x0004
 22 #define GAMEPORT_ID_VENDOR_GENIUS       0x0005
 23 #define GAMEPORT_ID_VENDOR_INTERACT     0x0006
 24 #define GAMEPORT_ID_VENDOR_MICROSOFT    0x0007
 25 #define GAMEPORT_ID_VENDOR_THRUSTMASTER 0x0008
 26 #define GAMEPORT_ID_VENDOR_GRAVIS       0x0009
 27 #define GAMEPORT_ID_VENDOR_GUILLEMOT    0x000a
 28 
 29 #endif /* _UAPI_GAMEPORT_H */
 30 

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