1 // SPDX-License-Identifier: GPL-2.0-or-later 2 /* azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168). 3 * Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de> 4 * 5 * Framework borrowed from Bart Hartgers's als4000.c. 6 * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801), 7 * found in a Fujitsu-Siemens PC ("Cordant", aluminum case). 8 * Other versions are: 9 * PCI168 A(W), sub ID 1800 10 * PCI168 A/AP, sub ID 8000 11 * Please give me feedback in case you try my driver with one of these!! 12 * 13 * Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download 14 * (XP/Vista do not support this card at all but every Linux distribution 15 * has very good support out of the box; 16 * just to make sure that the right people hit this and get to know that, 17 * despite the high level of Internet ignorance - as usual :-P - 18 * about very good support for this card - on Linux!) 19 * 20 * NOTES 21 * Since Aztech does not provide any chipset documentation, 22 * even on repeated request to various addresses, 23 * and the answer that was finally given was negative 24 * (and I was stupid enough to manage to get hold of a PCI168 soundcard 25 * in the first place >:-P}), 26 * I was forced to base this driver on reverse engineering 27 * (3 weeks' worth of evenings filled with driver work). 28 * (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros) 29 * 30 * It is quite likely that the AZF3328 chip is the PCI cousin of the 31 * AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs. 32 * 33 * The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name 34 * for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec, 35 * Fincitec acquired by National Semiconductor in 2002, together with the 36 * Fincitec-related company ARSmikro) has the following features: 37 * 38 * - compatibility & compliance: 39 * - Microsoft PC 97 ("PC 97 Hardware Design Guide", 40 * http://www.microsoft.com/whdc/archive/pcguides.mspx) 41 * - Microsoft PC 98 Baseline Audio 42 * - MPU401 UART 43 * - Sound Blaster Emulation (DOS Box) 44 * - builtin AC97 conformant codec (SNR over 80dB) 45 * Note that "conformant" != "compliant"!! this chip's mixer register layout 46 * *differs* from the standard AC97 layout: 47 * they chose to not implement the headphone register (which is not a 48 * problem since it's merely optional), yet when doing this, they committed 49 * the grave sin of letting other registers follow immediately instead of 50 * keeping a headphone dummy register, thereby shifting the mixer register 51 * addresses illegally. So far unfortunately it looks like the very flexible 52 * ALSA AC97 support is still not enough to easily compensate for such a 53 * grave layout violation despite all tweaks and quirks mechanisms it offers. 54 * Well, not quite: now ac97 layer is much improved (bus-specific ops!), 55 * thus I was able to implement support - it's actually working quite well. 56 * An interesting item might be Aztech AMR 2800-W, since it's an AC97 57 * modem card which might reveal the Aztech-specific codec ID which 58 * we might want to pretend, too. Dito PCI168's brother, PCI368, 59 * where the advertising datasheet says it's AC97-based and has a 60 * Digital Enhanced Game Port. 61 * - builtin genuine OPL3 - verified to work fine, 20080506 62 * - full duplex 16bit playback/record at independent sampling rate 63 * - MPU401 (+ legacy address support, claimed by one official spec sheet) 64 * FIXME: how to enable legacy addr?? 65 * - game port (legacy address support) 66 * - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven 67 * features supported). - See common term "Digital Enhanced Game Port"... 68 * (probably DirectInput 3.0 spec - confirm) 69 * - builtin 3D enhancement (said to be YAMAHA Ymersion) 70 * - built-in General DirectX timer having a 20 bits counter 71 * with 1us resolution (see below!) 72 * - I2S serial output port for external DAC 73 * [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?] 74 * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI 75 * - supports hardware volume control 76 * - single chip low cost solution (128 pin QFP) 77 * - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip] 78 * required for Microsoft's logo compliance (FIXME: where?) 79 * At least the Trident 4D Wave DX has one bit somewhere 80 * to enable writes to PCI subsystem VID registers, that should be it. 81 * This might easily be in extended PCI reg space, since PCI168 also has 82 * some custom data starting at 0x80. What kind of config settings 83 * are located in our extended PCI space anyway?? 84 * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms 85 * [TDA1517P chip] 86 * 87 * Note that this driver now is actually *better* than the Windows driver, 88 * since it additionally supports the card's 1MHz DirectX timer - just try 89 * the following snd-seq module parameters etc.: 90 * - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0 91 * seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0 92 * seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000 93 * - "timidity -iAv -B2,8 -Os -EFreverb=0" 94 * - "pmidi -p 128:0 jazz.mid" 95 * 96 * OPL3 hardware playback testing, try something like: 97 * cat /proc/asound/hwdep 98 * and 99 * aconnect -o 100 * Then use 101 * sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3 102 * where x,y is the xx-yy number as given in hwdep. 103 * Then try 104 * pmidi -p a:b jazz.mid 105 * where a:b is the client number plus 0 usually, as given by aconnect above. 106 * Oh, and make sure to unmute the FM mixer control (doh!) 107 * NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!) 108 * despite no CPU activity, possibly due to hindering ACPI idling somehow. 109 * Shouldn't be a problem of the AZF3328 chip itself, I'd hope. 110 * Higher PCM / FM mixer levels seem to conflict (causes crackling), 111 * at least sometimes. Maybe even use with hardware sequencer timer above :) 112 * adplay/adplug-utils might soon offer hardware-based OPL3 playback, too. 113 * 114 * Certain PCI versions of this card are susceptible to DMA traffic underruns 115 * in some systems (resulting in sound crackling/clicking/popping), 116 * probably because they don't have a DMA FIFO buffer or so. 117 * Overview (PCI ID/PCI subID/PCI rev.): 118 * - no DMA crackling on SiS735: 0x50DC/0x1801/16 119 * - unknown performance: 0x50DC/0x1801/10 120 * (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler) 121 * 122 * Crackling happens with VIA chipsets or, in my case, an SiS735, which is 123 * supposed to be very fast and supposed to get rid of crackling much 124 * better than a VIA, yet ironically I still get crackling, like many other 125 * people with the same chipset. 126 * Possible remedies: 127 * - use speaker (amplifier) output instead of headphone output 128 * (in case crackling is due to overloaded output clipping) 129 * - plug card into a different PCI slot, preferably one that isn't shared 130 * too much (this helps a lot, but not completely!) 131 * - get rid of PCI VGA card, use AGP instead 132 * - upgrade or downgrade BIOS 133 * - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX) 134 * Not too helpful. 135 * - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS 136 * 137 * BUGS 138 * - full-duplex might *still* be problematic, however a recent test was fine 139 * - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated 140 * if you set PCM output switch to "pre 3D" instead of "post 3D". 141 * If this can't be set, then get a mixer application that Isn't Stupid (tm) 142 * (e.g. kmix, gamix) - unfortunately several are!! 143 * - locking is not entirely clean, especially the audio stream activity 144 * ints --> may be racy 145 * - an _unconnected_ secondary joystick at the gameport will be reported 146 * to be "active" (floating values, not precisely -1) due to the way we need 147 * to read the Digital Enhanced Game Port. Not sure whether it is fixable. 148 * 149 * TODO 150 * - use PCI_VDEVICE 151 * - verify driver status on x86_64 152 * - test multi-card driver operation 153 * - (ab)use 1MHz DirectX timer as kernel clocksource 154 * - test MPU401 MIDI playback etc. 155 * - add more power micro-management (disable various units of the card 156 * as long as they're unused, to improve audio quality and save power). 157 * However this requires more I/O ports which I haven't figured out yet 158 * and which thus might not even exist... 159 * The standard suspend/resume functionality could probably make use of 160 * some improvement, too... 161 * - figure out what all unknown port bits are responsible for 162 * - figure out some cleverly evil scheme to possibly make ALSA AC97 code 163 * fully accept our quite incompatible ""AC97"" mixer and thus save some 164 * code (but I'm not too optimistic that doing this is possible at all) 165 * - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport. 166 */ 167 168 #include <linux/io.h> 169 #include <linux/init.h> 170 #include <linux/bug.h> /* WARN_ONCE */ 171 #include <linux/pci.h> 172 #include <linux/delay.h> 173 #include <linux/slab.h> 174 #include <linux/gameport.h> 175 #include <linux/module.h> 176 #include <linux/dma-mapping.h> 177 #include <sound/core.h> 178 #include <sound/control.h> 179 #include <sound/pcm.h> 180 #include <sound/rawmidi.h> 181 #include <sound/mpu401.h> 182 #include <sound/opl3.h> 183 #include <sound/initval.h> 184 /* 185 * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap. 186 * If the AC97 compatibility parts we needed to implement locally turn out 187 * to work nicely, then remove the old implementation eventually. 