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Linux/include/xen/interface/vcpu.h

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  1 /* SPDX-License-Identifier: MIT */
  2 /******************************************************************************
  3  * vcpu.h
  4  *
  5  * VCPU initialisation, query, and hotplug.
  6  *
  7  * Copyright (c) 2005, Keir Fraser <keir@xensource.com>
  8  */
  9 
 10 #ifndef __XEN_PUBLIC_VCPU_H__
 11 #define __XEN_PUBLIC_VCPU_H__
 12 
 13 /*
 14  * Prototype for this hypercall is:
 15  *      int vcpu_op(int cmd, int vcpuid, void *extra_args)
 16  * @cmd            == VCPUOP_??? (VCPU operation).
 17  * @vcpuid         == VCPU to operate on.
 18  * @extra_args == Operation-specific extra arguments (NULL if none).
 19  */
 20 
 21 /*
 22  * Initialise a VCPU. Each VCPU can be initialised only once. A
 23  * newly-initialised VCPU will not run until it is brought up by VCPUOP_up.
 24  *
 25  * @extra_arg == pointer to vcpu_guest_context structure containing initial
 26  *                               state for the VCPU.
 27  */
 28 #define VCPUOP_initialise                        0
 29 
 30 /*
 31  * Bring up a VCPU. This makes the VCPU runnable. This operation will fail
 32  * if the VCPU has not been initialised (VCPUOP_initialise).
 33  */
 34 #define VCPUOP_up                                        1
 35 
 36 /*
 37  * Bring down a VCPU (i.e., make it non-runnable).
 38  * There are a few caveats that callers should observe:
 39  *      1. This operation may return, and VCPU_is_up may return false, before the
 40  *         VCPU stops running (i.e., the command is asynchronous). It is a good
 41  *         idea to ensure that the VCPU has entered a non-critical loop before
 42  *         bringing it down. Alternatively, this operation is guaranteed
 43  *         synchronous if invoked by the VCPU itself.
 44  *      2. After a VCPU is initialised, there is currently no way to drop all its
 45  *         references to domain memory. Even a VCPU that is down still holds
 46  *         memory references via its pagetable base pointer and GDT. It is good
 47  *         practise to move a VCPU onto an 'idle' or default page table, LDT and
 48  *         GDT before bringing it down.
 49  */
 50 #define VCPUOP_down                                      2
 51 
 52 /* Returns 1 if the given VCPU is up. */
 53 #define VCPUOP_is_up                             3
 54 
 55 /*
 56  * Return information about the state and running time of a VCPU.
 57  * @extra_arg == pointer to vcpu_runstate_info structure.
 58  */
 59 #define VCPUOP_get_runstate_info         4
 60 struct vcpu_runstate_info {
 61         /* VCPU's current state (RUNSTATE_*). */
 62         int              state;
 63         /* When was current state entered (system time, ns)? */
 64         uint64_t state_entry_time;
 65         /*
 66          * Update indicator set in state_entry_time:
 67          * When activated via VMASST_TYPE_runstate_update_flag, set during
 68          * updates in guest memory mapped copy of vcpu_runstate_info.
 69          */
 70 #define XEN_RUNSTATE_UPDATE     (1ULL << 63)
 71         /*
 72          * Time spent in each RUNSTATE_* (ns). The sum of these times is
 73          * guaranteed not to drift from system time.
 74          */
 75         uint64_t time[4];
 76 };
 77 DEFINE_GUEST_HANDLE_STRUCT(vcpu_runstate_info);
 78 
 79 /* VCPU is currently running on a physical CPU. */
 80 #define RUNSTATE_running  0
 81 
 82 /* VCPU is runnable, but not currently scheduled on any physical CPU. */
 83 #define RUNSTATE_runnable 1
 84 
 85 /* VCPU is blocked (a.k.a. idle). It is therefore not runnable. */
 86 #define RUNSTATE_blocked  2
 87 
 88 /*
 89  * VCPU is not runnable, but it is not blocked.
 90  * This is a 'catch all' state for things like hotplug and pauses by the
 91  * system administrator (or for critical sections in the hypervisor).
 92  * RUNSTATE_blocked dominates this state (it is the preferred state).
 93  */
 94 #define RUNSTATE_offline  3
 95 
 96 /*
 97  * Register a shared memory area from which the guest may obtain its own
 98  * runstate information without needing to execute a hypercall.
 99  * Notes:
100  *      1. The registered address may be virtual or physical, depending on the
101  *         platform. The virtual address should be registered on x86 systems.
102  *      2. Only one shared area may be registered per VCPU. The shared area is
103  *         updated by the hypervisor each time the VCPU is scheduled. Thus
104  *         runstate.state will always be RUNSTATE_running and
105  *         runstate.state_entry_time will indicate the system time at which the
106  *         VCPU was last scheduled to run.
107  * @extra_arg == pointer to vcpu_register_runstate_memory_area structure.
