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TOMOYO Linux Cross Reference
Linux/sound/ppc/snd_ps3.c

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  1 // SPDX-License-Identifier: GPL-2.0-only
  2 /*
  3  * Audio support for PS3
  4  * Copyright (C) 2007 Sony Computer Entertainment Inc.
  5  * All rights reserved.
  6  * Copyright 2006, 2007 Sony Corporation
  7  */
  8 
  9 #include <linux/dma-mapping.h>
 10 #include <linux/dmapool.h>
 11 #include <linux/gfp.h>
 12 #include <linux/init.h>
 13 #include <linux/interrupt.h>
 14 #include <linux/io.h>
 15 #include <linux/module.h>
 16 
 17 #include <sound/asound.h>
 18 #include <sound/control.h>
 19 #include <sound/core.h>
 20 #include <sound/initval.h>
 21 #include <sound/memalloc.h>
 22 #include <sound/pcm.h>
 23 #include <sound/pcm_params.h>
 24 
 25 #include <asm/dma.h>
 26 #include <asm/firmware.h>
 27 #include <asm/lv1call.h>
 28 #include <asm/ps3.h>
 29 #include <asm/ps3av.h>
 30 
 31 #include "snd_ps3.h"
 32 #include "snd_ps3_reg.h"
 33 
 34 
 35 /*
 36  * global
 37  */
 38 static struct snd_ps3_card_info the_card;
 39 
 40 static int snd_ps3_start_delay = CONFIG_SND_PS3_DEFAULT_START_DELAY;
 41 
 42 module_param_named(start_delay, snd_ps3_start_delay, uint, 0644);
 43 MODULE_PARM_DESC(start_delay, "time to insert silent data in ms");
 44 
 45 static int index = SNDRV_DEFAULT_IDX1;
 46 static char *id = SNDRV_DEFAULT_STR1;
 47 
 48 module_param(index, int, 0444);
 49 MODULE_PARM_DESC(index, "Index value for PS3 soundchip.");
 50 module_param(id, charp, 0444);
 51 MODULE_PARM_DESC(id, "ID string for PS3 soundchip.");
 52 
 53 
 54 /*
 55  * PS3 audio register access
 56  */
 57 static inline u32 read_reg(unsigned int reg)
 58 {
 59         return in_be32(the_card.mapped_mmio_vaddr + reg);
 60 }
 61 static inline void write_reg(unsigned int reg, u32 val)
 62 {
 63         out_be32(the_card.mapped_mmio_vaddr + reg, val);
 64 }
 65 static inline void update_reg(unsigned int reg, u32 or_val)
 66 {
 67         u32 newval = read_reg(reg) | or_val;
 68         write_reg(reg, newval);
 69 }
 70 static inline void update_mask_reg(unsigned int reg, u32 mask, u32 or_val)
 71 {
 72         u32 newval = (read_reg(reg) & mask) | or_val;
 73         write_reg(reg, newval);
 74 }
 75 
 76 /*
 77  * ALSA defs
 78  */
 79 static const struct snd_pcm_hardware snd_ps3_pcm_hw = {
 80         .info = (SNDRV_PCM_INFO_MMAP |
 81                  SNDRV_PCM_INFO_NONINTERLEAVED |
 82                  SNDRV_PCM_INFO_MMAP_VALID),
 83         .formats = (SNDRV_PCM_FMTBIT_S16_BE |
 84                     SNDRV_PCM_FMTBIT_S24_BE),
 85         .rates = (SNDRV_PCM_RATE_44100 |
 86                   SNDRV_PCM_RATE_48000 |
 87                   SNDRV_PCM_RATE_88200 |
 88                   SNDRV_PCM_RATE_96000),
 89         .rate_min = 44100,
 90         .rate_max = 96000,
 91 
 92         .channels_min = 2, /* stereo only */
 93         .channels_max = 2,
 94 
 95         .buffer_bytes_max = PS3_AUDIO_FIFO_SIZE * 64,
 96 
 97         /* interrupt by four stages */
 98         .period_bytes_min = PS3_AUDIO_FIFO_STAGE_SIZE * 4,
 99         .period_bytes_max = PS3_AUDIO_FIFO_STAGE_SIZE * 4,
100 
101         .periods_min = 16,
102         .periods_max = 32, /* buffer_size_max/ period_bytes_max */
103 
104         .fifo_size = PS3_AUDIO_FIFO_SIZE
105 };
106 
107 static int snd_ps3_verify_dma_stop(struct snd_ps3_card_info *card,
108                                    int count, int force_stop)
109 {
110         int dma_ch, done, retries, stop_forced = 0;
111         uint32_t status;
112 
113         for (dma_ch = 0; dma_ch < 8; dma_ch++) {
114                 retries = count;
115                 do {
116                         status = read_reg(PS3_AUDIO_KICK(dma_ch)) &
117                                 PS3_AUDIO_KICK_STATUS_MASK;
118                         switch (status) {
119                         case PS3_AUDIO_KICK_STATUS_DONE:
120                         case PS3_AUDIO_KICK_STATUS_NOTIFY:
121                         case PS3_AUDIO_KICK_STATUS_CLEAR:
122                         case PS3_AUDIO_KICK_STATUS_ERROR:
123                                 done = 1;
124                                 break;
125                         default:
126                                 done = 0;
127                                 udelay(10);
128                         }
129                 } while (!done && --retries);
130                 if (!retries && force_stop) {
131                         pr_info("%s: DMA ch %d is not stopped.",
132                                 __func__, dma_ch);
133                         /* last resort. force to stop dma.