188 */ 189 #define AZF_USE_AC97_LAYER 1 190 191 #ifdef AZF_USE_AC97_LAYER 192 #include <sound/ac97_codec.h> 193 #endif 194 #include "azt3328.h" 195 196 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>"); 197 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)"); 198 MODULE_LICENSE("GPL"); 199 200 #if IS_REACHABLE(CONFIG_GAMEPORT) 201 #define SUPPORT_GAMEPORT 1 202 #endif 203 204 /* === Debug settings === 205 Further diagnostic functionality than the settings below 206 does not need to be provided, since one can easily write a POSIX shell script 207 to dump the card's I/O ports (those listed in lspci -v -v): 208 dump() 209 { 210 local descr=$1; local addr=$2; local count=$3 211 212 echo "${descr}: ${count} @ ${addr}:" 213 dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \ 214 2>/dev/null| hexdump -C 215 } 216 and then use something like 217 "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8", 218 "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8", 219 possibly within a "while true; do ... sleep 1; done" loop. 220 Tweaking ports could be done using 221 VALSTRING="`printf "%02x" $value`" 222 printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \ 223 2>/dev/null 224 */ 225 226 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */ 227 module_param_array(index, int, NULL, 0444); 228 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard."); 229 230 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */ 231 module_param_array(id, charp, NULL, 0444); 232 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard."); 233 234 static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */ 235 module_param_array(enable, bool, NULL, 0444); 236 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard."); 237 238 static int seqtimer_scaling = 128; 239 module_param(seqtimer_scaling, int, 0444); 240 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128."); 241 242 enum snd_azf3328_codec_type { 243 /* warning: fixed indices (also used for bitmask checks!) */ 244 AZF_CODEC_PLAYBACK = 0, 245 AZF_CODEC_CAPTURE = 1, 246 AZF_CODEC_I2S_OUT = 2, 247 }; 248 249 struct snd_azf3328_codec_data { 250 unsigned long io_base; /* keep first! (avoid offset calc) */ 251 unsigned int dma_base; /* helper to avoid an indirection in hotpath */ 252 spinlock_t *lock; /* TODO: convert to our own per-codec lock member */ 253 struct snd_pcm_substream *substream; 254 bool running; 255 enum snd_azf3328_codec_type type; 256 const char *name; 257 }; 258 259 struct snd_azf3328 { 260 /* often-used fields towards beginning, then grouped */ 261 262 unsigned long ctrl_io; /* usually 0xb000, size 128 */ 263 unsigned long game_io; /* usually 0xb400, size 8 */ 264 unsigned long mpu_io; /* usually 0xb800, size 4 */ 265 unsigned long opl3_io; /* usually 0xbc00, size 8 */ 266 unsigned long mixer_io; /* usually 0xc000, size 64 */ 267 268 spinlock_t reg_lock; 269 270 struct snd_timer *timer; 271 272 struct snd_pcm *pcm[3]; 273 274 /* playback, recording and I2S out codecs */ 275 struct snd_azf3328_codec_data codecs[3]; 276 277 #ifdef AZF_USE_AC97_LAYER 278 struct snd_ac97 *ac97; 279 #endif 280 281 struct snd_card *card; 282 struct snd_rawmidi *rmidi; 283 284 #ifdef SUPPORT_GAMEPORT 285 struct gameport *gameport; 286 u16 axes[4]; 287 #endif 288 289 struct pci_dev *pci; 290 int irq; 291 292 /* register 0x6a is write-only, thus need to remember setting. 293 * If we need to add more registers here, then we might try to fold this 294 * into some transparent combined shadow register handling with 295 * CONFIG_PM register storage below, but that's slightly difficult. */ 296 u16 shadow_reg_ctrl_6AH; 297 298 /* register value containers for power management 299 * Note: not always full I/O range preserved (similar to Win driver!) */ 300 u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4]; 301 u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4]; 302 u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4]; 303 u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4]; 304 u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4]; 305 }; 306 307 static const struct pci_device_id snd_azf3328_ids[] = { 308 { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* PCI168/3328 */ 309 { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* 3328 */ 310 { 0, } 311 }; 312 313 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids); 314 315 316 static int 317 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set) 318 { 319 /* Well, strictly spoken, the inb/outb sequence isn't atomic 320 and would need locking. However we currently don't care 321 since it potentially complicates matters. */ 322 u8 prev = inb(reg), new; 323 324 new = (do_set) ? (prev|mask) : (prev & ~mask); 325 /* we need to always write the new value no matter whether it differs 326 * or not, since some register bits don't indicate their setting */ 327 outb(new, reg); 328 if (new != prev) 329 return 1; 330 331 return 0; 332 } 333 334 static inline void 335 snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec, 336 unsigned reg, 337 u8 value 338 ) 339 { 340 outb(value, codec->io_base + reg); 341 } 342 343 static inline u8 344 snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg) 345 { 346 return inb(codec->io_base + reg); 347 } 348 349 static inline void 350 snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec, 351 unsigned reg, 352 u16 value 353 ) 354 { 355 outw(value, codec->io_base + reg); 356 } 357 358 static inline u16 359 snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg) 360 { 361 return inw(codec->io_base + reg); 362 } 363 364 static inline void 365 snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec, 366 unsigned reg, const void *buffer, int count 367 ) 368 { 369 unsigned long addr = codec->io_base + reg; 370 if (count) { 371 const u32 *buf = buffer; 372 do { 373 outl(*buf++, addr); 374 addr += 4; 375 } while (--count); 376 } 377 } 378 379 static inline u32 380 snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg) 381 { 382 return inl(codec->io_base + reg); 383 } 384 385 static inline void 386 snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value) 387 { 388 outb(value, chip->ctrl_io + reg); 389 } 390 391 static inline u8 392 snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg) 393 { 394 return inb(chip->ctrl_io + reg); 395 } 396 397 static inline u16 398 snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg) 399 { 400 return inw(chip->ctrl_io + reg); 401 } 402 403 static inline void 404 snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value) 405 { 406 outw(value, chip->ctrl_io + reg); 407 } 408 409 static inline void 410 snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value) 411 { 412 outl(value, chip->ctrl_io + reg); 413 } 414 415 static inline void 416 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value) 417 { 418 outb(value, chip->game_io + reg); 419 } 420 421 static inline void 422 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value) 423 { 424 outw(value, chip->game_io + reg); 425 } 426 427 static inline u8 428 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg) 429 { 430 return inb(chip->game_io + reg); 431 } 432 433 static inline u16 434 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg) 435 { 436 return inw(chip->game_io + reg); 437 } 438 439 static inline void 440 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value) 441 { 442 outw(value, chip->mixer_io + reg); 443 } 444 445 static inline u16 446 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg) 447 { 448 return inw(chip->mixer_io + reg); 449 } 450 451 #define AZF_MUTE_BIT 0x80 452 453 static bool 454 snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip, 455 unsigned reg, bool do_mute 456 ) 457 { 458 unsigned long portbase = chip->mixer_io + reg + 1; 459 bool updated; 460 461 /* the mute bit is on the *second* (i.e. right) register of a 462 * left/right channel setting */ 463 updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute); 464 465 /* indicate whether it was muted before */ 466 return (do_mute) ? !updated : updated; 467 } 468 469 static inline bool 470 snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip, 471 bool do_mute 472 ) 473 { 474 return snd_azf3328_mixer_mute_control( 475 chip, 476 IDX_MIXER_PLAY_MASTER, 477 do_mute 478 ); 479 } 480 481 static inline bool 482 snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip, 483 bool do_mute 484 ) 485 { 486 return snd_azf3328_mixer_mute_control( 487 chip, 488 IDX_MIXER_WAVEOUT, 489 do_mute 490 ); 491 } 492 493 static inline void 494 snd_azf3328_mixer_reset(const struct snd_azf3328 *chip) 495 { 496 /* reset (close) mixer: 497 * first mute master volume, then reset 498 */ 499 snd_azf3328_mixer_mute_control_master(chip, 1); 500 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000); 501 } 502 503 #ifdef AZF_USE_AC97_LAYER 504 505 static inline void 506 snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip, 507 unsigned short reg, const char *mode) 508 { 509 /* need to add some more or less clever emulation? */ 510 dev_warn(chip->card->dev, 511 "missing %s emulation for AC97 register 0x%02x!\n", 512 mode, reg); 513 } 514 515 /* 516 * Need to have _special_ AC97 mixer hardware register index mapper, 517 * to compensate for the issue of a rather AC97-incompatible hardware layout. 518 */ 519 #define AZF_REG_MASK 0x3f 520 #define AZF_AC97_REG_UNSUPPORTED 0x8000 521 #define AZF_AC97_REG_REAL_IO_READ 0x4000 522 #define AZF_AC97_REG_REAL_IO_WRITE 0x2000 523 #define AZF_AC97_REG_REAL_IO_RW \ 524 (AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE) 525 #define AZF_AC97_REG_EMU_IO_READ 0x0400 526 #define AZF_AC97_REG_EMU_IO_WRITE 0x0200 527 #define AZF_AC97_REG_EMU_IO_RW \ 528 (AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE) 529 static unsigned short 530 snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg) 531 { 532 static const struct { 533 unsigned short azf_reg; 534 } azf_reg_mapper[] = { 535 /* Especially when taking into consideration 536 * mono/stereo-based sequence of azf vs. AC97 control series, 537 * it's quite obvious that azf simply got rid 538 * of the AC97_HEADPHONE control at its intended offset, 539 * thus shifted _all_ controls by one, 540 * and _then_ simply added it as an FMSYNTH control at the end, 541 * to make up for the offset. 542 * This means we'll have to translate indices here as 543 * needed and then do some tiny AC97 patch action 544 * (snd_ac97_rename_vol_ctl() etc.) - that's it. 545 */ 546 { /* AC97_RESET */ IDX_MIXER_RESET 547 | AZF_AC97_REG_REAL_IO_WRITE 548 | AZF_AC97_REG_EMU_IO_READ }, 549 { /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER }, 550 /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */ 551 { /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH }, 552 { /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT }, 553 { /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE }, 554 { /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP }, 555 { /* AC97_PHONE */ IDX_MIXER_MODEMIN }, 556 { /* AC97_MIC */ IDX_MIXER_MIC }, 557 { /* AC97_LINE */ IDX_MIXER_LINEIN }, 558 { /* AC97_CD */ IDX_MIXER_CDAUDIO }, 559 { /* AC97_VIDEO */ IDX_MIXER_VIDEO }, 560 { /* AC97_AUX */ IDX_MIXER_AUX }, 561 { /* AC97_PCM */ IDX_MIXER_WAVEOUT }, 562 { /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT }, 563 { /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME }, 564 { /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW }, 565 { /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 }, 566 { /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 }, 567 }; 568 569 unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED; 570 571 /* azf3328 supports the low-numbered and low-spec:ed range 572 of AC97 regs only */ 573 if (reg <= AC97_3D_CONTROL) { 574 unsigned short reg_idx = reg / 2; 575 reg_azf = azf_reg_mapper[reg_idx].azf_reg; 576 /* a translation-only entry means it's real read/write: */ 577 if (!