108  */
109 #define VCPUOP_register_runstate_memory_area 5
110 struct vcpu_register_runstate_memory_area {
111                 union {
112                                 GUEST_HANDLE(vcpu_runstate_info) h;
113                                 struct vcpu_runstate_info *v;
114                                 uint64_t p;
115                 } addr;
116 };
117 
118 /*
119  * Set or stop a VCPU's periodic timer. Every VCPU has one periodic timer
120  * which can be set via these commands. Periods smaller than one millisecond
121  * may not be supported.
122  */
123 #define VCPUOP_set_periodic_timer        6 /* arg == vcpu_set_periodic_timer_t */
124 #define VCPUOP_stop_periodic_timer       7 /* arg == NULL */
125 struct vcpu_set_periodic_timer {
126                 uint64_t period_ns;
127 };
128 DEFINE_GUEST_HANDLE_STRUCT(vcpu_set_periodic_timer);
129 
130 /*
131  * Set or stop a VCPU's single-shot timer. Every VCPU has one single-shot
132  * timer which can be set via these commands.
133  */
134 #define VCPUOP_set_singleshot_timer      8 /* arg == vcpu_set_singleshot_timer_t */
135 #define VCPUOP_stop_singleshot_timer 9 /* arg == NULL */
136 struct vcpu_set_singleshot_timer {
137                 uint64_t timeout_abs_ns;
138                 uint32_t flags;                    /* VCPU_SSHOTTMR_??? */
139 };
140 DEFINE_GUEST_HANDLE_STRUCT(vcpu_set_singleshot_timer);
141 
142 /* Flags to VCPUOP_set_singleshot_timer. */
143  /* Require the timeout to be in the future (return -ETIME if it's passed). */
144 #define _VCPU_SSHOTTMR_future (0)
145 #define VCPU_SSHOTTMR_future  (1U << _VCPU_SSHOTTMR_future)
146 
147 /*
148  * Register a memory location in the guest address space for the
149  * vcpu_info structure.  This allows the guest to place the vcpu_info
150  * structure in a convenient place, such as in a per-cpu data area.
151  * The pointer need not be page aligned, but the structure must not
152  * cross a page boundary.
153  */
154 #define VCPUOP_register_vcpu_info   10  /* arg == struct vcpu_info */
155 struct vcpu_register_vcpu_info {
156     uint64_t mfn;    /* mfn of page to place vcpu_info */
157     uint32_t offset; /* offset within page */
158     uint32_t rsvd;   /* unused */
159 };
160 DEFINE_GUEST_HANDLE_STRUCT(vcpu_register_vcpu_info);
161 
162 /* Send an NMI to the specified VCPU. @extra_arg == NULL. */
163 #define VCPUOP_send_nmi             11
164 
165 /*
166  * Get the physical ID information for a pinned vcpu's underlying physical
167  * processor.  The physical ID informmation is architecture-specific.
168  * On x86: id[31:0]=apic_id, id[63:32]=acpi_id.
169  * This command returns -EINVAL if it is not a valid operation for this VCPU.
170  */
171 #define VCPUOP_get_physid           12 /* arg == vcpu_get_physid_t */
172 struct vcpu_get_physid {
173         uint64_t phys_id;
174 };
175 DEFINE_GUEST_HANDLE_STRUCT(vcpu_get_physid);
176 #define xen_vcpu_physid_to_x86_apicid(physid) ((uint32_t)(physid))
177 #define xen_vcpu_physid_to_x86_acpiid(physid) ((uint32_t)((physid) >> 32))
178 
179 /*
180  * Register a memory location to get a secondary copy of the vcpu time
181  * parameters.  The master copy still exists as part of the vcpu shared
182  * memory area, and this secondary copy is updated whenever the master copy
183  * is updated (and using the same versioning scheme for synchronisation).
184  *
185  * The intent is that this copy may be mapped (RO) into userspace so
186  * that usermode can compute system time using the time info and the
187  * tsc.  Usermode will see an array of vcpu_time_info structures, one
188  * for each vcpu, and choose the right one by an existing mechanism
189  * which allows it to get the current vcpu number (such as via a
190  * segment limit).  It can then apply the normal algorithm to compute
191  * system time from the tsc.
192  *
193  * @extra_arg == pointer to vcpu_register_time_info_memory_area structure.
194  */
195 #define VCPUOP_register_vcpu_time_memory_area   13
196 DEFINE_GUEST_HANDLE_STRUCT(vcpu_time_info);
197 struct vcpu_register_time_memory_area {
198         union {
199                 GUEST_HANDLE(vcpu_time_info) h;
200                 struct pvclock_vcpu_time_info *v;
201                 uint64_t p;
202         } addr;
203 };
204 DEFINE_GUEST_HANDLE_STRUCT(vcpu_register_time_memory_area);
205 
206 #endif /* __XEN_PUBLIC_VCPU_H__ */
207 

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