134                          *  NOTE: this cause DMA done interrupts
135                          */
136                         update_reg(PS3_AUDIO_CONFIG, PS3_AUDIO_CONFIG_CLEAR);
137                         stop_forced = 1;
138                 }
139         }
140         return stop_forced;
141 }
142 
143 /*
144  * wait for all dma is done.
145  * NOTE: caller should reset card->running before call.
146  *       If not, the interrupt handler will re-start DMA,
147  *       then DMA is never stopped.
148  */
149 static void snd_ps3_wait_for_dma_stop(struct snd_ps3_card_info *card)
150 {
151         int stop_forced;
152         /*
153          * wait for the last dma is done
154          */
155 
156         /*
157          * expected maximum DMA done time is 5.7ms + something (DMA itself).
158          * 5.7ms is from 16bit/sample 2ch 44.1Khz; the time next
159          * DMA kick event would occur.
160          */
161         stop_forced = snd_ps3_verify_dma_stop(card, 700, 1);
162 
163         /*
164          * clear outstanding interrupts.
165          */
166         update_reg(PS3_AUDIO_INTR_0, 0);
167         update_reg(PS3_AUDIO_AX_IS, 0);
168 
169         /*
170          *revert CLEAR bit since it will not reset automatically after DMA stop
171          */
172         if (stop_forced)
173                 update_mask_reg(PS3_AUDIO_CONFIG, ~PS3_AUDIO_CONFIG_CLEAR, 0);
174         /* ensure the hardware sees changes */
175         wmb();
176 }
177 
178 static void snd_ps3_kick_dma(struct snd_ps3_card_info *card)
179 {
180 
181         update_reg(PS3_AUDIO_KICK(0), PS3_AUDIO_KICK_REQUEST);
182         /* ensure the hardware sees the change */
183         wmb();
184 }
185 
186 /*
187  * convert virtual addr to ioif bus addr.
188  */
189 static dma_addr_t v_to_bus(struct snd_ps3_card_info *card, void *paddr, int ch)
190 {
191         return card->dma_start_bus_addr[ch] +
192                 (paddr - card->dma_start_vaddr[ch]);
193 };
194 
195 
196 /*
197  * increment ring buffer pointer.
198  * NOTE: caller must hold write spinlock
199  */
200 static void snd_ps3_bump_buffer(struct snd_ps3_card_info *card,
201                                 enum snd_ps3_ch ch, size_t byte_count,
202                                 int stage)
203 {
204         if (!stage)
205                 card->dma_last_transfer_vaddr[ch] =
206                         card->dma_next_transfer_vaddr[ch];
207         card->dma_next_transfer_vaddr[ch] += byte_count;
208         if ((card->dma_start_vaddr[ch] + (card->dma_buffer_size / 2)) <=
209             card->dma_next_transfer_vaddr[ch]) {
210                 card->dma_next_transfer_vaddr[ch] = card->dma_start_vaddr[ch];
211         }
212 }
213 /*
214  * setup dmac to send data to audio and attenuate samples on the ring buffer
215  */
216 static int snd_ps3_program_dma(struct snd_ps3_card_info *card,
217                                enum snd_ps3_dma_filltype filltype)
218 {
219         /* this dmac does not support over 4G */
220         uint32_t dma_addr;
221         int fill_stages, dma_ch, stage;
222         enum snd_ps3_ch ch;
223         uint32_t ch0_kick_event = 0; /* initialize to mute gcc */
224         unsigned long irqsave;
225         int silent = 0;
226 
227         switch (filltype) {
228         case SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL:
229                 silent = 1;
230                 fallthrough;
231         case SND_PS3_DMA_FILLTYPE_FIRSTFILL:
232                 ch0_kick_event = PS3_AUDIO_KICK_EVENT_ALWAYS;
233                 break;
234 
235         case SND_PS3_DMA_FILLTYPE_SILENT_RUNNING:
236                 silent = 1;
237                 fallthrough;
238         case SND_PS3_DMA_FILLTYPE_RUNNING:
239                 ch0_kick_event = PS3_AUDIO_KICK_EVENT_SERIALOUT0_EMPTY;
240                 break;
241         }
242 
243         snd_ps3_verify_dma_stop(card, 700, 0);
244         fill_stages = 4;
245         spin_lock_irqsave(&card->dma_lock, irqsave);
246         for (ch = 0; ch < 2; ch++) {
247                 for (stage = 0; stage < fill_stages; stage++) {
248                         dma_ch = stage * 2 + ch;
249                         if (silent)
250                                 dma_addr = card->null_buffer_start_dma_addr;
251                         else
252                                 dma_addr =
253                                 v_to_bus(card,
254                                          card->dma_next_transfer_vaddr[ch],
255                                          ch);
256 
257                         write_reg(PS3_AUDIO_SOURCE(dma_ch),
258                                   (PS3_AUDIO_SOURCE_TARGET_SYSTEM_MEMORY |
259                                    dma_addr));
260 
261                         /* dst: fixed to 3wire#0 */
262                         if (ch == 0)
263                                 write_reg(PS3_AUDIO_DEST(dma_ch),
264                                           (PS3_AUDIO_DEST_TARGET_AUDIOFIFO |