(reg_azf & ~AZF_REG_MASK)) 578 reg_azf |= AZF_AC97_REG_REAL_IO_RW; 579 } else { 580 switch (reg) { 581 case AC97_POWERDOWN: 582 reg_azf = AZF_AC97_REG_EMU_IO_RW; 583 break; 584 case AC97_EXTENDED_ID: 585 reg_azf = AZF_AC97_REG_EMU_IO_READ; 586 break; 587 case AC97_EXTENDED_STATUS: 588 /* I don't know what the h*ll AC97 layer 589 * would consult this _extended_ register for 590 * given a base-AC97-advertised card, 591 * but let's just emulate it anyway :-P 592 */ 593 reg_azf = AZF_AC97_REG_EMU_IO_RW; 594 break; 595 case AC97_VENDOR_ID1: 596 case AC97_VENDOR_ID2: 597 reg_azf = AZF_AC97_REG_EMU_IO_READ; 598 break; 599 } 600 } 601 return reg_azf; 602 } 603 604 static const unsigned short 605 azf_emulated_ac97_caps = 606 AC97_BC_DEDICATED_MIC | 607 AC97_BC_BASS_TREBLE | 608 /* Headphone is an FM Synth control here */ 609 AC97_BC_HEADPHONE | 610 /* no AC97_BC_LOUDNESS! */ 611 /* mask 0x7c00 is 612 vendor-specific 3D enhancement 613 vendor indicator. 614 Since there actually _is_ an 615 entry for Aztech Labs 616 (13), make damn sure 617 to indicate it. */ 618 (13 << 10); 619 620 static const unsigned short 621 azf_emulated_ac97_powerdown = 622 /* pretend everything to be active */ 623 AC97_PD_ADC_STATUS | 624 AC97_PD_DAC_STATUS | 625 AC97_PD_MIXER_STATUS | 626 AC97_PD_VREF_STATUS; 627 628 /* 629 * Emulated, _inofficial_ vendor ID 630 * (there might be some devices such as the MR 2800-W 631 * which could reveal the real Aztech AC97 ID). 632 * We choose to use "AZT" prefix, and then use 1 to indicate PCI168 633 * (better don't use 0x68 since there's a PCI368 as well). 634 */ 635 static const unsigned int 636 azf_emulated_ac97_vendor_id = 0x415a5401; 637 638 static unsigned short 639 snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97) 640 { 641 const struct snd_azf3328 *chip = ac97->private_data; 642 unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97); 643 unsigned short reg_val = 0; 644 bool unsupported = false; 645 646 dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n", 647 reg_ac97); 648 if (reg_azf & AZF_AC97_REG_UNSUPPORTED) 649 unsupported = true; 650 else { 651 if (reg_azf & AZF_AC97_REG_REAL_IO_READ) 652 reg_val = snd_azf3328_mixer_inw(chip, 653 reg_azf & AZF_REG_MASK); 654 else { 655 /* 656 * Proceed with dummy I/O read, 657 * to ensure compatible timing where this may matter. 658 * (ALSA AC97 layer usually doesn't call I/O functions 659 * due to intelligent I/O caching anyway) 660 * Choose a mixer register that's thoroughly unrelated 661 * to common audio (try to minimize distortion). 662 */ 663 snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H); 664 } 665 666 if (reg_azf & AZF_AC97_REG_EMU_IO_READ) { 667 switch (reg_ac97) { 668 case AC97_RESET: 669 reg_val |= azf_emulated_ac97_caps; 670 break; 671 case AC97_POWERDOWN: 672 reg_val |= azf_emulated_ac97_powerdown; 673 break; 674 case AC97_EXTENDED_ID: 675 case AC97_EXTENDED_STATUS: 676 /* AFAICS we simply can't support anything: */ 677 reg_val |= 0; 678 break; 679 case AC97_VENDOR_ID1: 680 reg_val = azf_emulated_ac97_vendor_id >> 16; 681 break; 682 case AC97_VENDOR_ID2: 683 reg_val = azf_emulated_ac97_vendor_id & 0xffff; 684 break; 685 default: 686 unsupported = true; 687 break; 688 } 689 } 690 } 691 if (unsupported) 692 snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read"); 693 694 return reg_val; 695 } 696 697 static void 698 snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97, 699 unsigned short reg_ac97, unsigned short val) 700 { 701 const struct snd_azf3328 *chip = ac97->private_data; 702 unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97); 703 bool unsupported = false; 704 705 dev_dbg(chip->card->dev, 706 "snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n", 707 reg_ac97, val); 708 if (reg_azf & AZF_AC97_REG_UNSUPPORTED) 709 unsupported = true; 710 else { 711 if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE) 712 snd_azf3328_mixer_outw( 713 chip, 714 reg_azf & AZF_REG_MASK, 715 val 716 ); 717 else 718 if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) { 719 switch (reg_ac97) { 720 case AC97_REC_GAIN_MIC: 721 case AC97_POWERDOWN: 722 case AC97_EXTENDED_STATUS: 723 /* 724 * Silently swallow these writes. 725 * Since for most registers our card doesn't 726 * actually support a comparable feature, 727 * this is exactly what we should do here. 728 * The AC97 layer's I/O caching probably 729 * automatically takes care of all the rest... 730 * (remembers written values etc.) 731 */ 732 break; 733 default: 734 unsupported = true; 735 break; 736 } 737 } 738 } 739 if (unsupported) 740 snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write"); 741 } 742 743 static int 744 snd_azf3328_mixer_new(struct snd_azf3328 *chip) 745 { 746 struct snd_ac97_bus *bus; 747 struct snd_ac97_template ac97; 748 static const struct snd_ac97_bus_ops ops = { 749 .write = snd_azf3328_mixer_ac97_write, 750 .read = snd_azf3328_mixer_ac97_read, 751 }; 752 int rc; 753 754 memset(&ac97, 0, sizeof(ac97)); 755 ac97.scaps = AC97_SCAP_SKIP_MODEM 756 | AC97_SCAP_AUDIO /* we support audio! */ 757 | AC97_SCAP_NO_SPDIF; 758 ac97.private_data = chip; 759 ac97.pci = chip->pci; 760 761 /* 762 * ALSA's AC97 layer has terrible init crackling issues, 763 * unfortunately, and since it makes use of AC97_RESET, 764 * there's no use trying to mute Master Playback proactively. 765 */ 766 767 rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus); 768 if (!rc) 769 rc = snd_ac97_mixer(bus, &ac97, &chip->ac97); 770 /* 771 * Make sure to complain loudly in case of AC97 init failure, 772 * since failure may happen quite often, 773 * due to this card being a very quirky AC97 "lookalike". 774 */ 775 if (rc) 776 dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc); 777 778 /* If we return an error here, then snd_card_free() should 779 * free up any ac97 codecs that got created, as well as the bus. 780 */ 781 return rc; 782 } 783 #else /* AZF_USE_AC97_LAYER */ 784 static void 785 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip, 786 unsigned reg, 787 unsigned char dst_vol_left, 788 unsigned char dst_vol_right, 789 int chan_sel, int delay 790 ) 791 { 792 unsigned long portbase = chip->mixer_io + reg; 793 unsigned char curr_vol_left = 0, curr_vol_right = 0; 794 int left_change = 0, right_change = 0; 795 796 if (chan_sel & SET_CHAN_LEFT) { 797 curr_vol_left = inb(portbase + 1); 798 799 /* take care of muting flag contained in left channel */ 800 if (curr_vol_left & AZF_MUTE_BIT) 801 dst_vol_left |= AZF_MUTE_BIT; 802 else 803 dst_vol_left &= ~AZF_MUTE_BIT; 804 805 left_change = (curr_vol_left > dst_vol_left) ? -1 : 1; 806 } 807 808 if (chan_sel & SET_CHAN_RIGHT) { 809 curr_vol_right = inb(portbase + 0); 810 811 right_change = (curr_vol_right > dst_vol_right) ? -1 : 1; 812 } 813 814 do { 815 if (left_change) { 816 if (curr_vol_left != dst_vol_left) { 817 curr_vol_left += left_change; 818 outb(curr_vol_left, portbase + 1); 819 } else 820 left_change = 0; 821 } 822 if (right_change) { 823 if (curr_vol_right != dst_vol_right) { 824 curr_vol_right += right_change; 825 826 /* during volume change, the right channel is crackling 827 * somewhat more than the left channel, unfortunately. 828 * This seems to be a hardware issue. */ 829 outb(curr_vol_right, portbase + 0); 830 } else 831 right_change = 0; 832 } 833 if (delay) 834 mdelay(delay); 835 } while ((left_change) || (right_change)); 836 } 837 838 /* 839 * general mixer element 840 */ 841 struct azf3328_mixer_reg { 842 unsigned reg; 843 unsigned int lchan_shift, rchan_shift; 844 unsigned int mask; 845 unsigned int invert: 1; 846 unsigned int stereo: 1; 847 unsigned int enum_c: 4; 848 }; 849 850 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \ 851 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \ 852 (mask << 16) | \ 853 (invert << 24) | \ 854 (stereo << 25) | \ 855 (enum_c << 26)) 856 857 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val) 858 { 859 r->reg = val & 0xff; 860 r->lchan_shift = (val >> 8) & 0x0f; 861 r->rchan_shift = (val >> 12) & 0x0f; 862 r->mask = (val >> 16) & 0xff; 863 r->invert = (val >> 24) & 1; 864 r->stereo = (val >> 25) & 1; 865 r->enum_c = (val >> 26) & 0x0f; 866 } 867 868 /* 869 * mixer switches/volumes 870 */ 871 872 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \ 873 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \ 874 .info = snd_azf3328_info_mixer, \ 875 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \ 876 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \ 877 } 878 879 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \ 880 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \ 881 .info = snd_azf3328_info_mixer, \ 882 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \ 883 .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \ 884 } 885 886 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \ 887 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \ 888 .info = snd_azf3328_info_mixer, \ 889 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \ 890 .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \ 891 } 892 893 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \ 894 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \ 895 .info = snd_azf3328_info_mixer, \ 896 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \ 897 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \ 898 } 899 900 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \ 901 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \ 902 .info = snd_azf3328_info_mixer_enum, \ 903 .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \ 904 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \ 905 } 906 907 static int 908 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol, 909 struct snd_ctl_elem_info *uinfo) 910 { 911 struct azf3328_mixer_reg reg; 912 913 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); 914 uinfo->type = reg.mask == 1 ? 915 SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER; 916 uinfo->count = reg.stereo + 1; 917 uinfo->value.integer.min = 0; 918 uinfo->value.integer.max = reg.mask; 919 return 0; 920 } 921 922 static int 923 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol, 924 struct snd_ctl_elem_value *ucontrol) 925 { 926 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); 927 struct azf3328_mixer_reg reg; 928 u16 oreg, val; 929 930 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); 931 932 oreg = snd_azf3328_mixer_inw(chip, reg.reg); 933 val = (oreg >> reg.lchan_shift) & reg.mask; 934 if (reg.invert) 935 val = reg.mask - val; 936 ucontrol->value.integer.value[0] = val; 937 if (reg.stereo) { 938 val = (oreg >> reg.rchan_shift) & reg.mask; 939 if (reg.invert) 940 val = reg.mask - val; 941 ucontrol->value.integer.value[1] = val; 942 } 943 dev_dbg(chip->card->dev, 944 "get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n", 945 reg.reg, oreg, 946 ucontrol->value.integer.value[0], ucontrol->value.integer.value[1], 947 reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo); 948 return 0; 949 } 950 951 static int 952 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol, 953 struct snd_ctl_elem_value *ucontrol) 954 { 955 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); 956 struct azf3328_mixer_reg reg; 957 u16 oreg, nreg, val; 958 959 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); 960 oreg = snd_azf3328_mixer_inw(chip, reg.reg); 961 val = ucontrol->value.integer.value[0] & reg.mask; 962 if (reg.invert) 963 val = reg.mask - val; 964 nreg = oreg & ~(reg.mask << reg.lchan_shift); 965 nreg |= (val << reg.lchan_shift); 966 if (reg.stereo) { 967 val = ucontrol->value.integer.value[1] & reg.mask; 968 if (reg.invert) 969 val = reg.mask - val; 970 nreg &= ~(reg.mask << reg.rchan_shift); 971 nreg |= (val << reg.rchan_shift); 972 } 973 if (reg.mask >= 0x07) /* it's a volume control, so better take care */ 974 snd_azf3328_mixer_write_volume_gradually( 975 chip, reg.reg, nreg >> 8, nreg & 0xff, 976 /* just set both channels, doesn't matter */ 977 SET_CHAN_LEFT|SET_CHAN_RIGHT, 978 0); 979 else 980 snd_azf3328_mixer_outw(chip, reg.reg, nreg); 981 982 dev_dbg(chip->card->dev, 983 "put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n", 984 reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1], 985 oreg, reg.lchan_shift, reg.rchan_shift, 986 nreg, snd_azf3328_mixer_inw(chip, reg.reg)); 987 return (nreg != oreg); 988 } 989 990 static int 991 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol, 992 struct snd_ctl_elem_info *uinfo) 993 { 994 static const char * const texts1[] = { 995 "Mic1", "Mic2" 996 }; 997 static const char * const texts2[] = { 998 "Mix", "Mic" 999 }; 1000 static const char * const texts3[] = { 1001 "Mic", "CD", "Video", "Aux", 1002 "Line", "Mix", "Mix Mono", "Phone" 1003 }; 1004 static const char * const texts4[] = { 1005 "pre 3D", "post 3D" 1006 }; 1007 struct azf3328_mixer_reg reg; 1008 const char * const *p = NULL; 1009 1010 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); 1011 if (reg.reg == IDX_MIXER_ADVCTL2) { 1012 switch(reg.lchan_shift) { 1013 case 8: /* modem out sel */ 1014 p = texts1; 1015 break; 1016 case 9: /* mono sel source */ 1017 p = texts2; 1018 break; 1019 case 15: /* PCM Out Path */ 1020 p = texts4; 1021 break; 1022 } 1023 } else if (reg.reg == IDX_MIXER_REC_SELECT) 1024 p = texts3; 1025 1026 return snd_ctl_enum_info(uinfo, 1027 (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1, 1028 reg.enum_c, p); 1029 } 1030 1031 static int 1032 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol, 1033 struct snd_ctl_elem_value *ucontrol) 1034 { 1035 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); 1036 struct azf3328_mixer_reg reg; 1037 unsigned short val; 1038 1039 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); 1040 val = snd_azf3328_mixer_inw(chip, reg.reg); 1041 if (reg.reg == IDX_MIXER_REC_SELECT) { 1042 ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1); 1043 ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1); 1044 } else 1045 ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1); 1046 1047 dev_dbg(chip->card->dev, 1048 "get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n", 1049 reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1], 1050 reg.lchan_shift, reg.enum_c); 1051 return 0; 1052 } 1053 1054 static int 1055 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol, 1056 struct snd_ctl_elem_value *ucontrol) 1057 { 1058 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); 1059 struct azf3328_mixer_reg reg; 1060 u16 oreg, nreg, val; 1061 1062 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); 1063 oreg = snd_azf3328_mixer_inw(chip, reg.reg); 1064 val = oreg; 1065 if (reg.reg == IDX_MIXER_REC_SELECT) { 1066 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U || 1067 ucontrol->value.enumerated.item[1] > reg.enum_c - 1U) 1068 return -EINVAL; 1069 val = (ucontrol->value.enumerated.item[0] << 8) | 1070 (ucontrol->value.enumerated.item[1] << 0); 1071 } else { 1072 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U) 1073 return -EINVAL; 1074 val &= ~((reg.enum_c - 1) << reg.lchan_shift); 1075 val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift); 1076 } 1077 snd_azf3328_mixer_outw(chip, reg.reg, val); 1078 nreg = val; 1079 1080 dev_dbg(chip->card->dev, 1081 "put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg); 1082 return (nreg != oreg); 1083 } 1084 1085 static const struct snd_kcontrol_new snd_azf3328_mixer_controls[] = { 1086 AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1), 1087 AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1), 1088 AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1), 1089 AZF3328_MIXER_VOL_STEREO("PCM Playback Volume", 1090 IDX_MIXER_WAVEOUT, 0x1f, 1), 1091 AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch", 1092 IDX_MIXER_ADVCTL2, 7, 1), 1093 AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1), 1094 AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1), 1095 AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1), 1096 AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1), 1097 AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1), 1098 AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0), 1099 AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0), 1100 AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1), 1101 AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1), 1102 AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0), 1103 AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1), 1104 AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1), 1105 AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1), 1106 AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1), 1107 AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1), 1108 AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1), 1109 AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1), 1110 AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1), 1111 AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1), 1112 AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1), 1113 AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1), 1114 AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1), 1115 AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8), 1116 AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9), 1117 AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */ 1118 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0), 1119 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0), 1120 AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0), 1121 AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */ 1122 AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */ 1123 #if MIXER_TESTING 1124 AZF3328_MIXER_SWITCH("", IDX_MIXER_ADVCTL2, 0, 0), 1125 AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0), 1126 AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0), 1127 AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0), 1128 AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0), 1129 AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0), 1130 AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0), 1131 AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0), 1132 AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0), 1133 AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0), 1134 AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0), 1135 AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0), 1136 AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0), 1137 AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0), 1138 AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0), 1139 AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0), 1140 #endif 1141 }; 1142 1143 static const u16 snd_azf3328_init_values[][2] = { 1144 { IDX_MIXER_PLAY_MASTER, MIXER_MUTE_MASK|0x1f1f }, 1145 { IDX_MIXER_MODEMOUT, MIXER_MUTE_MASK|0x1f1f }, 1146 { IDX_MIXER_BASSTREBLE, 0x0000 }, 1147 { IDX_MIXER_PCBEEP, MIXER_MUTE_MASK|0x1f1f }, 1148 { IDX_MIXER_MODEMIN, MIXER_MUTE_MASK|0x1f1f }, 1149 { IDX_MIXER_MIC, MIXER_MUTE_MASK|0x001f }, 1150 { IDX_MIXER_LINEIN, MIXER_MUTE_MASK|0x1f1f }, 1151 { IDX_MIXER_CDAUDIO, MIXER_MUTE_MASK|0x1f1f }, 1152 { IDX_MIXER_VIDEO, MIXER_MUTE_MASK|0x1f1f }, 1153 { IDX_MIXER_AUX, MIXER_MUTE_MASK|0x1f1f }, 1154 { IDX_MIXER_WAVEOUT, MIXER_MUTE_MASK|0x1f1f }, 1155 { IDX_MIXER_FMSYNTH, MIXER_MUTE_MASK|0x1f1f }, 1156 { IDX_MIXER_REC_VOLUME, MIXER_MUTE_MASK|0x0707 }, 1157 }; 1158 1159 static int 1160 snd_azf3328_mixer_new(struct snd_azf3328 *chip) 1161 { 1162 struct snd_card *card; 1163 const struct snd_kcontrol_new *sw; 1164 unsigned int idx; 1165 int err; 1166 1167 if (snd_BUG_ON(!chip || !chip->card)) 1168 return -EINVAL; 1169 1170 card = chip->card; 1171 1172 /* mixer reset */ 1173 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000); 1174 1175 /* mute and zero volume channels */ 1176 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) { 1177 snd_azf3328_mixer_outw(chip, 1178 snd_azf3328_init_values[idx][0], 1179 snd_azf3328_init_values[idx][1]); 1180 } 1181 1182 /* add mixer controls */ 1183 sw = snd_azf3328_mixer_controls; 1184 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls); 1185 ++idx, ++sw) { 1186 err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip)); 1187 if (err < 0) 1188 return err; 1189 } 1190 snd_component_add(card, "AZF3328 mixer"); 1191 strcpy(card->mixername, "AZF3328 mixer"); 1192 1193 return 0; 1194 } 1195 #endif /* AZF_USE_AC97_LAYER */ 1196 1197 static void 1198 snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec, 1199 enum azf_freq_t bitrate, 1200 unsigned int format_width, 1201 unsigned int channels 1202 ) 1203 { 1204 unsigned long flags; 1205 u16 val = 0xff00; 1206 u8 freq = 0; 1207 1208 switch (bitrate) { 1209 case AZF_FREQ_4000: freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break; 1210 case AZF_FREQ_4800: freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break; 1211 case AZF_FREQ_5512: 1212 /* the AZF3328 names it "5510" for some strange reason */ 1213 freq = SOUNDFORMAT_FREQ_5510; break; 1214 case AZF_FREQ_6620: freq = SOUNDFORMAT_FREQ_6620; break; 1215 case AZF_FREQ_8000: freq = SOUNDFORMAT_FREQ_8000; break; 1216 case AZF_FREQ_9600: freq = SOUNDFORMAT_FREQ_9600; break; 1217 case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break; 1218 case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break; 1219 case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break; 1220 case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break; 1221 case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break; 1222 default: 1223 snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate); 1224 fallthrough; 1225 case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break; 1226 case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break; 1227 case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break; 1228 } 1229 /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */ 1230 /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */ 1231 /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */ 1232 /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */ 1233 /* val = 0xff05; 5m11.556s (... -> 44100Hz) */ 1234 /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */ 1235 /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */ 1236 /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */ 1237 /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */ 1238 1239 val |= freq; 1240 1241 if (channels == 2) 1242 val |= SOUNDFORMAT_FLAG_2CHANNELS; 1243 1244 if (format_width == 16) 1245 val |= SOUNDFORMAT_FLAG_16BIT; 1246 1247 spin_lock_irqsave(codec->lock, flags); 1248 1249 /* set bitrate/format */ 1250 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val); 1251 1252 /* changing the bitrate/format settings switches off the 1253 * audio output with an annoying click in case of 8/16bit format change 1254 * (maybe shutting down DAC/ADC?), thus immediately 1255 * do some tweaking to reenable it and get rid of the clicking 1256 * (FIXME: yes, it works, but what exactly am I doing here?? :) 1257 * FIXME: does this have some side effects for full-duplex 1258 * or other dramatic side effects? */ 1259 /* do it for non-capture codecs only */ 1260 if (codec->type != AZF_CODEC_CAPTURE) 1261 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, 1262 snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) | 1263 DMA_RUN_SOMETHING1 | 1264 DMA_RUN_SOMETHING2 | 1265 SOMETHING_ALMOST_ALWAYS_SET | 1266 DMA_EPILOGUE_SOMETHING | 1267 DMA_SOMETHING_ELSE 1268 ); 1269 1270 spin_unlock_irqrestore(codec->lock, flags); 1271 } 1272 1273 static inline void 1274 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec 1275 ) 1276 { 1277 /* choose lowest frequency for low power consumption. 