265                                            PS3_AUDIO_AO_3W_LDATA(0)));
266                         else
267                                 write_reg(PS3_AUDIO_DEST(dma_ch),
268                                           (PS3_AUDIO_DEST_TARGET_AUDIOFIFO |
269                                            PS3_AUDIO_AO_3W_RDATA(0)));
270 
271                         /* count always 1 DMA block (1/2 stage = 128 bytes) */
272                         write_reg(PS3_AUDIO_DMASIZE(dma_ch), 0);
273                         /* bump pointer if needed */
274                         if (!silent)
275                                 snd_ps3_bump_buffer(card, ch,
276                                                     PS3_AUDIO_DMAC_BLOCK_SIZE,
277                                                     stage);
278 
279                         /* kick event  */
280                         if (dma_ch == 0)
281                                 write_reg(PS3_AUDIO_KICK(dma_ch),
282                                           ch0_kick_event);
283                         else
284                                 write_reg(PS3_AUDIO_KICK(dma_ch),
285                                           PS3_AUDIO_KICK_EVENT_AUDIO_DMA(dma_ch
286                                                                          - 1) |
287                                           PS3_AUDIO_KICK_REQUEST);
288                 }
289         }
290         /* ensure the hardware sees the change */
291         wmb();
292         spin_unlock_irqrestore(&card->dma_lock, irqsave);
293 
294         return 0;
295 }
296 
297 /*
298  * Interrupt handler
299  */
300 static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id)
301 {
302 
303         uint32_t port_intr;
304         int underflow_occured = 0;
305         struct snd_ps3_card_info *card = dev_id;
306 
307         if (!card->running) {
308                 update_reg(PS3_AUDIO_AX_IS, 0);
309                 update_reg(PS3_AUDIO_INTR_0, 0);
310                 return IRQ_HANDLED;
311         }
312 
313         port_intr = read_reg(PS3_AUDIO_AX_IS);
314         /*
315          *serial buffer empty detected (every 4 times),
316          *program next dma and kick it
317          */
318         if (port_intr & PS3_AUDIO_AX_IE_ASOBEIE(0)) {
319                 write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBEIE(0));
320                 if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {
321                         write_reg(PS3_AUDIO_AX_IS, port_intr);
322                         underflow_occured = 1;
323                 }
324                 if (card->silent) {
325                         /* we are still in silent time */
326                         snd_ps3_program_dma(card,
327                                 (underflow_occured) ?
328                                 SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL :
329                                 SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);
330                         snd_ps3_kick_dma(card);
331                         card->silent--;
332                 } else {
333                         snd_ps3_program_dma(card,
334                                 (underflow_occured) ?
335                                 SND_PS3_DMA_FILLTYPE_FIRSTFILL :
336                                 SND_PS3_DMA_FILLTYPE_RUNNING);
337                         snd_ps3_kick_dma(card);
338                         snd_pcm_period_elapsed(card->substream);
339                 }
340         } else if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {
341                 write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBUIE(0));
342                 /*
343                  * serial out underflow, but buffer empty not detected.
344                  * in this case, fill fifo with 0 to recover.  After
345                  * filling dummy data, serial automatically start to
346                  * consume them and then will generate normal buffer
347                  * empty interrupts.
348                  * If both buffer underflow and buffer empty are occurred,
349                  * it is better to do nomal data transfer than empty one
350                  */
351                 snd_ps3_program_dma(card,
352                                     SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
353                 snd_ps3_kick_dma(card);
354                 snd_ps3_program_dma(card,
355                                     SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
356                 snd_ps3_kick_dma(card);
357         }
358         /* clear interrupt cause */
359         return IRQ_HANDLED;
360 };
361 
362 /*
363  * audio mute on/off
364  * mute_on : 0 output enabled
365  *           1 mute
366  */
367 static int snd_ps3_mute(int mute_on)
368 {
369         return ps3av_audio_mute(mute_on);
370 }
371 
372 /*
373  * av setting
374  * NOTE: calling this function may generate audio interrupt.
375  */
376 static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card)
377 {
378         int ret, retries, i;
379         pr_debug("%s: start\n", __func__);
380 
381         ret = ps3av_set_audio_mode(card->avs.avs_audio_ch,
382                                   card->avs.avs_audio_rate,
383                                   card->avs.avs_audio_width,
384                                   card->avs.avs_audio_format,
385                                   card->avs.avs_audio_source);
386         /*
387          * Reset the following unwanted settings:
388          */
389 
390         /* disable all 3wire buffers */
391         update_mask_reg(PS3_AUDIO_AO_3WMCTRL,
392                         ~(PS3_AUDIO_AO_3WMCTRL_ASOEN(0) |
393                           PS3_AUDIO_AO_3WMCTRL_ASOEN(1) |
394                           PS3_AUDIO_AO_3WMCTRL_ASOEN(2) |
395                           PS3_AUDIO_AO_3WMCTRL_ASOEN(3)),
396                         0);
397         wmb();  /* ensure the hardware sees the change */
398         /* wait for actually stopped */
399         retries = 1000;
400         while ((read_reg(PS3_AUDIO_AO_3WMCTRL) &
401                 (PS3_AUDIO_AO_3WMCTRL_ASORUN(0) |
402                  PS3_AUDIO_AO_3WMCTRL_ASORUN(1) |
403                  PS3_AUDIO_AO_3WMCTRL_ASORUN(2) |
404                  PS3_AUDIO_AO_3WMCTRL_ASORUN(3))) &&
405                --retries) {
406                 udelay(1);
407         }
408 
409         /* reset buffer pointer */
410         for (i = 0; i < 4; i++) {
411                 update_reg(PS3_AUDIO_AO_3WCTRL(i),
412                            PS3_AUDIO_AO_3WCTRL_ASOBRST_RESET);
413                 udelay(10);
414         }
415         wmb(); /* ensure the hardware actually start resetting */
416 
417         /* enable 3wire#0 buffer */
418         update_reg(PS3_AUDIO_AO_3WMCTRL, PS3_AUDIO_AO_3WMCTRL_ASOEN(0));
419 
420 
421         /* In 24bit mode,ALSA inserts a zero byte at first byte of per sample */
422         update_mask_reg(PS3_AUDIO_AO_3WCTRL(0),
423                         ~PS3_AUDIO_AO_3WCTRL_ASODF,
424                         PS3_AUDIO_AO_3WCTRL_ASODF_LSB);
425         update_mask_reg(PS3_AUDIO_AO_SPDCTRL(0),
426                         ~PS3_AUDIO_AO_SPDCTRL_SPODF,
427                         PS3_AUDIO_AO_SPDCTRL_SPODF_LSB);
428         /* ensure all the setting above is written back to register */
429         wmb();
430         /* avsetting driver altered AX_IE, caller must reset it if you want */
431         pr_debug("%s: end\n", __func__);
432         return ret;
433 }
434 
435 /*
436  *  set sampling rate according to the substream
437  */
438 static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream)
439 {
440         struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
441         struct snd_ps3_avsetting_info avs;
442         int ret;
443 
444         avs = card->avs;
445 
446         pr_debug("%s: called freq=%d width=%d\n", __func__,
447                  substream->runtime->rate,
448                  snd_pcm_format_width(substream->runtime->format));
449 
450         pr_debug("%s: before freq=%d width=%d\n", __func__,
451                  card->avs.avs_audio_rate, card->avs.avs_audio_width);
452 
453         /* sample rate */
454         switch (substream->runtime->rate) {
455         case 44100:
456                 avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_44K;
457                 break;
458         case 48000:
459                 avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;
460                 break;
461         case 88200:
462                 avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_88K;
463                 break;
464         case 96000:
465                 avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_96K;
466                 break;
467         default:
468                 pr_info("%s: invalid rate %d\n", __func__,
469                         substream->runtime->rate);
470                 return 1;
471         }
472 
473         /* width */
474         switch (snd_pcm_format_width(substream->runtime->format)) {
475         case 16:
476                 avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
477                 break;
478         case 24:
479                 avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_24;
480                 break;
481         default:
482                 pr_info("%s: invalid width %d\n", __func__,
483                         snd_pcm_format_width(substream->runtime->format));
484                 return 1;
485         }
486 
487         memcpy(avs.avs_cs_info, ps3av_mode_cs_info, 8);
488 
489         if (memcmp(&card->avs, &avs, sizeof(avs))) {
490                 pr_debug("%s: after freq=%d width=%d\n", __func__,
491                          card->avs.avs_audio_rate, card->avs.avs_audio_width);
492 
493                 card->avs = avs;
494                 snd_ps3_change_avsetting(card);
495                 ret = 0;
496         } else
497                 ret = 1;
498 
499         /* check CS non-audio bit and mute accordingly */
500         if (avs.avs_cs_info[0] & 0x02)
501                 ps3av_audio_mute_analog(1); /* mute if non-audio */
502         else
503                 ps3av_audio_mute_analog(0);
504 
505         return ret;
506 }
507 
508 /*
509  * PCM operators
510  */
511 static int snd_ps3_pcm_open(struct snd_pcm_substream *substream)
512 {
513         struct snd_pcm_runtime *runtime = substream->runtime;