1278 * While this will cause louder noise due to rather coarse frequency, 1279 * it should never matter since output should always 1280 * get disabled properly when idle anyway. */ 1281 snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1); 1282 } 1283 1284 static void 1285 snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip, 1286 unsigned bitmask, 1287 bool enable 1288 ) 1289 { 1290 bool do_mask = !enable; 1291 if (do_mask) 1292 chip->shadow_reg_ctrl_6AH |= bitmask; 1293 else 1294 chip->shadow_reg_ctrl_6AH &= ~bitmask; 1295 dev_dbg(chip->card->dev, 1296 "6AH_update mask 0x%04x do_mask %d: val 0x%04x\n", 1297 bitmask, do_mask, chip->shadow_reg_ctrl_6AH); 1298 snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH); 1299 } 1300 1301 static inline void 1302 snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable) 1303 { 1304 dev_dbg(chip->card->dev, "codec_enable %d\n", enable); 1305 /* no idea what exactly is being done here, but I strongly assume it's 1306 * PM related */ 1307 snd_azf3328_ctrl_reg_6AH_update( 1308 chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable 1309 ); 1310 } 1311 1312 static void 1313 snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip, 1314 enum snd_azf3328_codec_type codec_type, 1315 bool enable 1316 ) 1317 { 1318 struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type]; 1319 bool need_change = (codec->running != enable); 1320 1321 dev_dbg(chip->card->dev, 1322 "codec_activity: %s codec, enable %d, need_change %d\n", 1323 codec->name, enable, need_change 1324 ); 1325 if (need_change) { 1326 static const struct { 1327 enum snd_azf3328_codec_type other1; 1328 enum snd_azf3328_codec_type other2; 1329 } peer_codecs[3] = 1330 { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT }, 1331 { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT }, 1332 { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } }; 1333 bool call_function; 1334 1335 if (enable) 1336 /* if enable codec, call enable_codecs func 1337 to enable codec supply... */ 1338 call_function = 1; 1339 else { 1340 /* ...otherwise call enable_codecs func 1341 (which globally shuts down operation of codecs) 1342 only in case the other codecs are currently 1343 not active either! */ 1344 call_function = 1345 ((!chip->codecs[peer_codecs[codec_type].other1] 1346 .running) 1347 && (!chip->codecs[peer_codecs[codec_type].other2] 1348 .running)); 1349 } 1350 if (call_function) 1351 snd_azf3328_ctrl_enable_codecs(chip, enable); 1352 1353 /* ...and adjust clock, too 1354 * (reduce noise and power consumption) */ 1355 if (!enable) 1356 snd_azf3328_codec_setfmt_lowpower(codec); 1357 codec->running = enable; 1358 } 1359 } 1360 1361 static void 1362 snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip, 1363 struct snd_azf3328_codec_data *codec, 1364 unsigned long addr, 1365 unsigned int period_bytes, 1366 unsigned int buffer_bytes 1367 ) 1368 { 1369 WARN_ONCE(period_bytes & 1, "odd period length!?\n"); 1370 WARN_ONCE(buffer_bytes != 2 * period_bytes, 1371 "missed our input expectations! %u vs. %u\n", 1372 buffer_bytes, period_bytes); 1373 if (!codec->running) { 1374 /* AZF3328 uses a two buffer pointer DMA transfer approach */ 1375 1376 unsigned long flags; 1377 1378 /* width 32bit (prevent overflow): */ 1379 u32 area_length; 1380 struct codec_setup_io { 1381 u32 dma_start_1; 1382 u32 dma_start_2; 1383 u32 dma_lengths; 1384 } __packed setup_io; 1385 1386 area_length = buffer_bytes/2; 1387 1388 setup_io.dma_start_1 = addr; 1389 setup_io.dma_start_2 = addr+area_length; 1390 1391 dev_dbg(chip->card->dev, 1392 "setdma: buffers %08x[%u] / %08x[%u], %u, %u\n", 1393 setup_io.dma_start_1, area_length, 1394 setup_io.dma_start_2, area_length, 1395 period_bytes, buffer_bytes); 1396 1397 /* Hmm, are we really supposed to decrement this by 1?? 1398 Most definitely certainly not: configuring full length does 1399 work properly (i.e. likely better), and BTW we 1400 violated possibly differing frame sizes with this... 1401 1402 area_length--; |* max. index *| 1403 */ 1404 1405 /* build combined I/O buffer length word */ 1406 setup_io.dma_lengths = (area_length << 16) | (area_length); 1407 1408 spin_lock_irqsave(codec->lock, flags); 1409 snd_azf3328_codec_outl_multi( 1410 codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3 1411 ); 1412 spin_unlock_irqrestore(codec->lock, flags); 1413 } 1414 } 1415 1416 static int 1417 snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream) 1418 { 1419 struct snd_pcm_runtime *runtime = substream->runtime; 1420 struct snd_azf3328_codec_data *codec = runtime->private_data; 1421 #if 0 1422 unsigned int size = snd_pcm_lib_buffer_bytes(substream); 1423 unsigned int count = snd_pcm_lib_period_bytes(substream); 1424 #endif 1425 1426 codec->dma_base = runtime->dma_addr; 1427 1428 #if 0 1429 snd_azf3328_codec_setfmt(codec, 1430 runtime->rate, 1431 snd_pcm_format_width(runtime->format), 1432 runtime->channels); 1433 snd_azf3328_codec_setdmaa(chip, codec, 1434 runtime->dma_addr, count, size); 1435 #endif 1436 return 0; 1437 } 1438 1439 static int 1440 snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd) 1441 { 1442 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1443 struct snd_pcm_runtime *runtime = substream->runtime; 1444 struct snd_azf3328_codec_data *codec = runtime->private_data; 1445 int result = 0; 1446 u16 flags1; 1447 bool previously_muted = false; 1448 bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type); 1449 1450 switch (cmd) { 1451 case SNDRV_PCM_TRIGGER_START: 1452 dev_dbg(chip->card->dev, "START PCM %s\n", codec->name); 1453 1454 if (is_main_mixer_playback_codec) { 1455 /* mute WaveOut (avoid clicking during setup) */ 1456 previously_muted = 1457 snd_azf3328_mixer_mute_control_pcm( 1458 chip, 1 1459 ); 1460 } 1461 1462 snd_azf3328_codec_setfmt(codec, 1463 runtime->rate, 1464 snd_pcm_format_width(runtime->format), 1465 runtime->channels); 1466 1467 spin_lock(codec->lock); 1468 /* first, remember current value: */ 1469 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS); 1470 1471 /* stop transfer */ 1472 flags1 &= ~DMA_RESUME; 1473 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); 1474 1475 /* FIXME: clear interrupts or what??? */ 1476 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff); 1477 spin_unlock(codec->lock); 1478 1479 snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr, 1480 snd_pcm_lib_period_bytes(substream), 1481 snd_pcm_lib_buffer_bytes(substream) 1482 ); 1483 1484 spin_lock(codec->lock); 1485 #ifdef WIN9X 1486 /* FIXME: enable playback/recording??? */ 1487 flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2; 1488 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); 1489 1490 /* start transfer again */ 1491 /* FIXME: what is this value (0x0010)??? */ 1492 flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING; 1493 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); 1494 #else /* NT4 */ 1495 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, 1496 0x0000); 1497 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, 1498 DMA_RUN_SOMETHING1); 1499 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, 1500 DMA_RUN_SOMETHING1 | 1501 DMA_RUN_SOMETHING2); 1502 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, 1503 DMA_RESUME | 1504 SOMETHING_ALMOST_ALWAYS_SET | 1505 DMA_EPILOGUE_SOMETHING | 1506 DMA_SOMETHING_ELSE); 1507 #endif 1508 spin_unlock(codec->lock); 1509 snd_azf3328_ctrl_codec_activity(chip, codec->type, 1); 1510 1511 if (is_main_mixer_playback_codec) { 1512 /* now unmute WaveOut */ 1513 if (!previously_muted) 1514 snd_azf3328_mixer_mute_control_pcm( 1515 chip, 0 1516 ); 1517 } 1518 1519 dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name); 1520 break; 1521 case SNDRV_PCM_TRIGGER_RESUME: 1522 dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name); 1523 /* resume codec if we were active */ 1524 spin_lock(codec->lock); 1525 if (codec->running) 1526 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, 1527 snd_azf3328_codec_inw( 1528 codec, IDX_IO_CODEC_DMA_FLAGS 1529 ) | DMA_RESUME 1530 ); 1531 spin_unlock(codec->lock); 1532 break; 1533 case SNDRV_PCM_TRIGGER_STOP: 1534 dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name); 1535 1536 if (is_main_mixer_playback_codec) { 1537 /* mute WaveOut (avoid clicking during setup) */ 1538 previously_muted = 1539 snd_azf3328_mixer_mute_control_pcm( 1540 chip, 1 1541 ); 1542 } 1543 1544 spin_lock(codec->lock); 1545 /* first, remember current value: */ 1546 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS); 1547 1548 /* stop transfer */ 1549 flags1 &= ~DMA_RESUME; 1550 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); 1551 1552 /* hmm, is this really required? we're resetting the same bit 1553 * immediately thereafter... */ 1554 flags1 |= DMA_RUN_SOMETHING1; 1555 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); 1556 1557 flags1 &= ~DMA_RUN_SOMETHING1; 1558 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); 1559 spin_unlock(codec->lock); 1560 snd_azf3328_ctrl_codec_activity(chip, codec->type, 0); 1561 1562 if (is_main_mixer_playback_codec) { 1563 /* now unmute WaveOut */ 1564 if (!previously_muted) 1565 snd_azf3328_mixer_mute_control_pcm( 1566 chip, 0 1567 ); 1568 } 1569 1570 dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name); 1571 break; 1572 case SNDRV_PCM_TRIGGER_SUSPEND: 1573 dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name); 1574 /* make sure codec is stopped */ 1575 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, 1576 snd_azf3328_codec_inw( 1577 codec, IDX_IO_CODEC_DMA_FLAGS 1578 ) & ~DMA_RESUME 1579 ); 1580 break; 1581 case SNDRV_PCM_TRIGGER_PAUSE_PUSH: 1582 WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n"); 1583 break; 1584 case SNDRV_PCM_TRIGGER_PAUSE_RELEASE: 1585 WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n"); 1586 break; 1587 default: 1588 WARN(1, "FIXME: unknown trigger mode!\n"); 1589 return -EINVAL; 1590 } 1591 1592 return result; 1593 } 1594 1595 static snd_pcm_uframes_t 1596 snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream 1597 ) 1598 { 1599 const struct snd_azf3328_codec_data *codec = 1600 substream->runtime->private_data; 1601 unsigned long result; 1602 snd_pcm_uframes_t frmres; 1603 1604 result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS); 1605 1606 /* calculate offset */ 1607 #ifdef QUERY_HARDWARE 1608 result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1); 1609 #else 1610 result -= codec->dma_base; 1611 #endif 1612 frmres = bytes_to_frames( substream->runtime, result); 1613 dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n", 1614 jiffies, codec->name, result, frmres); 1615 return frmres; 1616 } 1617 1618 /******************************************************************/ 1619 1620 #ifdef SUPPORT_GAMEPORT 1621 static inline void 1622 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip, 1623 bool enable 1624 ) 1625 { 1626 snd_azf3328_io_reg_setb( 1627 chip->game_io+IDX_GAME_HWCONFIG, 1628 GAME_HWCFG_IRQ_ENABLE, 1629 enable 1630 ); 1631 } 1632 1633 static inline void 1634 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip, 1635 bool enable 1636 ) 1637 { 1638 snd_azf3328_io_reg_setb( 1639 chip->game_io+IDX_GAME_HWCONFIG, 1640 GAME_HWCFG_LEGACY_ADDRESS_ENABLE, 1641 enable 1642 ); 1643 } 1644 1645 static void 1646 snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip, 1647 unsigned int freq_cfg 1648 ) 1649 { 1650 snd_azf3328_io_reg_setb( 1651 chip->game_io+IDX_GAME_HWCONFIG, 1652 0x02, 1653 (freq_cfg & 1) != 0 1654 ); 1655 snd_azf3328_io_reg_setb( 1656 chip->game_io+IDX_GAME_HWCONFIG, 1657 0x04, 1658 (freq_cfg & 2) != 0 1659 ); 1660 } 1661 1662 static inline void 1663 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable) 1664 { 1665 snd_azf3328_ctrl_reg_6AH_update( 1666 chip, IO_6A_SOMETHING2_GAMEPORT, enable 1667 ); 1668 } 1669 1670 static inline void 1671 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip) 1672 { 1673 /* 1674 * skeleton handler only 1675 * (we do not want axis reading in interrupt handler - too much load!) 1676 */ 1677 dev_dbg(chip->card->dev, "gameport irq\n"); 1678 1679 /* this should ACK the gameport IRQ properly, hopefully. */ 1680 snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE); 1681 } 1682 1683 static int 1684 snd_azf3328_gameport_open(struct gameport *gameport, int mode) 1685 { 1686 struct snd_azf3328 *chip = gameport_get_port_data(gameport); 1687 int res; 1688 1689 dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode); 1690 switch (mode) { 1691 case GAMEPORT_MODE_COOKED: 1692 case GAMEPORT_MODE_RAW: 1693 res = 0; 1694 break; 1695 default: 1696 res = -1; 1697 break; 1698 } 1699 1700 snd_azf3328_gameport_set_counter_frequency(chip, 1701 GAME_HWCFG_ADC_COUNTER_FREQ_STD); 1702 snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0)); 1703 1704 return res; 1705 } 1706 1707 static void 1708 snd_azf3328_gameport_close(struct gameport *gameport) 1709 { 1710 struct snd_azf3328 *chip = gameport_get_port_data(gameport); 1711 1712 dev_dbg(chip->card->dev, "gameport_close\n"); 1713 snd_azf3328_gameport_set_counter_frequency(chip, 1714 GAME_HWCFG_ADC_COUNTER_FREQ_1_200); 1715 snd_azf3328_gameport_axis_circuit_enable(chip, 0); 1716 } 1717 1718 static int 1719 snd_azf3328_gameport_cooked_read(struct gameport *gameport, 1720 int *axes, 1721 int *buttons 1722 ) 1723 { 1724 struct snd_azf3328 *chip = gameport_get_port_data(gameport); 1725 int i; 1726 u8 val; 1727 unsigned long flags; 1728 1729 if (snd_BUG_ON(!chip)) 1730 return 0; 1731 1732 spin_lock_irqsave(&chip->reg_lock, flags); 1733 val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE); 1734 *buttons = (~(val) >> 4) & 0xf; 1735 1736 /* ok, this one is a bit dirty: cooked_read is being polled by a timer, 1737 * thus we're atomic and cannot actively wait in here 1738 * (which would be useful for us since it probably would be better 1739 * to trigger a measurement in here, then wait a short amount of 1740 * time until it's finished, then read values of _this_ measurement). 1741 * 1742 * Thus we simply resort to reading values if they're available already 1743 * and trigger the next measurement. 1744 */ 1745 1746 val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG); 1747 if (val & GAME_AXES_SAMPLING_READY) { 1748 for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) { 1749 /* configure the axis to read */ 1750 val = (i << 4) | 0x0f; 1751 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val); 1752 1753 chip->axes[i] = snd_azf3328_game_inw( 1754 chip, IDX_GAME_AXIS_VALUE 1755 ); 1756 } 1757 } 1758 1759 /* trigger next sampling of axes, to be evaluated the next time we 1760 * enter this function */ 1761 1762 /* for some very, very strange reason we cannot enable 1763 * Measurement Ready monitoring for all axes here, 1764 * at least not when only one joystick connected */ 1765 val = 0x03; /* we're able to monitor axes 1 and 2 only */ 1766 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val); 1767 1768 snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff); 1769 spin_unlock_irqrestore(&chip->reg_lock, flags); 1770 1771 for (i = 0; i < ARRAY_SIZE(chip->axes); i++) { 1772 axes[i] = chip->axes[i]; 1773 if (axes[i] == 0xffff) 1774 axes[i] = -1; 1775 } 1776 1777 dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n", 1778 axes[0], axes[1], axes[2], axes[3], *buttons); 1779 1780 return 0; 1781 } 1782 1783 static int 1784 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) 1785 { 1786 struct gameport *gp; 1787 1788 chip->gameport = gp = gameport_allocate_port(); 1789 if (!gp) { 1790 dev_err(chip->card->dev, "cannot alloc memory for gameport\n"); 1791 return -ENOMEM; 1792 } 1793 1794 gameport_set_name(gp, "AZF3328 Gameport"); 1795 gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci)); 1796 gameport_set_dev_parent(gp, &chip->pci->dev); 1797 gp->io = chip->game_io; 1798 gameport_set_port_data(gp, chip); 1799 1800 gp->open = snd_azf3328_gameport_open; 1801 gp->close = snd_azf3328_gameport_close; 1802 gp->fuzz = 16; /* seems ok */ 1803 gp->cooked_read = snd_azf3328_gameport_cooked_read; 1804 1805 /* DISABLE legacy address: we don't need it! */ 1806 snd_azf3328_gameport_legacy_address_enable(chip, 0); 1807 1808 snd_azf3328_gameport_set_counter_frequency(chip, 1809 GAME_HWCFG_ADC_COUNTER_FREQ_1_200); 1810 snd_azf3328_gameport_axis_circuit_enable(chip, 0); 1811 1812 gameport_register_port(chip->gameport); 1813 1814 return 0; 1815 } 1816 1817 static void 1818 snd_azf3328_gameport_free(struct snd_azf3328 *chip) 1819 { 1820 if (chip->gameport) { 1821 gameport_unregister_port(chip->gameport); 1822 chip->gameport = NULL; 1823 } 1824 snd_azf3328_gameport_irq_enable(chip, 0); 1825 } 1826 #else 1827 static inline int 1828 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; } 1829 static inline void 1830 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { } 1831 static inline void 1832 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip) 1833 { 1834 dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n"); 1835 } 1836 #endif /* SUPPORT_GAMEPORT */ 1837 1838 /******************************************************************/ 1839 1840 static inline void 1841 snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which) 1842 { 1843 dev_dbg(chip->card->dev, 1844 "unknown IRQ type (%x) occurred, please report!\n", 1845 which); 1846 } 1847 1848 static inline void 1849 snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip, 1850 const struct snd_azf3328_codec_data *first_codec, 1851 u8 status 1852 ) 1853 { 1854 u8 which; 1855 enum snd_azf3328_codec_type codec_type; 1856 const struct snd_azf3328_codec_data *codec = first_codec; 1857 1858 for (codec_type = AZF_CODEC_PLAYBACK; 1859 codec_type <= AZF_CODEC_I2S_OUT; 1860 ++codec_type, ++codec) { 1861 1862 /* skip codec if there's no interrupt for it */ 1863 if (!(status & (1 << codec_type))) 1864 continue; 1865 1866 spin_lock(codec->lock); 1867 which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE); 1868 /* ack all IRQ types immediately */ 1869 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which); 1870 spin_unlock(codec->lock); 1871 1872 if (codec->substream) { 1873 snd_pcm_period_elapsed(codec->substream); 1874 dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n", 1875 codec->name, 1876 which, 1877 snd_azf3328_codec_inl( 1878 codec, IDX_IO_CODEC_DMA_CURRPOS)); 1879 } else 1880 dev_warn(chip->card->dev, "irq handler problem!\n"); 1881 if (which & IRQ_SOMETHING) 1882 snd_azf3328_irq_log_unknown_type(chip, which); 1883 } 1884 } 1885 1886 static irqreturn_t 1887 snd_azf3328_interrupt(int irq, void *dev_id) 1888 { 1889 struct snd_azf3328 *chip = dev_id; 1890 u8 status; 1891 static unsigned long irq_count; 1892 1893 status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS); 1894 1895 /* fast path out, to ease interrupt sharing */ 1896 if (!(status & 1897 (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT 1898 |IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER) 1899 )) 1900 return IRQ_NONE; /* must be interrupt for another device */ 1901 1902 dev_dbg(chip->card->dev, 1903 "irq_count %ld! IDX_IO_IRQSTATUS %04x\n", 1904 irq_count++ /* debug-only */, 1905 status); 1906 1907 if (status & IRQ_TIMER) { 1908 /* dev_dbg(chip->card->dev, "timer %ld\n", 1909 snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE) 1910 & TIMER_VALUE_MASK 1911 ); */ 1912 if (chip->timer) 1913 snd_timer_interrupt(chip->timer, chip->timer->sticks); 1914 /* ACK timer */ 1915 spin_lock(&chip->reg_lock); 1916 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07); 1917 spin_unlock(&chip->reg_lock); 1918 dev_dbg(chip->card->dev, "timer IRQ\n"); 1919 } 1920 1921 if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT)) 1922 snd_azf3328_pcm_interrupt(chip, chip->codecs, status); 1923 1924 if (status & IRQ_GAMEPORT) 1925 snd_azf3328_gameport_interrupt(chip); 1926 1927 /* MPU401 has less critical IRQ requirements 1928 * than timer and playback/recording, right? */ 1929 if (status & IRQ_MPU401) { 1930 snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data); 1931 1932 /* hmm, do we have to ack the IRQ here somehow? 