514         struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
515 
516         /* to retrieve substream/runtime in interrupt handler */
517         card->substream = substream;
518 
519         runtime->hw = snd_ps3_pcm_hw;
520 
521         card->start_delay = snd_ps3_start_delay;
522 
523         /* mute off */
524         snd_ps3_mute(0); /* this function sleep */
525 
526         snd_pcm_hw_constraint_step(runtime, 0, SNDRV_PCM_HW_PARAM_BUFFER_BYTES,
527                                    PS3_AUDIO_FIFO_STAGE_SIZE * 4 * 2);
528         return 0;
529 };
530 
531 static int snd_ps3_pcm_close(struct snd_pcm_substream *substream)
532 {
533         /* mute on */
534         snd_ps3_mute(1);
535         return 0;
536 };
537 
538 static int snd_ps3_delay_to_bytes(struct snd_pcm_substream *substream,
539                                   unsigned int delay_ms)
540 {
541         int ret;
542         int rate ;
543 
544         rate = substream->runtime->rate;
545         ret = snd_pcm_format_size(substream->runtime->format,
546                                   rate * delay_ms / 1000)
547                 * substream->runtime->channels;
548 
549         pr_debug("%s: time=%d rate=%d bytes=%ld, frames=%d, ret=%d\n",
550                  __func__,
551                  delay_ms,
552                  rate,
553                  snd_pcm_format_size(substream->runtime->format, rate),
554                  rate * delay_ms / 1000,
555                  ret);
556 
557         return ret;
558 };
559 
560 static int snd_ps3_pcm_prepare(struct snd_pcm_substream *substream)
561 {
562         struct snd_pcm_runtime *runtime = substream->runtime;
563         struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
564         unsigned long irqsave;
565 
566         if (!snd_ps3_set_avsetting(substream)) {
567                 /* some parameter changed */
568                 write_reg(PS3_AUDIO_AX_IE,
569                           PS3_AUDIO_AX_IE_ASOBEIE(0) |
570                           PS3_AUDIO_AX_IE_ASOBUIE(0));
571                 /*
572                  * let SPDIF device re-lock with SPDIF signal,
573                  * start with some silence
574                  */
575                 card->silent = snd_ps3_delay_to_bytes(substream,
576                                                       card->start_delay) /
577                         (PS3_AUDIO_FIFO_STAGE_SIZE * 4); /* every 4 times */
578         }
579 
580         /* restart ring buffer pointer */
581         spin_lock_irqsave(&card->dma_lock, irqsave);
582         {
583                 card->dma_buffer_size = runtime->dma_bytes;
584 
585                 card->dma_last_transfer_vaddr[SND_PS3_CH_L] =
586                         card->dma_next_transfer_vaddr[SND_PS3_CH_L] =
587                         card->dma_start_vaddr[SND_PS3_CH_L] =
588                         runtime->dma_area;
589                 card->dma_start_bus_addr[SND_PS3_CH_L] = runtime->dma_addr;
590 
591                 card->dma_last_transfer_vaddr[SND_PS3_CH_R] =
592                         card->dma_next_transfer_vaddr[SND_PS3_CH_R] =
593                         card->dma_start_vaddr[SND_PS3_CH_R] =
594                         runtime->dma_area + (runtime->dma_bytes / 2);
595                 card->dma_start_bus_addr[SND_PS3_CH_R] =
596                         runtime->dma_addr + (runtime->dma_bytes / 2);
597 
598                 pr_debug("%s: vaddr=%p bus=%#llx\n", __func__,
599                          card->dma_start_vaddr[SND_PS3_CH_L],
600                          card->dma_start_bus_addr[SND_PS3_CH_L]);
601 
602         }
603         spin_unlock_irqrestore(&card->dma_lock, irqsave);
604 
605         /* ensure the hardware sees the change */
606         mb();
607 
608         return 0;
609 };
610 
611 static int snd_ps3_pcm_trigger(struct snd_pcm_substream *substream,
612                                int cmd)
613 {
614         struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
615 
616         switch (cmd) {
617         case SNDRV_PCM_TRIGGER_START:
618                 /* clear outstanding interrupts  */
619                 update_reg(PS3_AUDIO_AX_IS, 0);
620 
621                 spin_lock(&card->dma_lock);
622                 {
623                         card->running = 1;
624                 }
625                 spin_unlock(&card->dma_lock);
626 
627                 snd_ps3_program_dma(card,
628                                     SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
629                 snd_ps3_kick_dma(card);
630                 while (read_reg(PS3_AUDIO_KICK(7)) &
631                        PS3_AUDIO_KICK_STATUS_MASK) {
632                         udelay(1);
633                 }
634                 snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);
635                 snd_ps3_kick_dma(card);
636                 break;
637 
638         case SNDRV_PCM_TRIGGER_STOP:
639                 spin_lock(&card->dma_lock);
640                 {
641                         card->running = 0;
642                 }
643                 spin_unlock(&card->dma_lock);
644                 snd_ps3_wait_for_dma_stop(card);
645                 break;
646         default:
647                 break;
648 
649         }
650 
651         return 0;
652 };
653 
654 /*
655  * report current pointer
656  */
657 static snd_pcm_uframes_t snd_ps3_pcm_pointer(
658         struct snd_pcm_substream *substream)
659 {
660         struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
661         size_t bytes;
662         snd_pcm_uframes_t ret;
663 
664         spin_lock(&card->dma_lock);
665         {
666                 bytes = (size_t)(card->dma_last_transfer_vaddr[SND_PS3_CH_L] -
667                                  card->dma_start_vaddr[SND_PS3_CH_L]);
668         }
669         spin_unlock(&card->dma_lock);
670 
671         ret = bytes_to_frames(substream->runtime, bytes * 2);
672 
673         return ret;
674 };
675 
676 /*
677  * SPDIF status bits controls
678  */
679 static int snd_ps3_spdif_mask_info(struct snd_kcontrol *kcontrol,
680                                    struct snd_ctl_elem_info *uinfo)
681 {
682         uinfo->type = SNDRV_CTL_ELEM_TYPE_IEC958;
683         uinfo->count = 1;
684         return 0;
685 }
686 
687 /* FIXME: ps3av_set_audio_mode() assumes only consumer mode */
688 static int snd_ps3_spdif_cmask_get(struct snd_kcontrol *kcontrol,
689                                    struct snd_ctl_elem_value *ucontrol)
690 {
691         memset(ucontrol->value.iec958.status, 0xff, 8);
692         return 0;
693 }
694 
695 static int snd_ps3_spdif_pmask_get(struct snd_kcontrol *kcontrol,
696                                    struct snd_ctl_elem_value *ucontrol)
697 {
698         return 0;
699 }
700 
701 static int snd_ps3_spdif_default_get(struct snd_kcontrol *kcontrol,
702                                      struct snd_ctl_elem_value *ucontrol)
703 {
704         memcpy(ucontrol->value.iec958.status, ps3av_mode_cs_info, 8);
705         return 0;
706 }
707 
708 static int snd_ps3_spdif_default_put(struct snd_kcontrol *kcontrol,
709                                      struct snd_ctl_elem_value *ucontrol)
710 {
711         if (memcmp(ps3av_mode_cs_info, ucontrol->value.iec958.status, 8)) {
712                 memcpy(ps3av_mode_cs_info, ucontrol->value.iec958.status, 8);
713                 return 1;
714         }
715         return 0;
716 }
717 
718 static const struct snd_kcontrol_new spdif_ctls[] = {
719         {
720                 .access = SNDRV_CTL_ELEM_ACCESS_READ,
721                 .iface = SNDRV_CTL_ELEM_IFACE_PCM,
722                 .name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, CON_MASK),
723                 .info = snd_ps3_spdif_mask_info,
724                 .get = snd_ps3_spdif_cmask_get,
725         },
726         {
727                 .access = SNDRV_CTL_ELEM_ACCESS_READ,
728                 .iface = SNDRV_CTL_ELEM_IFACE_PCM,
729                 .name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, PRO_MASK),
730                 .info = snd_ps3_spdif_mask_info,
731                 .get = snd_ps3_spdif_pmask_get,
732         },
733         {
734                 .iface = SNDRV_CTL_ELEM_IFACE_PCM,
735                 .name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, DEFAULT),
736                 .info = snd_ps3_spdif_mask_info,
737                 .get = snd_ps3_spdif_default_get,
738                 .put = snd_ps3_spdif_default_put,
739         },
740 };
741 
742 static const struct snd_pcm_ops snd_ps3_pcm_spdif_ops = {
743         .open = snd_ps3_pcm_open,
744         .close = snd_ps3_pcm_close,
745         .prepare = snd_ps3_pcm_prepare,
746         .trigger = snd_ps3_pcm_trigger,
747         .pointer = snd_ps3_pcm_pointer,
748 };
749 
750 
751 static int snd_ps3_map_mmio(void)
752 {
753         the_card.mapped_mmio_vaddr =
754                 ioremap(the_card.ps3_dev->m_region->bus_addr,
755                         the_card.ps3_dev->m_region->len);
756 
757         if (!the_card.mapped_mmio_vaddr) {
758                 pr_info("%s: ioremap 0 failed p=%#lx l=%#lx \n",
759                        __func__, the_card.ps3_dev->m_region->lpar_addr,
760                        the_card.ps3_dev->m_region->len);
761                 return -ENXIO;
762         }
763 
764         return 0;
765 };
766 
767 static void snd_ps3_unmap_mmio(void)
768 {
769         iounmap(the_card.mapped_mmio_vaddr);
770         the_card.mapped_mmio_vaddr = NULL;
771 }
772 
773 static int snd_ps3_allocate_irq(void)
774 {
775         int ret;
776         u64 lpar_addr, lpar_size;
777         u64 __iomem *mapped;
778 
779         /* FIXME: move this to device_init (H/W probe) */
780 
781         /* get irq outlet */
782         ret = lv1_gpu_device_map(1, &lpar_addr, &lpar_size);
783         if (ret) {
784                 pr_info("%s: device map 1 failed %d\n", __func__,
785                         ret);
786                 return -ENXIO;
787         }
788 
789         mapped = ioremap(lpar_addr, lpar_size);
790         if (!mapped) {
791                 pr_info("%s: ioremap 1 failed \n", __func__);
792                 return -ENXIO;
793         }
794 
795         the_card.audio_irq_outlet = in_be64(mapped);
796 
797         iounmap(mapped);
798         ret = lv1_gpu_device_unmap(1);
799         if (ret)
800                 pr_info("%s: unmap 1 failed\n", __func__);
801 
802         /* irq */
803         ret = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY,
804                                  the_card.audio_irq_outlet,
805                                  &the_card.irq_no);
806         if (ret) {
807                 pr_info("%s:ps3_alloc_irq failed (%d)\n", __func__, ret);
808                 return ret;
809         }
810 
811         ret = request_irq(the_card.irq_no, snd_ps3_interrupt, 0,
812                           SND_PS3_DRIVER_NAME, &the_card);
813         if (ret) {