1933 * If so, then I don't know how yet... */ 1934 dev_dbg(chip->card->dev, "MPU401 IRQ\n"); 1935 } 1936 return IRQ_HANDLED; 1937 } 1938 1939 /*****************************************************************/ 1940 1941 /* as long as we think we have identical snd_pcm_hardware parameters 1942 for playback, capture and i2s out, we can use the same physical struct 1943 since the struct is simply being copied into a member. 1944 */ 1945 static const struct snd_pcm_hardware snd_azf3328_hardware = 1946 { 1947 /* FIXME!! Correct? */ 1948 .info = SNDRV_PCM_INFO_MMAP | 1949 SNDRV_PCM_INFO_INTERLEAVED | 1950 SNDRV_PCM_INFO_MMAP_VALID, 1951 .formats = SNDRV_PCM_FMTBIT_S8 | 1952 SNDRV_PCM_FMTBIT_U8 | 1953 SNDRV_PCM_FMTBIT_S16_LE | 1954 SNDRV_PCM_FMTBIT_U16_LE, 1955 .rates = SNDRV_PCM_RATE_5512 | 1956 SNDRV_PCM_RATE_8000_48000 | 1957 SNDRV_PCM_RATE_KNOT, 1958 .rate_min = AZF_FREQ_4000, 1959 .rate_max = AZF_FREQ_66200, 1960 .channels_min = 1, 1961 .channels_max = 2, 1962 .buffer_bytes_max = (64*1024), 1963 .period_bytes_min = 1024, 1964 .period_bytes_max = (32*1024), 1965 /* We simply have two DMA areas (instead of a list of descriptors 1966 such as other cards); I believe that this is a fixed hardware 1967 attribute and there isn't much driver magic to be done to expand it. 1968 Thus indicate that we have at least and at most 2 periods. */ 1969 .periods_min = 2, 1970 .periods_max = 2, 1971 /* FIXME: maybe that card actually has a FIFO? 1972 * Hmm, it seems newer revisions do have one, but we still don't know 1973 * its size... */ 1974 .fifo_size = 0, 1975 }; 1976 1977 1978 static const unsigned int snd_azf3328_fixed_rates[] = { 1979 AZF_FREQ_4000, 1980 AZF_FREQ_4800, 1981 AZF_FREQ_5512, 1982 AZF_FREQ_6620, 1983 AZF_FREQ_8000, 1984 AZF_FREQ_9600, 1985 AZF_FREQ_11025, 1986 AZF_FREQ_13240, 1987 AZF_FREQ_16000, 1988 AZF_FREQ_22050, 1989 AZF_FREQ_32000, 1990 AZF_FREQ_44100, 1991 AZF_FREQ_48000, 1992 AZF_FREQ_66200 1993 }; 1994 1995 static const struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = { 1996 .count = ARRAY_SIZE(snd_azf3328_fixed_rates), 1997 .list = snd_azf3328_fixed_rates, 1998 .mask = 0, 1999 }; 2000 2001 /*****************************************************************/ 2002 2003 static int 2004 snd_azf3328_pcm_open(struct snd_pcm_substream *substream, 2005 enum snd_azf3328_codec_type codec_type 2006 ) 2007 { 2008 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 2009 struct snd_pcm_runtime *runtime = substream->runtime; 2010 struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type]; 2011 2012 codec->substream = substream; 2013 2014 /* same parameters for all our codecs - at least we think so... */ 2015 runtime->hw = snd_azf3328_hardware; 2016 2017 snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE, 2018 &snd_azf3328_hw_constraints_rates); 2019 runtime->private_data = codec; 2020 return 0; 2021 } 2022 2023 static int 2024 snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream) 2025 { 2026 return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK); 2027 } 2028 2029 static int 2030 snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream) 2031 { 2032 return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE); 2033 } 2034 2035 static int 2036 snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream) 2037 { 2038 return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT); 2039 } 2040 2041 static int 2042 snd_azf3328_pcm_close(struct snd_pcm_substream *substream 2043 ) 2044 { 2045 struct snd_azf3328_codec_data *codec = 2046 substream->runtime->private_data; 2047 2048 codec->substream = NULL; 2049 return 0; 2050 } 2051 2052 /******************************************************************/ 2053 2054 static const struct snd_pcm_ops snd_azf3328_playback_ops = { 2055 .open = snd_azf3328_pcm_playback_open, 2056 .close = snd_azf3328_pcm_close, 2057 .prepare = snd_azf3328_pcm_prepare, 2058 .trigger = snd_azf3328_pcm_trigger, 2059 .pointer = snd_azf3328_pcm_pointer 2060 }; 2061 2062 static const struct snd_pcm_ops snd_azf3328_capture_ops = { 2063 .open = snd_azf3328_pcm_capture_open, 2064 .close = snd_azf3328_pcm_close, 2065 .prepare = snd_azf3328_pcm_prepare, 2066 .trigger = snd_azf3328_pcm_trigger, 2067 .pointer = snd_azf3328_pcm_pointer 2068 }; 2069 2070 static const struct snd_pcm_ops snd_azf3328_i2s_out_ops = { 2071 .open = snd_azf3328_pcm_i2s_out_open, 2072 .close = snd_azf3328_pcm_close, 2073 .prepare = snd_azf3328_pcm_prepare, 2074 .trigger = snd_azf3328_pcm_trigger, 2075 .pointer = snd_azf3328_pcm_pointer 2076 }; 2077 2078 static int 2079 snd_azf3328_pcm(struct snd_azf3328 *chip) 2080 { 2081 /* pcm devices */ 2082 enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS }; 2083 2084 struct snd_pcm *pcm; 2085 int err; 2086 2087 err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD, 2088 1, 1, &pcm); 2089 if (err < 0) 2090 return err; 2091 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, 2092 &snd_azf3328_playback_ops); 2093 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE, 2094 &snd_azf3328_capture_ops); 2095 2096 pcm->private_data = chip; 2097 pcm->info_flags = 0; 2098 strcpy(pcm->name, chip->card->shortname); 2099 /* same pcm object for playback/capture (see snd_pcm_new() above) */ 2100 chip->pcm[AZF_CODEC_PLAYBACK] = pcm; 2101 chip->pcm[AZF_CODEC_CAPTURE] = pcm; 2102 2103 snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev, 2104 64*1024, 64*1024); 2105 2106 err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT, 2107 1, 0, &pcm); 2108 if (err < 0) 2109 return err; 2110 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, 2111 &snd_azf3328_i2s_out_ops); 2112 2113 pcm->private_data = chip; 2114 pcm->info_flags = 0; 2115 strcpy(pcm->name, chip->card->shortname); 2116 chip->pcm[AZF_CODEC_I2S_OUT] = pcm; 2117 2118 snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev, 2119 64*1024, 64*1024); 2120 2121 return 0; 2122 } 2123 2124 /******************************************************************/ 2125 2126 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second 2127 *** (probably derived from main crystal via a divider of 24), 2128 *** but announcing those attributes to user-space would make programs 2129 *** configure the timer to a 1 tick value, resulting in an absolutely fatal 2130 *** timer IRQ storm. 2131 *** Thus I chose to announce a down-scaled virtual timer to the outside and 2132 *** calculate real timer countdown values internally. 2133 *** (the scale factor can be set via module parameter "seqtimer_scaling"). 2134 ***/ 2135 2136 static int 2137 snd_azf3328_timer_start(struct snd_timer *timer) 2138 { 2139 struct snd_azf3328 *chip; 2140 unsigned long flags; 2141 unsigned int delay; 2142 2143 chip = snd_timer_chip(timer); 2144 delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK; 2145 if (delay < 49) { 2146 /* uhoh, that's not good, since user-space won't know about 2147 * this timing tweak 2148 * (we need to do it to avoid a lockup, though) */ 2149 2150 dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay); 2151 delay = 49; /* minimum time is 49 ticks */ 2152 } 2153 dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay); 2154 delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE; 2155 spin_lock_irqsave(&chip->reg_lock, flags); 2156 snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay); 2157 spin_unlock_irqrestore(&chip->reg_lock, flags); 2158 return 0; 2159 } 2160 2161 static int 2162 snd_azf3328_timer_stop(struct snd_timer *timer) 2163 { 2164 struct snd_azf3328 *chip; 2165 unsigned long flags; 2166 2167 chip = snd_timer_chip(timer); 2168 spin_lock_irqsave(&chip->reg_lock, flags); 2169 /* disable timer countdown and interrupt */ 2170 /* Hmm, should we write TIMER_IRQ_ACK here? 2171 YES indeed, otherwise a rogue timer operation - which prompts 2172 ALSA(?) to call repeated stop() in vain, but NOT start() - 2173 will never end (value 0x03 is kept shown in control byte). 2174 Simply manually poking 0x04 _once_ immediately successfully stops 2175 the hardware/ALSA interrupt activity. */ 2176 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04); 2177 spin_unlock_irqrestore(&chip->reg_lock, flags); 2178 return 0; 2179 } 2180 2181 2182 static int 2183 snd_azf3328_timer_precise_resolution(struct snd_timer *timer, 2184 unsigned long *num, unsigned long *den) 2185 { 2186 *num = 1; 2187 *den = 1024000 / seqtimer_scaling; 2188 return 0; 2189 } 2190 2191 static struct snd_timer_hardware snd_azf3328_timer_hw = { 2192 .flags = SNDRV_TIMER_HW_AUTO, 2193 .resolution = 977, /* 1000000/1024000 = 0.9765625us */ 2194 .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */ 2195 .start = snd_azf3328_timer_start, 2196 .stop = snd_azf3328_timer_stop, 2197 .precise_resolution = snd_azf3328_timer_precise_resolution, 2198 }; 2199 2200 static int 2201 snd_azf3328_timer(struct snd_azf3328 *chip, int device) 2202 { 2203 struct snd_timer *timer = NULL; 2204 struct snd_timer_id tid; 2205 int err; 2206 2207 tid.dev_class = SNDRV_TIMER_CLASS_CARD; 2208 tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE; 2209 tid.card = chip->card->number; 2210 tid.device = device; 2211 tid.subdevice = 0; 2212 2213 snd_azf3328_timer_hw.resolution *= seqtimer_scaling; 2214 snd_azf3328_timer_hw.ticks /= seqtimer_scaling; 2215 2216 err = snd_timer_new(chip->card, "AZF3328", &tid, &timer); 2217 if (err < 0) 2218 goto out; 2219 2220 strcpy(timer->name, "AZF3328 timer"); 2221 timer->private_data = chip; 2222 timer->hw = snd_azf3328_timer_hw; 2223 2224 chip->timer = timer; 2225 2226 snd_azf3328_timer_stop(timer); 2227 2228 err = 0; 2229 2230 out: 2231 return err; 2232 } 2233 2234 /******************************************************************/ 2235 2236 static void 2237 snd_azf3328_free(struct snd_card *card) 2238 { 2239 struct snd_azf3328 *chip = card->private_data; 2240 2241 snd_azf3328_mixer_reset(chip); 2242 2243 snd_azf3328_timer_stop(chip->timer); 2244 snd_azf3328_gameport_free(chip); 2245 } 2246 2247 #if 0 2248 /* check whether a bit can be modified */ 2249 static void 2250 snd_azf3328_test_bit(unsigned unsigned reg, int bit) 2251 { 2252 unsigned char val, valoff, valon; 2253 2254 val = inb(reg); 2255 2256 outb(val & ~(1 << bit), reg); 2257 valoff = inb(reg); 2258 2259 outb(val|(1 << bit), reg); 2260 valon = inb(reg); 2261 2262 outb(val, reg); 2263 2264 printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n", 2265 reg, bit, val, valoff, valon 2266 ); 2267 } 2268 #endif 2269 2270 static inline void 2271 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip) 2272 { 2273 u16 tmp; 2274 2275 dev_dbg(chip->card->dev, 2276 "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, " 2277 "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n", 2278 chip->ctrl_io, chip->game_io, chip->mpu_io, 2279 chip->opl3_io, chip->mixer_io, chip->irq); 2280 2281 dev_dbg(chip->card->dev, 2282 "game %02x %02x %02x %02x %02x %02x\n", 2283 snd_azf3328_game_inb(chip, 0), 2284 snd_azf3328_game_inb(chip, 1), 2285 snd_azf3328_game_inb(chip, 2), 2286 snd_azf3328_game_inb(chip, 3), 2287 snd_azf3328_game_inb(chip, 4), 2288 snd_azf3328_game_inb(chip, 5)); 2289 2290 for (tmp = 0; tmp < 0x07; tmp += 1) 2291 dev_dbg(chip->card->dev, 2292 "mpu_io 0x%04x\n", inb(chip->mpu_io + tmp)); 2293 2294 for (tmp = 0; tmp <= 0x07; tmp += 1) 2295 dev_dbg(chip->card->dev, 2296 "0x%02x: game200 0x%04x, game208 0x%04x\n", 2297 tmp, inb(0x200 + tmp), inb(0x208 + tmp)); 2298 2299 for (tmp = 0; tmp <= 0x01; tmp += 1) 2300 dev_dbg(chip->card->dev, 2301 "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, " 2302 "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n", 2303 tmp, 2304 inb(0x300 + tmp), 2305 inb(0x310 + tmp), 2306 inb(0x320 + tmp), 2307 inb(0x330 + tmp), 2308 inb(0x388 + tmp), 2309 inb(0x38c + tmp)); 2310 2311 for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2) 2312 dev_dbg(chip->card->dev, 2313 "ctrl 0x%02x: 0x%04x\n", 2314 tmp, snd_azf3328_ctrl_inw(chip, tmp)); 2315 2316 for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2) 2317 dev_dbg(chip->card->dev, 2318 "mixer 0x%02x: 0x%04x\n", 2319 tmp, snd_azf3328_mixer_inw(chip, tmp)); 2320 } 2321 2322 static int 2323 snd_azf3328_create(struct snd_card *card, 2324 struct pci_dev *pci, 2325 unsigned long device_type) 2326 { 2327 struct snd_azf3328 *chip = card->private_data; 2328 int err; 2329 u8 dma_init; 2330 enum snd_azf3328_codec_type codec_type; 2331 struct snd_azf3328_codec_data *codec_setup; 2332 2333 err = pcim_enable_device(pci); 2334 if (err < 0) 2335 return err; 2336 2337 spin_lock_init(&chip->reg_lock); 2338 chip->card = card; 2339 chip->pci = pci; 2340 chip->irq = -1; 2341 2342 /* check if we can restrict PCI DMA transfers to 24 bits */ 2343 if (dma_set_mask_and_coherent(&pci->dev, DMA_BIT_MASK(24))) { 2344 dev_err(card->dev, 2345 "architecture does not support 24bit PCI busmaster DMA\n" 2346 ); 2347 return -ENXIO; 2348 } 2349 2350 err = pci_request_regions(pci, "Aztech AZF3328"); 2351 if (err < 0) 2352 return err; 2353 2354 chip->ctrl_io = pci_resource_start(pci, 0); 2355 chip->game_io = pci_resource_start(pci, 1); 2356 chip->mpu_io = pci_resource_start(pci, 2); 2357 chip->opl3_io = pci_resource_start(pci, 3); 2358 chip->mixer_io = pci_resource_start(pci, 4); 2359 2360 codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK]; 2361 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK; 2362 codec_setup->lock = &chip->reg_lock; 2363 codec_setup->type = AZF_CODEC_PLAYBACK; 2364 codec_setup->name = "PLAYBACK"; 2365 2366 codec_setup = &chip->codecs[AZF_CODEC_CAPTURE]; 2367 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE; 2368 codec_setup->lock = &chip->reg_lock; 2369 codec_setup->type = AZF_CODEC_CAPTURE; 2370 codec_setup->name = "CAPTURE"; 2371 2372 codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT]; 2373 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT; 2374 codec_setup->lock = &chip->reg_lock; 2375 codec_setup->type = AZF_CODEC_I2S_OUT; 2376 codec_setup->name = "I2S_OUT"; 2377 2378 if (devm_request_irq(&pci->dev, pci->irq, snd_azf3328_interrupt, 2379 IRQF_SHARED, KBUILD_MODNAME, chip)) { 2380 dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq); 2381 return -EBUSY; 2382 } 2383 chip->irq = pci->irq; 2384 card->sync_irq = chip->irq; 2385 card->private_free = snd_azf3328_free; 2386 pci_set_master(pci); 2387 2388 snd_azf3328_debug_show_ports(chip); 2389 2390 /* create mixer interface & switches */ 2391 err = snd_azf3328_mixer_new(chip); 2392 if (err < 0) 2393 return err; 2394 2395 /* standard codec init stuff */ 2396 /* default DMA init value */ 2397 dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE; 2398 2399 for (codec_type = AZF_CODEC_PLAYBACK; 2400 codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) { 2401 struct snd_azf3328_codec_data *codec = 2402 &chip->codecs[codec_type]; 2403 2404 /* shutdown codecs to reduce power / noise */ 2405 /* have ...ctrl_codec_activity() act properly */ 2406 codec->running = true; 2407 snd_azf3328_ctrl_codec_activity(chip, codec_type, 0); 2408 2409 spin_lock_irq(codec->lock); 2410 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS, 2411 dma_init); 2412 spin_unlock_irq(codec->lock); 2413 } 2414 2415 return 0; 2416 } 2417 2418 static int 2419 __snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id) 2420 { 2421 static int dev; 2422 struct snd_card *card; 2423 struct snd_azf3328 *chip; 2424 struct snd_opl3 *opl3; 2425 int err; 2426 2427 if (dev >= SNDRV_CARDS) 2428 return -ENODEV; 2429 if (!enable[dev]) { 2430 dev++; 2431 return -ENOENT; 2432 } 2433 2434 err = snd_devm_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE, 2435 sizeof(*chip), &card); 2436 if (err < 0) 2437 return err; 2438 chip = card->private_data; 2439 2440 strcpy(card->driver, "AZF3328"); 2441 strcpy(card->shortname, "Aztech AZF3328 (PCI168)"); 2442 2443 err = snd_azf3328_create(card, pci, pci_id->driver_data); 2444 if (err < 0) 2445 return err; 2446 2447 /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401, 2448 since our hardware ought to be similar, thus use same ID. */ 2449 err = snd_mpu401_uart_new( 2450 card, 0, 2451 MPU401_HW_AZT2320, chip->mpu_io, 2452 MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK, 2453 -1, &chip->rmidi 2454 ); 2455 if (err < 0) { 2456 dev_err(card->dev, "no MPU-401 device at 0x%lx?\n", 2457 chip->mpu_io 2458 ); 2459 return err; 2460 } 2461 2462 err = snd_azf3328_timer(chip, 0); 2463 if (err < 0) 2464 return err; 2465 2466 err = snd_azf3328_pcm(chip); 2467 if (err < 0) 2468 return err; 2469 2470 if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2, 2471 OPL3_HW_AUTO, 1, &opl3) < 0) { 2472 dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n", 2473 chip->opl3_io, chip->opl3_io+2 2474 ); 2475 } else { 2476 /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */ 2477 err = snd_opl3_timer_new(opl3, 1, 2); 2478 if (err < 0) 2479 return err; 2480 err = snd_opl3_hwdep_new(opl3, 0, 1, NULL); 2481 if (err < 0) 2482 return err; 2483 opl3->private_data = chip; 2484 } 2485 2486 sprintf(card->longname, "%s at 0x%lx, irq %i", 2487 card->shortname, chip->ctrl_io, chip->irq); 2488 2489 err = snd_card_register(card); 2490 if (err < 0) 2491 return err; 2492 2493 #ifdef MODULE 2494 dev_info(card->dev, 2495 "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"); 2496 dev_info(card->dev, 2497 "Hardware was completely undocumented, unfortunately.\n"); 2498 dev_info(card->dev, 2499 "Feel free to contact andi AT lisas.de for bug reports etc.!\n"); 2500 dev_info(card->dev, 2501 "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n", 2502 1024000 / seqtimer_scaling, seqtimer_scaling); 2503 #endif 2504 2505 snd_azf3328_gameport(chip, dev); 2506 2507 pci_set_drvdata(pci, card); 2508 dev++; 2509 return 0; 2510 } 2511 2512 static int 2513 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id) 2514 { 2515 return snd_card_free_on_error(&pci->dev, __snd_azf3328_probe(pci, pci_id)); 2516 } 2517 2518 static inline void 2519 snd_azf3328_suspend_regs(const struct snd_azf3328 *chip, 2520 unsigned long io_addr, unsigned count, u32 *saved_regs) 2521 { 2522 unsigned reg; 2523 2524 for (reg = 0; reg < count; ++reg) { 2525 *saved_regs = inl(io_addr); 2526 dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n", 2527 io_addr, *saved_regs); 2528 ++saved_regs; 2529 io_addr += sizeof(*saved_regs); 2530 } 2531 } 2532 2533 static inline void 2534 snd_azf3328_resume_regs(const struct snd_azf3328 *chip, 2535 const u32 *saved_regs, 2536 unsigned long io_addr, 2537 unsigned count 2538 ) 2539 { 2540 unsigned reg; 2541 2542 for (reg = 0; reg < count; ++reg) { 2543 outl(*saved_regs, io_addr); 2544 dev_dbg(chip->card->dev, 2545 "resume: io 0x%04lx: 0x%08x --> 0x%08x\n", 2546 io_addr, *saved_regs, inl(io_addr)); 2547 ++saved_regs; 2548 io_addr += sizeof(*saved_regs); 2549 } 2550 } 2551 2552 static inline void 2553 snd_azf3328_suspend_ac97(struct snd_azf3328 *chip) 2554 { 2555 #ifdef AZF_USE_AC97_LAYER 2556 snd_ac97_suspend(chip->ac97); 2557 #else 2558 snd_azf3328_suspend_regs(chip, chip->mixer_io, 2559 ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer); 2560 2561 /* make sure to disable master volume etc. to prevent looping sound */ 2562 snd_azf3328_mixer_mute_control_master(chip, 1); 2563 snd_azf3328_mixer_mute_control_pcm(chip, 1); 2564 #endif /* AZF_USE_AC97_LAYER */ 2565 } 2566 2567 static inline void 2568 snd_azf3328_resume_ac97(const struct snd_azf3328 *chip) 2569 { 2570 #ifdef AZF_USE_AC97_LAYER 2571 snd_ac97_resume(chip->ac97); 2572 #else 2573 snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io, 2574 ARRAY_SIZE(chip->saved_regs_mixer)); 2575 2576 /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02) 2577 and IDX_MIXER_RESET (offset 0x00) get touched at the same time, 2578 resulting in a mixer reset condition persisting until _after_ 2579 master vol was restored. Thus master vol needs an extra restore. */ 2580 outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2); 2581 #endif /* AZF_USE_AC97_LAYER */ 2582 } 2583 2584 static int 2585 snd_azf3328_suspend(struct device *dev) 2586 { 2587 struct snd_card *card = dev_get_drvdata(dev); 2588 struct snd_azf3328 *chip = card->private_data; 2589 u16 *saved_regs_ctrl_u16; 2590 2591 snd_power_change_state(card, SNDRV_CTL_POWER_D3hot); 2592 2593 snd_azf3328_suspend_ac97(chip); 2594 2595 snd_azf3328_suspend_regs(chip, chip->ctrl_io, 2596 ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl); 2597 2598 /* manually store the one currently relevant write-only reg, too */ 2599 saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl; 2600 saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH; 2601 2602 snd_azf3328_suspend_regs(chip, chip->game_io, 2603 ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game); 2604 snd_azf3328_suspend_regs(chip, chip->mpu_io, 2605 ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu); 2606 snd_azf3328_suspend_regs(chip, chip->opl3_io, 2607 ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3); 2608 return 0; 2609 } 2610 2611 static int 2612 snd_azf3328_resume(struct device *dev) 2613 { 2614 struct snd_card *card = dev_get_drvdata(dev); 2615 const struct snd_azf3328 *chip = card->private_data; 2616 2617 snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io, 2618 ARRAY_SIZE(chip->saved_regs_game)); 2619 snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io, 2620 ARRAY_SIZE(chip->saved_regs_mpu)); 2621 snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io, 2622 ARRAY_SIZE(chip->saved_regs_opl3)); 2623 2624 snd_azf3328_resume_ac97(chip); 2625 2626 snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io, 2627 ARRAY_SIZE(chip->saved_regs_ctrl)); 2628 2629 snd_power_change_state(card, SNDRV_CTL_POWER_D0); 2630 return 0; 2631 } 2632 2633 static DEFINE_SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume); 2634 2635 static struct pci_driver azf3328_driver = { 2636 .name = KBUILD_MODNAME, 2637 .id_table = snd_azf3328_ids, 2638 .probe = snd_azf3328_probe, 2639 .driver = { 2640 .pm = &snd_azf3328_pm, 2641 }, 2642 }; 2643 2644 module_pci_driver(azf3328_driver); 2645
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