814                 pr_info("%s: request_irq failed (%d)\n", __func__, ret);
815                 goto cleanup_irq;
816         }
817 
818         return 0;
819 
820  cleanup_irq:
821         ps3_irq_plug_destroy(the_card.irq_no);
822         return ret;
823 };
824 
825 static void snd_ps3_free_irq(void)
826 {
827         free_irq(the_card.irq_no, &the_card);
828         ps3_irq_plug_destroy(the_card.irq_no);
829 }
830 
831 static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start)
832 {
833         uint64_t val;
834         int ret;
835 
836         val = (ioaddr_start & (0x0fUL << 32)) >> (32 - 20) |
837                 (0x03UL << 24) |
838                 (0x0fUL << 12) |
839                 (PS3_AUDIO_IOID);
840 
841         ret = lv1_gpu_attribute(0x100, 0x007, val);
842         if (ret)
843                 pr_info("%s: gpu_attribute failed %d\n", __func__,
844                         ret);
845 }
846 
847 static void snd_ps3_audio_fixup(struct snd_ps3_card_info *card)
848 {
849         /*
850          * avsetting driver seems to never change the following
851          * so, init them here once
852          */
853 
854         /* no dma interrupt needed */
855         write_reg(PS3_AUDIO_INTR_EN_0, 0);
856 
857         /* use every 4 buffer empty interrupt */
858         update_mask_reg(PS3_AUDIO_AX_IC,
859                         PS3_AUDIO_AX_IC_AASOIMD_MASK,
860                         PS3_AUDIO_AX_IC_AASOIMD_EVERY4);
861 
862         /* enable 3wire clocks */
863         update_mask_reg(PS3_AUDIO_AO_3WMCTRL,
864                         ~(PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_DISABLED |
865                           PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_DISABLED),
866                         0);
867         update_reg(PS3_AUDIO_AO_3WMCTRL,
868                    PS3_AUDIO_AO_3WMCTRL_ASOPLRCK_DEFAULT);
869 }
870 
871 static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card)
872 {
873         int ret;
874         pr_debug("%s: start\n", __func__);
875         card->avs.avs_audio_ch = PS3AV_CMD_AUDIO_NUM_OF_CH_2;
876         card->avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;
877         card->avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
878         card->avs.avs_audio_format = PS3AV_CMD_AUDIO_FORMAT_PCM;
879         card->avs.avs_audio_source = PS3AV_CMD_AUDIO_SOURCE_SERIAL;
880         memcpy(card->avs.avs_cs_info, ps3av_mode_cs_info, 8);
881 
882         ret = snd_ps3_change_avsetting(card);
883 
884         snd_ps3_audio_fixup(card);
885 
886         /* to start to generate SPDIF signal, fill data */
887         snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
888         snd_ps3_kick_dma(card);
889         pr_debug("%s: end\n", __func__);
890         return ret;
891 }
892 
893 static int snd_ps3_driver_probe(struct ps3_system_bus_device *dev)
894 {
895         int i, ret;
896         u64 lpar_addr, lpar_size;
897         static u64 dummy_mask;
898 
899         the_card.ps3_dev = dev;
900 
901         ret = ps3_open_hv_device(dev);
902 
903         if (ret)
904                 return -ENXIO;
905 
906         /* setup MMIO */
907         ret = lv1_gpu_device_map(2, &lpar_addr, &lpar_size);
908         if (ret) {
909                 pr_info("%s: device map 2 failed %d\n", __func__, ret);
910                 goto clean_open;
911         }
912         ps3_mmio_region_init(dev, dev->m_region, lpar_addr, lpar_size,
913                 PAGE_SHIFT);
914 
915         ret = snd_ps3_map_mmio();
916         if (ret)
917                 goto clean_dev_map;
918 
919         /* setup DMA area */
920         ps3_dma_region_init(dev, dev->d_region,
921                             PAGE_SHIFT, /* use system page size */
922                             0, /* dma type; not used */
923                             NULL,
924                             ALIGN(SND_PS3_DMA_REGION_SIZE, PAGE_SIZE));
925         dev->d_region->ioid = PS3_AUDIO_IOID;
926 
927         ret = ps3_dma_region_create(dev->d_region);
928         if (ret) {
929                 pr_info("%s: region_create\n", __func__);
930                 goto clean_mmio;
931         }
932 
933         dummy_mask = DMA_BIT_MASK(32);
934         dev->core.dma_mask = &dummy_mask;
935         dma_set_coherent_mask(&dev->core, dummy_mask);
936 
937         snd_ps3_audio_set_base_addr(dev->d_region->bus_addr);
938 
939         /* CONFIG_SND_PS3_DEFAULT_START_DELAY */
940         the_card.start_delay = snd_ps3_start_delay;
941 
942         /* irq */
943         if (snd_ps3_allocate_irq()) {
944                 ret = -ENXIO;
945                 goto clean_dma_region;
946         }
947 
948         /* create card instance */
949         ret = snd_card_new(&dev->core, index, id, THIS_MODULE,
950                            0, &the_card.card);
951         if (ret < 0)
952                 goto clean_irq;
953 
954         strcpy(the_card.card->driver, "PS3");
955         strcpy(the_card.card->shortname, "PS3");
956         strcpy(the_card.card->longname, "PS3 sound");
957 
958         /* create control elements */
959         for (i = 0; i < ARRAY_SIZE(spdif_ctls); i++) {
960                 ret = snd_ctl_add(the_card.card,
961                                   snd_ctl_new1(&spdif_ctls[i], &the_card));
962                 if (ret < 0)
963                         goto clean_card;
964         }
965 
966         /* create PCM devices instance */
967         /* NOTE:this driver works assuming pcm:substream = 1:1 */
968         ret = snd_pcm_new(the_card.card,
969                           "SPDIF",
970                           0, /* instance index, will be stored pcm.device*/
971                           1, /* output substream */
972                           0, /* input substream */
973                           &(the_card.pcm));
974         if (ret)
975                 goto clean_card;
976 
977         the_card.pcm->private_data = &the_card;
978         strcpy(the_card.pcm->name, "SPDIF");
979 
980         /* set pcm ops */
981         snd_pcm_set_ops(the_card.pcm, SNDRV_PCM_STREAM_PLAYBACK,
982                         &snd_ps3_pcm_spdif_ops);
983 
984         the_card.pcm->info_flags = SNDRV_PCM_INFO_NONINTERLEAVED;
985         /* pre-alloc PCM DMA buffer*/
986         snd_pcm_set_managed_buffer_all(the_card.pcm,
987                                        SNDRV_DMA_TYPE_DEV,
988                                        &dev->core,
989                                        SND_PS3_PCM_PREALLOC_SIZE,
990                                        SND_PS3_PCM_PREALLOC_SIZE);
991 
992         /*
993          * allocate null buffer
994          * its size should be lager than PS3_AUDIO_FIFO_STAGE_SIZE * 2
995          * PAGE_SIZE is enogh
996          */
997         the_card.null_buffer_start_vaddr =
998                 dma_alloc_coherent(&the_card.ps3_dev->core,
999                                    PAGE_SIZE,
1000                                    &the_card.null_buffer_start_dma_addr,
1001                                    GFP_KERNEL);
1002         if (!the_card.null_buffer_start_vaddr) {
1003                 pr_info("%s: nullbuffer alloc failed\n", __func__);
1004                 ret = -ENOMEM;
1005                 goto clean_card;
1006         }
1007         pr_debug("%s: null vaddr=%p dma=%#llx\n", __func__,
1008                  the_card.null_buffer_start_vaddr,
1009                  the_card.null_buffer_start_dma_addr);
1010         /* set default sample rate/word width */
1011         snd_ps3_init_avsetting(&the_card);
1012 
1013         /* register the card */
1014         ret = snd_card_register(the_card.card);
1015         if (ret < 0)
1016                 goto clean_dma_map;
1017 
1018         pr_info("%s started. start_delay=%dms\n",
1019                 the_card.card->longname, the_card.start_delay);
1020         return 0;
1021 
1022 clean_dma_map:
1023         dma_free_coherent(&the_card.ps3_dev->core,
1024                           PAGE_SIZE,
1025                           the_card.null_buffer_start_vaddr,
1026                           the_card.null_buffer_start_dma_addr);
1027 clean_card:
1028         snd_card_free(the_card.card);
1029 clean_irq:
1030         snd_ps3_free_irq();
1031 clean_dma_region:
1032         ps3_dma_region_free(dev->d_region);
1033 clean_mmio:
1034         snd_ps3_unmap_mmio();
1035 clean_dev_map:
1036         lv1_gpu_device_unmap(2);
1037 clean_open:
1038         ps3_close_hv_device(dev);
1039         /*
1040          * there is no destructor function to pcm.
1041          * midlayer automatically releases if the card removed
1042          */
1043         return ret;
1044 }; /* snd_ps3_probe */
1045 
1046 /* called when module removal */
1047 static void snd_ps3_driver_remove(struct ps3_system_bus_device *dev)
1048 {
1049         pr_info("%s:start id=%d\n", __func__,  dev->match_id);
1050 
1051         /*
1052          * ctl and preallocate buffer will be freed in
1053          * snd_card_free
1054          */
1055         snd_card_free(the_card.card);
1056 
1057         dma_free_coherent(&dev->core,
1058                           PAGE_SIZE,
1059                           the_card.null_buffer_start_vaddr,
1060                           the_card.null_buffer_start_dma_addr);
1061 
1062         ps3_dma_region_free(dev->d_region);
1063 
1064         snd_ps3_free_irq();
1065         snd_ps3_unmap_mmio();
1066 
1067         lv1_gpu_device_unmap(2);
1068         ps3_close_hv_device(dev);
1069         pr_info("%s:end id=%d\n", __func__, dev->match_id);
1070 } /* snd_ps3_remove */
1071 
1072 static struct ps3_system_bus_driver snd_ps3_bus_driver_info = {
1073         .match_id = PS3_MATCH_ID_SOUND,
1074         .probe = snd_ps3_driver_probe,
1075         .remove = snd_ps3_driver_remove,
1076         .shutdown = snd_ps3_driver_remove,
1077         .core = {
1078                 .name = SND_PS3_DRIVER_NAME,
1079                 .owner = THIS_MODULE,
1080         },
1081 };
1082 
1083 
1084 /*
1085  * module/subsystem initialize/terminate
1086  */
1087 static int __init snd_ps3_init(void)
1088 {
1089         int ret;
1090 
1091         if (!firmware_has_feature(FW_FEATURE_PS3_LV1))
1092                 return -ENXIO;
1093 
1094         memset(&the_card, 0, sizeof(the_card));
1095         spin_lock_init(&the_card.dma_lock);
1096 
1097         /* register systembus DRIVER, this calls our probe() func */
1098         ret = ps3_system_bus_driver_register(&snd_ps3_bus_driver_info);
1099 
1100         return ret;
1101 }
1102 module_init(snd_ps3_init);
1103 
1104 static void __exit snd_ps3_exit(void)
1105 {
1106         ps3_system_bus_driver_unregister(&snd_ps3_bus_driver_info);
1107 }
1108 module_exit(snd_ps3_exit);
1109 
1110 MODULE_LICENSE("GPL v2");
1111 MODULE_DESCRIPTION("PS3 sound driver");
1112 MODULE_AUTHOR("Sony Computer Entertainment Inc.");
1113 MODULE_ALIAS(PS3_MODULE_ALIAS_SOUND);
1114 

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